going/project/materials/ground.tres

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://5knww03rsy1a"]
[ext_resource type="Texture2D" uid="uid://y4ftdhw1dlsv" path="res://materials/ground_albedo.png" id="1"]
[resource]
albedo_texture = ExtResource("1")
uv1_scale = Vector3(0.15, 0.15, 0.15)
uv1_triplanar = true