<?xml version="1.0" encoding="UTF-8" ?> <class name="Path3D" inherits="Node3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Contains a [Curve3D] path for [PathFollow3D] nodes to follow. </brief_description> <description> Can have [PathFollow3D] child nodes moving along the [Curve3D]. See [PathFollow3D] for more information on the usage. Note that the path is considered as relative to the moved nodes (children of [PathFollow3D]). As such, the curve should usually start with a zero vector [code](0, 0, 0)[/code]. </description> <tutorials> </tutorials> <members> <member name="curve" type="Curve3D" setter="set_curve" getter="get_curve"> A [Curve3D] describing the path. </member> <member name="debug_custom_color" type="Color" setter="set_debug_custom_color" getter="get_debug_custom_color" default="Color(0, 0, 0, 1)"> The custom color to use to draw the shape in the editor. If set to [code]Color(0.0, 0.0, 0.0)[/code] (by default), the color set in EditorSettings is used. </member> </members> <signals> <signal name="curve_changed"> <description> Emitted when the [member curve] changes. </description> </signal> <signal name="debug_color_changed"> <description> Emitted when the [member debug_custom_color] changes. </description> </signal> </signals> </class>