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								ffx_common_types.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_core.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_core_cpu.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_core_glsl.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_core_gpu_common.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_core_gpu_common_half.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_core_hlsl.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_core_portability.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr1.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_accumulate.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_accumulate_pass.glsl
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_autogen_reactive_pass.glsl
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_callbacks_glsl.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_callbacks_hlsl.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_common.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_compute_luminance_pyramid.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_compute_luminance_pyramid_pass.glsl
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_depth_clip.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_depth_clip_pass.glsl
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_force16_begin.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_force16_end.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_lock.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_lock_pass.glsl
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_postprocess_lock_status.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_rcas.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_rcas_pass.glsl
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_reconstruct_dilated_velocity_and_previous_depth.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_reconstruct_previous_depth_pass.glsl
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_reproject.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_resources.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_sample.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_tcr_autogen.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_tcr_autogen_pass.glsl
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_fsr2_upsample.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								ffx_spd.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 |