feat: added src/goap to sources in SConstruct
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				|  | @ -51,7 +51,7 @@ env.Alias("compiledb", compilation_db) | ||||||
| env = SConscript("godot-cpp/SConstruct", {"env": env, "customs": customs}) | env = SConscript("godot-cpp/SConstruct", {"env": env, "customs": customs}) | ||||||
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 | ||||||
| env.Append(CPPPATH=["src/"]) | env.Append(CPPPATH=["src/"]) | ||||||
| sources = Glob("src/*.cpp") + Glob("src/utils/*.cpp") | sources = Glob("src/*.cpp") + Glob("src/utils/*.cpp") + Glob("src/goap/*.cpp") | ||||||
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 | ||||||
| file = "{}{}{}".format(libname, env["suffix"], env["SHLIBSUFFIX"]) | file = "{}{}{}".format(libname, env["suffix"], env["SHLIBSUFFIX"]) | ||||||
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