forked from hertog/godot-module-template
		
	
		
			
				
	
	
		
			46 lines
		
	
	
		
			971 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			971 B
		
	
	
	
		
			Python
		
	
	
	
	
	
| #!/usr/bin/env python
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| from misc.utility.scons_hints import *
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| 
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| Import("env")
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| 
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| env_backtrace = env.Clone()
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| 
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| # Thirdparty source files
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| 
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| thirdparty_obj = []
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| 
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| thirdparty_dir = "#thirdparty/libbacktrace/"
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| thirdparty_sources = [
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|     "atomic.c",
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|     "dwarf.c",
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|     "fileline.c",
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|     "posix.c",
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|     "print.c",
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|     "sort.c",
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|     "state.c",
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|     "backtrace.c",
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|     "simple.c",
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|     "pecoff.c",
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|     "read.c",
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|     "alloc.c",
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| ]
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| thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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| 
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| env_backtrace.Prepend(CPPPATH=[thirdparty_dir])
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| 
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| env_thirdparty = env_backtrace.Clone()
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| env_thirdparty.disable_warnings()
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| env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
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| 
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| env.drivers_sources += thirdparty_obj
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| 
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| # Godot source files
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| 
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| driver_obj = []
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| 
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| env_backtrace.add_source_files(driver_obj, "*.cpp")
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| env.drivers_sources += driver_obj
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| 
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| # Needed to force rebuilding the driver files when the thirdparty library is updated.
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| env.Depends(driver_obj, thirdparty_obj)
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