godot-module-template/engine/thirdparty/vhacd/patches/0004-fix-msvc-arm-build.patch

15 lines
683 B
Diff

diff --git a/thirdparty/vhacd/inc/btScalar.h b/thirdparty/vhacd/inc/btScalar.h
index db00a3c428..ef8546a4b5 100644
--- a/thirdparty/vhacd/inc/btScalar.h
+++ b/thirdparty/vhacd/inc/btScalar.h
@@ -68,7 +68,8 @@ inline int32_t btGetVersion()
#define btFsel(a, b, c) __fsel((a), (b), (c))
#else
-#if (defined(_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined(BT_USE_DOUBLE_PRECISION))
+//#if (defined(_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined(BT_USE_DOUBLE_PRECISION))
+#if (defined(_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined(BT_USE_DOUBLE_PRECISION)) && (!defined(_M_ARM)) && (!defined(_M_ARM64))
#define BT_USE_SSE
#include <emmintrin.h>
#endif