feat: updated engine version to 4.4-rc1
This commit is contained in:
parent
ee00efde1f
commit
21ba8e33af
5459 changed files with 1128836 additions and 198305 deletions
225
engine/thirdparty/clipper2/src/clipper.engine.cpp
vendored
225
engine/thirdparty/clipper2/src/clipper.engine.cpp
vendored
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@ -1,8 +1,8 @@
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/*******************************************************************************
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* Author : Angus Johnson *
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* Date : 22 November 2023 *
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* Date : 27 April 2024 *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2023 *
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* Copyright : Angus Johnson 2010-2024 *
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* Purpose : This is the main polygon clipping module *
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* License : http://www.boost.org/LICENSE_1_0.txt *
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*******************************************************************************/
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@ -31,11 +31,11 @@ namespace Clipper2Lib {
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static const Rect64 invalid_rect = Rect64(false);
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// Every closed path (or polygon) is made up of a series of vertices forming
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// edges that alternate between going up (relative to the Y-axis) and going
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// down. Edges consecutively going up or consecutively going down are called
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// 'bounds' (ie sides if they're simple polygons). 'Local Minima' refer to
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// vertices where descending bounds become ascending ones.
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// Every closed path (ie polygon) is made up of a series of vertices forming edge
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// 'bounds' that alternate between ascending bounds (containing edges going up
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// relative to the Y-axis) and descending bounds. 'Local Minima' refers to
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// vertices where ascending and descending bounds join at the bottom, and
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// 'Local Maxima' are where ascending and descending bounds join at the top.
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struct Scanline {
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int64_t y = 0;
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@ -63,6 +63,7 @@ namespace Clipper2Lib {
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}
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};
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inline bool IsOdd(int val)
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{
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return (val & 1) ? true : false;
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@ -188,7 +189,7 @@ namespace Clipper2Lib {
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}
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//PrevPrevVertex: useful to get the (inverted Y-axis) top of the
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//alternate edge (ie left or right bound) during edge insertion.
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//alternate edge (ie left or right bound) during edge insertion.
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inline Vertex* PrevPrevVertex(const Active& ae)
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{
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if (ae.wind_dx > 0)
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@ -233,15 +234,15 @@ namespace Clipper2Lib {
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Vertex* result = e.vertex_top;
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if (e.wind_dx > 0)
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while ((result->next->pt.y == result->pt.y) &&
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((result->flags & (VertexFlags::OpenEnd |
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((result->flags & (VertexFlags::OpenEnd |
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VertexFlags::LocalMax)) == VertexFlags::None))
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result = result->next;
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else
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while (result->prev->pt.y == result->pt.y &&
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((result->flags & (VertexFlags::OpenEnd |
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((result->flags & (VertexFlags::OpenEnd |
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VertexFlags::LocalMax)) == VertexFlags::None))
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result = result->prev;
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if (!IsMaxima(*result)) result = nullptr; // not a maxima
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if (!IsMaxima(*result)) result = nullptr; // not a maxima
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return result;
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}
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@ -252,7 +253,7 @@ namespace Clipper2Lib {
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while (result->next->pt.y == result->pt.y) result = result->next;
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else
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while (result->prev->pt.y == result->pt.y) result = result->prev;
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if (!IsMaxima(*result)) result = nullptr; // not a maxima
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if (!IsMaxima(*result)) result = nullptr; // not a maxima
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return result;
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}
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@ -613,13 +614,13 @@ namespace Clipper2Lib {
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list.push_back(std::make_unique <LocalMinima>(&vert, polytype, is_open));
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}
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void AddPaths_(const Paths64& paths, PathType polytype, bool is_open,
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void AddPaths_(const Paths64& paths, PathType polytype, bool is_open,
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std::vector<Vertex*>& vertexLists, LocalMinimaList& locMinList)
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{
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const auto total_vertex_count =
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std::accumulate(paths.begin(), paths.end(), 0,
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std::accumulate(paths.begin(), paths.end(), size_t(0),
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[](const auto& a, const Path64& path)
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{return a + static_cast<unsigned>(path.size()); });
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{return a + path.size(); });
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if (total_vertex_count == 0) return;
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Vertex* vertices = new Vertex[total_vertex_count], * v = vertices;
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@ -810,7 +811,7 @@ namespace Clipper2Lib {
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void ClipperBase::SetZ(const Active& e1, const Active& e2, Point64& ip)
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{
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if (!zCallback_) return;
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// prioritize subject over clip vertices by passing
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// prioritize subject over clip vertices by passing
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// subject vertices before clip vertices in the callback
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if (GetPolyType(e1) == PathType::Subject)
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{
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@ -845,11 +846,11 @@ namespace Clipper2Lib {
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if (is_open) has_open_paths_ = true;
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minima_list_sorted_ = false;
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AddPaths_(paths, polytype, is_open, vertex_lists_, minima_list_);
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}
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}
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void ClipperBase::AddReuseableData(const ReuseableDataContainer64& reuseable_data)
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void ClipperBase::AddReuseableData(const ReuseableDataContainer64& reuseable_data)
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{
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// nb: reuseable_data will continue to own the vertices
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// nb: reuseable_data will continue to own the vertices
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// and remains responsible for their clean up.
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succeeded_ = false;
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minima_list_sorted_ = false;
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@ -1117,7 +1118,6 @@ namespace Clipper2Lib {
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}
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}
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bool IsValidAelOrder(const Active& resident, const Active& newcomer)
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{
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if (newcomer.curr_x != resident.curr_x)
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@ -1149,8 +1149,8 @@ namespace Clipper2Lib {
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//resident must also have just been inserted
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else if (resident.is_left_bound != newcomerIsLeft)
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return newcomerIsLeft;
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else if (CrossProduct(PrevPrevVertex(resident)->pt,
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resident.bot, resident.top) == 0) return true;
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else if (IsCollinear(PrevPrevVertex(resident)->pt,
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resident.bot, resident.top)) return true;
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else
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//compare turning direction of the alternate bound
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return (CrossProduct(PrevPrevVertex(resident)->pt,
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@ -1385,7 +1385,7 @@ namespace Clipper2Lib {
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{
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if (IsJoined(e1)) Split(e1, pt);
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if (IsJoined(e2)) Split(e2, pt);
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if (IsFront(e1) == IsFront(e2))
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{
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if (IsOpenEnd(e1))
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@ -1409,7 +1409,7 @@ namespace Clipper2Lib {
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{
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Active* e = GetPrevHotEdge(e1);
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if (!e)
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outrec.owner = nullptr;
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outrec.owner = nullptr;
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else
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SetOwner(&outrec, e->outrec);
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// nb: outRec.owner here is likely NOT the real
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@ -1476,7 +1476,7 @@ namespace Clipper2Lib {
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e2.outrec->pts = e1.outrec->pts;
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e1.outrec->pts = nullptr;
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}
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else
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else
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SetOwner(e2.outrec, e1.outrec);
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//and e1 and e2 are maxima and are about to be dropped from the Actives list.
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@ -1526,7 +1526,6 @@ namespace Clipper2Lib {
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return new_op;
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}
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void ClipperBase::CleanCollinear(OutRec* outrec)
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{
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outrec = GetRealOutRec(outrec);
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@ -1541,7 +1540,7 @@ namespace Clipper2Lib {
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for (; ; )
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{
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//NB if preserveCollinear == true, then only remove 180 deg. spikes
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if ((CrossProduct(op2->prev->pt, op2->pt, op2->next->pt) == 0) &&
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if (IsCollinear(op2->prev->pt, op2->pt, op2->next->pt) &&
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(op2->pt == op2->prev->pt ||
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op2->pt == op2->next->pt || !preserve_collinear_ ||
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DotProduct(op2->prev->pt, op2->pt, op2->next->pt) < 0))
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@ -1566,14 +1565,14 @@ namespace Clipper2Lib {
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void ClipperBase::DoSplitOp(OutRec* outrec, OutPt* splitOp)
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{
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// splitOp.prev -> splitOp &&
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// splitOp.prev -> splitOp &&
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// splitOp.next -> splitOp.next.next are intersecting
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OutPt* prevOp = splitOp->prev;
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OutPt* nextNextOp = splitOp->next->next;
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outrec->pts = prevOp;
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Point64 ip;
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GetIntersectPoint(prevOp->pt, splitOp->pt,
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GetSegmentIntersectPt(prevOp->pt, splitOp->pt,
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splitOp->next->pt, nextNextOp->pt, ip);
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#ifdef USINGZ
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@ -1617,7 +1616,7 @@ namespace Clipper2Lib {
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{
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OutRec* newOr = NewOutRec();
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newOr->owner = outrec->owner;
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splitOp->outrec = newOr;
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splitOp->next->outrec = newOr;
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OutPt* newOp = new OutPt(ip, newOr);
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@ -1772,12 +1771,12 @@ namespace Clipper2Lib {
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}
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OutPt* ClipperBase::IntersectEdges(Active& e1, Active& e2, const Point64& pt)
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void ClipperBase::IntersectEdges(Active& e1, Active& e2, const Point64& pt)
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{
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//MANAGE OPEN PATH INTERSECTIONS SEPARATELY ...
