#include "../msdfgen.h" #include #include "edge-selectors.h" #include "contour-combiners.h" #include "ShapeDistanceFinder.h" namespace msdfgen { template class DistancePixelConversion; template <> class DistancePixelConversion { DistanceMapping mapping; public: typedef BitmapRef BitmapRefType; inline explicit DistancePixelConversion(DistanceMapping mapping) : mapping(mapping) { } inline void operator()(float *pixels, double distance) const { *pixels = float(mapping(distance)); } }; template <> class DistancePixelConversion { DistanceMapping mapping; public: typedef BitmapRef BitmapRefType; inline explicit DistancePixelConversion(DistanceMapping mapping) : mapping(mapping) { } inline void operator()(float *pixels, const MultiDistance &distance) const { pixels[0] = float(mapping(distance.r)); pixels[1] = float(mapping(distance.g)); pixels[2] = float(mapping(distance.b)); } }; template <> class DistancePixelConversion { DistanceMapping mapping; public: typedef BitmapRef BitmapRefType; inline explicit DistancePixelConversion(DistanceMapping mapping) : mapping(mapping) { } inline void operator()(float *pixels, const MultiAndTrueDistance &distance) const { pixels[0] = float(mapping(distance.r)); pixels[1] = float(mapping(distance.g)); pixels[2] = float(mapping(distance.b)); pixels[3] = float(mapping(distance.a)); } }; template void generateDistanceField(const typename DistancePixelConversion::BitmapRefType &output, const Shape &shape, const SDFTransformation &transformation) { DistancePixelConversion distancePixelConversion(transformation.distanceMapping); #ifdef MSDFGEN_USE_OPENMP #pragma omp parallel #endif { ShapeDistanceFinder distanceFinder(shape); bool rightToLeft = false; #ifdef MSDFGEN_USE_OPENMP #pragma omp for #endif for (int y = 0; y < output.height; ++y) { int row = shape.inverseYAxis ? output.height-y-1 : y; for (int col = 0; col < output.width; ++col) { int x = rightToLeft ? output.width-col-1 : col; Point2 p = transformation.unproject(Point2(x+.5, y+.5)); typename ContourCombiner::DistanceType distance = distanceFinder.distance(p); distancePixelConversion(output(x, row), distance); } rightToLeft = !rightToLeft; } } } void generateSDF(const BitmapRef &output, const Shape &shape, const SDFTransformation &transformation, const GeneratorConfig &config) { if (config.overlapSupport) generateDistanceField >(output, shape, transformation); else generateDistanceField >(output, shape, transformation); } void generatePSDF(const BitmapRef &output, const Shape &shape, const SDFTransformation &transformation, const GeneratorConfig &config) { if (config.overlapSupport) generateDistanceField >(output, shape, transformation); else generateDistanceField >(output, shape, transformation); } void generateMSDF(const BitmapRef &output, const Shape &shape, const SDFTransformation &transformation, const MSDFGeneratorConfig &config) { if (config.overlapSupport) generateDistanceField >(output, shape, transformation); else generateDistanceField >(output, shape, transformation); msdfErrorCorrection(output, shape, transformation, config); } void generateMTSDF(const BitmapRef &output, const Shape &shape, const SDFTransformation &transformation, const MSDFGeneratorConfig &config) { if (config.overlapSupport) generateDistanceField >(output, shape, transformation); else generateDistanceField >(output, shape, transformation); msdfErrorCorrection(output, shape, transformation, config); } void generateSDF(const BitmapRef &output, const Shape &shape, const Projection &projection, Range range, const GeneratorConfig &config) { if (config.overlapSupport) generateDistanceField >(output, shape, SDFTransformation(projection, range)); else generateDistanceField >(output, shape, SDFTransformation(projection, range)); } void generatePSDF(const BitmapRef &output, const Shape &shape, const Projection &projection, Range range, const GeneratorConfig &config) { if (config.overlapSupport) generateDistanceField >(output, shape, SDFTransformation(projection, range)); else generateDistanceField >(output, shape, SDFTransformation(projection, range)); } void