feat: added grass and hdri
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9 changed files with 117 additions and 39 deletions
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@ -32,7 +32,14 @@ animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={}
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_subresources={
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"materials": {
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"grass": {
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"use_external/enabled": true,
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"use_external/path": "res://models/props/materials/grass.tres"
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}
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}
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}
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blender/nodes/visible=0
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blender/nodes/active_collection_only=false
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blender/nodes/punctual_lights=true
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13
project/models/props/materials/grass.tres
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13
project/models/props/materials/grass.tres
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@ -0,0 +1,13 @@
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://c3klmel717h85"]
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[ext_resource type="Texture2D" uid="uid://cjamwnt4hrwfv" path="res://materials/grass_albedo.png" id="1_ireae"]
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[resource]
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resource_name = "grass"
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transparency = 2
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alpha_scissor_threshold = 0.771
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alpha_antialiasing_mode = 1
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alpha_antialiasing_edge = 0.3
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shading_mode = 2
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albedo_texture = ExtResource("1_ireae")
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roughness = 0.967914
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