feat: updated engine version to 4.4-rc1
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parent
ee00efde1f
commit
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5459 changed files with 1128836 additions and 198305 deletions
10
engine/thirdparty/enet/enet/enet.h
vendored
10
engine/thirdparty/enet/enet/enet.h
vendored
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@ -13,7 +13,6 @@ extern "C"
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#include <stdint.h>
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#include <stdlib.h>
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// -- Godot start --
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#if 0
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#ifdef _WIN32
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#include "enet/win32.h"
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@ -21,8 +20,7 @@ extern "C"
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#include "enet/unix.h"
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#endif
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#endif
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#include "enet/godot.h"
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// -- Godot end --
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#include "enet/enet_godot.h"
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#include "enet/types.h"
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#include "enet/protocol.h"
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@ -93,7 +91,6 @@ typedef enum _ENetSocketShutdown
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* but not for enet_host_create. Once a server responds to a broadcast, the
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* address is updated from ENET_HOST_BROADCAST to the server's actual IP address.
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*/
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// -- Godot start --
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#if 0
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typedef struct _ENetAddress
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{
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@ -101,7 +98,6 @@ typedef struct _ENetAddress
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enet_uint16 port;
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} ENetAddress;
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#endif
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// -- Godot end --
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/**
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* Packet flag bit constants.
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@ -618,9 +614,7 @@ ENET_API size_t enet_range_coder_decompress (void *, const enet_uint8 *, size_t,
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extern size_t enet_protocol_command_size (enet_uint8);
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// -- Godot start --
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#include "enet/godot_ext.h"
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// -- Godot end --
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#include "enet/enet_godot_ext.h"
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#ifdef __cplusplus
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}
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@ -1,5 +1,5 @@
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/**************************************************************************/
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/* godot.h */
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/* enet_godot.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -29,7 +29,7 @@
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/**************************************************************************/
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/**
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@file godot.h
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@file enet_godot.h
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@brief ENet Godot header
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*/
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53
engine/thirdparty/enet/enet/enet_godot_ext.h
vendored
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53
engine/thirdparty/enet/enet/enet_godot_ext.h
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@ -0,0 +1,53 @@
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/**************************************************************************/
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/* enet_godot_ext.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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/**
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@ *file enet_godot_ext.h
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@brief ENet Godot extensions header
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*/
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#ifndef __ENET_GODOT_EXT_H__
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#define __ENET_GODOT_EXT_H__
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/** Sets the host field in the address parameter from ip struct.
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@param address destination to store resolved address
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@param ip the ip struct to read from
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@param size the size of the ip struct.
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@retval 0 on success
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@retval != 0 on failure
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@returns the address of the given ip in address on success.
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*/
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ENET_API void enet_address_set_ip(ENetAddress * address, const uint8_t * ip, size_t size);
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ENET_API int enet_host_dtls_server_setup (ENetHost *, void *);
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ENET_API int enet_host_dtls_client_setup (ENetHost *, const char *, void *);
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ENET_API void enet_host_refuse_new_connections (ENetHost *, int);
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#endif // __ENET_GODOT_EXT_H__
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18
engine/thirdparty/enet/enet/godot_ext.h
vendored
18
engine/thirdparty/enet/enet/godot_ext.h
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@ -1,18 +0,0 @@
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#ifndef __ENET_GODOT_EXT_H__
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#define __ENET_GODOT_EXT_H__
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/** Sets the host field in the address parameter from ip struct.
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@param address destination to store resolved address
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@param ip the ip struct to read from
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@param size the size of the ip struct.
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@retval 0 on success
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@retval != 0 on failure
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@returns the address of the given ip in address on success.
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*/
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ENET_API void enet_address_set_ip(ENetAddress * address, const uint8_t * ip, size_t size);
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ENET_API int enet_host_dtls_server_setup (ENetHost *, void *);
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ENET_API int enet_host_dtls_client_setup (ENetHost *, const char *, void *);
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ENET_API void enet_host_refuse_new_connections (ENetHost *, int);
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#endif // __ENET_GODOT_EXT_H__
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@ -1,5 +1,5 @@
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/**************************************************************************/
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/* godot.cpp */
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/* enet_godot.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -29,7 +29,7 @@
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/**************************************************************************/
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/**
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@file godot.cpp
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@file enet_godot.cpp
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@brief ENet Godot specific functions
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*/
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@ -1,15 +1,14 @@
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diff --git a/thirdparty/enet/enet/enet.h b/thirdparty/enet/enet/enet.h
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index 4a207041b3..5232f8a869 100644
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index 3001018763..ccd8382c23 100644
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--- a/thirdparty/enet/enet/enet.h
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+++ b/thirdparty/enet/enet/enet.h
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@@ -10,13 +10,19 @@ extern "C"
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@@ -10,13 +10,17 @@ extern "C"
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{
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#endif
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+#include <stdint.h>
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#include <stdlib.h>
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+// -- Godot start --
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+#if 0
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#ifdef _WIN32
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#include "enet/win32.h"
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@ -17,16 +16,14 @@ index 4a207041b3..5232f8a869 100644
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#include "enet/unix.h"
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#endif
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+#endif
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+#include "enet/godot.h"
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+// -- Godot end --
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+#include "enet/enet_godot.h"
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#include "enet/types.h"
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#include "enet/protocol.h"
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@@ -87,11 +93,15 @@ typedef enum _ENetSocketShutdown
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@@ -87,11 +91,13 @@ typedef enum _ENetSocketShutdown
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* but not for enet_host_create. Once a server responds to a broadcast, the
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* address is updated from ENET_HOST_BROADCAST to the server's actual IP address.
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*/
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+// -- Godot start --
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+#if 0
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typedef struct _ENetAddress
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{
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@ -34,17 +31,14 @@ index 4a207041b3..5232f8a869 100644
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enet_uint16 port;
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} ENetAddress;
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+#endif
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+// -- Godot end --
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/**
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* Packet flag bit constants.
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@@ -608,6 +618,10 @@ ENET_API size_t enet_range_coder_decompress (void *, const enet_uint8 *, size_t,
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@@ -608,6 +614,8 @@ ENET_API size_t enet_range_coder_decompress (void *, const enet_uint8 *, size_t,
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extern size_t enet_protocol_command_size (enet_uint8);
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+// -- Godot start --
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+#include "enet/godot_ext.h"
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+// -- Godot end --
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+#include "enet/enet_godot_ext.h"
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+
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#ifdef __cplusplus
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}
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