forked from hertog/godot-module-template
		
	
		
			
				
	
	
		
			91 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| #!/usr/bin/env python
 | |
| from misc.utility.scons_hints import *
 | |
| 
 | |
| Import("env")
 | |
| Import("env_modules")
 | |
| 
 | |
| env_basisu = env_modules.Clone()
 | |
| 
 | |
| # Thirdparty source files
 | |
| 
 | |
| thirdparty_obj = []
 | |
| 
 | |
| # Not unbundled so far since not widespread as shared library
 | |
| thirdparty_dir = "#thirdparty/basis_universal/"
 | |
| 
 | |
| # Only build the encoder for editor builds
 | |
| basisu_encoder = env.editor_build
 | |
| 
 | |
| # Sync list with upstream CMakeLists.txt
 | |
| if basisu_encoder:
 | |
|     encoder_sources = [
 | |
|         "3rdparty/android_astc_decomp.cpp",
 | |
|         "basisu_astc_hdr_enc.cpp",
 | |
|         "basisu_backend.cpp",
 | |
|         "basisu_basis_file.cpp",
 | |
|         "basisu_bc7enc.cpp",
 | |
|         "basisu_opencl.cpp",
 | |
|         "basisu_comp.cpp",
 | |
|         "basisu_enc.cpp",
 | |
|         "basisu_etc.cpp",
 | |
|         "basisu_frontend.cpp",
 | |
|         "basisu_gpu_texture.cpp",
 | |
|         "basisu_kernels_sse.cpp",
 | |
|         "basisu_pvrtc1_4.cpp",
 | |
|         "basisu_resampler.cpp",
 | |
|         "basisu_resample_filters.cpp",
 | |
|         "basisu_ssim.cpp",
 | |
|         "basisu_uastc_enc.cpp",
 | |
|         "pvpngreader.cpp",
 | |
|     ]
 | |
|     encoder_sources = [thirdparty_dir + "encoder/" + file for file in encoder_sources]
 | |
| 
 | |
| transcoder_sources = [thirdparty_dir + "transcoder/basisu_transcoder.cpp"]
 | |
| 
 | |
| env_basisu.Prepend(CPPEXTPATH=[thirdparty_dir])
 | |
| 
 | |
| if basisu_encoder:
 | |
|     env_basisu.Prepend(CPPEXTPATH=["#thirdparty/jpeg-compressor"])
 | |
|     env_basisu.Prepend(CPPEXTPATH=["#thirdparty/tinyexr"])
 | |
| 
 | |
| if env["builtin_zstd"]:
 | |
|     env_basisu.Prepend(CPPEXTPATH=["#thirdparty/zstd"])
 | |
| 
 | |
| env_thirdparty = env_basisu.Clone()
 | |
| env_thirdparty.disable_warnings()
 | |
| 
 | |
| # Disable unneeded features to reduce binary size.
 | |
| # <https://github.com/BinomialLLC/basis_universal/wiki/How-to-Use-and-Configure-the-Transcoder>
 | |
| env_thirdparty.Append(
 | |
|     CPPDEFINES=[
 | |
|         # Storage formats.
 | |
|         # Godot only implements `.basis` support through basis_universal.
 | |
|         # Support for `.ktx` files are implemented with a direct libktx implementation.
 | |
|         # Building the encoder requires `BASISD_SUPPORT_KTX2` to be enabled,
 | |
|         # so we can only disable Zstandard compression for `.ktx` files
 | |
|         # (this is not used in `.basis` files).
 | |
|         ("BASISD_SUPPORT_KTX2_ZSTD", 0),
 | |
|         # GPU compression formats.
 | |
|         ("BASISD_SUPPORT_ATC", 0),  # Proprietary Adreno format not supported by Godot.
 | |
|         ("BASISD_SUPPORT_FXT1", 0),  # Legacy format not supported by Godot.
 | |
|         ("BASISD_SUPPORT_PVRTC1", 0),  # Legacy format not supported by Godot.
 | |
|         ("BASISD_SUPPORT_PVRTC2", 0),  # Legacy format not supported by Godot.
 | |
|     ]
 | |
| )
 | |
| 
 | |
| if basisu_encoder:
 | |
|     env_thirdparty.add_source_files(thirdparty_obj, encoder_sources)
 | |
| 
 | |
| env_thirdparty.add_source_files(thirdparty_obj, transcoder_sources)
 | |
| env.modules_sources += thirdparty_obj
 | |
| 
 | |
| # Godot source files
 | |
| 
 | |
| module_obj = []
 | |
| 
 | |
| env_basisu.add_source_files(module_obj, "*.cpp")
 | |
| env.modules_sources += module_obj
 | |
| 
 | |
| # Needed to force rebuilding the module files when the thirdparty library is updated.
 | |
| env.Depends(module_obj, thirdparty_obj)
 | 
