godot-module-template/engine/modules/mono/glue/GodotSharp/GodotSharp/GlobalUsings.cs
2025-01-17 16:36:38 +01:00

6 lines
108 B
C#

#if REAL_T_IS_DOUBLE
global using real_t = System.Double;
#else
global using real_t = System.Single;
#endif