feat: updated engine version to 4.4-rc1

This commit is contained in:
Sara 2025-02-23 14:38:14 +01:00
parent ee00efde1f
commit 21ba8e33af
5459 changed files with 1128836 additions and 198305 deletions

View file

@ -1,18 +1,23 @@
#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
if "RD_GLSL" in env["BUILDERS"]:
# find all include files
# find just the include files
gl_include_files = [str(f) for f in Glob("*_inc.glsl")]
# find all shader code(all glsl files excluding our include files)
# find all shader code (all glsl files excluding our include files)
glsl_files = [str(f) for f in Glob("*.glsl") if str(f) not in gl_include_files]
# make sure we recompile shaders if include files change
env.Depends([f + ".gen.h" for f in glsl_files], gl_include_files + ["#glsl_builders.py"])
# compile shaders
# compile include files
for glsl_file in gl_include_files:
env.GLSL_HEADER(glsl_file)
# compile RD shader
for glsl_file in glsl_files:
env.RD_GLSL(glsl_file)