<?xml version="1.0" encoding="UTF-8" ?> <class name="RDVertexAttribute" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Vertex attribute (used by [RenderingDevice]). </brief_description> <description> This object is used by [RenderingDevice]. </description> <tutorials> </tutorials> <members> <member name="format" type="int" setter="set_format" getter="get_format" enum="RenderingDevice.DataFormat" default="218"> The way that this attribute's data is interpreted when sent to a shader. </member> <member name="frequency" type="int" setter="set_frequency" getter="get_frequency" enum="RenderingDevice.VertexFrequency" default="0"> The rate at which this attribute is pulled from its vertex buffer. </member> <member name="location" type="int" setter="set_location" getter="get_location" default="0"> The location in the shader that this attribute is bound to. </member> <member name="offset" type="int" setter="set_offset" getter="get_offset" default="0"> The number of bytes between the start of the vertex buffer and the first instance of this attribute. </member> <member name="stride" type="int" setter="set_stride" getter="get_stride" default="0"> The number of bytes between the starts of consecutive instances of this attribute. </member> </members> </class>