[gd_scene load_steps=6 format=3 uid="uid://dp48t6earfkm4"]

[ext_resource type="PackedScene" uid="uid://cvu7bq8hur8yy" path="res://models/props/evergreen.blend" id="1_xfn5b"]
[ext_resource type="Texture2D" uid="uid://dg6wbdfd7t314" path="res://models/props/evertree_cutout_texture.png" id="2_1mi82"]

[sub_resource type="CylinderMesh" id="CylinderMesh_1mi82"]
top_radius = 0.0
bottom_radius = 10.626
height = 20.987
cap_top = false

[sub_resource type="QuadMesh" id="QuadMesh_plvfv"]
size = Vector2(34.74, 34.74)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bi1ef"]
transparency = 2
alpha_scissor_threshold = 0.709
alpha_antialiasing_mode = 0
shading_mode = 2
specular_mode = 1
albedo_texture = ExtResource("2_1mi82")
disable_receive_shadows = true
billboard_mode = 2

[node name="Evertre" type="Node3D"]

[node name="evergreen" parent="." instance=ExtResource("1_xfn5b")]
visibility_parent = NodePath("../cutout")

[node name="shadowmesh" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 23.702, 0)
cast_shadow = 3
visibility_range_begin = 99.0
mesh = SubResource("CylinderMesh_1mi82")

[node name="cutout" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 17.1484, 0)
visibility_range_begin = 100.0
mesh = SubResource("QuadMesh_plvfv")
surface_material_override/0 = SubResource("StandardMaterial3D_bi1ef")
