/**************************************************************************/
/*  jolt_stream_wrappers.h                                                */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
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/* included in all copies or substantial portions of the Software.        */
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/**************************************************************************/

#pragma once

#ifdef DEBUG_ENABLED

#include "core/io/file_access.h"

#include "Jolt/Jolt.h"

#include "Jolt/Core/StreamIn.h"
#include "Jolt/Core/StreamOut.h"

class JoltStreamOutputWrapper final : public JPH::StreamOut {
	Ref<FileAccess> file_access;

public:
	explicit JoltStreamOutputWrapper(const Ref<FileAccess> &p_file_access) :
			file_access(p_file_access) {}

	virtual void WriteBytes(const void *p_data, size_t p_bytes) override {
		file_access->store_buffer(static_cast<const uint8_t *>(p_data), static_cast<uint64_t>(p_bytes));
	}

	virtual bool IsFailed() const override {
		return file_access->get_error() != OK;
	}
};

class JoltStreamInputWrapper final : public JPH::StreamIn {
	Ref<FileAccess> file_access;

public:
	explicit JoltStreamInputWrapper(const Ref<FileAccess> &p_file_access) :
			file_access(p_file_access) {}

	virtual void ReadBytes(void *p_data, size_t p_bytes) override {
		file_access->get_buffer(static_cast<uint8_t *>(p_data), static_cast<uint64_t>(p_bytes));
	}

	virtual bool IsEOF() const override {
		return file_access->eof_reached();
	}

	virtual bool IsFailed() const override {
		return file_access->get_error() != OK;
	}
};

#endif