forked from hertog/godot-module-template
13 lines
257 B
C++
13 lines
257 B
C++
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#pragma once
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#include "BitmapRef.hpp"
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namespace msdfgen {
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/// Saves the bitmap as an uncompressed floating-point FL32 file, which can be decoded trivially.
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template <int N>
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bool saveFl32(const BitmapConstRef<float, N> &bitmap, const char *filename);
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}
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