169 lines
4.1 KiB
Plaintext
169 lines
4.1 KiB
Plaintext
[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://bwdsh1pco7bf1"
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path="res://.godot/imported/vines.blend-0cd638d7112597a22e243134cf3b6b5f.scn"
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[deps]
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source_file="res://models/props/vines.blend"
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dest_files=["res://.godot/imported/vines.blend-0cd638d7112597a22e243134cf3b6b5f.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={
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"nodes": {
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"PATH:Cube": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Cube_001": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Cube_002": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Cube_003": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Cube_004": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Cube_005": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Cube_006": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Cube_007": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_001": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_002": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_003": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_004": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_005": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_006": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_007": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_008": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_009": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_010": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_011": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_012": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_013": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_014": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_015": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_016": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_017": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_018": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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},
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"PATH:Plane_019": {
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"mesh_instance/cast_shadow": 0,
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"mesh_instance/visibility_range_end": 100.0
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}
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}
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}
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blender/nodes/visible=0
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blender/nodes/active_collection_only=false
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blender/nodes/punctual_lights=true
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blender/nodes/cameras=true
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blender/nodes/custom_properties=true
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blender/nodes/modifiers=1
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blender/meshes/colors=false
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/tangents=true
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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blender/materials/unpack_enabled=true
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blender/materials/export_materials=1
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blender/animation/limit_playback=true
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blender/animation/always_sample=true
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blender/animation/group_tracks=true
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