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if (has_open_paths_ && (IsOpen(e1) || IsOpen(e2)))
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{
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if (IsOpen(e1) && IsOpen(e2)) return nullptr;
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if (IsOpen(e1) && IsOpen(e2)) return;
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Active* edge_o, * edge_c;
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if (IsOpen(e1))
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{
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@ -1791,29 +1790,40 @@ namespace Clipper2Lib {
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}
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if (IsJoined(*edge_c)) Split(*edge_c, pt); // needed for safety
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if (abs(edge_c->wind_cnt) != 1) return nullptr;
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if (abs(edge_c->wind_cnt) != 1) return;
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switch (cliptype_)
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{
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case ClipType::Union:
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if (!IsHotEdge(*edge_c)) return nullptr;
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if (!IsHotEdge(*edge_c)) return;
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break;
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default:
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if (edge_c->local_min->polytype == PathType::Subject)
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return nullptr;
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return;
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}
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switch (fillrule_)
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{
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case FillRule::Positive: if (edge_c->wind_cnt != 1) return nullptr; break;
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case FillRule::Negative: if (edge_c->wind_cnt != -1) return nullptr; break;
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default: if (std::abs(edge_c->wind_cnt) != 1) return nullptr; break;
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case FillRule::Positive:
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if (edge_c->wind_cnt != 1) return;
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break;
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case FillRule::Negative:
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if (edge_c->wind_cnt != -1) return;
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break;
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default:
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if (std::abs(edge_c->wind_cnt) != 1) return;
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}
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#ifdef USINGZ
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OutPt* resultOp;
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#endif
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//toggle contribution ...
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if (IsHotEdge(*edge_o))
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{
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#ifdef USINGZ
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resultOp = AddOutPt(*edge_o, pt);
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#else
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AddOutPt(*edge_o, pt);
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#endif
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if (IsFront(*edge_o)) edge_o->outrec->front_edge = nullptr;
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else edge_o->outrec->back_edge = nullptr;
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edge_o->outrec = nullptr;
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@ -1833,18 +1843,26 @@ namespace Clipper2Lib {
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SetSides(*e3->outrec, *edge_o, *e3);
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else
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SetSides(*e3->outrec, *e3, *edge_o);
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return e3->outrec->pts;
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return;
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}
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else
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#ifdef USINGZ
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resultOp = StartOpenPath(*edge_o, pt);
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#else
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StartOpenPath(*edge_o, pt);
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#endif
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}
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else
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#ifdef USINGZ
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resultOp = StartOpenPath(*edge_o, pt);
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#else
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StartOpenPath(*edge_o, pt);
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#endif
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#ifdef USINGZ
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if (zCallback_) SetZ(*edge_o, *edge_c, resultOp->pt);
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#endif
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return resultOp;
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return;
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} // end of an open path intersection
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//MANAGING CLOSED PATHS FROM HERE ON
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@ -1913,22 +1931,25 @@ namespace Clipper2Lib {
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const bool e1_windcnt_in_01 = old_e1_windcnt == 0 || old_e1_windcnt == 1;
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const bool e2_windcnt_in_01 = old_e2_windcnt == 0 || old_e2_windcnt == 1;
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if ((!IsHotEdge(e1) && !e1_windcnt_in_01) || (!IsHotEdge(e2) && !e2_windcnt_in_01))
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{
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return nullptr;
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}
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if ((!IsHotEdge(e1) && !e1_windcnt_in_01) ||
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(!IsHotEdge(e2) && !e2_windcnt_in_01))
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return;
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//NOW PROCESS THE INTERSECTION ...
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#ifdef USINGZ
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OutPt* resultOp = nullptr;
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#endif
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//if both edges are 'hot' ...
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if (IsHotEdge(e1) && IsHotEdge(e2))
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{
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if ((old_e1_windcnt != 0 && old_e1_windcnt != 1) || (old_e2_windcnt != 0 && old_e2_windcnt != 1) ||
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(e1.local_min->polytype != e2.local_min->polytype && cliptype_ != ClipType::Xor))
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{
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resultOp = AddLocalMaxPoly(e1, e2, pt);
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#ifdef USINGZ
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resultOp = AddLocalMaxPoly(e1, e2, pt);
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if (zCallback_ && resultOp) SetZ(e1, e2, resultOp->pt);
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#else
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AddLocalMaxPoly(e1, e2, pt);
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#endif
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}
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else if (IsFront(e1) || (e1.outrec == e2.outrec))
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@ -1937,19 +1958,20 @@ namespace Clipper2Lib {
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//it's sensible to split polygons that ony touch at
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//a common vertex (not at common edges).
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resultOp = AddLocalMaxPoly(e1, e2, pt);
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#ifdef USINGZ
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resultOp = AddLocalMaxPoly(e1, e2, pt);
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OutPt* op2 = AddLocalMinPoly(e1, e2, pt);
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if (zCallback_ && resultOp) SetZ(e1, e2, resultOp->pt);
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if (zCallback_) SetZ(e1, e2, op2->pt);
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#else
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AddLocalMaxPoly(e1, e2, pt);
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AddLocalMinPoly(e1, e2, pt);
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#endif
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}
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else
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{