generateMSDF(const BitmapRef &output, const Shape &shape, const Projection &projection, Range range, const MSDFGeneratorConfig &config) { if (config.overlapSupport) generateDistanceField >(output, shape, SDFTransformation(projection, range)); else generateDistanceField >(output, shape, SDFTransformation(projection, range)); msdfErrorCorrection(output, shape, SDFTransformation(projection, range), config); } void generateMTSDF(const BitmapRef &output, const Shape &shape, const Projection &projection, Range range, const MSDFGeneratorConfig &config) { if (config.overlapSupport) generateDistanceField >(output, shape, SDFTransformation(projection, range)); else generateDistanceField >(output, shape, SDFTransformation(projection, range)); msdfErrorCorrection(output, shape, SDFTransformation(projection, range), config); } // Legacy API void generatePseudoSDF(const BitmapRef &output, const Shape &shape, const Projection &projection, Range range, const GeneratorConfig &config) { generatePSDF(output, shape, SDFTransformation(projection, range), config); } void generateSDF(const BitmapRef &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate, bool overlapSupport) { generateSDF(output, shape, Projection(scale, translate), range, GeneratorConfig(overlapSupport)); } void generatePSDF(const BitmapRef &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate, bool overlapSupport) { generatePSDF(output, shape, Projection(scale, translate), range, GeneratorConfig(overlapSupport)); } void generatePseudoSDF(const BitmapRef &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate, bool overlapSupport) { generatePSDF(output, shape, Projection(scale, translate), range, GeneratorConfig(overlapSupport)); } void generateMSDF(const BitmapRef &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate, const ErrorCorrectionConfig &errorCorrectionConfig, bool overlapSupport) { generateMSDF(output, shape, Projection(scale, translate), range, MSDFGeneratorConfig(overlapSupport, errorCorrectionConfig)); } void generateMTSDF(const BitmapRef &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate, const ErrorCorrectionConfig &errorCorrectionConfig, bool overlapSupport) { generateMTSDF(output, shape, Projection(scale, translate), range, MSDFGeneratorConfig(overlapSupport, errorCorrectionConfig)); } // Legacy version void generateSDF_legacy(const BitmapRef &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate) { DistanceMapping distanceMapping(range); #ifdef MSDFGEN_USE_OPENMP #pragma omp parallel for #endif for (int y = 0; y < output.height; ++y) { int row = shape.inverseYAxis ? output.height-y-1 : y; for (int x = 0; x < output.width; ++x) { double dummy; Point2 p = Vector2(x+.5, y+.5)/scale-translate; SignedDistance minDistance; for (std::vector::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) for (std::vector::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { SignedDistance distance = (*edge)->signedDistance(p, dummy); if (distance < minDistance) minDistance = distance; } *output(x, row) = float(distanceMapping(minDistance.distance)); } } } void generatePSDF_legacy(const BitmapRef &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate) { DistanceMapping distanceMapping(range); #ifdef MSDFGEN_USE_OPENMP #pragma omp parallel for #endif for (int y = 0; y < output.height; ++y) { int row = shape.inverseYAxis ? output.height-y-1 : y; for (int x = 0; x < output.width; ++x) { Point2 p = Vector2(x+.5, y+.5)/scale-translate; SignedDistance minDistance; const EdgeHolder *nearEdge = NULL; double nearParam = 0; for (std::vector::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) for (std::vector::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { double param; SignedDistance distance = (*edge)->signedDistance(p, param); if (distance < minDistance) { minDistance = distance; nearEdge = &*edge; nearParam = param; } } if (nearEdge) (*nearEdge)->distanceToPerpendicularDistance(minDistance, p, nearParam); *output(x, row) = float(distanceMapping(minDistance.distance)); } } } void generatePseudoSDF_legacy(const BitmapRef &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate) { generatePSDF_legacy(output, shape, range, scale, translate); } void generateMSDF_legacy(const BitmapRef &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate, ErrorCorrectionConfig errorCorrectionConfig) { DistanceMapping distanceMapping(range); #ifdef MSDFGEN_USE_OPENMP #pragma omp parallel for #endif for (int y = 0; y < output.height; ++y) { int row = shape.inverseYAxis ? output.height-y-1 : y; for (int x = 0; x < output.width; ++x) { Point2 p = Vector2(x+.5, y+.5)/scale-translate; struct { SignedDistance minDistance; const EdgeHolder *nearEdge; double nearParam; } r, g, b; r.nearEdge = g.nearEdge = b.nearEdge = NULL; r.nearParam = g.nearParam = b.nearParam = 0; for (std::vector::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) for (std::vector::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { double param; SignedDistance distance = (*edge)->signedDistance(p, param); if ((*edge)->color&RED && distance < r.minDistance) { r.minDistance = distance; r.nearEdge = &*edge; r.nearParam = param; } if ((*edge)->color&GREEN && distance < g.minDistance) { g.minDistance = distance; g.nearEdge = &*edge; g.nearParam = param; } if ((*edge)->color&BLUE && distance < b.minDistance) { b.minDistance = distance; b.nearEdge = &*edge; b.nearParam = param; } } if (r.nearEdge) (*r.nearEdge)->distanceToPerpendicularDistance(r.minDistance, p, r.nearParam); if (g.nearEdge) (*g.nearEdge)->distanceToPerpendicularDistance(g.minDistance, p, g.nearParam); if (b.nearEdge) (*b.nearEdge)->distanceToPerpendicularDistance(b.minDistance, p, b.nearParam); output(x, row)[0] = float(distanceMapping(r.minDistance.distance)); output(x, row)[1] = float(distanceMapping(g.minDistance.distance)); output(x, row)[2] = float(distanceMapping(b.minDistance.distance)); } } errorCorrectionConfig.distanceCheckMode = ErrorCorrectionConfig::DO_NOT_CHECK_DISTANCE; msdfErrorCorrection(output, shape, Projection(scale, translate), range, MSDFGeneratorConfig(false, errorCorrectionConfig)); } void generateMTSDF_legacy(const BitmapRef &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate, ErrorCorrectionConfig errorCorrectionConfig) { DistanceMapping distanceMapping(range); #ifdef MSDFGEN_USE_OPENMP #pragma omp parallel for #endif for (int y = 0; y < output.height; ++y) { int row = shape.inverseYAxis ? output.height-y-1 : y; for (int x = 0; x < output.width; ++x) { Point2 p = Vector2(x+.5, y+.5)/scale-translate; SignedDistance minDistance; struct { SignedDistance minDistance; const EdgeHolder *nearEdge; double nearParam; } r, g, b; r.nearEdge = g.nearEdge = b.nearEdge = NULL; r.nearParam = g.nearParam = b.nearParam = 0; for (std::vector::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) for (std::vector::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) { double param; SignedDistance distance = (*edge)->signedDistance(p, param); if (distance < minDistance) minDistance = distance; if ((*edge)->color&RED && distance < r.minDistance) { r.minDistance = distance; r.nearEdge = &*edge; r.nearParam = param; } if ((*edge)->color&GREEN && distance < g.minDistance) { g.minDistance = distance; g.nearEdge = &*edge; g.nearParam = param; } if ((*edge)->color&BLUE && distance < b.minDistance) { b.minDistance = distance; b.nearEdge = &*edge; b.nearParam = param; } } if (r.nearEdge) (*r.nearEdge)->distanceToPerpendicularDistance(r.minDistance, p, r.nearParam); if (g.nearEdge) (*g.nearEdge)->distanceToPerpendicularDistance(g.minDistance, p, g.nearParam); if (b.nearEdge) (*b.nearEdge)->distanceToPerpendicularDistance(b.minDistance, p, b.nearParam); output(x, row)[0] = float(distanceMapping(r.minDistance.distance)); output(x, row)[1] = float(distanceMapping(g.minDistance.distance)); output(x, row)[2] = float(distanceMapping(b.minDistance.distance)); output(x, row)[3] = float(distanceMapping(minDistance.distance)); } } errorCorrectionConfig.distanceCheckMode = ErrorCorrectionConfig::DO_NOT_CHECK_DISTANCE; msdfErrorCorrection(output, shape, Projection(scale, translate), range, MSDFGeneratorConfig(false, errorCorrectionConfig)); } }