diff --git a/godot/GameObjects/enemy_unit.tscn b/godot/GameObjects/enemy_unit.tscn index fb6f662..d3a4831 100644 --- a/godot/GameObjects/enemy_unit.tscn +++ b/godot/GameObjects/enemy_unit.tscn @@ -30,6 +30,7 @@ size = Vector3(0.2, 0.2, 0.5) [node name="Tank" type="Unit"] configure_team = 3 +movement_speed = 1.5 collision_layer = 6 collision_mask = 0 @@ -55,6 +56,8 @@ avoidance_enabled = true radius = 0.75 time_horizon_agents = 4.0 time_horizon_obstacles = 4.0 +debug_enabled = true +debug_path_custom_color = Color(0, 0.588235, 0.270588, 1) [node name="AwarenessArea" type="Area3D" parent="."] unique_name_in_owner = true