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resultOp = AddOutPt(e1, pt);
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#ifdef USINGZ
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resultOp = AddOutPt(e1, pt);
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OutPt* op2 = AddOutPt(e2, pt);
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if (zCallback_)
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{
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@ -1957,6 +1979,7 @@ namespace Clipper2Lib {
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SetZ(e1, e2, op2->pt);
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}
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#else
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AddOutPt(e1, pt);
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AddOutPt(e2, pt);
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#endif
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SwapOutrecs(e1, e2);
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@ -1964,17 +1987,21 @@ namespace Clipper2Lib {
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}
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else if (IsHotEdge(e1))
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{
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resultOp = AddOutPt(e1, pt);
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#ifdef USINGZ
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resultOp = AddOutPt(e1, pt);
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if (zCallback_) SetZ(e1, e2, resultOp->pt);
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#else
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AddOutPt(e1, pt);
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#endif
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SwapOutrecs(e1, e2);
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}
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else if (IsHotEdge(e2))
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{
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resultOp = AddOutPt(e2, pt);
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#ifdef USINGZ
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resultOp = AddOutPt(e2, pt);
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if (zCallback_) SetZ(e1, e2, resultOp->pt);
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#else
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AddOutPt(e2, pt);
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#endif
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SwapOutrecs(e1, e2);
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}
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@ -2004,33 +2031,53 @@ namespace Clipper2Lib {
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if (!IsSamePolyType(e1, e2))
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{
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resultOp = AddLocalMinPoly(e1, e2, pt, false);
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#ifdef USINGZ
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resultOp = AddLocalMinPoly(e1, e2, pt, false);
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if (zCallback_) SetZ(e1, e2, resultOp->pt);
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#else
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AddLocalMinPoly(e1, e2, pt, false);
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#endif
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}
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else if (old_e1_windcnt == 1 && old_e2_windcnt == 1)
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{
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#ifdef USINGZ
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resultOp = nullptr;
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#endif
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switch (cliptype_)
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{
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case ClipType::Union:
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if (e1Wc2 <= 0 && e2Wc2 <= 0)
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#ifdef USINGZ
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resultOp = AddLocalMinPoly(e1, e2, pt, false);
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#else
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AddLocalMinPoly(e1, e2, pt, false);
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#endif
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break;
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case ClipType::Difference:
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if (((GetPolyType(e1) == PathType::Clip) && (e1Wc2 > 0) && (e2Wc2 > 0)) ||
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((GetPolyType(e1) == PathType::Subject) && (e1Wc2 <= 0) && (e2Wc2 <= 0)))
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{
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#ifdef USINGZ
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resultOp = AddLocalMinPoly(e1, e2, pt, false);
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#else
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AddLocalMinPoly(e1, e2, pt, false);
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#endif
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}
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break;
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case ClipType::Xor:
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#ifdef USINGZ
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resultOp = AddLocalMinPoly(e1, e2, pt, false);
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#else
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AddLocalMinPoly(e1, e2, pt, false);
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#endif
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break;
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default:
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if (e1Wc2 > 0 && e2Wc2 > 0)
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#ifdef USINGZ
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resultOp = AddLocalMinPoly(e1, e2, pt, false);
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||||
#else
|
||||
AddLocalMinPoly(e1, e2, pt, false);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
#ifdef USINGZ
|
||||
|
|
@ -2038,7 +2085,6 @@ namespace Clipper2Lib {
|
|||
#endif
|
||||
}
|
||||
}
|
||||
return resultOp;
|
||||
}
|
||||
|
||||
inline void ClipperBase::DeleteFromAEL(Active& e)
|
||||
|
|
@ -2065,7 +2111,7 @@ namespace Clipper2Lib {
|
|||
e->next_in_sel = e->next_in_ael;
|
||||
e->jump = e->next_in_sel;
|
||||
if (e->join_with == JoinWith::Left)
|
||||
e->curr_x = e->prev_in_ael->curr_x; // also avoids complications
|
||||
e->curr_x = e->prev_in_ael->curr_x; // also avoids complications
|
||||
else
|
||||
e->curr_x = TopX(*e, top_y);
|
||||
e = e->next_in_ael;
|
||||
|
|
@ -2138,7 +2184,7 @@ namespace Clipper2Lib {
|
|||
if (outrecHasEdges)
|
||||
{
|
||||
OutPt* opA = outrec->pts, * opZ = opA->next;
|
||||
while (opP != opZ && opP->prev->pt.y == curr_y)
|
||||
while (opP != opZ && opP->prev->pt.y == curr_y)
|
||||
opP = opP->prev;
|
||||
while (opN != opA && opN->next->pt.y == curr_y)
|
||||
opN = opN->next;
|
||||
|
|
@ -2150,7 +2196,7 @@ namespace Clipper2Lib {
|
|||
while (opN->next != opP && opN->next->pt.y == curr_y)
|
||||
opN = opN->next;
|
||||
}
|
||||
bool result =
|
||||
bool result =
|
||||
SetHorzSegHeadingForward(hs, opP, opN) &&
|
||||
!hs.left_op->horz;
|
||||
|
||||
|
|
@ -2160,13 +2206,14 @@ namespace Clipper2Lib {
|
|||
hs.right_op = nullptr; // (for sorting)
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
void ClipperBase::ConvertHorzSegsToJoins()
|
||||
{
|
||||
auto j = std::count_if(horz_seg_list_.begin(),
|
||||
auto j = std::count_if(horz_seg_list_.begin(),
|
||||
horz_seg_list_.end(),
|
||||
[](HorzSegment& hs) { return UpdateHorzSegment(hs); });
|
||||
if (j < 2) return;
|
||||
|
||||
std::stable_sort(horz_seg_list_.begin(), horz_seg_list_.end(), HorzSegSorter());
|
||||
|
||||
HorzSegmentList::iterator hs1 = horz_seg_list_.begin(), hs2;
|
||||
|
|
@ -2207,8 +2254,8 @@ namespace Clipper2Lib {
|
|||
DuplicateOp(hs1->left_op, false));
|
||||
horz_join_list_.push_back(join);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MoveSplits(OutRec* fromOr, OutRec* toOr)
|
||||
|
|
@ -2301,7 +2348,7 @@ namespace Clipper2Lib {
|
|||
void ClipperBase::AddNewIntersectNode(Active& e1, Active& e2, int64_t top_y)
|
||||
{
|
||||
Point64 ip;
|
||||
if (!GetIntersectPoint(e1.bot, e1.top, e2.bot, e2.top, ip))
|
||||
if (!GetSegmentIntersectPt(e1.bot, e1.top, e2.bot, e2.top, ip))
|
||||
ip = Point64(e1.curr_x, top_y); //parallel edges
|
||||
|
||||
//rounding errors can occasionally place the calculated intersection
|
||||
|
|
@ -2321,7 +2368,7 @@ namespace Clipper2Lib {
|
|||
ip = GetClosestPointOnSegment(ip, e1.bot, e1.top);
|
||||
else if (abs_dx2 > 100)
|
||||
ip = GetClosestPointOnSegment(ip, e2.bot, e2.top);
|
||||
else
|
||||
else
|
||||
{
|
||||
if (ip.y < top_y) ip.y = top_y;
|
||||
else ip.y = bot_y_;
|
||||
|
|
@ -2453,7 +2500,7 @@ namespace Clipper2Lib {
|
|||
horz_seg_list_.push_back(HorzSegment(op));
|
||||
}
|
||||
|
||||
bool ClipperBase::ResetHorzDirection(const Active& horz,
|
||||
bool ClipperBase::ResetHorzDirection(const Active& horz,
|
||||
const Vertex* max_vertex, int64_t& horz_left, int64_t& horz_right)
|
||||
{
|
||||
if (horz.bot.x == horz.top.x)
|
||||
|
|
@ -2536,8 +2583,8 @@ namespace Clipper2Lib {
|
|||
