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forest.ptex
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feat: improved normal maps
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2025-06-10 00:10:19 +02:00 |
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forest_grass.ptex
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feat: improved normal maps
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2025-06-10 00:10:19 +02:00 |
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forest_path.ptex
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feat: improved normal maps
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2025-06-10 00:10:19 +02:00 |
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grass.ptex
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feat: first full movement and enemy prototype
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2025-05-25 22:05:08 +02:00 |
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ground.ptex
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feat: first full movement and enemy prototype
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2025-05-25 22:05:08 +02:00 |
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hair.ptex
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feat: TEST DAY TEST DAY TEST DAY
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2025-06-02 17:17:49 +02:00 |
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leaves.ptex
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feat: TEST DAY TEST DAY TEST DAY
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2025-06-02 17:17:49 +02:00 |
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needles.ptex
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feat: graphics improvement and a new section of the level
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2025-06-01 21:51:31 +02:00 |
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stone.ptex
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feat: improved normal maps
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2025-06-10 00:10:19 +02:00 |
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title.svg
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feat: finishing touches
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2025-06-17 02:52:26 +02:00 |
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tree_bark.ptex
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feat: switched to mobile rendering and various optimizations
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2025-05-31 21:25:14 +02:00 |
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vignette.png
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feat: TEST DAY TEST DAY TEST DAY
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2025-06-02 17:17:49 +02:00 |
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vignette.svg
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feat: TEST DAY TEST DAY TEST DAY
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2025-06-02 17:17:49 +02:00 |
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wall_cracked.ptex
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feat: final bits
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2025-06-16 00:14:02 +02:00 |
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walls.ptex
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feat: more work on tree graphics
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2025-05-28 19:33:15 +02:00 |
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water.ptex
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feat: finishing touches
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2025-06-17 02:52:26 +02:00 |