forked from hertog/godot-module-template
		
	
		
			
				
	
	
		
			90 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| #!/usr/bin/env python
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| from misc.utility.scons_hints import *
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| 
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| Import("env")
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| Import("env_modules")
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| 
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| env_glslang = env_modules.Clone()
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| 
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| # Thirdparty source files
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| 
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| thirdparty_obj = []
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| 
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| if env["builtin_glslang"]:
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|     thirdparty_dir = "#thirdparty/glslang/"
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|     thirdparty_sources = [
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|         "glslang/GenericCodeGen/CodeGen.cpp",
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|         "glslang/GenericCodeGen/Link.cpp",
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|         "glslang/MachineIndependent/attribute.cpp",
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|         "glslang/MachineIndependent/Constant.cpp",
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|         "glslang/MachineIndependent/glslang_tab.cpp",
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|         "glslang/MachineIndependent/InfoSink.cpp",
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|         "glslang/MachineIndependent/Initialize.cpp",
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|         "glslang/MachineIndependent/Intermediate.cpp",
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|         "glslang/MachineIndependent/intermOut.cpp",
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|         "glslang/MachineIndependent/IntermTraverse.cpp",
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|         "glslang/MachineIndependent/iomapper.cpp",
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|         "glslang/MachineIndependent/limits.cpp",
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|         "glslang/MachineIndependent/linkValidate.cpp",
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|         "glslang/MachineIndependent/parseConst.cpp",
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|         "glslang/MachineIndependent/ParseContextBase.cpp",
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|         "glslang/MachineIndependent/ParseHelper.cpp",
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|         "glslang/MachineIndependent/PoolAlloc.cpp",
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|         "glslang/MachineIndependent/preprocessor/PpAtom.cpp",
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|         "glslang/MachineIndependent/preprocessor/PpContext.cpp",
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|         "glslang/MachineIndependent/preprocessor/Pp.cpp",
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|         "glslang/MachineIndependent/preprocessor/PpScanner.cpp",
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|         "glslang/MachineIndependent/preprocessor/PpTokens.cpp",
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|         "glslang/MachineIndependent/propagateNoContraction.cpp",
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|         "glslang/MachineIndependent/reflection.cpp",
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|         "glslang/MachineIndependent/RemoveTree.cpp",
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|         "glslang/MachineIndependent/Scan.cpp",
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|         "glslang/MachineIndependent/ShaderLang.cpp",
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|         "glslang/MachineIndependent/SpirvIntrinsics.cpp",
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|         "glslang/MachineIndependent/SymbolTable.cpp",
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|         "glslang/MachineIndependent/Versions.cpp",
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|         "glslang/ResourceLimits/ResourceLimits.cpp",
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|         "SPIRV/disassemble.cpp",
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|         "SPIRV/doc.cpp",
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|         "SPIRV/GlslangToSpv.cpp",
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|         "SPIRV/InReadableOrder.cpp",
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|         "SPIRV/Logger.cpp",
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|         "SPIRV/SpvBuilder.cpp",
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|         "SPIRV/SpvPostProcess.cpp",
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|         "SPIRV/SPVRemapper.cpp",
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|         "SPIRV/SpvTools.cpp",
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|     ]
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| 
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|     if env["platform"] == "windows":
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|         thirdparty_sources.append("glslang/OSDependent/Windows/ossource.cpp")
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|     else:
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|         thirdparty_sources.append("glslang/OSDependent/Unix/ossource.cpp")
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| 
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|     thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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| 
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|     # Treat glslang headers as system headers to avoid raising warnings. Not supported on MSVC.
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|     # Include `#thirdparty` to workaround mismatch between location of `SPIRV` in library source
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|     # and in installed public headers.
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|     if not env.msvc:
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|         env_glslang.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path, "-isystem", Dir("#thirdparty").path])
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|     else:
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|         env_glslang.Prepend(CPPPATH=[thirdparty_dir, "#thirdparty"])
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| 
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|     env_glslang.Append(CPPDEFINES=["ENABLE_OPT=0"])
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| 
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|     env_thirdparty = env_glslang.Clone()
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|     env_thirdparty.disable_warnings()
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|     env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
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|     env.modules_sources += thirdparty_obj
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| 
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| 
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| # Godot source files
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| 
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| module_obj = []
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| 
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| env_glslang.add_source_files(module_obj, "*.cpp")
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| env.modules_sources += module_obj
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| 
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| # Needed to force rebuilding the module files when the thirdparty library is updated.
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| env.Depends(module_obj, thirdparty_obj)
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