if (IsHotEdge(horz) && IsJoined(*e))
|
||||
Split(*e, e->top);
|
||||
|
||||
//if (IsHotEdge(horz) != IsHotEdge(*e))
|
||||
// DoError(undefined_error_i);
|
||||
//if (IsHotEdge(horz) != IsHotEdge(*e))
|
||||
// DoError(undefined_error_i);
|
||||
|
||||
if (IsHotEdge(horz))
|
||||
{
|
||||
|
|
@ -2641,7 +2688,7 @@ namespace Clipper2Lib {
|
|||
ResetHorzDirection(horz, vertex_max, horz_left, horz_right);
|
||||
}
|
||||
|
||||
if (IsHotEdge(horz))
|
||||
if (IsHotEdge(horz))
|
||||
{
|
||||
OutPt* op = AddOutPt(horz, horz.top);
|
||||
AddTrialHorzJoin(op);
|
||||
|
|
@ -2754,21 +2801,23 @@ namespace Clipper2Lib {
|
|||
}
|
||||
}
|
||||
|
||||
void ClipperBase::CheckJoinLeft(Active& e,
|
||||
void ClipperBase::CheckJoinLeft(Active& e,
|
||||
const Point64& pt, bool check_curr_x)
|
||||
{
|
||||
Active* prev = e.prev_in_ael;
|
||||
if (IsOpen(e) || !IsHotEdge(e) || !prev ||
|
||||
IsOpen(*prev) || !IsHotEdge(*prev)) return;
|
||||
if (!prev ||
|
||||
!IsHotEdge(e) || !IsHotEdge(*prev) ||
|
||||
IsHorizontal(e) || IsHorizontal(*prev) ||
|
||||
IsOpen(e) || IsOpen(*prev) ) return;
|
||||
if ((pt.y < e.top.y + 2 || pt.y < prev->top.y + 2) &&
|
||||
((e.bot.y > pt.y) || (prev->bot.y > pt.y))) return; // avoid trivial joins
|
||||
((e.bot.y > pt.y) || (prev->bot.y > pt.y))) return; // avoid trivial joins
|
||||
|
||||
if (check_curr_x)
|
||||
{
|
||||
if (DistanceFromLineSqrd(pt, prev->bot, prev->top) > 0.25) return;
|
||||
if (PerpendicDistFromLineSqrd(pt, prev->bot, prev->top) > 0.25) return;
|
||||
}
|
||||
else if (e.curr_x != prev->curr_x) return;
|
||||
if (CrossProduct(e.top, pt, prev->top)) return;
|
||||
if (!IsCollinear(e.top, pt, prev->top)) return;
|
||||
|
||||
if (e.outrec->idx == prev->outrec->idx)
|
||||
AddLocalMaxPoly(*prev, e, pt);
|
||||
|
|
@ -2780,22 +2829,24 @@ namespace Clipper2Lib {
|
|||
e.join_with = JoinWith::Left;
|
||||
}
|
||||
|
||||
void ClipperBase::CheckJoinRight(Active& e,
|
||||
void ClipperBase::CheckJoinRight(Active& e,
|
||||
const Point64& pt, bool check_curr_x)
|
||||
{
|
||||
Active* next = e.next_in_ael;
|
||||
if (IsOpen(e) || !IsHotEdge(e) ||
|
||||
!next || IsOpen(*next) || !IsHotEdge(*next)) return;
|
||||
if (!next ||
|
||||
!IsHotEdge(e) || !IsHotEdge(*next) ||
|
||||
IsHorizontal(e) || IsHorizontal(*next) ||
|
||||
IsOpen(e) || IsOpen(*next)) return;
|
||||
if ((pt.y < e.top.y +2 || pt.y < next->top.y +2) &&
|
||||
((e.bot.y > pt.y) || (next->bot.y > pt.y))) return; // avoid trivial joins
|
||||
((e.bot.y > pt.y) || (next->bot.y > pt.y))) return; // avoid trivial joins
|
||||
|
||||
if (check_curr_x)
|
||||
{
|
||||
if (DistanceFromLineSqrd(pt, next->bot, next->top) > 0.35) return;
|
||||
if (PerpendicDistFromLineSqrd(pt, next->bot, next->top) > 0.35) return;
|
||||
}
|
||||
else if (e.curr_x != next->curr_x) return;
|
||||
if (CrossProduct(e.top, pt, next->top)) return;
|
||||
|
||||
if (!IsCollinear(e.top, pt, next->top)) return;
|
||||
|
||||
if (e.outrec->idx == next->outrec->idx)
|
||||
AddLocalMaxPoly(e, *next, pt);
|
||||
else if (e.outrec->idx < next->outrec->idx)
|
||||
|
|
@ -2863,7 +2914,7 @@ namespace Clipper2Lib {
|
|||
op2 = op2->next;
|
||||
}
|
||||
|
||||
if (path.size() == 3 && IsVerySmallTriangle(*op2)) return false;
|
||||
if (!isOpen && path.size() == 3 && IsVerySmallTriangle(*op2)) return false;
|
||||
else return true;
|
||||
}
|
||||
|
||||
|
|
@ -2872,8 +2923,8 @@ namespace Clipper2Lib {
|
|||
if (!outrec->pts) return false;
|
||||
if (!outrec->bounds.IsEmpty()) return true;
|
||||
CleanCollinear(outrec);
|
||||
if (!outrec->pts ||
|
||||
!BuildPath64(outrec->pts, reverse_solution_, false, outrec->path)){
|
||||
if (!outrec->pts ||
|
||||
!BuildPath64(outrec->pts, reverse_solution_, false, outrec->path)){
|
||||
return false;}
|
||||
outrec->bounds = GetBounds(outrec->path);
|
||||
return true;
|
||||
|
|
@ -2887,10 +2938,10 @@ namespace Clipper2Lib {
|
|||
if(!split || split == outrec || split->recursive_split == outrec) continue;
|
||||
split->recursive_split = outrec; // prevent infinite loops
|
||||
|
||||
if (split->splits && CheckSplitOwner(outrec, split->splits))
|
||||
if (split->splits && CheckSplitOwner(outrec, split->splits))
|
||||
return true;
|
||||
else if (CheckBounds(split) &&
|
||||
IsValidOwner(outrec, split) &&
|
||||
else if (CheckBounds(split) &&
|
||||
IsValidOwner(outrec, split) &&
|
||||
split->bounds.Contains(outrec->bounds) &&
|
||||
Path1InsidePath2(outrec->pts, split->pts))
|
||||
{
|
||||
|
|
@ -2919,7 +2970,7 @@ namespace Clipper2Lib {
|
|||
|
||||
if (outrec->owner)
|
||||
{
|
||||
if (!outrec->owner->polypath)
|
||||
if (!outrec->owner->polypath)
|
||||
RecursiveCheckOwners(outrec->owner, polypath);
|
||||
outrec->polypath = outrec->owner->polypath->AddChild(outrec->path);
|
||||
}
|
||||
|
|
@ -2968,7 +3019,7 @@ namespace Clipper2Lib {
|
|||
open_paths.resize(0);
|
||||
if (has_open_paths_)
|
||||
open_paths.reserve(outrec_list_.size());
|
||||
|
||||
|
||||
// outrec_list_.size() is not static here because
|
||||
// CheckBounds below can indirectly add additional
|
||||
// OutRec (via FixOutRecPts & CleanCollinear)
|
||||
|
|
@ -2991,7 +3042,7 @@ namespace Clipper2Lib {
|
|||
|
||||
bool BuildPathD(OutPt* op, bool reverse, bool isOpen, PathD& path, double inv_scale)
|
||||
{
|
||||
if (!op || op->next == op || (!isOpen && op->next == op->prev))
|
||||
if (!op || op->next == op || (!isOpen && op->next == op->prev))
|
||||
return false;
|
||||
|
||||
path.resize(0);
|
||||
|
|
@ -3024,7 +3075,7 @@ namespace Clipper2Lib {
|
|||
#else
|
||||
path.push_back(PointD(lastPt.x * inv_scale, lastPt.y * inv_scale));
|
||||
#endif
|
||||
|
||||
|
||||
}
|
||||
if (reverse)
|
||||
op2 = op2->prev;
|
||||
|
|
|
|||
366
engine/thirdparty/clipper2/src/clipper.offset.cpp
vendored
366
engine/thirdparty/clipper2/src/clipper.offset.cpp
vendored
|
|
@ -1,8 +1,8 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 28 November 2023 *
|
||||
* Date : 17 April 2024 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Copyright : Angus Johnson 2010-2024 *
|
||||
* Purpose : Path Offset (Inflate/Shrink) *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
|
@ -20,60 +20,19 @@ const double floating_point_tolerance = 1e-12;
|
|||
// Miscellaneous methods
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
inline bool ToggleBoolIf(bool val, bool condition)
|
||||
std::optional<size_t> GetLowestClosedPathIdx(const Paths64& paths)
|
||||
{
|
||||
return condition ? !val : val;
|
||||
}
|
||||
|
||||
void GetMultiBounds(const Paths64& paths, std::vector<Rect64>& recList)
|
||||
{
|
||||
recList.reserve(paths.size());
|
||||
for (const Path64& path : paths)
|
||||
{
|
||||
if (path.size() < 1)
|
||||
{
|
||||
recList.push_back(InvalidRect64);
|
||||
continue;
|
||||
}
|
||||
int64_t x = path[0].x, y = path[0].y;
|
||||
Rect64 r = Rect64(x, y, x, y);
|
||||
for (const Point64& pt : path)
|
||||
{
|
||||
if (pt.y > r.bottom) r.bottom = pt.y;
|
||||
else if (pt.y < r.top) r.top = pt.y;
|
||||
if (pt.x > r.right) r.right = pt.x;
|
||||
else if (pt.x < r.left) r.left = pt.x;
|
||||
}
|
||||
recList.push_back(r);
|
||||
}
|
||||
}
|
||||
|
||||
bool ValidateBounds(std::vector<Rect64>& recList, double delta)
|
||||
{
|
||||
int64_t int_delta = static_cast<int64_t>(delta);
|
||||
int64_t big = MAX_COORD - int_delta;
|
||||
int64_t small = MIN_COORD + int_delta;
|
||||
for (const Rect64& r : recList)
|
||||
{
|
||||
if (!r.IsValid()) continue; // ignore invalid paths
|
||||
else if (r.left < small || r.right > big ||
|
||||
r.top < small || r.bottom > big) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
int GetLowestClosedPathIdx(std::vector<Rect64>& boundsList)
|
||||
{
|
||||
int i = -1, result = -1;
|
||||
std::optional<size_t> result;
|
||||
Point64 botPt = Point64(INT64_MAX, INT64_MIN);
|
||||
for (const Rect64& r : boundsList)
|
||||
{
|
||||
++i;
|
||||
if (!r.IsValid()) continue; // ignore invalid paths
|
||||
else if (r.bottom > botPt.y || (r.bottom == botPt.y && r.left < botPt.x))
|
||||
for (size_t i = 0; i < paths.size(); ++i)
|
||||
{
|
||||
for (const Point64& pt : paths[i])
|
||||
{
|
||||
botPt = Point64(r.left, r.bottom);
|
||||
result = static_cast<int>(i);
|
||||
if ((pt.y < botPt.y) ||
|
||||
((pt.y == botPt.y) && (pt.x >= botPt.x))) continue;
|
||||
result = i;
|
||||
botPt.x = pt.x;
|
||||
botPt.y = pt.y;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
|
|
@ -96,14 +55,14 @@ inline bool AlmostZero(double value, double epsilon = 0.001)
|
|||
return std::fabs(value) < epsilon;
|
||||
}
|
||||
|
||||
inline double Hypot(double x, double y)
|
||||
inline double Hypot(double x, double y)
|
||||
{
|
||||
//see https://stackoverflow.com/a/32436148/359538
|
||||
return std::sqrt(x * x + y * y);
|
||||
}
|
||||
|
||||
inline PointD NormalizeVector(const PointD& vec)
|
||||
{
|
||||
{
|
||||
double h = Hypot(vec.x, vec.y);
|
||||
if (AlmostZero(h)) return PointD(0,0);
|
||||
double inverseHypot = 1 / h;
|
||||
|
|
@ -164,30 +123,21 @@ ClipperOffset::Group::Group(const Paths64& _paths, JoinType _join_type, EndType
|
|||
for (Path64& p: paths_in)
|
||||
StripDuplicates(p, is_joined);
|
||||
|
||||
// get bounds of each path --> bounds_list
|
||||
GetMultiBounds(paths_in, bounds_list);
|
||||
|
||||
if (end_type == EndType::Polygon)
|
||||
{
|
||||
is_hole_list.reserve(paths_in.size());
|
||||
for (const Path64& path : paths_in)
|
||||
is_hole_list.push_back(Area(path) < 0);
|
||||
lowest_path_idx = GetLowestClosedPathIdx(bounds_list);
|
||||
lowest_path_idx = GetLowestClosedPathIdx(paths_in);
|
||||
// the lowermost path must be an outer path, so if its orientation is negative,
|
||||
// then flag the whole group is 'reversed' (will negate delta etc.)
|
||||
// as this is much more efficient than reversing every path.
