feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -121,8 +121,7 @@ struct SwShapeTask : SwTask
auto visibleFill = false;
//This checks also for the case, if the invisible shape turned to visible by alpha.
auto prepareShape = false;
if (!shapePrepared(&shape) && (flags & RenderUpdateFlag::Color)) prepareShape = true;
auto prepareShape = !shapePrepared(&shape) && flags & (RenderUpdateFlag::Color | RenderUpdateFlag::Gradient);
//Shape
if (flags & (RenderUpdateFlag::Path | RenderUpdateFlag::Transform) || prepareShape) {
@ -186,6 +185,7 @@ struct SwShapeTask : SwTask
err:
bbox.reset();
shapeReset(&shape);
rleReset(shape.strokeRle);
shapeDelOutline(&shape, mpool, tid);
}