feat: exported
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parent
09c29cbf80
commit
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1
.gitignore
vendored
1
.gitignore
vendored
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@ -2,6 +2,7 @@
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.godot/
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.godot/
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# Ignore library files but not the gdextension file
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# Ignore library files but not the gdextension file
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bin/*
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godot/bin/*
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godot/bin/*
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!godot/bin/android
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!godot/bin/android
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godot/bin/android/*
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godot/bin/android/*
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@ -1,8 +1,9 @@
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[preset.0]
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[preset.0]
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name="Linux/X11 Debug"
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name="Linux/X11 Debug"
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platform="Linux/X11"
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platform="Linux"
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runnable=true
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runnable=true
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advanced_options=false
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dedicated_server=false
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dedicated_server=false
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custom_features=""
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custom_features=""
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export_filter="all_resources"
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export_filter="all_resources"
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@ -13,6 +14,7 @@ encryption_include_filters=""
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encryption_exclude_filters=""
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encryption_exclude_filters=""
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encrypt_pck=false
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encrypt_pck=false
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encrypt_directory=false
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encrypt_directory=false
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script_export_mode=2
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[preset.0.options]
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[preset.0.options]
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@ -20,10 +22,8 @@ custom_template/debug=""
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custom_template/release=""
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custom_template/release=""
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debug/export_console_wrapper=1
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debug/export_console_wrapper=1
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binary_format/embed_pck=true
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binary_format/embed_pck=true
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texture_format/bptc=true
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texture_format/s3tc_bptc=true
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texture_format/s3tc=true
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texture_format/etc2_astc=false
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texture_format/etc=false
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texture_format/etc2=false
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binary_format/architecture="x86_64"
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binary_format/architecture="x86_64"
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ssh_remote_deploy/enabled=false
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ssh_remote_deploy/enabled=false
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ssh_remote_deploy/host="user@host_ip"
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ssh_remote_deploy/host="user@host_ip"
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@ -37,3 +37,72 @@ unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
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ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
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ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
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kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
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kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
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rm -rf \"{temp_dir}\""
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rm -rf \"{temp_dir}\""
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texture_format/bptc=true
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc2=false
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[preset.1]
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name="Windows Desktop"
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platform="Windows Desktop"
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runnable=true
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advanced_options=false
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dedicated_server=false
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../builds/windows/metro_rts.exe"
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encryption_include_filters=""
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encryption_exclude_filters=""
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encrypt_pck=false
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encrypt_directory=false
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script_export_mode=2
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[preset.1.options]
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custom_template/debug=""
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custom_template/release=""
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debug/export_console_wrapper=0
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binary_format/embed_pck=false
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texture_format/s3tc_bptc=true
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texture_format/etc2_astc=false
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binary_format/architecture="x86_64"
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codesign/enable=false
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codesign/timestamp=true
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codesign/timestamp_server_url=""
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codesign/digest_algorithm=1
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codesign/description=""
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codesign/custom_options=PackedStringArray()
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application/modify_resources=true
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application/icon=""
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application/console_wrapper_icon=""
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application/icon_interpolation=4
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application/file_version=""
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application/product_version=""
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application/company_name=""
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application/product_name=""
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application/file_description=""
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application/copyright=""
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application/trademarks=""
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application/export_angle=0
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application/export_d3d12=0
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application/d3d12_agility_sdk_multiarch=true
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ssh_remote_deploy/enabled=false
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ssh_remote_deploy/host="user@host_ip"
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ssh_remote_deploy/port="22"
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ssh_remote_deploy/extra_args_ssh=""
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ssh_remote_deploy/extra_args_scp=""
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ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
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$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
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$trigger = New-ScheduledTaskTrigger -Once -At 00:00
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$settings = New-ScheduledTaskSettingsSet
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$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
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Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
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Start-ScheduledTask -TaskName godot_remote_debug
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while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
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Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
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ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
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Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
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Remove-Item -Recurse -Force '{temp_dir}'"
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