#ifndef NAV_MARKER_HPP #define NAV_MARKER_HPP #include "utils/godot_macros.hpp" #include namespace gd = godot; GDENUM(MarkerType, Generic, Cover, HalfCover ); class NavMarker : public gd::Marker3D { GDCLASS(NavMarker, gd::Marker3D); static void _bind_methods(); public: virtual void _process(double) override; void set_marker_type(int type); int get_marker_type() const; private: MarkerType type{MarkerType::Generic}; }; #endif // !NAV_MARKER_HPP