feat: adjused scene
This commit is contained in:
parent
37b7b94566
commit
6a5b3db577
|
@ -38,6 +38,20 @@ _subresources={
|
||||||
"use_external/enabled": true,
|
"use_external/enabled": true,
|
||||||
"use_external/path": "res://models/props/materials/grass.tres"
|
"use_external/path": "res://models/props/materials/grass.tres"
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
"nodes": {
|
||||||
|
"PATH:Plane": {
|
||||||
|
"mesh_instance/cast_shadow": 0,
|
||||||
|
"mesh_instance/visibility_range_end": 100.0
|
||||||
|
},
|
||||||
|
"PATH:Plane_001": {
|
||||||
|
"mesh_instance/cast_shadow": 0,
|
||||||
|
"mesh_instance/visibility_range_end": 100.0
|
||||||
|
},
|
||||||
|
"PATH:Plane_002": {
|
||||||
|
"mesh_instance/cast_shadow": 0,
|
||||||
|
"mesh_instance/visibility_range_end": 100.0
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
blender/nodes/visible=0
|
blender/nodes/visible=0
|
||||||
|
|
BIN
project/models/props/great_tree.blend
Normal file
BIN
project/models/props/great_tree.blend
Normal file
Binary file not shown.
53
project/models/props/great_tree.blend.import
Normal file
53
project/models/props/great_tree.blend.import
Normal file
|
@ -0,0 +1,53 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="scene"
|
||||||
|
importer_version=1
|
||||||
|
type="PackedScene"
|
||||||
|
uid="uid://boouyu1o7q48k"
|
||||||
|
path="res://.godot/imported/great_tree.blend-4d4334317b12750304824412241654b4.scn"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://models/props/great_tree.blend"
|
||||||
|
dest_files=["res://.godot/imported/great_tree.blend-4d4334317b12750304824412241654b4.scn"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
nodes/root_type=""
|
||||||
|
nodes/root_name=""
|
||||||
|
nodes/apply_root_scale=true
|
||||||
|
nodes/root_scale=1.0
|
||||||
|
nodes/import_as_skeleton_bones=false
|
||||||
|
nodes/use_node_type_suffixes=true
|
||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
||||||
|
meshes/force_disable_compression=false
|
||||||
|
skins/use_named_skins=true
|
||||||
|
animation/import=true
|
||||||
|
animation/fps=30
|
||||||
|
animation/trimming=false
|
||||||
|
animation/remove_immutable_tracks=true
|
||||||
|
animation/import_rest_as_RESET=false
|
||||||
|
import_script/path=""
|
||||||
|
_subresources={}
|
||||||
|
blender/nodes/visible=0
|
||||||
|
blender/nodes/active_collection_only=false
|
||||||
|
blender/nodes/punctual_lights=true
|
||||||
|
blender/nodes/cameras=true
|
||||||
|
blender/nodes/custom_properties=true
|
||||||
|
blender/nodes/modifiers=1
|
||||||
|
blender/meshes/colors=false
|
||||||
|
blender/meshes/uvs=true
|
||||||
|
blender/meshes/normals=true
|
||||||
|
blender/meshes/export_geometry_nodes_instances=false
|
||||||
|
blender/meshes/tangents=true
|
||||||
|
blender/meshes/skins=2
|
||||||
|
blender/meshes/export_bones_deforming_mesh_only=false
|
||||||
|
blender/materials/unpack_enabled=true
|
||||||
|
blender/materials/export_materials=1
|
||||||
|
blender/animation/limit_playback=true
|
||||||
|
blender/animation/always_sample=true
|
||||||
|
blender/animation/group_tracks=true
|
BIN
project/models/props/great_tree.blend1
Normal file
BIN
project/models/props/great_tree.blend1
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
41
project/objects/jump_pickup.tscn
Normal file
41
project/objects/jump_pickup.tscn
Normal file
|
@ -0,0 +1,41 @@
|
||||||
|
[gd_scene load_steps=4 format=3 uid="uid://bjln17owwexi"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cdyr4yad84cp2" path="res://models/pickups/twirly.blend" id="1_60et7"]
|
||||||
|
|
||||||
|
[sub_resource type="GDScript" id="GDScript_a2vvy"]
|
||||||
|
script/source = "extends Area3D
|
||||||
|
|
||||||
|
func _on_body_entered(body: Node3D) -> void:
|
||||||
|
if body.is_class(\"PlayerBody\"):
|
||||||
|
body.set_can_jump(true)
|
||||||
|
queue_free()
|
||||||
|
GameUI.get_singleton().display_message(\"Jump by pressing F during a split-step\")
|
||||||
|
|
||||||
|
func _physics_process(delta):
|
||||||
|
$twirly.rotate_y(delta * 2.0)
|
||||||
|
"
|
||||||
|
|
||||||
|
[sub_resource type="SphereShape3D" id="SphereShape3D_a2vvy"]
|
||||||
|
radius = 1.61546
|
||||||
|
|
||||||
|
[node name="JumpPickup" type="Area3D"]
|
||||||
|
script = SubResource("GDScript_a2vvy")
|
||||||
|
|
||||||
|
[node name="twirly" parent="." instance=ExtResource("1_60et7")]
|
||||||
|
|
||||||
|
[node name="OmniLight3D" type="OmniLight3D" parent="."]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.503185, 0)
|
||||||
|
light_color = Color(0.880355, 0.555272, 0, 1)
|
||||||
|
light_energy = 8.133
|
||||||
|
omni_range = 3.15575
|
||||||
|
|
||||||
|
[node name="OmniLight3D2" type="OmniLight3D" parent="."]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.00915, 0)
|
||||||
|
light_color = Color(0.880355, 0.555272, 0, 1)
|
||||||
|
light_energy = 8.133
|
||||||
|
omni_range = 3.15575
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||||
|
shape = SubResource("SphereShape3D_a2vvy")
|
||||||
|
|
||||||
|
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
|
@ -31,7 +31,7 @@ collision_mask = 3
|
||||||
wall_min_slide_angle = 0.785398
|
wall_min_slide_angle = 0.785398
|
||||||
floor_max_angle = 0.460767
|
floor_max_angle = 0.460767
|
||||||
floor_snap_length = 0.35
|
floor_snap_length = 0.35
|
||||||
acceleration = 10.0
|
acceleration = 15.0
|
||||||
target_speed = 25.0
|
target_speed = 25.0
|
||||||
jump_impulse = Vector2(0.9, 5)
|
jump_impulse = Vector2(0.9, 5)
|
||||||
|
|
||||||
|
|
|
@ -15,6 +15,7 @@ specular_mode = 1
|
||||||
albedo_texture = ExtResource("2_t4bw2")
|
albedo_texture = ExtResource("2_t4bw2")
|
||||||
disable_receive_shadows = true
|
disable_receive_shadows = true
|
||||||
billboard_mode = 2
|
billboard_mode = 2
|
||||||
|
billboard_keep_scale = true
|
||||||
|
|
||||||
[sub_resource type="SphereMesh" id="SphereMesh_t4bw2"]
|
[sub_resource type="SphereMesh" id="SphereMesh_t4bw2"]
|
||||||
radius = 10.024
|
radius = 10.024
|
||||||
|
|
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue