run: build
    cd project/ && ../engine/bin/godot.*.editor.x86_64 -e

build:
    cd engine/ && scons

initialize-template projectname:
    sed -i -e "s/PROJECT/{{projectname}}/g" ./engine/modules/PROJECT/register_types.h ./engine/modules/PROJECT/register_types.cpp ./project/project.godot
    mv ./engine/modules/PROJECT ./engine/modules/{{projectname}}