[gd_scene load_steps=6 format=3 uid="uid://dp48t6earfkm4"] [ext_resource type="PackedScene" uid="uid://cvu7bq8hur8yy" path="res://models/props/evergreen.blend" id="1_xfn5b"] [ext_resource type="Texture2D" uid="uid://dg6wbdfd7t314" path="res://models/props/evertree_cutout_texture.png" id="2_1mi82"] [sub_resource type="CylinderMesh" id="CylinderMesh_1mi82"] top_radius = 0.0 bottom_radius = 10.626 height = 20.987 cap_top = false [sub_resource type="QuadMesh" id="QuadMesh_plvfv"] size = Vector2(34.74, 34.74) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bi1ef"] transparency = 2 alpha_scissor_threshold = 0.709 alpha_antialiasing_mode = 0 shading_mode = 2 specular_mode = 1 albedo_texture = ExtResource("2_1mi82") disable_receive_shadows = true billboard_mode = 2 [node name="Evertre" type="Node3D"] [node name="evergreen" parent="." instance=ExtResource("1_xfn5b")] visibility_parent = NodePath("../cutout") [node name="shadowmesh" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 23.702, 0) cast_shadow = 3 visibility_range_begin = 99.0 mesh = SubResource("CylinderMesh_1mi82") [node name="cutout" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 17.7955, 0) visibility_range_begin = 100.0 mesh = SubResource("QuadMesh_plvfv") surface_material_override/0 = SubResource("StandardMaterial3D_bi1ef")