forked from hertog/godot-module-template
		
	
		
			
				
	
	
		
			29 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| #!/usr/bin/env python
 | |
| from misc.utility.scons_hints import *
 | |
| 
 | |
| Import("env")
 | |
| 
 | |
| env.add_source_files(env.scene_sources, "fog_material.cpp")
 | |
| env.add_source_files(env.scene_sources, "importer_mesh.cpp")
 | |
| env.add_source_files(env.scene_sources, "mesh_library.cpp")
 | |
| env.add_source_files(env.scene_sources, "primitive_meshes.cpp")
 | |
| env.add_source_files(env.scene_sources, "skin.cpp")
 | |
| env.add_source_files(env.scene_sources, "sky_material.cpp")
 | |
| env.add_source_files(env.scene_sources, "world_3d.cpp")
 | |
| env.add_source_files(env.scene_sources, "skeleton/*.cpp")
 | |
| 
 | |
| if not env["disable_physics_3d"]:
 | |
|     env.add_source_files(env.scene_sources, "box_shape_3d.cpp")
 | |
|     env.add_source_files(env.scene_sources, "capsule_shape_3d.cpp")
 | |
|     env.add_source_files(env.scene_sources, "circle_shape_3d.cpp")
 | |
|     env.add_source_files(env.scene_sources, "concave_polygon_shape_3d.cpp")
 | |
|     env.add_source_files(env.scene_sources, "convex_polygon_shape_3d.cpp")
 | |
|     env.add_source_files(env.scene_sources, "cylinder_shape_3d.cpp")
 | |
|     env.add_source_files(env.scene_sources, "height_map_shape_3d.cpp")
 | |
|     env.add_source_files(env.scene_sources, "separation_ray_shape_3d.cpp")
 | |
|     env.add_source_files(env.scene_sources, "shape_3d.cpp")
 | |
|     env.add_source_files(env.scene_sources, "sphere_shape_3d.cpp")
 | |
|     env.add_source_files(env.scene_sources, "world_boundary_shape_3d.cpp")
 | |
| if not env["disable_navigation_3d"]:
 | |
|     env.add_source_files(env.scene_sources, "navigation_mesh_source_geometry_data_3d.cpp")
 | 