|
||||
is_reversed = (lowest_path_idx >= 0) && is_hole_list[lowest_path_idx];
|
||||
if (is_reversed) is_hole_list.flip();
|
||||
is_reversed = (lowest_path_idx.has_value()) && Area(paths_in[lowest_path_idx.value()]) < 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
lowest_path_idx = -1;
|
||||
lowest_path_idx = std::nullopt;
|
||||
is_reversed = false;
|
||||
is_hole_list.resize(paths_in.size());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// ClipperOffset methods
|
||||
//------------------------------------------------------------------------------
|
||||
|
|
@ -216,66 +166,29 @@ void ClipperOffset::BuildNormals(const Path64& path)
|
|||
norms.push_back(GetUnitNormal(*path_stop_iter, *(path.cbegin())));
|
||||
}
|
||||
|
||||
inline PointD TranslatePoint(const PointD& pt, double dx, double dy)
|
||||
{
|
||||
#ifdef USINGZ
|
||||
return PointD(pt.x + dx, pt.y + dy, pt.z);
|
||||
#else
|
||||
return PointD(pt.x + dx, pt.y + dy);
|
||||
#endif
|
||||
}
|
||||
|
||||
inline PointD ReflectPoint(const PointD& pt, const PointD& pivot)
|
||||
{
|
||||
#ifdef USINGZ
|
||||
return PointD(pivot.x + (pivot.x - pt.x), pivot.y + (pivot.y - pt.y), pt.z);
|
||||
#else
|
||||
return PointD(pivot.x + (pivot.x - pt.x), pivot.y + (pivot.y - pt.y));
|
||||
#endif
|
||||
}
|
||||
|
||||
PointD IntersectPoint(const PointD& pt1a, const PointD& pt1b,
|
||||
const PointD& pt2a, const PointD& pt2b)
|
||||
{
|
||||
if (pt1a.x == pt1b.x) //vertical
|
||||
{
|
||||
if (pt2a.x == pt2b.x) return PointD(0, 0);
|
||||
|
||||
double m2 = (pt2b.y - pt2a.y) / (pt2b.x - pt2a.x);
|
||||
double b2 = pt2a.y - m2 * pt2a.x;
|
||||
return PointD(pt1a.x, m2 * pt1a.x + b2);
|
||||
}
|
||||
else if (pt2a.x == pt2b.x) //vertical
|
||||
{
|
||||
double m1 = (pt1b.y - pt1a.y) / (pt1b.x - pt1a.x);
|
||||
double b1 = pt1a.y - m1 * pt1a.x;
|
||||
return PointD(pt2a.x, m1 * pt2a.x + b1);
|
||||
}
|
||||
else
|
||||
{
|
||||
double m1 = (pt1b.y - pt1a.y) / (pt1b.x - pt1a.x);
|
||||
double b1 = pt1a.y - m1 * pt1a.x;
|
||||
double m2 = (pt2b.y - pt2a.y) / (pt2b.x - pt2a.x);
|
||||
double b2 = pt2a.y - m2 * pt2a.x;
|
||||
if (m1 == m2) return PointD(0, 0);
|
||||
double x = (b2 - b1) / (m1 - m2);
|
||||
return PointD(x, m1 * x + b1);
|
||||
}
|
||||
}
|
||||
|
||||
void ClipperOffset::DoBevel(const Path64& path, size_t j, size_t k)
|
||||
{
|
||||
PointD pt1, pt2;
|
||||
if (j == k)
|
||||
{
|
||||
double abs_delta = std::abs(group_delta_);
|
||||
#ifdef USINGZ
|
||||
pt1 = PointD(path[j].x - abs_delta * norms[j].x, path[j].y - abs_delta * norms[j].y, path[j].z);
|
||||
pt2 = PointD(path[j].x + abs_delta * norms[j].x, path[j].y + abs_delta * norms[j].y, path[j].z);
|
||||
#else
|
||||
pt1 = PointD(path[j].x - abs_delta * norms[j].x, path[j].y - abs_delta * norms[j].y);
|
||||
pt2 = PointD(path[j].x + abs_delta * norms[j].x, path[j].y + abs_delta * norms[j].y);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
#ifdef USINGZ
|
||||
pt1 = PointD(path[j].x + group_delta_ * norms[k].x, path[j].y + group_delta_ * norms[k].y, path[j].z);
|
||||
pt2 = PointD(path[j].x + group_delta_ * norms[j].x, path[j].y + group_delta_ * norms[j].y, path[j].z);
|
||||
#else
|
||||
pt1 = PointD(path[j].x + group_delta_ * norms[k].x, path[j].y + group_delta_ * norms[k].y);
|
||||
pt2 = PointD(path[j].x + group_delta_ * norms[j].x, path[j].y + group_delta_ * norms[j].y);
|
||||
#endif
|
||||
}
|
||||
path_out.push_back(Point64(pt1));
|
||||
path_out.push_back(Point64(pt2));
|
||||
|
|
@ -284,7 +197,7 @@ void ClipperOffset::DoBevel(const Path64& path, size_t j, size_t k)
|
|||
void ClipperOffset::DoSquare(const Path64& path, size_t j, size_t k)
|
||||
{
|
||||
PointD vec;
|
||||
if (j == k)
|
||||
if (j == k)
|
||||
vec = PointD(norms[j].y, -norms[j].x);
|
||||
else
|
||||
vec = GetAvgUnitVector(
|
||||
|
|
@ -304,10 +217,8 @@ void ClipperOffset::DoSquare(const Path64& path, size_t j, size_t k)
|
|||
if (j == k)
|
||||
{
|
||||
PointD pt4 = PointD(pt3.x + vec.x * group_delta_, pt3.y + vec.y * group_delta_);
|
||||
PointD pt = IntersectPoint(pt1, pt2, pt3, pt4);
|
||||
#ifdef USINGZ
|
||||
pt.z = ptQ.z;
|
||||
#endif
|
||||
PointD pt = ptQ;
|
||||
GetSegmentIntersectPt(pt1, pt2, pt3, pt4, pt);
|
||||
//get the second intersect point through reflecion
|
||||
path_out.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
path_out.push_back(Point64(pt));
|
||||
|
|
@ -315,10 +226,8 @@ void ClipperOffset::DoSquare(const Path64& path, size_t j, size_t k)
|
|||
else
|
||||
{
|
||||
PointD pt4 = GetPerpendicD(path[j], norms[k], group_delta_);
|
||||
PointD pt = IntersectPoint(pt1, pt2, pt3, pt4);
|
||||
#ifdef USINGZ
|
||||
pt.z = ptQ.z;
|
||||
#endif
|
||||
PointD pt = ptQ;
|
||||
GetSegmentIntersectPt(pt1, pt2, pt3, pt4, pt);
|
||||
path_out.push_back(Point64(pt));
|
||||
//get the second intersect point through reflecion
|
||||
path_out.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
|
|
@ -343,7 +252,7 @@ void ClipperOffset::DoMiter(const Path64& path, size_t j, size_t k, double cos_a
|
|||
void ClipperOffset::DoRound(const Path64& path, size_t j, size_t k, double angle)
|
||||
{
|
||||
if (deltaCallback64_) {
|
||||
// when deltaCallback64_ is assigned, group_delta_ won't be constant,
|
||||
// when deltaCallback64_ is assigned, group_delta_ won't be constant,
|
||||
// so we'll need to do the following calculations for *every* vertex.
|
||||
double abs_delta = std::fabs(group_delta_);
|
||||
double arcTol = (arc_tolerance_ > floating_point_tolerance ?
|
||||
|
|
@ -387,7 +296,7 @@ void ClipperOffset::OffsetPoint(Group& group, const Path64& path, size_t j, size
|
|||
// sin(A) < 0: right turning
|
||||
// cos(A) < 0: change in angle is more than 90 degree
|
||||
|
||||
if (path[j] == path[k]) { k = j; return; }
|
||||
if (path[j] == path[k]) return;
|
||||
|
||||
double sin_a = CrossProduct(norms[j], norms[k]);
|
||||
double cos_a = DotProduct(norms[j], norms[k]);
|
||||
|
|
@ -404,18 +313,29 @@ void ClipperOffset::OffsetPoint(Group& group, const Path64& path, size_t j, size
|
|||
return;
|
||||
}
|
||||
|
||||
if (cos_a > -0.99 && (sin_a * group_delta_ < 0)) // test for concavity first (#593)
|
||||
if (cos_a > -0.999 && (sin_a * group_delta_ < 0)) // test for concavity first (#593)
|
||||
{
|
||||
// is concave
|
||||
// is concave (so insert 3 points that will create a negative region)
|
||||
#ifdef USINGZ
|
||||
path_out.push_back(Point64(GetPerpendic(path[j], norms[k], group_delta_), path[j].z));
|
||||
#else
|
||||
path_out.push_back(GetPerpendic(path[j], norms[k], group_delta_));
|
||||
// this extra point is the only (simple) way to ensure that
|
||||
// path reversals are fully cleaned with the trailing clipper
|
||||
path_out.push_back(path[j]); // (#405)
|
||||
#endif
|
||||
|
||||
// this extra point is the only simple way to ensure that path reversals
|
||||
// (ie over-shrunk paths) are fully cleaned out with the trailing union op.
|
||||
// However it's probably safe to skip this whenever an angle is almost flat.
