fix: jump speed being incorrect
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6fbdfaf863
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2 changed files with 2 additions and 2 deletions
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@ -33,6 +33,7 @@ floor_max_angle = 0.460767
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floor_snap_length = 0.35
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acceleration = 10.0
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target_speed = 25.0
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jump_impulse = Vector2(0.9, 5)
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[node name="PlayerStateMachine" type="PlayerStateMachine" parent="."]
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