| .. | 
		
		
			
			
			
			
				| bokeh_dof.cpp | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| bokeh_dof.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| copy_effects.cpp | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| copy_effects.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| debug_effects.cpp | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| debug_effects.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| fsr.cpp | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| fsr.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| fsr2.cpp | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| fsr2.h | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| luminance.cpp | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| luminance.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| metal_fx.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| metal_fx.mm | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| motion_vectors_store.cpp | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| motion_vectors_store.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| resolve.cpp | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| resolve.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| roughness_limiter.cpp | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| roughness_limiter.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| SCsub | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| sort_effects.cpp | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| sort_effects.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| spatial_upscaler.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| ss_effects.cpp | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| ss_effects.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| taa.cpp | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| taa.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| tone_mapper.cpp | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| tone_mapper.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| vrs.cpp | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| vrs.h | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 |