|
||||
if (cos_a < 0.99) path_out.push_back(path[j]); // (#405)
|
||||
|
||||
#ifdef USINGZ
|
||||
path_out.push_back(Point64(GetPerpendic(path[j], norms[j], group_delta_), path[j].z));
|
||||
#else
|
||||
path_out.push_back(GetPerpendic(path[j], norms[j], group_delta_));
|
||||
#endif
|
||||
}
|
||||
else if (cos_a > 0.999 && join_type_ != JoinType::Round)
|
||||
else if (cos_a > 0.999 && join_type_ != JoinType::Round)
|
||||
{
|
||||
// almost straight - less than 2.5 degree (#424, #482, #526 & #724)
|
||||
// almost straight - less than 2.5 degree (#424, #482, #526 & #724)
|
||||
DoMiter(path, j, k, cos_a);
|
||||
}
|
||||
else if (join_type_ == JoinType::Miter)
|
||||
|
|
@ -435,9 +355,9 @@ void ClipperOffset::OffsetPoint(Group& group, const Path64& path, size_t j, size
|
|||
void ClipperOffset::OffsetPolygon(Group& group, const Path64& path)
|
||||
{
|
||||
path_out.clear();
|
||||
for (Path64::size_type j = 0, k = path.size() -1; j < path.size(); k = j, ++j)
|
||||
OffsetPoint(group, path, j, k);
|
||||
solution.push_back(path_out);
|
||||
for (Path64::size_type j = 0, k = path.size() - 1; j < path.size(); k = j, ++j)
|
||||
OffsetPoint(group, path, j, k);
|
||||
solution->push_back(path_out);
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetOpenJoined(Group& group, const Path64& path)
|
||||
|
|
@ -445,8 +365,8 @@ void ClipperOffset::OffsetOpenJoined(Group& group, const Path64& path)
|
|||
OffsetPolygon(group, path);
|
||||
Path64 reverse_path(path);
|
||||
std::reverse(reverse_path.begin(), reverse_path.end());
|
||||
|
||||
//rebuild normals // BuildNormals(path);
|
||||
|
||||
//rebuild normals
|
||||
std::reverse(norms.begin(), norms.end());
|
||||
norms.push_back(norms[0]);
|
||||
norms.erase(norms.begin());
|
||||
|
|
@ -459,7 +379,7 @@ void ClipperOffset::OffsetOpenPath(Group& group, const Path64& path)
|
|||
{
|
||||
// do the line start cap
|
||||
if (deltaCallback64_) group_delta_ = deltaCallback64_(path, norms, 0, 0);
|
||||
|
||||
|
||||
if (std::fabs(group_delta_) <= floating_point_tolerance)
|
||||
path_out.push_back(path[0]);
|
||||
else
|
||||
|
|
@ -477,13 +397,13 @@ void ClipperOffset::OffsetOpenPath(Group& group, const Path64& path)
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
size_t highI = path.size() - 1;
|
||||
// offset the left side going forward
|
||||
for (Path64::size_type j = 1, k = 0; j < highI; k = j, ++j)
|
||||
OffsetPoint(group, path, j, k);
|
||||
|
||||
// reverse normals
|
||||
// reverse normals
|
||||
for (size_t i = highI; i > 0; --i)
|
||||
norms[i] = PointD(-norms[i - 1].x, -norms[i - 1].y);
|
||||
norms[0] = norms[highI];
|
||||
|
|
@ -510,41 +430,34 @@ void ClipperOffset::OffsetOpenPath(Group& group, const Path64& path)
|
|||
}
|
||||
}
|
||||
|
||||
for (size_t j = highI, k = 0; j > 0; k = j, --j)
|
||||
for (size_t j = highI -1, k = highI; j > 0; k = j, --j)
|
||||
OffsetPoint(group, path, j, k);
|
||||
solution.push_back(path_out);
|
||||
solution->push_back(path_out);
|
||||
}
|
||||
|
||||
void ClipperOffset::DoGroupOffset(Group& group)
|
||||
{
|
||||
if (group.end_type == EndType::Polygon)
|
||||
{
|
||||
// a straight path (2 points) can now also be 'polygon' offset
|
||||
// a straight path (2 points) can now also be 'polygon' offset
|
||||
// where the ends will be treated as (180 deg.) joins
|
||||
if (group.lowest_path_idx < 0) delta_ = std::abs(delta_);
|
||||
if (!group.lowest_path_idx.has_value()) delta_ = std::abs(delta_);
|
||||
group_delta_ = (group.is_reversed) ? -delta_ : delta_;
|
||||
}
|
||||
else
|
||||
group_delta_ = std::abs(delta_);// *0.5;
|
||||
|
||||
double abs_delta = std::fabs(group_delta_);
|
||||
if (!ValidateBounds(group.bounds_list, abs_delta))
|
||||
{
|
||||
DoError(range_error_i);
|
||||
error_code_ |= range_error_i;
|
||||
return;
|
||||
}
|
||||
|
||||
join_type_ = group.join_type;
|
||||
end_type_ = group.end_type;
|
||||
|
||||
if (group.join_type == JoinType::Round || group.end_type == EndType::Round)
|
||||
{
|
||||
// calculate a sensible number of steps (for 360 deg for the given offset)
|
||||
// arcTol - when arc_tolerance_ is undefined (0), the amount of
|
||||
// curve imprecision that's allowed is based on the size of the
|
||||
// offset (delta). Obviously very large offsets will almost always
|
||||
// require much less precision. See also offset_triginometry2.svg
|
||||
// calculate the number of steps required to approximate a circle
|
||||
// (see http://www.angusj.com/clipper2/Docs/Trigonometry.htm)
|
||||
// arcTol - when arc_tolerance_ is undefined (0) then curve imprecision
|
||||
// will be relative to the size of the offset (delta). Obviously very
|
||||
//large offsets will almost always require much less precision.
|
||||
double arcTol = (arc_tolerance_ > floating_point_tolerance ?
|
||||
std::min(abs_delta, arc_tolerance_) :
|
||||
std::log10(2 + abs_delta) * default_arc_tolerance);
|
||||
|
|
@ -556,24 +469,29 @@ void ClipperOffset::DoGroupOffset(Group& group)
|
|||
steps_per_rad_ = steps_per_360 / (2 * PI);
|
||||
}
|
||||
|
||||
std::vector<Rect64>::const_iterator path_rect_it = group.bounds_list.cbegin();
|
||||
std::vector<bool>::const_iterator is_hole_it = group.is_hole_list.cbegin();
|
||||
//double min_area = PI * Sqr(group_delta_);
|
||||
Paths64::const_iterator path_in_it = group.paths_in.cbegin();
|
||||
for ( ; path_in_it != group.paths_in.cend(); ++path_in_it, ++path_rect_it, ++is_hole_it)
|
||||
for ( ; path_in_it != group.paths_in.cend(); ++path_in_it)
|
||||
{
|
||||
if (!path_rect_it->IsValid()) continue;
|
||||
Path64::size_type pathLen = path_in_it->size();
|
||||
path_out.clear();
|
||||
|
||||
if (pathLen == 1) // single point
|
||||
{
|
||||
if (deltaCallback64_)
|
||||
{
|
||||
group_delta_ = deltaCallback64_(*path_in_it, norms, 0, 0);
|
||||
if (group.is_reversed) group_delta_ = -group_delta_;
|
||||
abs_delta = std::fabs(group_delta_);
|
||||
}
|
||||
|
||||
if (group_delta_ < 1) continue;
|
||||
const Point64& pt = (*path_in_it)[0];
|
||||
//single vertex so build a circle or square ...
|
||||
if (group.join_type == JoinType::Round)
|
||||
{
|
||||
double radius = abs_delta;
|
||||
int steps = static_cast<int>(std::ceil(steps_per_rad_ * 2 * PI)); //#617
|
||||
size_t steps = steps_per_rad_ > 0 ? static_cast<size_t>(std::ceil(steps_per_rad_ * 2 * PI)) : 0; //#617
|
||||
path_out = Ellipse(pt, radius, radius, steps);
|
||||
#ifdef USINGZ
|
||||
for (auto& p : path_out) p.z = pt.z;
|
||||
|
|
@ -588,19 +506,14 @@ void ClipperOffset::DoGroupOffset(Group& group)
|
|||
for (auto& p : path_out) p.z = pt.z;
|
||||
#endif
|
||||
}
|
||||
solution.push_back(path_out);
|
||||
continue;
|
||||
} // end of offsetting a single point
|
||||
|
||||
// when shrinking outer paths, make sure they can shrink this far (#593)
|
||||
// also when shrinking holes, make sure they too can shrink this far (#715)
|
||||
if ((group_delta_ > 0) == ToggleBoolIf(*is_hole_it, group.is_reversed) &&
|
||||
(std::min(path_rect_it->Width(), path_rect_it->Height()) <= -group_delta_ * 2) )
|
||||
continue;
|
||||
solution->push_back(path_out);
|
||||
continue;
|
||||
} // end of offsetting a single point
|
||||
|
||||
if ((pathLen == 2) && (group.end_type == EndType::Joined))
|
||||
end_type_ = (group.join_type == JoinType::Round) ?
|
||||
EndType::Round :
|
||||
end_type_ = (group.join_type == JoinType::Round) ?
|
||||
EndType::Round :
|
||||
EndType::Square;
|
||||
|
||||
BuildNormals(*path_in_it);
|
||||
|
|
@ -610,6 +523,16 @@ void ClipperOffset::DoGroupOffset(Group& group)
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef USINGZ
|
||||
void ClipperOffset::ZCB(const Point64& bot1, const Point64& top1,
|
||||
const Point64& bot2, const Point64& top2, Point64& ip)
|
||||
{
|
||||
if (bot1.z && ((bot1.z == bot2.z) || (bot1.z == top2.z))) ip.z = bot1.z;
|
||||
else if (bot2.z && (bot2.z == top1.z)) ip.z = bot2.z;
|
||||
else if (top1.z && (top1.z == top2.z)) ip.z = top1.z;
|
||||
else if (zCallback64_) zCallback64_(bot1, top1, bot2, top2, ip);
|
||||
}
|
||||
#endif
|
||||
|
||||
size_t ClipperOffset::CalcSolutionCapacity()
|
||||
{
|
||||
|
|
@ -635,40 +558,35 @@ bool ClipperOffset::CheckReverseOrientation()
|
|||
void ClipperOffset::ExecuteInternal(double delta)
|
||||
{
|
||||
error_code_ = 0;
|
||||
solution.clear();
|
||||
if (groups_.size() == 0) return;
|
||||
solution.reserve(CalcSolutionCapacity());
|
||||
solution->reserve(CalcSolutionCapacity());
|
||||
|
||||
if (std::abs(delta) < 0.5) // ie: offset is insignificant
|
||||
if (std::abs(delta) < 0.5) // ie: offset is insignificant
|
||||
{
|
||||
Paths64::size_type sol_size = 0;
|
||||
for (const Group& group : groups_) sol_size += group.paths_in.size();
|
||||
solution.reserve(sol_size);
|
||||
solution->reserve(sol_size);
|
||||
for (const Group& group : groups_)
|
||||
copy(group.paths_in.begin(), group.paths_in.end(), back_inserter(solution));
|
||||
return;
|
||||
copy(group.paths_in.begin(), group.paths_in.end(), back_inserter(*solution));
|
||||
}
|
||||
|
||||
temp_lim_ = (miter_limit_ <= 1) ?
|
||||
2.0 :
|
||||
2.0 / (miter_limit_ * miter_limit_);
|
||||
|
||||
delta_ = delta;
|
||||
std::vector<Group>::iterator git;
|
||||
for (git = groups_.begin(); git != groups_.end(); ++git)
|
||||
else
|
||||
{
|
||||
DoGroupOffset(*git);
|
||||
if (!error_code_) continue; // all OK
|
||||
solution.clear();
|
||||
|
||||
temp_lim_ = (miter_limit_ <= 1) ?
