feat: final
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12 changed files with 187 additions and 11 deletions
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@ -9,7 +9,7 @@ func _on_body_entered(body: Node3D) -> void:
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if body.is_class(\"PlayerBody\"):
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body.can_bash = true
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queue_free()
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GameUI.get_singleton().display_message(\"Bash through obstacles by pressing [img height=\\\"100\\\"]uid://baw7deolvkudx[/img] and [img height=\\\"100\\\"]uid://cfy8lgh61hsxg[/img] simultaneously\")
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GameUI.get_singleton().display_message(\"Bash through obstacles by pressing [img height=\\\"100\\\"]uid://baw7deolvkudx[/img]/shift and [img height=\\\"100\\\"]uid://cfy8lgh61hsxg[/img]/C simultaneously\")
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(body as PlayerBody).save_checkpoint()
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func _physics_process(delta):
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@ -9,7 +9,7 @@ func _on_body_entered(body: Node3D) -> void:
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if body.is_class(\"PlayerBody\"):
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body.can_jump = true
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queue_free()
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GameUI.get_singleton().display_message(\"Jump by pressing [img height=\\\"100\\\"]uid://baw7deolvkudx[/img] and [img height=\\\"100\\\"]uid://d1kw2owusg8fn[/img] simultaneously\")
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GameUI.get_singleton().display_message(\"Jump by pressing [img height=\\\"100\\\"]uid://baw7deolvkudx[/img]/shift and [img height=\\\"100\\\"]uid://d1kw2owusg8fn[/img]/space simultaneously\")
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(body as PlayerBody).save_checkpoint()
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func _physics_process(delta):
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