A 3D sphere shape used for physics collision.
A 3D sphere shape, intended for use in physics. Usually used to provide a shape for a [CollisionShape3D]. [b]Performance:[/b] [SphereShape3D] is fast to check collisions against. It is faster than [BoxShape3D], [CapsuleShape3D], and [CylinderShape3D].
https://godotengine.org/asset-library/asset/2747
- The sphere's radius. The shape's diameter is double the radius.