|
||||
2.0 :
|
||||
2.0 / (miter_limit_ * miter_limit_);
|
||||
|
||||
delta_ = delta;
|
||||
std::vector<Group>::iterator git;
|
||||
for (git = groups_.begin(); git != groups_.end(); ++git)
|
||||
{
|
||||
DoGroupOffset(*git);
|
||||
if (!error_code_) continue; // all OK
|
||||
solution->clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClipperOffset::Execute(double delta, Paths64& paths)
|
||||
{
|
||||
paths.clear();
|
||||
|
||||
ExecuteInternal(delta);
|
||||
if (!solution.size()) return;
|
||||
if (!solution->size()) return;
|
||||
|
||||
bool paths_reversed = CheckReverseOrientation();
|
||||
//clean up self-intersections ...
|
||||
|
|
@ -677,41 +595,45 @@ void ClipperOffset::Execute(double delta, Paths64& paths)
|
|||
//the solution should retain the orientation of the input
|
||||
c.ReverseSolution(reverse_solution_ != paths_reversed);
|
||||
#ifdef USINGZ
|
||||
if (zCallback64_) { c.SetZCallback(zCallback64_); }
|
||||
auto fp = std::bind(&ClipperOffset::ZCB, this, std::placeholders::_1,
|
||||
std::placeholders::_2, std::placeholders::_3,
|
||||
std::placeholders::_4, std::placeholders::_5);
|
||||
c.SetZCallback(fp);
|
||||
#endif
|
||||
c.AddSubject(solution);
|
||||
if (paths_reversed)
|
||||
c.Execute(ClipType::Union, FillRule::Negative, paths);
|
||||
c.AddSubject(*solution);
|
||||
if (solution_tree)
|
||||
{
|
||||
if (paths_reversed)
|
||||
c.Execute(ClipType::Union, FillRule::Negative, *solution_tree);
|
||||
else
|
||||
c.Execute(ClipType::Union, FillRule::Positive, *solution_tree);
|
||||
}
|
||||
else
|
||||
c.Execute(ClipType::Union, FillRule::Positive, paths);
|
||||
{
|
||||
if (paths_reversed)
|
||||
c.Execute(ClipType::Union, FillRule::Negative, *solution);
|
||||
else
|
||||
c.Execute(ClipType::Union, FillRule::Positive, *solution);
|
||||
}
|
||||
}
|
||||
|
||||
void ClipperOffset::Execute(double delta, Paths64& paths)
|
||||
{
|
||||
paths.clear();
|
||||
solution = &paths;
|
||||
solution_tree = nullptr;
|
||||
ExecuteInternal(delta);
|
||||
}
|
||||
|
||||
|
||||
void ClipperOffset::Execute(double delta, PolyTree64& polytree)
|
||||
{
|
||||
polytree.Clear();
|
||||
|
||||
solution_tree = &polytree;
|
||||
solution = new Paths64();
|
||||
ExecuteInternal(delta);
|
||||
if (!solution.size()) return;
|
||||
|
||||
bool paths_reversed = CheckReverseOrientation();
|
||||
//clean up self-intersections ...
|
||||
Clipper64 c;
|
||||
c.PreserveCollinear(false);
|
||||
//the solution should retain the orientation of the input
|
||||
c.ReverseSolution (reverse_solution_ != paths_reversed);
|
||||
#ifdef USINGZ
|
||||
if (zCallback64_) {
|
||||
c.SetZCallback(zCallback64_);
|
||||
}
|
||||
#endif
|
||||
c.AddSubject(solution);
|
||||
|
||||
|
||||
if (paths_reversed)
|
||||
c.Execute(ClipType::Union, FillRule::Negative, polytree);
|
||||
else
|
||||
c.Execute(ClipType::Union, FillRule::Positive, polytree);
|
||||
delete solution;
|
||||
solution = nullptr;
|
||||
}
|
||||
|
||||
void ClipperOffset::Execute(DeltaCallback64 delta_cb, Paths64& paths)
|
||||
|
|
|
|||
111
engine/thirdparty/clipper2/src/clipper.rectclip.cpp
vendored
111
engine/thirdparty/clipper2/src/clipper.rectclip.cpp
vendored
|
|
@ -1,8 +1,8 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 8 September 2023 *
|
||||
* Date : 5 July 2024 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Copyright : Angus Johnson 2010-2024 *
|
||||
* Purpose : FAST rectangular clipping *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
|
@ -71,7 +71,7 @@ namespace Clipper2Lib {
|
|||
return pt1.y == pt2.y;
|
||||
}
|
||||
|
||||
inline bool GetSegmentIntersection(const Point64& p1,
|
||||
bool GetSegmentIntersection(const Point64& p1,
|
||||
const Point64& p2, const Point64& p3, const Point64& p4, Point64& ip)
|
||||
{
|
||||
double res1 = CrossProduct(p1, p3, p4);
|
||||
|
|
@ -113,7 +113,7 @@ namespace Clipper2Lib {
|
|||
if ((res3 > 0) == (res4 > 0)) return false;
|
||||
|
||||
// segments must intersect to get here
|
||||
return GetIntersectPoint(p1, p2, p3, p4, ip);
|
||||
return GetSegmentIntersectPt(p1, p2, p3, p4, ip);
|
||||
}
|
||||
|
||||
inline bool GetIntersection(const Path64& rectPath,
|
||||
|
|
@ -125,7 +125,7 @@ namespace Clipper2Lib {
|
|||
{
|
||||
case Location::Left:
|
||||
if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip)) return true;
|
||||
else if ((p.y < rectPath[0].y) && GetSegmentIntersection(p, p2, rectPath[0], rectPath[1], ip))
|
||||
else if ((p.y < rectPath[0].y) && GetSegmentIntersection(p, p2, rectPath[0], rectPath[1], ip))
|
||||
{
|
||||
loc = Location::Top;
|
||||
return true;
|
||||
|
|
@ -180,7 +180,7 @@ namespace Clipper2Lib {
|
|||
else return false;
|
||||
|
||||
default: // loc == rInside
|
||||
if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip))
|
||||
if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip))
|
||||
{
|
||||
loc = Location::Left;
|
||||
return true;
|
||||
|
|
@ -320,9 +320,9 @@ namespace Clipper2Lib {
|
|||
// this method is only called by InternalExecute.
|
||||
// Later splitting & rejoining won't create additional op's,
|
||||
// though they will change the (non-storage) results_ count.
|
||||
int curr_idx = static_cast<int>(results_.size()) - 1;
|
||||
size_t curr_idx = results_.size();
|
||||
OutPt2* result;
|
||||
if (curr_idx < 0 || start_new)
|
||||
if (curr_idx == 0 || start_new)
|
||||
{
|
||||
result = &op_container_.emplace_back(OutPt2());
|
||||
result->pt = pt;
|
||||
|
|
@ -332,6 +332,7 @@ namespace Clipper2Lib {
|
|||
}
|
||||
else
|
||||
{
|
||||
--curr_idx;
|
||||
OutPt2* prevOp = results_[curr_idx];
|
||||
if (prevOp->pt == pt) return prevOp;
|
||||
result = &op_container_.emplace_back(OutPt2());
|
||||
|
|
@ -349,27 +350,27 @@ namespace Clipper2Lib {
|
|||
void RectClip64::AddCorner(Location prev, Location curr)
|
||||
{
|
||||
if (HeadingClockwise(prev, curr))
|
||||
Add(rect_as_path_[static_cast<int>(prev)]);
|
||||
Add(rect_as_path_[static_cast<size_t>(prev)]);
|
||||
else
|
||||
Add(rect_as_path_[static_cast<int>(curr)]);
|
||||
Add(rect_as_path_[static_cast<size_t>(curr)]);
|
||||
}
|
||||
|
||||
void RectClip64::AddCorner(Location& loc, bool isClockwise)
|
||||
{
|
||||
if (isClockwise)
|
||||
{
|
||||
Add(rect_as_path_[static_cast<int>(loc)]);
|
||||
Add(rect_as_path_[static_cast<size_t>(loc)]);
|
||||
loc = GetAdjacentLocation(loc, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
loc = GetAdjacentLocation(loc, false);
|
||||
Add(rect_as_path_[static_cast<int>(loc)]);
|
||||
Add(rect_as_path_[static_cast<size_t>(loc)]);
|
||||
}
|
||||
}
|
||||
|
||||
void RectClip64::GetNextLocation(const Path64& path,
|
||||
Location& loc, int& i, int highI)
|
||||
Location& loc, size_t& i, size_t highI)
|
||||
{
|
||||
switch (loc)
|
||||
{
|
||||
|
|
@ -420,31 +421,52 @@ namespace Clipper2Lib {
|
|||
break; //inner loop
|
||||
}
|
||||
break;
|
||||
} //switch
|
||||
} //switch
|
||||
}
|
||||
|
||||
bool StartLocsAreClockwise(const std::vector<Location>& startlocs)
|
||||
{
|
||||
int result = 0;
|
||||
for (size_t i = 1; i < startlocs.size(); ++i)
|
||||
{
|
||||
int d = static_cast<int>(startlocs[i]) - static_cast<int>(startlocs[i - 1]);
|
||||
switch (d)
|
||||
{
|
||||
case -1: result -= 1; break;
|
||||
case 1: result += 1; break;
|
||||
case -3: result += 1; break;
|
||||
case 3: result -= 1; break;
|
||||
}
|
||||
}
|
||||
return result > 0;
|
||||
}
|
||||
|
||||
void RectClip64::ExecuteInternal(const Path64& path)
|
||||
{
|
||||
int i = 0, highI = static_cast<int>(path.size()) - 1;
|
||||
if (path.size() < 1)
|
||||
return;
|
||||
|
||||
size_t highI = path.size() - 1;
|
||||
Location prev = Location::Inside, loc;
|
||||
Location crossing_loc = Location::Inside;
|
||||
Location first_cross_ = Location::Inside;
|
||||
if (!GetLocation(rect_, path[highI], loc))
|
||||
{
|
||||
i = highI - 1;
|
||||
while (i >= 0 && !GetLocation(rect_, path[i], prev)) --i;
|
||||
if (i < 0)
|
||||
size_t i = highI;
|
||||
while (i > 0 && !GetLocation(rect_, path[i - 1], prev))
|
||||
--i;
|
||||
if (i == 0)
|
||||
{
|
||||
// all of path must be inside fRect
|
||||
for (const auto& pt : path) Add(pt);
|
||||
return;
|
||||
}
|
||||
if (prev == Location::Inside) loc = Location::Inside;
|
||||
i = 0;
|
||||
}
|
||||
Location startingLoc = loc;
|
||||
Location starting_loc = loc;
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
size_t i = 0;
|
||||
while (i <= highI)
|
||||
{
|
||||
prev = loc;
|
||||
|
|
@ -454,12 +476,12 @@ namespace Clipper2Lib {
|
|||
|
||||
if (i > highI) break;
|
||||
Point64 ip, ip2;
|
||||
Point64 prev_pt = (i) ?
