Sara
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2a0c9a623e
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feat: replaced separate melee and ranged actions with use weapon and get in range
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2024-08-21 14:18:27 +02:00 |
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Sara
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c9c41ac2d7
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feat: created character specializations of unit and world state
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2024-08-18 17:42:20 +02:00 |
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Sara
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a024aab203
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feat: implemented item and inventory outline
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2024-08-15 21:45:33 +02:00 |
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Sara
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2c21845991
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feat: added print debug info interaction to player and unit
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2024-08-15 21:45:33 +02:00 |
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Sara
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d94b24f617
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feat: added on_unconscious and movement speed to unit
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2024-08-15 21:45:01 +02:00 |
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Sara
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973ba952c2
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fix: general AI behaviour fixes
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2024-08-15 21:45:00 +02:00 |
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Sara
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0de3390cf1
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fix: unit movement is now operated by Unit class
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2024-08-15 21:43:21 +02:00 |
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Sara
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0e8bcf4442
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feat: units use navigation obstacle avoidance
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2024-08-15 21:43:21 +02:00 |
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Sara
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111485437c
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bug(goap): fixed unexpected AI behaviour
- Death now removes entity from awareness
- State failure now causes replan or goal reevaluation
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2024-08-15 21:43:21 +02:00 |
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Sara
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0bb0b26d3e
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feat: added Unit::has_plan
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2024-08-15 21:43:21 +02:00 |
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Sara
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f9b3c6eb3f
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feat: implemented heal action and goal
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2024-08-15 21:43:20 +02:00 |
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Sara
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a78bbfd3b5
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feat: implemented melee attacks for Tank enemy
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2024-08-15 21:43:20 +02:00 |
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Sara
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d03ce19c13
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feat: unit now plays animation on death
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2024-08-15 21:43:20 +02:00 |
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Sara
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7cf5b128ff
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feat: implemented fire at target action
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2024-08-15 21:43:20 +02:00 |
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Sara
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bcf1672f01
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feat: added get_eye_transform to unit
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2024-08-15 21:43:20 +02:00 |
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Sara
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3c75b592d3
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feat: now tracking current goal in unit
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2024-08-15 21:43:20 +02:00 |
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Sara
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51bd3733c4
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feat: split end state callback into finished and failed
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2024-08-15 21:43:20 +02:00 |
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Sara
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8cfbbcce27
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feat: fully implemented click-to-move
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2024-08-15 21:43:20 +02:00 |
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Sara
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b1057412cb
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feat: started defining game concepts
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2024-08-15 21:43:20 +02:00 |
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