forked from hertog/godot-module-template
		
	
		
			
				
	
	
		
			67 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| #!/usr/bin/env python
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| from misc.utility.scons_hints import *
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| 
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| Import("env")
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| Import("env_modules")
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| 
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| env_ktx = env_modules.Clone()
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| 
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| # libktx thirdparty source files
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| 
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| thirdparty_obj = []
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| 
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| thirdparty_dir = "#thirdparty/libktx/"
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| thirdparty_sources = [
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|     "lib/basis_transcode.cpp",
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|     "lib/checkheader.c",
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|     "lib/filestream.c",
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|     "lib/hashlist.c",
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|     "lib/memstream.c",
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|     "lib/miniz_wrapper.cpp",
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|     "lib/swap.c",
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|     "lib/texture.c",
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|     "lib/texture1.c",
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|     "lib/texture2.c",
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|     "lib/vkformat_check.c",
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|     "lib/vkformat_typesize.c",
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|     "lib/dfdutils/createdfd.c",
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|     "lib/dfdutils/colourspaces.c",
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|     "lib/dfdutils/interpretdfd.c",
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|     "lib/dfdutils/printdfd.c",
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|     "lib/dfdutils/queries.c",
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|     "lib/dfdutils/vk2dfd.c",
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| ]
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| thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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| 
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| env_ktx.Prepend(CPPPATH=[thirdparty_dir + "include"])
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| env_ktx.Prepend(CPPPATH=[thirdparty_dir + "utils"])
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| env_ktx.Prepend(CPPPATH=[thirdparty_dir + "lib"])
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| env_ktx.Prepend(CPPPATH=[thirdparty_dir + "other_include"])
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| 
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| env_ktx.Prepend(CPPPATH=["#thirdparty/basis_universal"])
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| if env.editor_build:
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|     # We already build miniz in the basis_universal module (editor only).
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|     env_ktx.Append(CPPDEFINES=["MINIZ_HEADER_FILE_ONLY"])
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| 
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| if env["vulkan"]:
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|     env_ktx.Prepend(CPPPATH=["#thirdparty/vulkan/include"])
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| else:
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|     # Falls back on bundled `vkformat_enum.h`.
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|     env_ktx.Append(CPPDEFINES=["LIBKTX"])
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| 
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| env_ktx.Append(CPPDEFINES=[("KHRONOS_STATIC", 1)])
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| 
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| env_thirdparty = env_ktx.Clone()
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| env_thirdparty.disable_warnings()
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| env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
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| env.modules_sources += thirdparty_obj
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| 
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| # Godot source files
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| module_obj = []
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| 
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| env_ktx.add_source_files(module_obj, "*.cpp")
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| env.modules_sources += module_obj
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| 
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| # Needed to force rebuilding the module files when the thirdparty library is updated.
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| env.Depends(module_obj, thirdparty_obj)
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