|
||||
path[static_cast<size_t>(i - 1)] :
|
||||
Point64 prev_pt = (i) ?
|
||||
path[static_cast<size_t>(i - 1)] :
|
||||
path[highI];
|
||||
|
||||
crossing_loc = loc;
|
||||
if (!GetIntersection(rect_as_path_,
|
||||
if (!GetIntersection(rect_as_path_,
|
||||
path[i], prev_pt, crossing_loc, ip))
|
||||
{
|
||||
// ie remaining outside
|
||||
|
|
@ -470,7 +492,7 @@ namespace Clipper2Lib {
|
|||
start_locs_.push_back(prev);
|
||||
prev = GetAdjacentLocation(prev, isClockw);
|
||||
} while (prev != loc);
|
||||
crossing_loc = crossing_prev; // still not crossed
|
||||
crossing_loc = crossing_prev; // still not crossed
|
||||
}
|
||||
else if (prev != Location::Inside && prev != loc)
|
||||
{
|
||||
|
|
@ -504,7 +526,7 @@ namespace Clipper2Lib {
|
|||
}
|
||||
else if (prev != Location::Inside)
|
||||
{
|
||||
// passing right through rect. 'ip' here will be the second
|
||||
// passing right through rect. 'ip' here will be the second
|
||||
// intersect pt but we'll also need the first intersect pt (ip2)
|
||||
loc = prev;
|
||||
GetIntersection(rect_as_path_, prev_pt, path[i], loc, ip2);
|
||||
|
|
@ -543,7 +565,7 @@ namespace Clipper2Lib {
|
|||
if (first_cross_ == Location::Inside)
|
||||
{
|
||||
// path never intersects
|
||||
if (startingLoc != Location::Inside)
|
||||
if (starting_loc != Location::Inside)
|
||||
{
|
||||
// path is outside rect
|
||||
// but being outside, it still may not contain rect
|
||||
|
|
@ -552,11 +574,13 @@ namespace Clipper2Lib {
|
|||
{
|
||||
// yep, the path does fully contain rect
|
||||
// so add rect to the solution
|
||||
bool is_clockwise_path = StartLocsAreClockwise(start_locs_);
|
||||
for (size_t j = 0; j < 4; ++j)
|
||||
{
|
||||
Add(rect_as_path_[j]);
|
||||
size_t k = is_clockwise_path ? j : 3 - j; // reverses result path
|
||||
Add(rect_as_path_[k]);
|
||||
// we may well need to do some splitting later, so
|
||||
AddToEdge(edges_[j * 2], results_[0]);
|
||||
AddToEdge(edges_[k * 2], results_[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -589,8 +613,7 @@ namespace Clipper2Lib {
|
|||
OutPt2* op2 = op;
|
||||
do
|
||||
{
|
||||
if (!CrossProduct(op2->prev->pt,
|
||||
op2->pt, op2->next->pt))
|
||||
if (IsCollinear(op2->prev->pt, op2->pt, op2->next->pt))
|
||||
{
|
||||
if (op2 == op)
|
||||
{
|
||||
|
|
@ -640,7 +663,7 @@ namespace Clipper2Lib {
|
|||
}
|
||||
}
|
||||
|
||||
void RectClip64::TidyEdges(int idx, OutPt2List& cw, OutPt2List& ccw)
|
||||
void RectClip64::TidyEdges(size_t idx, OutPt2List& cw, OutPt2List& ccw)
|
||||
{
|
||||
if (ccw.empty()) return;
|
||||
bool isHorz = ((idx == 1) || (idx == 3));
|
||||
|
|
@ -648,7 +671,7 @@ namespace Clipper2Lib {
|
|||
size_t i = 0, j = 0;
|
||||
OutPt2* p1, * p2, * p1a, * p2a, * op, * op2;
|
||||
|
||||
while (i < cw.size())
|
||||
while (i < cw.size())
|
||||
{
|
||||
p1 = cw[i];
|
||||
if (!p1 || p1->next == p1->prev)
|
||||
|
|
@ -825,8 +848,8 @@ namespace Clipper2Lib {
|
|||
OutPt2* op2 = op->next;
|
||||
while (op2 && op2 != op)
|
||||
{
|
||||
if (CrossProduct(op2->prev->pt,
|
||||
op2->pt, op2->next->pt) == 0)
|
||||
if (IsCollinear(op2->prev->pt,
|
||||
op2->pt, op2->next->pt))
|
||||
{
|
||||
op = op2->prev;
|
||||
op2 = UnlinkOp(op2);
|
||||
|
|
@ -854,7 +877,7 @@ namespace Clipper2Lib {
|
|||
if (rect_.IsEmpty()) return result;
|
||||
|
||||
for (const Path64& path : paths)
|
||||
{
|
||||
{
|
||||
if (path.size() < 3) continue;
|
||||
path_bounds_ = GetBounds(path);
|
||||
if (!rect_.Intersects(path_bounds_))
|
||||
|
|
@ -868,9 +891,9 @@ namespace Clipper2Lib {
|
|||
|
||||
ExecuteInternal(path);
|
||||
CheckEdges();
|
||||
for (int i = 0; i < 4; ++i)
|
||||
for (size_t i = 0; i < 4; ++i)
|
||||
TidyEdges(i, edges_[i * 2], edges_[i * 2 + 1]);
|
||||
|
||||
|
||||
for (OutPt2*& op : results_)
|
||||
{
|
||||
Path64 tmp = GetPath(op);
|
||||
|
|
@ -925,14 +948,14 @@ namespace Clipper2Lib {
|
|||
op_container_ = std::deque<OutPt2>();
|
||||
start_locs_.clear();
|
||||
|
||||
int i = 1, highI = static_cast<int>(path.size()) - 1;
|
||||
size_t i = 1, highI = path.size() - 1;
|
||||
|
||||
Location prev = Location::Inside, loc;
|
||||
Location crossing_loc;
|
||||
if (!GetLocation(rect_, path[0], loc))
|
||||
{
|
||||
while (i <= highI && !GetLocation(rect_, path[i], prev)) ++i;
|
||||
if (i > highI)
|
||||
if (i > highI)
|
||||
{
|
||||
// all of path must be inside fRect
|
||||
for (const auto& pt : path) Add(pt);
|
||||
|
|
@ -953,7 +976,7 @@ namespace Clipper2Lib {
|
|||
Point64 prev_pt = path[static_cast<size_t>(i - 1)];
|
||||
|
||||
crossing_loc = loc;
|
||||
if (!GetIntersection(rect_as_path_,
|
||||
if (!GetIntersection(rect_as_path_,
|
||||
path[i], prev_pt, crossing_loc, ip))
|
||||
{
|
||||
// ie remaining outside
|
||||
|
|
@ -971,10 +994,10 @@ namespace Clipper2Lib {
|
|||
}
|
||||
else if (prev != Location::Inside)
|
||||
{
|
||||
// passing right through rect. 'ip' here will be the second
|
||||
// passing right through rect. 'ip' here will be the second
|
||||
// intersect pt but we'll also need the first intersect pt (ip2)
|
||||
crossing_loc = prev;
|
||||
GetIntersection(rect_as_path_,
|
||||
GetIntersection(rect_as_path_,
|
||||
prev_pt, path[i], crossing_loc, ip2);
|
||||
Add(ip2, true);
|
||||
Add(ip);
|
||||
|
|
@ -991,14 +1014,14 @@ namespace Clipper2Lib {
|
|||
{
|
||||
Path64 result;
|
||||
if (!op || op == op->next) return result;
|
||||
op = op->next; // starting at path beginning
|
||||
op = op->next; // starting at path beginning
|
||||
result.push_back(op->pt);
|
||||
OutPt2 *op2 = op->next;
|
||||
while (op2 != op)
|
||||
{
|
||||
result.push_back(op2->pt);
|
||||
op2 = op2->next;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue