/**************************************************************************/
/*  canvas_item_editor_plugin.cpp                                         */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#include "canvas_item_editor_plugin.h"

#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/os/keyboard.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/gui/editor_run_bar.h"
#include "editor/gui/editor_toaster.h"
#include "editor/gui/editor_zoom_widget.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/scene_tree_dock.h"
#include "editor/themes/editor_scale.h"
#include "editor/themes/editor_theme_manager.h"
#include "scene/2d/audio_stream_player_2d.h"
#include "scene/2d/polygon_2d.h"
#include "scene/2d/skeleton_2d.h"
#include "scene/2d/sprite_2d.h"
#include "scene/2d/touch_screen_button.h"
#include "scene/gui/base_button.h"
#include "scene/gui/flow_container.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/separator.h"
#include "scene/gui/split_container.h"
#include "scene/gui/subviewport_container.h"
#include "scene/gui/view_panner.h"
#include "scene/main/canvas_layer.h"
#include "scene/main/window.h"
#include "scene/resources/packed_scene.h"
#include "scene/resources/style_box_texture.h"

#define RULER_WIDTH (15 * EDSCALE)
constexpr real_t SCALE_HANDLE_DISTANCE = 25;
constexpr real_t MOVE_HANDLE_DISTANCE = 25;

class SnapDialog : public ConfirmationDialog {
	GDCLASS(SnapDialog, ConfirmationDialog);

	friend class CanvasItemEditor;

	SpinBox *grid_offset_x;
	SpinBox *grid_offset_y;
	SpinBox *grid_step_x;
	SpinBox *grid_step_y;
	SpinBox *primary_grid_step_x;
	SpinBox *primary_grid_step_y;
	SpinBox *rotation_offset;
	SpinBox *rotation_step;
	SpinBox *scale_step;

public:
	SnapDialog() {
		const int SPIN_BOX_GRID_RANGE = 16384;
		const int SPIN_BOX_ROTATION_RANGE = 360;
		const real_t SPIN_BOX_SCALE_MIN = 0.01;
		const real_t SPIN_BOX_SCALE_MAX = 100;

		Label *label;
		VBoxContainer *container;
		GridContainer *child_container;

		set_title(TTR("Configure Snap"));

		container = memnew(VBoxContainer);
		add_child(container);

		child_container = memnew(GridContainer);
		child_container->set_columns(3);
		container->add_child(child_container);

		label = memnew(Label);
		label->set_text(TTR("Grid Offset:"));
		child_container->add_child(label);
		label->set_h_size_flags(Control::SIZE_EXPAND_FILL);

		grid_offset_x = memnew(SpinBox);
		grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE);
		grid_offset_x->set_max(SPIN_BOX_GRID_RANGE);
		grid_offset_x->set_allow_lesser(true);
		grid_offset_x->set_allow_greater(true);
		grid_offset_x->set_suffix("px");
		grid_offset_x->set_h_size_flags(Control::SIZE_EXPAND_FILL);
		grid_offset_x->set_select_all_on_focus(true);
		child_container->add_child(grid_offset_x);

		grid_offset_y = memnew(SpinBox);
		grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE);
		grid_offset_y->set_max(SPIN_BOX_GRID_RANGE);
		grid_offset_y->set_allow_lesser(true);
		grid_offset_y->set_allow_greater(true);
		grid_offset_y->set_suffix("px");
		grid_offset_y->set_h_size_flags(Control::SIZE_EXPAND_FILL);
		grid_offset_y->set_select_all_on_focus(true);
		child_container->add_child(grid_offset_y);

		label = memnew(Label);
		label->set_text(TTR("Grid Step:"));
		child_container->add_child(label);
		label->set_h_size_flags(Control::SIZE_EXPAND_FILL);

		grid_step_x = memnew(SpinBox);
		grid_step_x->set_min(1);
		grid_step_x->set_max(SPIN_BOX_GRID_RANGE);
		grid_step_x->set_allow_greater(true);
		grid_step_x->set_suffix("px");
		grid_step_x->set_h_size_flags(Control::SIZE_EXPAND_FILL);
		grid_step_x->set_select_all_on_focus(true);
		child_container->add_child(grid_step_x);

		grid_step_y = memnew(SpinBox);
		grid_step_y->set_min(1);
		grid_step_y->set_max(SPIN_BOX_GRID_RANGE);
		grid_step_y->set_allow_greater(true);
		grid_step_y->set_suffix("px");
		grid_step_y->set_h_size_flags(Control::SIZE_EXPAND_FILL);
		grid_step_y->set_select_all_on_focus(true);
		child_container->add_child(grid_step_y);

		label = memnew(Label);
		label->set_text(TTR("Primary Line Every:"));
		label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
		child_container->add_child(label);

		primary_grid_step_x = memnew(SpinBox);
		primary_grid_step_x->set_min(1);
		primary_grid_step_x->set_step(1);
		primary_grid_step_x->set_max(SPIN_BOX_GRID_RANGE);
		primary_grid_step_x->set_allow_greater(true);
		primary_grid_step_x->set_suffix("steps");
		primary_grid_step_x->set_h_size_flags(Control::SIZE_EXPAND_FILL);
		primary_grid_step_x->set_select_all_on_focus(true);
		child_container->add_child(primary_grid_step_x);

		primary_grid_step_y = memnew(SpinBox);
		primary_grid_step_y->set_min(1);
		primary_grid_step_y->set_step(1);
		primary_grid_step_y->set_max(SPIN_BOX_GRID_RANGE);
		primary_grid_step_y->set_allow_greater(true);
		primary_grid_step_y->set_suffix("steps");
		primary_grid_step_y->set_h_size_flags(Control::SIZE_EXPAND_FILL);
		primary_grid_step_y->set_select_all_on_focus(true);
		child_container->add_child(primary_grid_step_y);

		container->add_child(memnew(HSeparator));

		// We need to create another GridContainer with the same column count,
		// so we can put an HSeparator above
		child_container = memnew(GridContainer);
		child_container->set_columns(2);
		container->add_child(child_container);

		label = memnew(Label);
		label->set_text(TTR("Rotation Offset:"));
		child_container->add_child(label);
		label->set_h_size_flags(Control::SIZE_EXPAND_FILL);

		rotation_offset = memnew(SpinBox);
		rotation_offset->set_min(-SPIN_BOX_ROTATION_RANGE);
		rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE);
		rotation_offset->set_suffix("deg");
		rotation_offset->set_h_size_flags(Control::SIZE_EXPAND_FILL);
		rotation_offset->set_select_all_on_focus(true);
		child_container->add_child(rotation_offset);

		label = memnew(Label);
		label->set_text(TTR("Rotation Step:"));
		child_container->add_child(label);
		label->set_h_size_flags(Control::SIZE_EXPAND_FILL);

		rotation_step = memnew(SpinBox);
		rotation_step->set_min(-SPIN_BOX_ROTATION_RANGE);
		rotation_step->set_max(SPIN_BOX_ROTATION_RANGE);
		rotation_step->set_suffix("deg");
		rotation_step->set_h_size_flags(Control::SIZE_EXPAND_FILL);
		rotation_step->set_select_all_on_focus(true);
		child_container->add_child(rotation_step);

		container->add_child(memnew(HSeparator));

		child_container = memnew(GridContainer);
		child_container->set_columns(2);
		container->add_child(child_container);
		label = memnew(Label);
		label->set_text(TTR("Scale Step:"));
		child_container->add_child(label);
		label->set_h_size_flags(Control::SIZE_EXPAND_FILL);

		scale_step = memnew(SpinBox);
		scale_step->set_min(SPIN_BOX_SCALE_MIN);
		scale_step->set_max(SPIN_BOX_SCALE_MAX);
		scale_step->set_allow_greater(true);
		scale_step->set_h_size_flags(Control::SIZE_EXPAND_FILL);
		scale_step->set_step(0.01f);
		scale_step->set_select_all_on_focus(true);
		child_container->add_child(scale_step);
	}

	void set_fields(const Point2 p_grid_offset, const Point2 p_grid_step, const Vector2i p_primary_grid_step, const real_t p_rotation_offset, const real_t p_rotation_step, const real_t p_scale_step) {
		grid_offset_x->set_value(p_grid_offset.x);
		grid_offset_y->set_value(p_grid_offset.y);
		grid_step_x->set_value(p_grid_step.x);
		grid_step_y->set_value(p_grid_step.y);
		primary_grid_step_x->set_value(p_primary_grid_step.x);
		primary_grid_step_y->set_value(p_primary_grid_step.y);
		rotation_offset->set_value(Math::rad_to_deg(p_rotation_offset));
		rotation_step->set_value(Math::rad_to_deg(p_rotation_step));
		scale_step->set_value(p_scale_step);
	}

	void get_fields(Point2 &p_grid_offset, Point2 &p_grid_step, Vector2i &p_primary_grid_step, real_t &p_rotation_offset, real_t &p_rotation_step, real_t &p_scale_step) {
		p_grid_offset = Point2(grid_offset_x->get_value(), grid_offset_y->get_value());
		p_grid_step = Point2(grid_step_x->get_value(), grid_step_y->get_value());
		p_primary_grid_step = Vector2i(primary_grid_step_x->get_value(), primary_grid_step_y->get_value());
		p_rotation_offset = Math::deg_to_rad(rotation_offset->get_value());
		p_rotation_step = Math::deg_to_rad(rotation_step->get_value());
		p_scale_step = scale_step->get_value();
	}
};

bool CanvasItemEditor::_is_node_locked(const Node *p_node) const {
	return p_node->get_meta("_edit_lock_", false);
}

bool CanvasItemEditor::_is_node_movable(const Node *p_node, bool p_popup_warning) {
	if (_is_node_locked(p_node)) {
		return false;
	}
	if (Object::cast_to<Control>(p_node) && Object::cast_to<Container>(p_node->get_parent())) {
		if (p_popup_warning) {
			EditorToaster::get_singleton()->popup_str(TTR("Children of a container get their position and size determined only by their parent."), EditorToaster::SEVERITY_WARNING);
		}
		return false;
	}
	return true;
}

void CanvasItemEditor::_snap_if_closer_float(
		const real_t p_value,
		real_t &r_current_snap, SnapTarget &r_current_snap_target,
		const real_t p_target_value, const SnapTarget p_snap_target,
		const real_t p_radius) {
	const real_t radius = p_radius / zoom;
	const real_t dist = Math::abs(p_value - p_target_value);
	if ((p_radius < 0 || dist < radius) && (r_current_snap_target == SNAP_TARGET_NONE || dist < Math::abs(r_current_snap - p_value))) {
		r_current_snap = p_target_value;
		r_current_snap_target = p_snap_target;
	}
}

void CanvasItemEditor::_snap_if_closer_point(
		Point2 p_value,
		Point2 &r_current_snap, SnapTarget (&r_current_snap_target)[2],
		Point2 p_target_value, const SnapTarget p_snap_target,
		const real_t rotation,
		const real_t p_radius) {
	Transform2D rot_trans = Transform2D(rotation, Point2());
	p_value = rot_trans.inverse().xform(p_value);
	p_target_value = rot_trans.inverse().xform(p_target_value);
	r_current_snap = rot_trans.inverse().xform(r_current_snap);

	_snap_if_closer_float(
			p_value.x,
			r_current_snap.x,
			r_current_snap_target[0],
			p_target_value.x,
			p_snap_target,
			p_radius);

	_snap_if_closer_float(
			p_value.y,
			r_current_snap.y,
			r_current_snap_target[1],
			p_target_value.y,
			p_snap_target,
			p_radius);

	r_current_snap = rot_trans.xform(r_current_snap);
}

void CanvasItemEditor::_snap_other_nodes(
		const Point2 p_value,
		const Transform2D p_transform_to_snap,
		Point2 &r_current_snap, SnapTarget (&r_current_snap_target)[2],
		const SnapTarget p_snap_target, List<const CanvasItem *> p_exceptions,
		const Node *p_current) {
	const CanvasItem *ci = Object::cast_to<CanvasItem>(p_current);

	// Check if the element is in the exception
	bool exception = false;
	for (const CanvasItem *&E : p_exceptions) {
		if (E == p_current) {
			exception = true;
			break;
		}
	};

	if (ci && !exception) {
		Transform2D ci_transform = ci->get_global_transform_with_canvas();
		if (fmod(ci_transform.get_rotation() - p_transform_to_snap.get_rotation(), (real_t)360.0) == 0.0) {
			if (ci->_edit_use_rect()) {
				Point2 begin = ci_transform.xform(ci->_edit_get_rect().get_position());
				Point2 end = ci_transform.xform(ci->_edit_get_rect().get_position() + ci->_edit_get_rect().get_size());

				_snap_if_closer_point(p_value, r_current_snap, r_current_snap_target, begin, p_snap_target, ci_transform.get_rotation());
				_snap_if_closer_point(p_value, r_current_snap, r_current_snap_target, end, p_snap_target, ci_transform.get_rotation());
			} else {
				Point2 position = ci_transform.xform(Point2());
				_snap_if_closer_point(p_value, r_current_snap, r_current_snap_target, position, p_snap_target, ci_transform.get_rotation());
			}
		}
	}
	for (int i = 0; i < p_current->get_child_count(); i++) {
		_snap_other_nodes(p_value, p_transform_to_snap, r_current_snap, r_current_snap_target, p_snap_target, p_exceptions, p_current->get_child(i));
	}
}

Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsigned int p_forced_modes, const CanvasItem *p_self_canvas_item, const List<CanvasItem *> &p_other_nodes_exceptions) {
	snap_target[0] = SNAP_TARGET_NONE;
	snap_target[1] = SNAP_TARGET_NONE;

	bool is_snap_active = smart_snap_active ^ Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL);

	// Smart snap using the canvas position
	Vector2 output = p_target;
	real_t rotation = 0.0;

	if (p_self_canvas_item) {
		rotation = p_self_canvas_item->get_global_transform_with_canvas().get_rotation();

		// Parent sides and center
		if ((is_snap_active && snap_node_parent && (p_modes & SNAP_NODE_PARENT)) || (p_forced_modes & SNAP_NODE_PARENT)) {
			if (const Control *c = Object::cast_to<Control>(p_self_canvas_item)) {
				Point2 begin = p_self_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(0, 0)));
				Point2 end = p_self_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(1, 1)));
				_snap_if_closer_point(p_target, output, snap_target, begin, SNAP_TARGET_PARENT, rotation);
				_snap_if_closer_point(p_target, output, snap_target, (begin + end) / 2.0, SNAP_TARGET_PARENT, rotation);
				_snap_if_closer_point(p_target, output, snap_target, end, SNAP_TARGET_PARENT, rotation);
			} else if (const CanvasItem *parent_ci = Object::cast_to<CanvasItem>(p_self_canvas_item->get_parent())) {
				if (parent_ci->_edit_use_rect()) {
					Point2 begin = p_self_canvas_item->get_transform().affine_inverse().xform(parent_ci->_edit_get_rect().get_position());
					Point2 end = p_self_canvas_item->get_transform().affine_inverse().xform(parent_ci->_edit_get_rect().get_position() + parent_ci->_edit_get_rect().get_size());
					_snap_if_closer_point(p_target, output, snap_target, begin, SNAP_TARGET_PARENT, rotation);
					_snap_if_closer_point(p_target, output, snap_target, (begin + end) / 2.0, SNAP_TARGET_PARENT, rotation);
					_snap_if_closer_point(p_target, output, snap_target, end, SNAP_TARGET_PARENT, rotation);
				} else {
					Point2 position = p_self_canvas_item->get_transform().affine_inverse().xform(Point2());
					_snap_if_closer_point(p_target, output, snap_target, position, SNAP_TARGET_PARENT, rotation);
				}
			}
		}

		// Self anchors
		if ((is_snap_active && snap_node_anchors && (p_modes & SNAP_NODE_ANCHORS)) || (p_forced_modes & SNAP_NODE_ANCHORS)) {
			if (const Control *c = Object::cast_to<Control>(p_self_canvas_item)) {
				Point2 begin = p_self_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(SIDE_LEFT), c->get_anchor(SIDE_TOP))));
				Point2 end = p_self_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(SIDE_RIGHT), c->get_anchor(SIDE_BOTTOM))));
				_snap_if_closer_point(p_target, output, snap_target, begin, SNAP_TARGET_SELF_ANCHORS, rotation);
				_snap_if_closer_point(p_target, output, snap_target, end, SNAP_TARGET_SELF_ANCHORS, rotation);
			}
		}

		// Self sides
		if ((is_snap_active && snap_node_sides && (p_modes & SNAP_NODE_SIDES)) || (p_forced_modes & SNAP_NODE_SIDES)) {
			if (p_self_canvas_item->_edit_use_rect()) {
				Point2 begin = p_self_canvas_item->get_global_transform_with_canvas().xform(p_self_canvas_item->_edit_get_rect().get_position());
				Point2 end = p_self_canvas_item->get_global_transform_with_canvas().xform(p_self_canvas_item->_edit_get_rect().get_position() + p_self_canvas_item->_edit_get_rect().get_size());
				_snap_if_closer_point(p_target, output, snap_target, begin, SNAP_TARGET_SELF, rotation);
				_snap_if_closer_point(p_target, output, snap_target, end, SNAP_TARGET_SELF, rotation);
			}
		}

		// Self center
		if ((is_snap_active && snap_node_center && (p_modes & SNAP_NODE_CENTER)) || (p_forced_modes & SNAP_NODE_CENTER)) {
			if (p_self_canvas_item->_edit_use_rect()) {
				Point2 center = p_self_canvas_item->get_global_transform_with_canvas().xform(p_self_canvas_item->_edit_get_rect().get_center());
				_snap_if_closer_point(p_target, output, snap_target, center, SNAP_TARGET_SELF, rotation);
			} else {
				Point2 position = p_self_canvas_item->get_global_transform_with_canvas().xform(Point2());
				_snap_if_closer_point(p_target, output, snap_target, position, SNAP_TARGET_SELF, rotation);
			}
		}
	}

	// Other nodes sides
	if ((is_snap_active && snap_other_nodes && (p_modes & SNAP_OTHER_NODES)) || (p_forced_modes & SNAP_OTHER_NODES)) {
		Transform2D to_snap_transform;
		List<const CanvasItem *> exceptions = List<const CanvasItem *>();
		for (const CanvasItem *E : p_other_nodes_exceptions) {
			exceptions.push_back(E);
		}
		if (p_self_canvas_item) {
			exceptions.push_back(p_self_canvas_item);
			to_snap_transform = p_self_canvas_item->get_global_transform_with_canvas();
		}

		_snap_other_nodes(
				p_target, to_snap_transform,
				output, snap_target,
				SNAP_TARGET_OTHER_NODE,
				exceptions,
				get_tree()->get_edited_scene_root());
	}

	if (((is_snap_active && snap_guides && (p_modes & SNAP_GUIDES)) || (p_forced_modes & SNAP_GUIDES)) && fmod(rotation, (real_t)360.0) == 0.0) {
		// Guides.
		if (Node *scene = EditorNode::get_singleton()->get_edited_scene()) {
			Array vguides = scene->get_meta("_edit_vertical_guides_", Array());
			for (int i = 0; i < vguides.size(); i++) {
				_snap_if_closer_float(p_target.x, output.x, snap_target[0], vguides[i], SNAP_TARGET_GUIDE);
			}

			Array hguides = scene->get_meta("_edit_horizontal_guides_", Array());
			for (int i = 0; i < hguides.size(); i++) {
				_snap_if_closer_float(p_target.y, output.y, snap_target[1], hguides[i], SNAP_TARGET_GUIDE);
			}
		}
	}

	if (((grid_snap_active && (p_modes & SNAP_GRID)) || (p_forced_modes & SNAP_GRID)) && fmod(rotation, (real_t)360.0) == 0.0) {
		// Grid
		Point2 offset = grid_offset;
		if (snap_relative) {
			List<CanvasItem *> selection = _get_edited_canvas_items();
			if (selection.size() == 1 && Object::cast_to<Node2D>(selection.front()->get())) {
				offset = Object::cast_to<Node2D>(selection.front()->get())->get_global_position();
			} else if (selection.size() > 0) {
				offset = _get_encompassing_rect_from_list(selection).position;
			}
		}
		Point2 grid_output;
		grid_output.x = Math::snapped(p_target.x - offset.x, grid_step.x * Math::pow(2.0, grid_step_multiplier)) + offset.x;
		grid_output.y = Math::snapped(p_target.y - offset.y, grid_step.y * Math::pow(2.0, grid_step_multiplier)) + offset.y;
		_snap_if_closer_point(p_target, output, snap_target, grid_output, SNAP_TARGET_GRID, 0.0, -1.0);
	}

	if (((snap_pixel && (p_modes & SNAP_PIXEL)) || (p_forced_modes & SNAP_PIXEL)) && rotation == 0.0) {
		// Pixel
		output = output.snappedf(1);
	}

	snap_transform = Transform2D(rotation, output);

	return output;
}

real_t CanvasItemEditor::snap_angle(real_t p_target, real_t p_start) const {
	if (((smart_snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL)) && snap_rotation_step != 0) {
		if (snap_relative) {
			return Math::snapped(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset + (p_start - (int)(p_start / snap_rotation_step) * snap_rotation_step);
		} else {
			return Math::snapped(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset;
		}
	} else {
		return p_target;
	}
}

void CanvasItemEditor::shortcut_input(const Ref<InputEvent> &p_ev) {
	ERR_FAIL_COND(p_ev.is_null());

	Ref<InputEventKey> k = p_ev;

	if (!is_visible_in_tree()) {
		return;
	}

	if (k.is_valid()) {
		if (k->get_keycode() == Key::CTRL || k->get_keycode() == Key::ALT || k->get_keycode() == Key::SHIFT) {
			viewport->queue_redraw();
		}

		if (k->is_pressed() && !k->is_command_or_control_pressed() && !k->is_echo() && (grid_snap_active || _is_grid_visible())) {
			if (multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->matches_event(p_ev)) {
				// Multiply the grid size
				grid_step_multiplier = MIN(grid_step_multiplier + 1, 12);
				viewport->queue_redraw();
			} else if (divide_grid_step_shortcut.is_valid() && divide_grid_step_shortcut->matches_event(p_ev)) {
				// Divide the grid size
				Point2 new_grid_step = grid_step * Math::pow(2.0, grid_step_multiplier - 1);
				if (new_grid_step.x >= 1.0 && new_grid_step.y >= 1.0) {
					grid_step_multiplier--;
				}
				viewport->queue_redraw();
			}
		}
	}
}

Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
	CanvasItem *ci = Object::cast_to<CanvasItem>(p_what);
	if (!ci) {
		return nullptr;
	}

	return memnew(CanvasItemEditorSelectedItem);
}

void CanvasItemEditor::_keying_changed() {
	AnimationTrackEditor *te = AnimationPlayerEditor::get_singleton()->get_track_editor();
	if (te && te->is_visible_in_tree() && te->get_current_animation().is_valid()) {
		animation_hb->show();
	} else {
		animation_hb->hide();
	}
}

Rect2 CanvasItemEditor::_get_encompassing_rect_from_list(const List<CanvasItem *> &p_list) {
	ERR_FAIL_COND_V(p_list.is_empty(), Rect2());

	// Handles the first element
	CanvasItem *ci = p_list.front()->get();
	Rect2 rect = Rect2(ci->get_global_transform_with_canvas().xform(ci->_edit_get_rect().get_center()), Size2());

	// Expand with the other ones
	for (CanvasItem *ci2 : p_list) {
		Transform2D xform = ci2->get_global_transform_with_canvas();

		Rect2 current_rect = ci2->_edit_get_rect();
		rect.expand_to(xform.xform(current_rect.position));
		rect.expand_to(xform.xform(current_rect.position + Vector2(current_rect.size.x, 0)));
		rect.expand_to(xform.xform(current_rect.position + current_rect.size));
		rect.expand_to(xform.xform(current_rect.position + Vector2(0, current_rect.size.y)));
	}

	return rect;
}

void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, bool include_locked_nodes) {
	if (!p_node) {
		return;
	}
	if (Object::cast_to<Viewport>(p_node)) {
		return;
	}

	const CanvasItem *ci = Object::cast_to<CanvasItem>(p_node);

	for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
		if (ci && !ci->is_set_as_top_level()) {
			_expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, p_parent_xform * ci->get_transform(), p_canvas_xform);
		} else {
			const CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
			_expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, Transform2D(), cl ? cl->get_transform() : p_canvas_xform);
		}
	}

	if (ci && ci->is_visible_in_tree() && (include_locked_nodes || !_is_node_locked(ci))) {
		Transform2D xform = p_canvas_xform;
		if (!ci->is_set_as_top_level()) {
			xform *= p_parent_xform;
		}
		xform *= ci->get_transform();
		Rect2 rect = ci->_edit_get_rect();
		if (r_first) {
			r_rect = Rect2(xform.xform(rect.get_center()), Size2());
			r_first = false;
		}
		r_rect.expand_to(xform.xform(rect.position));
		r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0)));
		r_rect.expand_to(xform.xform(rect.position + Point2(0, rect.size.y)));
		r_rect.expand_to(xform.xform(rect.position + rect.size));
	}
}

Rect2 CanvasItemEditor::_get_encompassing_rect(const Node *p_node) {
	Rect2 rect;
	bool first = true;
	_expand_encompassing_rect_using_children(rect, p_node, first);

	return rect;
}

void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, Vector<_SelectResult> &r_items, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
	if (!p_node) {
		return;
	}
	if (Object::cast_to<Viewport>(p_node)) {
		return;
	}

	const real_t grab_distance = EDITOR_GET("editors/polygon_editor/point_grab_radius");
	CanvasItem *ci = Object::cast_to<CanvasItem>(p_node);

	for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
		if (ci) {
			if (!ci->is_set_as_top_level()) {
				_find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_parent_xform * ci->get_transform(), p_canvas_xform);
			} else {
				_find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, ci->get_transform(), p_canvas_xform);
			}
		} else {
			CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
			_find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, Transform2D(), cl ? cl->get_transform() : p_canvas_xform);
		}
	}

	if (ci && ci->is_visible_in_tree()) {
		Transform2D xform = p_canvas_xform;
		if (!ci->is_set_as_top_level()) {
			xform *= p_parent_xform;
		}
		xform = (xform * ci->get_transform()).affine_inverse();
		const real_t local_grab_distance = xform.basis_xform(Vector2(grab_distance, 0)).length() / zoom;
		if (ci->_edit_is_selected_on_click(xform.xform(p_pos), local_grab_distance)) {
			Node2D *node = Object::cast_to<Node2D>(ci);

			_SelectResult res;
			res.item = ci;
			res.z_index = node ? node->get_z_index() : 0;
			res.has_z = node;
			r_items.push_back(res);
		}
	}
}

void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_SelectResult> &r_items, bool p_allow_locked) {
	Node *scene = EditorNode::get_singleton()->get_edited_scene();

	_find_canvas_items_at_pos(p_pos, scene, r_items);

	//Remove invalid results
	for (int i = 0; i < r_items.size(); i++) {
		Node *node = r_items[i].item;

		// Make sure the selected node is in the current scene, or editable
		if (node && node != get_tree()->get_edited_scene_root()) {
			node = scene->get_deepest_editable_node(node);
		}

		CanvasItem *ci = Object::cast_to<CanvasItem>(node);
		if (!p_allow_locked) {
			// Replace the node by the group if grouped
			while (node && node != scene->get_parent()) {
				CanvasItem *ci_tmp = Object::cast_to<CanvasItem>(node);
				if (ci_tmp && node->has_meta("_edit_group_")) {
					ci = ci_tmp;
				}
				node = node->get_parent();
			}
		}

		// Check if the canvas item is already in the list (for groups or scenes)
		bool duplicate = false;
		for (int j = 0; j < i; j++) {
			if (r_items[j].item == ci) {
				duplicate = true;
				break;
			}
		}

		//Remove the item if invalid
		if (!ci || duplicate || (ci != scene && ci->get_owner() != scene && !scene->is_editable_instance(ci->get_owner())) || (!p_allow_locked && _is_node_locked(ci))) {
			r_items.remove_at(i);
			i--;
		} else {
			r_items.write[i].item = ci;
		}
	}
}

void CanvasItemEditor::_find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_node, List<CanvasItem *> *r_items, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
	if (!p_node) {
		return;
	}
	if (Object::cast_to<Viewport>(p_node)) {
		return;
	}

	CanvasItem *ci = Object::cast_to<CanvasItem>(p_node);
	Node *scene = EditorNode::get_singleton()->get_edited_scene();

	if (p_node != scene && !p_node->get_owner()) {
		return;
	}

	bool editable = p_node == scene || p_node->get_owner() == scene || p_node == scene->get_deepest_editable_node(p_node);
	bool lock_children = p_node->get_meta("_edit_group_", false);
	bool locked = _is_node_locked(p_node);

	if (!lock_children || !editable) {
		for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
			if (ci) {
				if (!ci->is_set_as_top_level()) {
					_find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, p_parent_xform * ci->get_transform(), p_canvas_xform);
				} else {
					_find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, ci->get_transform(), p_canvas_xform);
				}
			} else {
				CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
				_find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, Transform2D(), cl ? cl->get_transform() : p_canvas_xform);
			}
		}
	}

	if (ci && ci->is_visible_in_tree() && !locked && editable) {
		Transform2D xform = p_canvas_xform;
		if (!ci->is_set_as_top_level()) {
			xform *= p_parent_xform;
		}
		xform *= ci->get_transform();

		if (ci->_edit_use_rect()) {
			Rect2 rect = ci->_edit_get_rect();
			if (p_rect.has_point(xform.xform(rect.position)) &&
					p_rect.has_point(xform.xform(rect.position + Vector2(rect.size.x, 0))) &&
					p_rect.has_point(xform.xform(rect.position + Vector2(rect.size.x, rect.size.y))) &&
					p_rect.has_point(xform.xform(rect.position + Vector2(0, rect.size.y)))) {
				r_items->push_back(ci);
			}
		} else {
			if (p_rect.has_point(xform.xform(Point2()))) {
				r_items->push_back(ci);
			}
		}
	}
}

bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append) {
	bool still_selected = true;
	if (p_append && !editor_selection->get_selected_node_list().is_empty()) {
		if (editor_selection->is_selected(item)) {
			// Already in the selection, remove it from the selected nodes
			editor_selection->remove_node(item);
			still_selected = false;

			if (editor_selection->get_selected_node_list().size() == 1) {
				EditorNode::get_singleton()->push_item(editor_selection->get_selected_node_list().front()->get());
			}
		} else {
			// Add the item to the selection
			editor_selection->add_node(item);
		}
	} else {
		if (!editor_selection->is_selected(item)) {
			// Select a new one and clear previous selection
			editor_selection->clear();
			editor_selection->add_node(item);
			// Reselect
			if (Engine::get_singleton()->is_editor_hint()) {
				selected_from_canvas = true;
			}
		}
	}
	viewport->queue_redraw();
	return still_selected;
}

List<CanvasItem *> CanvasItemEditor::_get_edited_canvas_items(bool p_retrieve_locked, bool p_remove_canvas_item_if_parent_in_selection, bool *r_has_locked_items) const {
	List<CanvasItem *> selection;
	for (const KeyValue<Node *, Object *> &E : editor_selection->get_selection()) {
		CanvasItem *ci = Object::cast_to<CanvasItem>(E.key);
		if (ci) {
			if (ci->is_visible_in_tree() && ci->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (p_retrieve_locked || !_is_node_locked(ci))) {
				CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci);
				if (se) {
					selection.push_back(ci);
				}
			} else if (r_has_locked_items) {
				// CanvasItem is selected, but can't be interacted with.
				*r_has_locked_items = true;
			}
		}
	}

	if (p_remove_canvas_item_if_parent_in_selection) {
		List<CanvasItem *> filtered_selection;
		for (CanvasItem *E : selection) {
			if (!selection.find(E->get_parent())) {
				filtered_selection.push_back(E);
			}
		}
		return filtered_selection;
	} else {
		return selection;
	}
}

Vector2 CanvasItemEditor::_anchor_to_position(const Control *p_control, Vector2 anchor) {
	ERR_FAIL_NULL_V(p_control, Vector2());

	Transform2D parent_transform = p_control->get_transform().affine_inverse();
	Rect2 parent_rect = p_control->get_parent_anchorable_rect();

	if (p_control->is_layout_rtl()) {
		return parent_transform.xform(parent_rect.position + Vector2(parent_rect.size.x - parent_rect.size.x * anchor.x, parent_rect.size.y * anchor.y));
	} else {
		return parent_transform.xform(parent_rect.position + Vector2(parent_rect.size.x * anchor.x, parent_rect.size.y * anchor.y));
	}
}

Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2 position) {
	ERR_FAIL_NULL_V(p_control, Vector2());

	Rect2 parent_rect = p_control->get_parent_anchorable_rect();

	Vector2 output;
	if (p_control->is_layout_rtl()) {
		output.x = (parent_rect.size.x == 0) ? 0.0 : (parent_rect.size.x - p_control->get_transform().xform(position).x - parent_rect.position.x) / parent_rect.size.x;
	} else {
		output.x = (parent_rect.size.x == 0) ? 0.0 : (p_control->get_transform().xform(position).x - parent_rect.position.x) / parent_rect.size.x;
	}
	output.y = (parent_rect.size.y == 0) ? 0.0 : (p_control->get_transform().xform(position).y - parent_rect.position.y) / parent_rect.size.y;
	return output;
}

void CanvasItemEditor::_save_canvas_item_state(const List<CanvasItem *> &p_canvas_items, bool save_bones) {
	original_transform = Transform2D();
	bool transform_stored = false;

	for (CanvasItem *ci : p_canvas_items) {
		CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci);
		if (se) {
			if (!transform_stored) {
				original_transform = ci->get_global_transform();
				transform_stored = true;
			}

			se->undo_state = ci->_edit_get_state();
			se->pre_drag_xform = ci->get_global_transform_with_canvas();
			if (ci->_edit_use_rect()) {
				se->pre_drag_rect = ci->_edit_get_rect();
			} else {
				se->pre_drag_rect = Rect2();
			}
		}
	}
}

void CanvasItemEditor::_restore_canvas_item_state(const List<CanvasItem *> &p_canvas_items, bool restore_bones) {
	for (CanvasItem *ci : drag_selection) {
		CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci);
		ci->_edit_set_state(se->undo_state);
	}
}

void CanvasItemEditor::_commit_canvas_item_state(const List<CanvasItem *> &p_canvas_items, const String &action_name, bool commit_bones) {
	List<CanvasItem *> modified_canvas_items;
	for (CanvasItem *ci : p_canvas_items) {
		Dictionary old_state = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci)->undo_state;
		Dictionary new_state = ci->_edit_get_state();

		if (old_state.hash() != new_state.hash()) {
			modified_canvas_items.push_back(ci);
		}
	}

	if (modified_canvas_items.is_empty()) {
		return;
	}

	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
	undo_redo->create_action(action_name);
	for (CanvasItem *ci : modified_canvas_items) {
		CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci);
		if (se) {
			undo_redo->add_do_method(ci, "_edit_set_state", ci->_edit_get_state());
			undo_redo->add_undo_method(ci, "_edit_set_state", se->undo_state);
			if (commit_bones) {
				for (const Dictionary &F : se->pre_drag_bones_undo_state) {
					ci = Object::cast_to<CanvasItem>(ci->get_parent());
					undo_redo->add_do_method(ci, "_edit_set_state", ci->_edit_get_state());
					undo_redo->add_undo_method(ci, "_edit_set_state", F);
				}
			}
		}
	}
	undo_redo->add_do_method(viewport, "queue_redraw");
	undo_redo->add_undo_method(viewport, "queue_redraw");
	undo_redo->commit_action();
}

void CanvasItemEditor::_snap_changed() {
	static_cast<SnapDialog *>(snap_dialog)->get_fields(grid_offset, grid_step, primary_grid_step, snap_rotation_offset, snap_rotation_step, snap_scale_step);

	EditorSettings::get_singleton()->set_project_metadata("2d_editor", "grid_offset", grid_offset);
	EditorSettings::get_singleton()->set_project_metadata("2d_editor", "grid_step", grid_step);
	EditorSettings::get_singleton()->set_project_metadata("2d_editor", "primary_grid_step", primary_grid_step);
	EditorSettings::get_singleton()->set_project_metadata("2d_editor", "snap_rotation_offset", snap_rotation_offset);
	EditorSettings::get_singleton()->set_project_metadata("2d_editor", "snap_rotation_step", snap_rotation_step);
	EditorSettings::get_singleton()->set_project_metadata("2d_editor", "snap_scale_step", snap_scale_step);

	grid_step_multiplier = 0;
	viewport->queue_redraw();
}

void CanvasItemEditor::_selection_result_pressed(int p_result) {
	if (selection_results_menu.size() <= p_result) {
		return;
	}

	CanvasItem *item = selection_results_menu[p_result].item;

	if (item) {
		_select_click_on_item(item, Point2(), selection_menu_additive_selection);
	}
	selection_results_menu.clear();
}

void CanvasItemEditor::_selection_menu_hide() {
	selection_results.clear();
	selection_menu->clear();
	selection_menu->reset_size();
}

void CanvasItemEditor::_add_node_pressed(int p_result) {
	List<Node *> nodes_to_move;

	switch (p_result) {
		case ADD_NODE: {
			SceneTreeDock::get_singleton()->open_add_child_dialog();
		} break;
		case ADD_INSTANCE: {
			SceneTreeDock::get_singleton()->open_instance_child_dialog();
		} break;
		case ADD_PASTE: {
			nodes_to_move = SceneTreeDock::get_singleton()->paste_nodes();
			[[fallthrough]];
		}
		case ADD_MOVE: {
			nodes_to_move = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list();
			if (nodes_to_move.is_empty()) {
				return;
			}

			EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
			undo_redo->create_action(TTR("Move Node(s) to Position"));
			for (Node *node : nodes_to_move) {
				CanvasItem *ci = Object::cast_to<CanvasItem>(node);
				if (ci) {
					Transform2D xform = ci->get_global_transform_with_canvas().affine_inverse() * ci->get_transform();
					undo_redo->add_do_method(ci, "_edit_set_position", xform.xform(node_create_position));
					undo_redo->add_undo_method(ci, "_edit_set_position", ci->_edit_get_position());
				}
			}
			undo_redo->commit_action();
			_reset_create_position();
		} break;
	}
}

void CanvasItemEditor::_adjust_new_node_position(Node *p_node) {
	if (node_create_position == Point2()) {
		return;
	}

	CanvasItem *c = Object::cast_to<CanvasItem>(p_node);
	if (c) {
		Transform2D xform = c->get_global_transform_with_canvas().affine_inverse() * c->get_transform();
		c->_edit_set_position(xform.xform(node_create_position));
	}

	callable_mp(this, &CanvasItemEditor::_reset_create_position).call_deferred(); // Defer the call in case more than one node is added.
}

void CanvasItemEditor::_reset_create_position() {
	node_create_position = Point2();
}

bool CanvasItemEditor::_is_grid_visible() const {
	switch (grid_visibility) {
		case GRID_VISIBILITY_SHOW:
			return true;
		case GRID_VISIBILITY_SHOW_WHEN_SNAPPING:
			return grid_snap_active;
		case GRID_VISIBILITY_HIDE:
			return false;
	}
	ERR_FAIL_V_MSG(true, "Unexpected grid_visibility value");
}

void CanvasItemEditor::_prepare_grid_menu() {
	for (int i = GRID_VISIBILITY_SHOW; i <= GRID_VISIBILITY_HIDE; i++) {
		grid_menu->set_item_checked(i, i == grid_visibility);
	}
}

void CanvasItemEditor::_on_grid_menu_id_pressed(int p_id) {
	switch (p_id) {
		case GRID_VISIBILITY_SHOW:
		case GRID_VISIBILITY_SHOW_WHEN_SNAPPING:
		case GRID_VISIBILITY_HIDE:
			grid_visibility = (GridVisibility)p_id;
			viewport->queue_redraw();
			view_menu->get_popup()->hide();
			return;
	}

	// Toggle grid: go to the least restrictive option possible.
	if (grid_snap_active) {
		switch (grid_visibility) {
			case GRID_VISIBILITY_SHOW:
			case GRID_VISIBILITY_SHOW_WHEN_SNAPPING:
				grid_visibility = GRID_VISIBILITY_HIDE;
				break;
			case GRID_VISIBILITY_HIDE:
				grid_visibility = GRID_VISIBILITY_SHOW_WHEN_SNAPPING;
				break;
		}
	} else {
		switch (grid_visibility) {
			case GRID_VISIBILITY_SHOW:
				grid_visibility = GRID_VISIBILITY_SHOW_WHEN_SNAPPING;
				break;
			case GRID_VISIBILITY_SHOW_WHEN_SNAPPING:
			case GRID_VISIBILITY_HIDE:
				grid_visibility = GRID_VISIBILITY_SHOW;
				break;
		}
	}
	viewport->queue_redraw();
}

void CanvasItemEditor::_switch_theme_preview(int p_mode) {
	view_menu->get_popup()->hide();

	if (theme_preview == p_mode) {
		return;
	}
	theme_preview = (ThemePreviewMode)p_mode;
	EditorSettings::get_singleton()->set_project_metadata("2d_editor", "theme_preview", theme_preview);

	for (int i = 0; i < THEME_PREVIEW_MAX; i++) {
		theme_menu->set_item_checked(i, i == theme_preview);
	}

	EditorNode::get_singleton()->update_preview_themes(theme_preview);
}

bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_event) {
	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
	Ref<InputEventMouseButton> b = p_event;
	Ref<InputEventMouseMotion> m = p_event;

	if (drag_type == DRAG_NONE) {
		if (show_guides && show_rulers && EditorNode::get_singleton()->get_edited_scene()) {
			Transform2D xform = viewport_scrollable->get_transform() * transform;
			// Retrieve the guide lists
			Array vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_", Array());
			Array hguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_horizontal_guides_", Array());

			// Hover over guides
			real_t minimum = 1e20;
			is_hovering_h_guide = false;
			is_hovering_v_guide = false;

			if (m.is_valid() && m->get_position().x < RULER_WIDTH) {
				// Check if we are hovering an existing horizontal guide
				for (int i = 0; i < hguides.size(); i++) {
					if (ABS(xform.xform(Point2(0, hguides[i])).y - m->get_position().y) < MIN(minimum, 8)) {
						is_hovering_h_guide = true;
						is_hovering_v_guide = false;
						break;
					}
				}

			} else if (m.is_valid() && m->get_position().y < RULER_WIDTH) {
				// Check if we are hovering an existing vertical guide
				for (int i = 0; i < vguides.size(); i++) {
					if (ABS(xform.xform(Point2(vguides[i], 0)).x - m->get_position().x) < MIN(minimum, 8)) {
						is_hovering_v_guide = true;
						is_hovering_h_guide = false;
						break;
					}
				}
			}

			// Start dragging a guide
			if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed()) {
				// Press button
				if (b->get_position().x < RULER_WIDTH && b->get_position().y < RULER_WIDTH) {
					// Drag a new double guide
					drag_type = DRAG_DOUBLE_GUIDE;
					dragged_guide_index = -1;
					return true;
				} else if (b->get_position().x < RULER_WIDTH) {
					// Check if we drag an existing horizontal guide
					dragged_guide_index = -1;
					for (int i = 0; i < hguides.size(); i++) {
						if (ABS(xform.xform(Point2(0, hguides[i])).y - b->get_position().y) < MIN(minimum, 8)) {
							dragged_guide_index = i;
						}
					}

					if (dragged_guide_index >= 0) {
						// Drag an existing horizontal guide
						drag_type = DRAG_H_GUIDE;
					} else {
						// Drag a new vertical guide
						drag_type = DRAG_V_GUIDE;
					}
					return true;
				} else if (b->get_position().y < RULER_WIDTH) {
					// Check if we drag an existing vertical guide
					dragged_guide_index = -1;
					for (int i = 0; i < vguides.size(); i++) {
						if (ABS(xform.xform(Point2(vguides[i], 0)).x - b->get_position().x) < MIN(minimum, 8)) {
							dragged_guide_index = i;
						}
					}

					if (dragged_guide_index >= 0) {
						// Drag an existing vertical guide
						drag_type = DRAG_V_GUIDE;
					} else {
						// Drag a new vertical guide
						drag_type = DRAG_H_GUIDE;
					}
					drag_from = xform.affine_inverse().xform(b->get_position());
					return true;
				}
			}
		}
	}

	if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_V_GUIDE || drag_type == DRAG_H_GUIDE) {
		// Move the guide
		if (m.is_valid()) {
			Transform2D xform = viewport_scrollable->get_transform() * transform;
			drag_to = xform.affine_inverse().xform(m->get_position());

			dragged_guide_pos = xform.xform(snap_point(drag_to, SNAP_GRID | SNAP_PIXEL | SNAP_OTHER_NODES));
			viewport->queue_redraw();
			return true;
		}

		// Release confirms the guide move
		if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && !b->is_pressed()) {
			if (show_guides && EditorNode::get_singleton()->get_edited_scene()) {
				Transform2D xform = viewport_scrollable->get_transform() * transform;

				// Retrieve the guide lists
				Array vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_", Array());
				Array hguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_horizontal_guides_", Array());

				Point2 edited = snap_point(xform.affine_inverse().xform(b->get_position()), SNAP_GRID | SNAP_PIXEL | SNAP_OTHER_NODES);
				if (drag_type == DRAG_V_GUIDE) {
					Array prev_vguides = vguides.duplicate();
					if (b->get_position().x > RULER_WIDTH) {
						// Adds a new vertical guide
						if (dragged_guide_index >= 0) {
							vguides[dragged_guide_index] = edited.x;
							undo_redo->create_action(TTR("Move Vertical Guide"));
							undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides);
							undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides);
							undo_redo->add_undo_method(viewport, "queue_redraw");
							undo_redo->commit_action();
						} else {
							vguides.push_back(edited.x);
							undo_redo->create_action(TTR("Create Vertical Guide"));
							undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides);
							if (prev_vguides.is_empty()) {
								undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "remove_meta", "_edit_vertical_guides_");
							} else {
								undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides);
							}
							undo_redo->add_undo_method(viewport, "queue_redraw");
							undo_redo->commit_action();
						}
					} else {
						if (dragged_guide_index >= 0) {
							vguides.remove_at(dragged_guide_index);
							undo_redo->create_action(TTR("Remove Vertical Guide"));
							if (vguides.is_empty()) {
								undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "remove_meta", "_edit_vertical_guides_");
							} else {
								undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides);
							}
							undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides);
							undo_redo->add_undo_method(viewport, "queue_redraw");
							undo_redo->commit_action();
						}
					}
				} else if (drag_type == DRAG_H_GUIDE) {
					Array prev_hguides = hguides.duplicate();
					if (b->get_position().y > RULER_WIDTH) {
						// Adds a new horizontal guide
						if (dragged_guide_index >= 0) {
							hguides[dragged_guide_index] = edited.y;
							undo_redo->create_action(TTR("Move Horizontal Guide"));
							undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
							undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
							undo_redo->add_undo_method(viewport, "queue_redraw");
							undo_redo->commit_action();
						} else {
							hguides.push_back(edited.y);
							undo_redo->create_action(TTR("Create Horizontal Guide"));
							undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
							if (prev_hguides.is_empty()) {
								undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "remove_meta", "_edit_horizontal_guides_");
							} else {
								undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
							}
							undo_redo->add_undo_method(viewport, "queue_redraw");
							undo_redo->commit_action();
						}
					} else {
						if (dragged_guide_index >= 0) {
							hguides.remove_at(dragged_guide_index);
							undo_redo->create_action(TTR("Remove Horizontal Guide"));
							if (hguides.is_empty()) {
								undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "remove_meta", "_edit_horizontal_guides_");
							} else {
								undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
							}
							undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
							undo_redo->add_undo_method(viewport, "queue_redraw");
							undo_redo->commit_action();
						}
					}
				} else if (drag_type == DRAG_DOUBLE_GUIDE) {
					Array prev_hguides = hguides.duplicate();
					Array prev_vguides = vguides.duplicate();
					if (b->get_position().x > RULER_WIDTH && b->get_position().y > RULER_WIDTH) {
						// Adds a new horizontal guide a new vertical guide
						vguides.push_back(edited.x);
						hguides.push_back(edited.y);
						undo_redo->create_action(TTR("Create Horizontal and Vertical Guides"));
						undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides);
						undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
						if (prev_vguides.is_empty()) {
							undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "remove_meta", "_edit_vertical_guides_");
						} else {
							undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides);
						}
						if (prev_hguides.is_empty()) {
							undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "remove_meta", "_edit_horizontal_guides_");
						} else {
							undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
						}
						undo_redo->add_undo_method(viewport, "queue_redraw");
						undo_redo->commit_action();
					}
				}
			}
			snap_target[0] = SNAP_TARGET_NONE;
			snap_target[1] = SNAP_TARGET_NONE;
			_reset_drag();
			viewport->queue_redraw();
			return true;
		}
	}
	return false;
}

bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bool p_already_accepted) {
	panner->set_force_drag(tool == TOOL_PAN);
	bool panner_active = panner->gui_input(p_event, warped_panning ? viewport->get_global_rect() : Rect2());
	if (panner->is_panning() != pan_pressed) {
		pan_pressed = panner->is_panning();
		_update_cursor();
	}

	if (panner_active) {
		return true;
	}

	Ref<InputEventKey> k = p_event;
	if (k.is_valid()) {
		if (k->is_pressed()) {
			if (ED_IS_SHORTCUT("canvas_item_editor/zoom_3.125_percent", p_event)) {
				_shortcut_zoom_set(1.0 / 32.0);
			} else if (ED_IS_SHORTCUT("canvas_item_editor/zoom_6.25_percent", p_event)) {
				_shortcut_zoom_set(1.0 / 16.0);
			} else if (ED_IS_SHORTCUT("canvas_item_editor/zoom_12.5_percent", p_event)) {
				_shortcut_zoom_set(1.0 / 8.0);
			} else if (ED_IS_SHORTCUT("canvas_item_editor/zoom_25_percent", p_event)) {
				_shortcut_zoom_set(1.0 / 4.0);
			} else if (ED_IS_SHORTCUT("canvas_item_editor/zoom_50_percent", p_event)) {
				_shortcut_zoom_set(1.0 / 2.0);
			} else if (ED_IS_SHORTCUT("canvas_item_editor/zoom_100_percent", p_event)) {
				_shortcut_zoom_set(1.0);
			} else if (ED_IS_SHORTCUT("canvas_item_editor/zoom_200_percent", p_event)) {
				_shortcut_zoom_set(2.0);
			} else if (ED_IS_SHORTCUT("canvas_item_editor/zoom_400_percent", p_event)) {
				_shortcut_zoom_set(4.0);
			} else if (ED_IS_SHORTCUT("canvas_item_editor/zoom_800_percent", p_event)) {
				_shortcut_zoom_set(8.0);
			} else if (ED_IS_SHORTCUT("canvas_item_editor/zoom_1600_percent", p_event)) {
				_shortcut_zoom_set(16.0);
			}
		}
	}

	return false;
}

void CanvasItemEditor::_pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event) {
	view_offset.x -= p_scroll_vec.x / zoom;
	view_offset.y -= p_scroll_vec.y / zoom;
	update_viewport();
}

void CanvasItemEditor::_zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event) {
	Ref<InputEventMouseButton> mb = p_event;
	if (mb.is_valid()) {
		// Special behavior for scroll events, as the zoom_by_increment method can smartly end up on powers of two.
		int increment = p_zoom_factor > 1.0 ? 1 : -1;
		bool by_integer = mb->is_alt_pressed();

		if (EDITOR_GET("editors/2d/use_integer_zoom_by_default")) {
			by_integer = !by_integer;
		}

		zoom_widget->set_zoom_by_increments(increment, by_integer);
	} else {
		zoom_widget->set_zoom(zoom_widget->get_zoom() * p_zoom_factor);
	}

	_zoom_on_position(zoom_widget->get_zoom(), p_origin);
}

bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) {
	Ref<InputEventMouseMotion> m = p_event;
	Ref<InputEventMouseButton> b = p_event;
	Ref<InputEventKey> k = p_event;

	// Drag the pivot (in pivot mode / with V key)
	if (drag_type == DRAG_NONE) {
		bool move_temp_pivot = ((b.is_valid() && b->is_shift_pressed()) || (k.is_valid() && k->is_shift_pressed()));

		if ((b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::LEFT && tool == TOOL_EDIT_PIVOT) ||
				(k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_keycode() == Key::V && tool == TOOL_SELECT && (k->get_modifiers_mask().is_empty() || move_temp_pivot))) {
			List<CanvasItem *> selection = _get_edited_canvas_items();

			// Filters the selection with nodes that allow setting the pivot
			drag_selection = List<CanvasItem *>();
			for (CanvasItem *ci : selection) {
				if (ci->_edit_use_pivot() || move_temp_pivot) {
					drag_selection.push_back(ci);
				}
			}

			// Start dragging if we still have nodes
			if (drag_selection.size() > 0) {
				Vector2 event_pos = (b.is_valid()) ? b->get_position() : viewport->get_local_mouse_position();

				if (move_temp_pivot) {
					drag_type = DRAG_TEMP_PIVOT;
					temp_pivot = transform.affine_inverse().xform(event_pos);
					viewport->queue_redraw();
					return true;
				}

				_save_canvas_item_state(drag_selection);
				drag_from = transform.affine_inverse().xform(event_pos);
				Vector2 new_pos;
				if (drag_selection.size() == 1) {
					new_pos = snap_point(drag_from, SNAP_NODE_SIDES | SNAP_NODE_CENTER | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, drag_selection.front()->get());
				} else {
					new_pos = snap_point(drag_from, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, nullptr, drag_selection);
				}
				for (CanvasItem *ci : drag_selection) {
					ci->_edit_set_pivot(ci->get_global_transform_with_canvas().affine_inverse().xform(new_pos));
				}

				drag_type = DRAG_PIVOT;
			}
			return true;
		}
	}

	if (drag_type == DRAG_PIVOT) {
		// Move the pivot
		if (m.is_valid()) {
			drag_to = transform.affine_inverse().xform(m->get_position());
			_restore_canvas_item_state(drag_selection);
			Vector2 new_pos;
			if (drag_selection.size() == 1) {
				new_pos = snap_point(drag_to, SNAP_NODE_SIDES | SNAP_NODE_CENTER | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, drag_selection.front()->get());
			} else {
				new_pos = snap_point(drag_to, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL);
			}
			for (CanvasItem *ci : drag_selection) {
				ci->_edit_set_pivot(ci->get_global_transform_with_canvas().affine_inverse().xform(new_pos));
			}
			return true;
		}

		// Confirm the pivot move
		if (drag_selection.size() >= 1 &&
				((b.is_valid() && !b->is_pressed() && b->get_button_index() == MouseButton::LEFT && tool == TOOL_EDIT_PIVOT) ||
						(k.is_valid() && !k->is_pressed() && k->get_keycode() == Key::V))) {
			_commit_canvas_item_state(
					drag_selection,
					vformat(
							TTR("Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"),
							drag_selection.front()->get()->get_name(),
							drag_selection.front()->get()->_edit_get_pivot().x,
							drag_selection.front()->get()->_edit_get_pivot().y));
			_reset_drag();
			return true;
		}

		// Cancel a drag
		if (ED_IS_SHORTCUT("canvas_item_editor/cancel_transform", p_event) || (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed())) {
			_restore_canvas_item_state(drag_selection);
			_reset_drag();
			viewport->queue_redraw();
			return true;
		}
	}

	if (drag_type == DRAG_TEMP_PIVOT) {
		if (m.is_valid()) {
			temp_pivot = transform.affine_inverse().xform(m->get_position());
			viewport->queue_redraw();
			return true;
		}

		if ((b.is_valid() && !b->is_pressed() && b->get_button_index() == MouseButton::LEFT && tool == TOOL_EDIT_PIVOT) ||
				(k.is_valid() && !k->is_pressed() && k->get_keycode() == Key::V)) {
			drag_type = DRAG_NONE;
			return true;
		}
	}
	return false;
}

bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
	Ref<InputEventMouseButton> b = p_event;
	Ref<InputEventMouseMotion> m = p_event;

	// Start rotation
	if (drag_type == DRAG_NONE) {
		if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed()) {
			if ((b->is_command_or_control_pressed() && !b->is_alt_pressed() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
				bool has_locked_items = false;
				List<CanvasItem *> selection = _get_edited_canvas_items(false, true, &has_locked_items);

				// Remove not movable nodes
				for (CanvasItem *E : selection) {
					if (!_is_node_movable(E, true)) {
						selection.erase(E);
					}
				}

				drag_selection = selection;
				if (drag_selection.size() > 0) {
					drag_type = DRAG_ROTATE;
					drag_from = transform.affine_inverse().xform(b->get_position());
					CanvasItem *ci = drag_selection.front()->get();
					if (!Math::is_inf(temp_pivot.x) || !Math::is_inf(temp_pivot.y)) {
						drag_rotation_center = temp_pivot;
					} else if (ci->_edit_use_pivot()) {
						drag_rotation_center = ci->get_global_transform_with_canvas().xform(ci->_edit_get_pivot());
					} else {
						drag_rotation_center = ci->get_global_transform_with_canvas().get_origin();
					}
					_save_canvas_item_state(drag_selection);
					return true;
				} else {
					if (has_locked_items) {
						EditorToaster::get_singleton()->popup_str(TTR(locked_transform_warning), EditorToaster::SEVERITY_WARNING);
					}
					return has_locked_items;
				}
			}
		}
	}

	if (drag_type == DRAG_ROTATE) {
		// Rotate the node
		if (m.is_valid()) {
			_restore_canvas_item_state(drag_selection);
			for (CanvasItem *ci : drag_selection) {
				drag_to = transform.affine_inverse().xform(m->get_position());
				//Rotate the opposite way if the canvas item's compounded scale has an uneven number of negative elements
				bool opposite = (ci->get_global_transform().get_scale().sign().dot(ci->get_transform().get_scale().sign()) == 0);
				real_t prev_rotation = ci->_edit_get_rotation();
				real_t new_rotation = snap_angle(ci->_edit_get_rotation() + (opposite ? -1 : 1) * (drag_from - drag_rotation_center).angle_to(drag_to - drag_rotation_center), prev_rotation);

				ci->_edit_set_rotation(new_rotation);
				if (!Math::is_inf(temp_pivot.x) || !Math::is_inf(temp_pivot.y)) {
					Transform2D xform = ci->get_global_transform_with_canvas() * ci->get_transform().affine_inverse();
					Vector2 radius = xform.xform(ci->_edit_get_position()) - temp_pivot;
					radius = radius.rotated(new_rotation - prev_rotation);
					ci->_edit_set_position(xform.affine_inverse().xform(temp_pivot + radius));
				}
				viewport->queue_redraw();
			}
			return true;
		}

		// Confirms the node rotation
		if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && !b->is_pressed()) {
			if (drag_selection.size() != 1) {
				_commit_canvas_item_state(
						drag_selection,
						vformat(TTR("Rotate %d CanvasItems"), drag_selection.size()),
						true);
			} else {
				_commit_canvas_item_state(
						drag_selection,
						vformat(TTR("Rotate CanvasItem \"%s\" to %d degrees"),
								drag_selection.front()->get()->get_name(),
								Math::rad_to_deg(drag_selection.front()->get()->_edit_get_rotation())),
						true);
			}

			if (key_auto_insert_button->is_pressed()) {
				_insert_animation_keys(false, true, false, true);
			}

			_reset_drag();
			return true;
		}

		// Cancel a drag
		if (ED_IS_SHORTCUT("canvas_item_editor/cancel_transform", p_event) || (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed())) {
			_restore_canvas_item_state(drag_selection);
			_reset_drag();
			viewport->queue_redraw();
			return true;
		}
	}
	return false;
}

bool CanvasItemEditor::_gui_input_open_scene_on_double_click(const Ref<InputEvent> &p_event) {
	Ref<InputEventMouseButton> b = p_event;

	// Open a sub-scene on double-click
	if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && b->is_double_click() && tool == TOOL_SELECT) {
		List<CanvasItem *> selection = _get_edited_canvas_items();
		if (selection.size() == 1) {
			CanvasItem *ci = selection.front()->get();
			if (!ci->get_scene_file_path().is_empty() && ci != EditorNode::get_singleton()->get_edited_scene()) {
				EditorNode::get_singleton()->open_request(ci->get_scene_file_path());
				return true;
			}
		}
	}
	return false;
}

bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) {
	Ref<InputEventMouseButton> b = p_event;
	Ref<InputEventMouseMotion> m = p_event;

	// Starts anchor dragging if needed
	if (drag_type == DRAG_NONE) {
		if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && tool == TOOL_SELECT) {
			List<CanvasItem *> selection = _get_edited_canvas_items();
			if (selection.size() == 1) {
				Control *control = Object::cast_to<Control>(selection.front()->get());
				if (control && _is_node_movable(control)) {
					Vector2 anchor_pos[4];
					anchor_pos[0] = Vector2(control->get_anchor(SIDE_LEFT), control->get_anchor(SIDE_TOP));
					anchor_pos[1] = Vector2(control->get_anchor(SIDE_RIGHT), control->get_anchor(SIDE_TOP));
					anchor_pos[2] = Vector2(control->get_anchor(SIDE_RIGHT), control->get_anchor(SIDE_BOTTOM));
					anchor_pos[3] = Vector2(control->get_anchor(SIDE_LEFT), control->get_anchor(SIDE_BOTTOM));

					Rect2 anchor_rects[4];
					for (int i = 0; i < 4; i++) {
						anchor_pos[i] = (transform * control->get_global_transform_with_canvas()).xform(_anchor_to_position(control, anchor_pos[i]));
						anchor_rects[i] = Rect2(anchor_pos[i], anchor_handle->get_size());
						if (control->is_layout_rtl()) {
							anchor_rects[i].position -= anchor_handle->get_size() * Vector2(real_t(i == 1 || i == 2), real_t(i <= 1));
						} else {
							anchor_rects[i].position -= anchor_handle->get_size() * Vector2(real_t(i == 0 || i == 3), real_t(i <= 1));
						}
					}

					const DragType dragger[] = {
						DRAG_ANCHOR_TOP_LEFT,
						DRAG_ANCHOR_TOP_RIGHT,
						DRAG_ANCHOR_BOTTOM_RIGHT,
						DRAG_ANCHOR_BOTTOM_LEFT,
					};

					for (int i = 0; i < 4; i++) {
						if (anchor_rects[i].has_point(b->get_position())) {
							if ((anchor_pos[0] == anchor_pos[2]) && (anchor_pos[0].distance_to(b->get_position()) < anchor_handle->get_size().length() / 3.0)) {
								drag_type = DRAG_ANCHOR_ALL;
							} else {
								drag_type = dragger[i];
							}
							drag_from = transform.affine_inverse().xform(b->get_position());
							drag_selection = List<CanvasItem *>();
							drag_selection.push_back(control);
							_save_canvas_item_state(drag_selection);
							return true;
						}
					}
				}
			}
		}
	}

	if (drag_type == DRAG_ANCHOR_TOP_LEFT || drag_type == DRAG_ANCHOR_TOP_RIGHT || drag_type == DRAG_ANCHOR_BOTTOM_RIGHT || drag_type == DRAG_ANCHOR_BOTTOM_LEFT || drag_type == DRAG_ANCHOR_ALL) {
		// Drag the anchor
		if (m.is_valid()) {
			_restore_canvas_item_state(drag_selection);
			Control *control = Object::cast_to<Control>(drag_selection.front()->get());

			drag_to = transform.affine_inverse().xform(m->get_position());

			Transform2D xform = control->get_global_transform_with_canvas().affine_inverse();

			Point2 previous_anchor;
			previous_anchor.x = (drag_type == DRAG_ANCHOR_TOP_LEFT || drag_type == DRAG_ANCHOR_BOTTOM_LEFT) ? control->get_anchor(SIDE_LEFT) : control->get_anchor(SIDE_RIGHT);
			previous_anchor.y = (drag_type == DRAG_ANCHOR_TOP_LEFT || drag_type == DRAG_ANCHOR_TOP_RIGHT) ? control->get_anchor(SIDE_TOP) : control->get_anchor(SIDE_BOTTOM);
			previous_anchor = xform.affine_inverse().xform(_anchor_to_position(control, previous_anchor));

			Vector2 new_anchor = xform.xform(snap_point(previous_anchor + (drag_to - drag_from), SNAP_GRID | SNAP_OTHER_NODES, SNAP_NODE_PARENT | SNAP_NODE_SIDES | SNAP_NODE_CENTER, control));
			new_anchor = _position_to_anchor(control, new_anchor).snappedf(0.001);

			bool use_single_axis = m->is_shift_pressed();
			Vector2 drag_vector = xform.xform(drag_to) - xform.xform(drag_from);
			bool use_y = Math::abs(drag_vector.y) > Math::abs(drag_vector.x);

			switch (drag_type) {
				case DRAG_ANCHOR_TOP_LEFT:
					if (!use_single_axis || !use_y) {
						control->set_anchor(SIDE_LEFT, new_anchor.x, false, false);
					}
					if (!use_single_axis || use_y) {
						control->set_anchor(SIDE_TOP, new_anchor.y, false, false);
					}
					break;
				case DRAG_ANCHOR_TOP_RIGHT:
					if (!use_single_axis || !use_y) {
						control->set_anchor(SIDE_RIGHT, new_anchor.x, false, false);
					}
					if (!use_single_axis || use_y) {
						control->set_anchor(SIDE_TOP, new_anchor.y, false, false);
					}
					break;
				case DRAG_ANCHOR_BOTTOM_RIGHT:
					if (!use_single_axis || !use_y) {
						control->set_anchor(SIDE_RIGHT, new_anchor.x, false, false);
					}
					if (!use_single_axis || use_y) {
						control->set_anchor(SIDE_BOTTOM, new_anchor.y, false, false);
					}
					break;
				case DRAG_ANCHOR_BOTTOM_LEFT:
					if (!use_single_axis || !use_y) {
						control->set_anchor(SIDE_LEFT, new_anchor.x, false, false);
					}
					if (!use_single_axis || use_y) {
						control->set_anchor(SIDE_BOTTOM, new_anchor.y, false, false);
					}
					break;
				case DRAG_ANCHOR_ALL:
					if (!use_single_axis || !use_y) {
						control->set_anchor(SIDE_LEFT, new_anchor.x, false, true);
						control->set_anchor(SIDE_RIGHT, new_anchor.x, false, true);
					}
					if (!use_single_axis || use_y) {
						control->set_anchor(SIDE_TOP, new_anchor.y, false, true);
						control->set_anchor(SIDE_BOTTOM, new_anchor.y, false, true);
					}
					break;
				default:
					break;
			}
			return true;
		}

		// Confirms new anchor position
		if (drag_selection.size() >= 1 && b.is_valid() && b->get_button_index() == MouseButton::LEFT && !b->is_pressed()) {
			_commit_canvas_item_state(
					drag_selection,
					vformat(TTR("Move CanvasItem \"%s\" Anchor"), drag_selection.front()->get()->get_name()));
			snap_target[0] = SNAP_TARGET_NONE;
			snap_target[1] = SNAP_TARGET_NONE;
			_reset_drag();
			viewport->queue_redraw();
			return true;
		}

		// Cancel a drag
		if (ED_IS_SHORTCUT("canvas_item_editor/cancel_transform", p_event) || (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed())) {
			_restore_canvas_item_state(drag_selection);
			snap_target[0] = SNAP_TARGET_NONE;
			snap_target[1] = SNAP_TARGET_NONE;
			_reset_drag();
			viewport->queue_redraw();
			return true;
		}
	}
	return false;
}

bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) {
	Ref<InputEventMouseButton> b = p_event;
	Ref<InputEventMouseMotion> m = p_event;

	// Drag resize handles
	if (drag_type == DRAG_NONE) {
		if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && tool == TOOL_SELECT) {
			List<CanvasItem *> selection = _get_edited_canvas_items();
			if (selection.size() == 1) {
				CanvasItem *ci = selection.front()->get();
				if (ci->_edit_use_rect() && _is_node_movable(ci)) {
					Rect2 rect = ci->_edit_get_rect();
					Transform2D xform = transform * ci->get_global_transform_with_canvas();

					const Vector2 endpoints[4] = {
						xform.xform(rect.position),
						xform.xform(rect.position + Vector2(rect.size.x, 0)),
						xform.xform(rect.position + rect.size),
						xform.xform(rect.position + Vector2(0, rect.size.y))
					};

					const DragType dragger[] = {
						DRAG_TOP_LEFT,
						DRAG_TOP,
						DRAG_TOP_RIGHT,
						DRAG_RIGHT,
						DRAG_BOTTOM_RIGHT,
						DRAG_BOTTOM,
						DRAG_BOTTOM_LEFT,
						DRAG_LEFT
					};

					DragType resize_drag = DRAG_NONE;
					real_t radius = (select_handle->get_size().width / 2) * 1.5;

					for (int i = 0; i < 4; i++) {
						int prev = (i + 3) % 4;
						int next = (i + 1) % 4;

						Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
						ofs *= (select_handle->get_size().width / 2);
						ofs += endpoints[i];
						if (ofs.distance_to(b->get_position()) < radius) {
							resize_drag = dragger[i * 2];
						}

						ofs = (endpoints[i] + endpoints[next]) / 2;
						ofs += (endpoints[next] - endpoints[i]).orthogonal().normalized() * (select_handle->get_size().width / 2);
						if (ofs.distance_to(b->get_position()) < radius) {
							resize_drag = dragger[i * 2 + 1];
						}
					}

					if (resize_drag != DRAG_NONE) {
						drag_type = resize_drag;
						drag_from = transform.affine_inverse().xform(b->get_position());
						drag_selection = List<CanvasItem *>();
						drag_selection.push_back(ci);
						_save_canvas_item_state(drag_selection);
						return true;
					}
				}
			}
		}
	}

	if (drag_type == DRAG_LEFT || drag_type == DRAG_RIGHT || drag_type == DRAG_TOP || drag_type == DRAG_BOTTOM ||
			drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT) {
		// Resize the node
		if (m.is_valid()) {
			CanvasItem *ci = drag_selection.front()->get();
			CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci);
			//Reset state
			ci->_edit_set_state(se->undo_state);

			bool uniform = m->is_shift_pressed();
			bool symmetric = m->is_alt_pressed();

			Rect2 local_rect = ci->_edit_get_rect();
			real_t aspect = local_rect.has_area() ? (local_rect.get_size().y / local_rect.get_size().x) : (local_rect.get_size().y + 1.0) / (local_rect.get_size().x + 1.0);
			Point2 current_begin = local_rect.get_position();
			Point2 current_end = local_rect.get_position() + local_rect.get_size();
			Point2 max_begin = (symmetric) ? (current_begin + current_end - ci->_edit_get_minimum_size()) / 2.0 : current_end - ci->_edit_get_minimum_size();
			Point2 min_end = (symmetric) ? (current_begin + current_end + ci->_edit_get_minimum_size()) / 2.0 : current_begin + ci->_edit_get_minimum_size();
			Point2 center = (current_begin + current_end) / 2.0;

			drag_to = transform.affine_inverse().xform(m->get_position());

			Transform2D xform = ci->get_global_transform_with_canvas();

			Point2 drag_to_snapped_begin;
			Point2 drag_to_snapped_end;

			drag_to_snapped_end = snap_point(xform.xform(current_end) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, ci);
			drag_to_snapped_begin = snap_point(xform.xform(current_begin) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, ci);

			Point2 drag_begin = xform.affine_inverse().xform(drag_to_snapped_begin);
			Point2 drag_end = xform.affine_inverse().xform(drag_to_snapped_end);

			// Horizontal resize
			if (drag_type == DRAG_LEFT || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_BOTTOM_LEFT) {
				current_begin.x = MIN(drag_begin.x, max_begin.x);
			} else if (drag_type == DRAG_RIGHT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_RIGHT) {
				current_end.x = MAX(drag_end.x, min_end.x);
			}

			// Vertical resize
			if (drag_type == DRAG_TOP || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT) {
				current_begin.y = MIN(drag_begin.y, max_begin.y);
			} else if (drag_type == DRAG_BOTTOM || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT) {
				current_end.y = MAX(drag_end.y, min_end.y);
			}

			// Uniform resize
			if (uniform) {
				if (drag_type == DRAG_LEFT || drag_type == DRAG_RIGHT) {
					current_end.y = current_begin.y + aspect * (current_end.x - current_begin.x);
				} else if (drag_type == DRAG_TOP || drag_type == DRAG_BOTTOM) {
					current_end.x = current_begin.x + (current_end.y - current_begin.y) / aspect;
				} else {
					if (aspect >= 1.0) {
						if (drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT) {
							current_begin.y = current_end.y - aspect * (current_end.x - current_begin.x);
						} else {
							current_end.y = current_begin.y + aspect * (current_end.x - current_begin.x);
						}
					} else {
						if (drag_type == DRAG_TOP_LEFT || drag_type == DRAG_BOTTOM_LEFT) {
							current_begin.x = current_end.x - (current_end.y - current_begin.y) / aspect;
						} else {
							current_end.x = current_begin.x + (current_end.y - current_begin.y) / aspect;
						}
					}
				}
			}

			// Symmetric resize
			if (symmetric) {
				if (drag_type == DRAG_LEFT || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_BOTTOM_LEFT) {
					current_end.x = 2.0 * center.x - current_begin.x;
				} else if (drag_type == DRAG_RIGHT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_RIGHT) {
					current_begin.x = 2.0 * center.x - current_end.x;
				}
				if (drag_type == DRAG_TOP || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT) {
					current_end.y = 2.0 * center.y - current_begin.y;
				} else if (drag_type == DRAG_BOTTOM || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT) {
					current_begin.y = 2.0 * center.y - current_end.y;
				}
			}
			ci->_edit_set_rect(Rect2(current_begin, current_end - current_begin));
			return true;
		}

		// Confirm resize
		if (drag_selection.size() >= 1 && b.is_valid() && b->get_button_index() == MouseButton::LEFT && !b->is_pressed()) {
			const Node2D *node2d = Object::cast_to<Node2D>(drag_selection.front()->get());
			if (node2d) {
				// Extends from Node2D.
				// Node2D doesn't have an actual stored rect size, unlike Controls.
				_commit_canvas_item_state(
						drag_selection,
						vformat(
								TTR("Scale Node2D \"%s\" to (%s, %s)"),
								drag_selection.front()->get()->get_name(),
								Math::snapped(drag_selection.front()->get()->_edit_get_scale().x, 0.01),
								Math::snapped(drag_selection.front()->get()->_edit_get_scale().y, 0.01)),
						true);
			} else {
				// Extends from Control.
				_commit_canvas_item_state(
						drag_selection,
						vformat(
								TTR("Resize Control \"%s\" to (%d, %d)"),
								drag_selection.front()->get()->get_name(),
								drag_selection.front()->get()->_edit_get_rect().size.x,
								drag_selection.front()->get()->_edit_get_rect().size.y),
						true);
			}

			if (key_auto_insert_button->is_pressed()) {
				_insert_animation_keys(false, false, true, true);
			}

			snap_target[0] = SNAP_TARGET_NONE;
			snap_target[1] = SNAP_TARGET_NONE;
			_reset_drag();
			viewport->queue_redraw();
			return true;
		}

		// Cancel a drag
		if (ED_IS_SHORTCUT("canvas_item_editor/cancel_transform", p_event) || (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed())) {
			_restore_canvas_item_state(drag_selection);
			snap_target[0] = SNAP_TARGET_NONE;
			snap_target[1] = SNAP_TARGET_NONE;
			_reset_drag();
			viewport->queue_redraw();
			return true;
		}
	}
	return false;
}

bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
	Ref<InputEventMouseButton> b = p_event;
	Ref<InputEventMouseMotion> m = p_event;

	// Drag resize handles
	if (drag_type == DRAG_NONE) {
		if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && ((b->is_alt_pressed() && b->is_command_or_control_pressed()) || tool == TOOL_SCALE)) {
			bool has_locked_items = false;
			List<CanvasItem *> selection = _get_edited_canvas_items(false, true, &has_locked_items);
			if (selection.size() == 1) {
				CanvasItem *ci = selection.front()->get();

				if (_is_node_movable(ci)) {
					Transform2D xform = transform * ci->get_global_transform_with_canvas();
					Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized();
					Transform2D simple_xform = viewport->get_transform() * unscaled_transform;

					drag_type = DRAG_SCALE_BOTH;

					if (show_transformation_gizmos) {
						Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE);
						Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
						if (x_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
							drag_type = DRAG_SCALE_X;
						}
						Rect2 y_handle_rect = Rect2(-5 * EDSCALE, scale_factor.y * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
						if (y_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
							drag_type = DRAG_SCALE_Y;
						}
					}

					drag_from = transform.affine_inverse().xform(b->get_position());
					drag_selection = List<CanvasItem *>();
					drag_selection.push_back(ci);
					_save_canvas_item_state(drag_selection);
					return true;
				}
			} else {
				if (has_locked_items) {
					EditorToaster::get_singleton()->popup_str(TTR(locked_transform_warning), EditorToaster::SEVERITY_WARNING);
				}
				return has_locked_items;
			}
		}
	}

	if (drag_type == DRAG_SCALE_BOTH || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y) {
		// Resize the node
		if (m.is_valid()) {
			_restore_canvas_item_state(drag_selection);
			CanvasItem *ci = drag_selection.front()->get();

			drag_to = transform.affine_inverse().xform(m->get_position());

			Transform2D parent_xform = ci->get_global_transform_with_canvas() * ci->get_transform().affine_inverse();
			Transform2D unscaled_transform = (transform * parent_xform * ci->_edit_get_transform()).orthonormalized();
			Transform2D simple_xform = (viewport->get_transform() * unscaled_transform).affine_inverse() * transform;

			bool uniform = m->is_shift_pressed();
			bool is_ctrl = m->is_command_or_control_pressed();

			Point2 drag_from_local = simple_xform.xform(drag_from);
			Point2 drag_to_local = simple_xform.xform(drag_to);
			Point2 offset = drag_to_local - drag_from_local;

			Size2 scale = ci->_edit_get_scale();
			Size2 original_scale = scale;
			real_t ratio = scale.y / scale.x;
			if (drag_type == DRAG_SCALE_BOTH) {
				Size2 scale_factor = drag_to_local / drag_from_local;
				if (uniform) {
					scale *= (scale_factor.x + scale_factor.y) / 2.0;
				} else {
					scale *= scale_factor;
				}
			} else {
				Size2 scale_factor = Vector2(offset.x, -offset.y) / SCALE_HANDLE_DISTANCE;
				Size2 parent_scale = parent_xform.get_scale();
				scale_factor *= Vector2(1.0 / parent_scale.x, 1.0 / parent_scale.y);

				if (drag_type == DRAG_SCALE_X) {
					scale.x += scale_factor.x;
					if (uniform) {
						scale.y = scale.x * ratio;
					}
				} else if (drag_type == DRAG_SCALE_Y) {
					scale.y -= scale_factor.y;
					if (uniform) {
						scale.x = scale.y / ratio;
					}
				}
			}

			if (snap_scale && !is_ctrl) {
				if (snap_relative) {
					scale.x = original_scale.x * (roundf((scale.x / original_scale.x) / snap_scale_step) * snap_scale_step);
					scale.y = original_scale.y * (roundf((scale.y / original_scale.y) / snap_scale_step) * snap_scale_step);
				} else {
					scale.x = roundf(scale.x / snap_scale_step) * snap_scale_step;
					scale.y = roundf(scale.y / snap_scale_step) * snap_scale_step;
				}
			}

			ci->_edit_set_scale(scale);
			return true;
		}

		// Confirm resize
		if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && !b->is_pressed()) {
			if (drag_selection.size() != 1) {
				_commit_canvas_item_state(
						drag_selection,
						vformat(TTR("Scale %d CanvasItems"), drag_selection.size()),
						true);
			} else {
				_commit_canvas_item_state(
						drag_selection,
						vformat(TTR("Scale CanvasItem \"%s\" to (%s, %s)"),
								drag_selection.front()->get()->get_name(),
								Math::snapped(drag_selection.front()->get()->_edit_get_scale().x, 0.01),
								Math::snapped(drag_selection.front()->get()->_edit_get_scale().y, 0.01)),
						true);
			}
			if (key_auto_insert_button->is_pressed()) {
				_insert_animation_keys(false, false, true, true);
			}

			_reset_drag();
			viewport->queue_redraw();
			return true;
		}

		// Cancel a drag
		if (ED_IS_SHORTCUT("canvas_item_editor/cancel_transform", p_event) || (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed())) {
			_restore_canvas_item_state(drag_selection);
			_reset_drag();
			viewport->queue_redraw();
			return true;
		}
	}
	return false;
}

bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
	Ref<InputEventMouseButton> b = p_event;
	Ref<InputEventMouseMotion> m = p_event;
	Ref<InputEventKey> k = p_event;

	if (drag_type == DRAG_NONE) {
		//Start moving the nodes
		if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed()) {
			if ((b->is_alt_pressed() && !b->is_command_or_control_pressed()) || tool == TOOL_MOVE) {
				bool has_locked_items = false;
				List<CanvasItem *> selection = _get_edited_canvas_items(false, true, &has_locked_items);

				if (selection.size() > 0) {
					drag_selection.clear();
					for (CanvasItem *E : selection) {
						if (_is_node_movable(E, true)) {
							drag_selection.push_back(E);
						}
					}

					drag_type = DRAG_MOVE;

					CanvasItem *ci = selection.front()->get();
					Transform2D parent_xform = ci->get_global_transform_with_canvas() * ci->get_transform().affine_inverse();
					Transform2D unscaled_transform = (transform * parent_xform * ci->_edit_get_transform()).orthonormalized();
					Transform2D simple_xform = viewport->get_transform() * unscaled_transform;

					if (show_transformation_gizmos) {
						Size2 move_factor = Size2(MOVE_HANDLE_DISTANCE, MOVE_HANDLE_DISTANCE);
						Rect2 x_handle_rect = Rect2(move_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
						if (x_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
							drag_type = DRAG_MOVE_X;
						}
						Rect2 y_handle_rect = Rect2(-5 * EDSCALE, move_factor.y * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
						if (y_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
							drag_type = DRAG_MOVE_Y;
						}
					}

					drag_from = transform.affine_inverse().xform(b->get_position());
					_save_canvas_item_state(drag_selection);

					return true;
				} else {
					if (has_locked_items) {
						EditorToaster::get_singleton()->popup_str(TTR(locked_transform_warning), EditorToaster::SEVERITY_WARNING);
					}
					return has_locked_items;
				}
			}
		}
	}

	if (drag_type == DRAG_MOVE || drag_type == DRAG_MOVE_X || drag_type == DRAG_MOVE_Y) {
		// Move the nodes
		if (m.is_valid() && !drag_selection.is_empty()) {
			_restore_canvas_item_state(drag_selection, true);

			drag_to = transform.affine_inverse().xform(m->get_position());
			Point2 previous_pos;
			if (drag_selection.size() == 1) {
				Transform2D parent_xform = drag_selection.front()->get()->get_global_transform_with_canvas() * drag_selection.front()->get()->get_transform().affine_inverse();
				previous_pos = parent_xform.xform(drag_selection.front()->get()->_edit_get_position());
			} else {
				previous_pos = _get_encompassing_rect_from_list(drag_selection).position;
			}

			Point2 drag_delta = drag_to - drag_from;
			if (drag_selection.size() == 1 && (drag_type == DRAG_MOVE_X || drag_type == DRAG_MOVE_Y)) {
				const CanvasItem *selected = drag_selection.front()->get();
				Transform2D parent_xform = selected->get_global_transform_with_canvas() * selected->get_transform().affine_inverse();
				Transform2D unscaled_transform = (transform * parent_xform * selected->_edit_get_transform()).orthonormalized();
				Transform2D simple_xform = viewport->get_transform() * unscaled_transform;

				drag_delta = simple_xform.affine_inverse().basis_xform(drag_delta);
				if (drag_type == DRAG_MOVE_X) {
					drag_delta.y = 0;
				} else {
					drag_delta.x = 0;
				}
				drag_delta = simple_xform.basis_xform(drag_delta);
			}
			Point2 new_pos = snap_point(previous_pos + drag_delta, SNAP_GRID | SNAP_GUIDES | SNAP_PIXEL | SNAP_NODE_PARENT | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES, 0, nullptr, drag_selection);

			bool single_axis = m->is_shift_pressed();
			if (single_axis) {
				if (ABS(new_pos.x - previous_pos.x) > ABS(new_pos.y - previous_pos.y)) {
					new_pos.y = previous_pos.y;
				} else {
					new_pos.x = previous_pos.x;
				}
			}

			for (CanvasItem *ci : drag_selection) {
				Transform2D parent_xform_inv = ci->get_transform() * ci->get_global_transform_with_canvas().affine_inverse();
				ci->_edit_set_position(ci->_edit_get_position() + parent_xform_inv.basis_xform(new_pos - previous_pos));
			}
			return true;
		}

		// Confirm the move (only if it was moved)
		if (b.is_valid() && !b->is_pressed() && b->get_button_index() == MouseButton::LEFT) {
			if (transform.affine_inverse().xform(b->get_position()) != drag_from) {
				if (drag_selection.size() != 1) {
					_commit_canvas_item_state(
							drag_selection,
							vformat(TTR("Move %d CanvasItems"), drag_selection.size()),
							true);
				} else {
					_commit_canvas_item_state(
							drag_selection,
							vformat(
									TTR("Move CanvasItem \"%s\" to (%d, %d)"),
									drag_selection.front()->get()->get_name(),
									drag_selection.front()->get()->_edit_get_position().x,
									drag_selection.front()->get()->_edit_get_position().y),
							true);
				}
			}

			if (key_auto_insert_button->is_pressed()) {
				_insert_animation_keys(true, false, false, true);
			}

			//Make sure smart snapping lines disappear.
			snap_target[0] = SNAP_TARGET_NONE;
			snap_target[1] = SNAP_TARGET_NONE;

			_reset_drag();
			viewport->queue_redraw();
			return true;
		}

		// Cancel a drag
		if (ED_IS_SHORTCUT("canvas_item_editor/cancel_transform", p_event) || (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed())) {
			_restore_canvas_item_state(drag_selection, true);
			snap_target[0] = SNAP_TARGET_NONE;
			snap_target[1] = SNAP_TARGET_NONE;
			_reset_drag();
			viewport->queue_redraw();
			return true;
		}
	}

	// Move the canvas items with the arrow keys
	if (k.is_valid() && k->is_pressed() && (tool == TOOL_SELECT || tool == TOOL_MOVE) &&
			(k->get_keycode() == Key::UP || k->get_keycode() == Key::DOWN || k->get_keycode() == Key::LEFT || k->get_keycode() == Key::RIGHT)) {
		if (!k->is_echo()) {
			// Start moving the canvas items with the keyboard, if they are movable
			List<CanvasItem *> selection = _get_edited_canvas_items();

			drag_selection.clear();
			for (CanvasItem *item : selection) {
				if (_is_node_movable(item, true)) {
					drag_selection.push_back(item);
				}
			}

			drag_type = DRAG_KEY_MOVE;
			drag_from = Vector2();
			drag_to = Vector2();
			_save_canvas_item_state(drag_selection, true);
		}

		if (drag_selection.size() > 0) {
			_restore_canvas_item_state(drag_selection, true);

			bool move_local_base = k->is_alt_pressed();
			bool move_local_base_rotated = k->is_ctrl_pressed() || k->is_meta_pressed();

			Vector2 dir;
			if (k->get_keycode() == Key::UP) {
				dir += Vector2(0, -1);
			} else if (k->get_keycode() == Key::DOWN) {
				dir += Vector2(0, 1);
			} else if (k->get_keycode() == Key::LEFT) {
				dir += Vector2(-1, 0);
			} else if (k->get_keycode() == Key::RIGHT) {
				dir += Vector2(1, 0);
			}
			if (k->is_shift_pressed()) {
				dir *= grid_step * Math::pow(2.0, grid_step_multiplier);
			}

			drag_to += dir;
			if (k->is_shift_pressed()) {
				drag_to = drag_to.snapped(grid_step * Math::pow(2.0, grid_step_multiplier));
			}

			Point2 previous_pos;
			if (drag_selection.size() == 1) {
				Transform2D xform = drag_selection.front()->get()->get_global_transform_with_canvas() * drag_selection.front()->get()->get_transform().affine_inverse();
				previous_pos = xform.xform(drag_selection.front()->get()->_edit_get_position());
			} else {
				previous_pos = _get_encompassing_rect_from_list(drag_selection).position;
			}

			Point2 new_pos;
			if (drag_selection.size() == 1) {
				Node2D *node_2d = Object::cast_to<Node2D>(drag_selection.front()->get());
				if (node_2d && move_local_base_rotated) {
					Transform2D m2;
					m2.rotate(node_2d->get_rotation());
					new_pos += m2.xform(drag_to);
				} else if (move_local_base) {
					new_pos += drag_to;
				} else {
					new_pos = previous_pos + (drag_to - drag_from);
				}
			} else {
				new_pos = previous_pos + (drag_to - drag_from);
			}

			for (CanvasItem *ci : drag_selection) {
				Transform2D xform = ci->get_global_transform_with_canvas().affine_inverse() * ci->get_transform();
				ci->_edit_set_position(ci->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos));
			}
		}
		return true;
	}

	if (k.is_valid() && !k->is_pressed() && drag_type == DRAG_KEY_MOVE && (tool == TOOL_SELECT || tool == TOOL_MOVE) &&
			(k->get_keycode() == Key::UP || k->get_keycode() == Key::DOWN || k->get_keycode() == Key::LEFT || k->get_keycode() == Key::RIGHT)) {
		// Confirm canvas items move by arrow keys
		if ((!Input::get_singleton()->is_key_pressed(Key::UP)) &&
				(!Input::get_singleton()->is_key_pressed(Key::DOWN)) &&
				(!Input::get_singleton()->is_key_pressed(Key::LEFT)) &&
				(!Input::get_singleton()->is_key_pressed(Key::RIGHT))) {
			if (drag_selection.size() > 1) {
				_commit_canvas_item_state(
						drag_selection,
						vformat(TTR("Move %d CanvasItems"), drag_selection.size()),
						true);
			} else if (drag_selection.size() == 1) {
				_commit_canvas_item_state(
						drag_selection,
						vformat(TTR("Move CanvasItem \"%s\" to (%d, %d)"),
								drag_selection.front()->get()->get_name(),
								drag_selection.front()->get()->_edit_get_position().x,
								drag_selection.front()->get()->_edit_get_position().y),
						true);
			}
			_reset_drag();
		}
		viewport->queue_redraw();
		return true;
	}

	return (k.is_valid() && (k->get_keycode() == Key::UP || k->get_keycode() == Key::DOWN || k->get_keycode() == Key::LEFT || k->get_keycode() == Key::RIGHT)); // Accept the key event in any case
}

bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
	Ref<InputEventMouseButton> b = p_event;
	Ref<InputEventMouseMotion> m = p_event;
	Ref<InputEventKey> k = p_event;

	if (drag_type == DRAG_NONE) {
		if (b.is_valid() && b->is_pressed() &&
				((b->get_button_index() == MouseButton::RIGHT && b->is_alt_pressed() && tool == TOOL_SELECT) ||
						(b->get_button_index() == MouseButton::LEFT && tool == TOOL_LIST_SELECT))) {
			// Popup the selection menu list
			Point2 click = transform.affine_inverse().xform(b->get_position());

			_get_canvas_items_at_pos(click, selection_results, b->is_alt_pressed() && tool == TOOL_SELECT);

			if (selection_results.size() == 1) {
				CanvasItem *item = selection_results[0].item;
				selection_results.clear();

				_select_click_on_item(item, click, b->is_shift_pressed());

				return true;
			} else if (!selection_results.is_empty()) {
				// Sorts items according the their z-index
				selection_results.sort();

				NodePath root_path = get_tree()->get_edited_scene_root()->get_path();
				StringName root_name = root_path.get_name(root_path.get_name_count() - 1);
				int icon_max_width = EditorNode::get_singleton()->get_editor_theme()->get_constant(SNAME("class_icon_size"), EditorStringName(Editor));

				for (int i = 0; i < selection_results.size(); i++) {
					CanvasItem *item = selection_results[i].item;

					Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(item, "Node");
					String node_path = "/" + root_name + "/" + root_path.rel_path_to(item->get_path());

					int locked = 0;
					if (_is_node_locked(item)) {
						locked = 1;
					} else {
						Node *scene = EditorNode::get_singleton()->get_edited_scene();
						Node *node = item;

						while (node && node != scene->get_parent()) {
							CanvasItem *ci_tmp = Object::cast_to<CanvasItem>(node);
							if (ci_tmp && node->has_meta("_edit_group_")) {
								locked = 2;
							}
							node = node->get_parent();
						}
					}

					String suffix;
					if (locked == 1) {
						suffix = " (" + TTR("Locked") + ")";
					} else if (locked == 2) {
						suffix = " (" + TTR("Grouped") + ")";
					}
					selection_menu->add_item((String)item->get_name() + suffix);
					selection_menu->set_item_icon(i, icon);
					selection_menu->set_item_icon_max_width(i, icon_max_width);
					selection_menu->set_item_metadata(i, node_path);
					selection_menu->set_item_tooltip(i, String(item->get_name()) + "\nType: " + item->get_class() + "\nPath: " + node_path);
				}

				selection_results_menu = selection_results;
				selection_menu_additive_selection = b->is_shift_pressed();
				selection_menu->set_position(viewport->get_screen_transform().xform(b->get_position()));
				selection_menu->reset_size();
				selection_menu->popup();
				return true;
			}
		}

		if (b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::RIGHT) {
			add_node_menu->clear();
			add_node_menu->add_icon_item(get_editor_theme_icon(SNAME("Add")), TTR("Add Node Here..."), ADD_NODE);
			add_node_menu->add_icon_item(get_editor_theme_icon(SNAME("Instance")), TTR("Instantiate Scene Here..."), ADD_INSTANCE);
			for (Node *node : SceneTreeDock::get_singleton()->get_node_clipboard()) {
				if (Object::cast_to<CanvasItem>(node)) {
					add_node_menu->add_icon_item(get_editor_theme_icon(SNAME("ActionPaste")), TTR("Paste Node(s) Here"), ADD_PASTE);
					break;
				}
			}
			for (Node *node : EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list()) {
				if (Object::cast_to<CanvasItem>(node)) {
					add_node_menu->add_icon_item(get_editor_theme_icon(SNAME("ToolMove")), TTR("Move Node(s) Here"), ADD_MOVE);
					break;
				}
			}

			add_node_menu->reset_size();
			add_node_menu->set_position(viewport->get_screen_transform().xform(b->get_position()));
			add_node_menu->popup();
			node_create_position = transform.affine_inverse().xform(b->get_position());
			return true;
		}

		if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && !panner->is_panning() && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_SCALE || tool == TOOL_ROTATE)) {
			// Single item selection
			Point2 click = transform.affine_inverse().xform(b->get_position());

			Node *scene = EditorNode::get_singleton()->get_edited_scene();
			if (!scene) {
				return true;
			}

			// Find the item to select
			CanvasItem *ci = nullptr;

			Vector<_SelectResult> selection = Vector<_SelectResult>();
			// Retrieve the canvas items
			_get_canvas_items_at_pos(click, selection);
			if (!selection.is_empty()) {
				ci = selection[0].item;
			}

			if (!ci) {
				// Start a box selection
				if (!b->is_shift_pressed()) {
					// Clear the selection if not additive
					editor_selection->clear();
					viewport->queue_redraw();
					selected_from_canvas = true;
				};

				drag_from = click;
				drag_type = DRAG_BOX_SELECTION;
				box_selecting_to = drag_from;
				return true;
			} else {
				bool still_selected = _select_click_on_item(ci, click, b->is_shift_pressed());
				// Start dragging
				if (still_selected && (tool == TOOL_SELECT || tool == TOOL_MOVE)) {
					// Drag the node(s) if requested
					drag_start_origin = click;
					drag_type = DRAG_QUEUED;
				}
				// Select the item
				return true;
			}
		}
	}

	if (drag_type == DRAG_QUEUED) {
		if (b.is_valid() && !b->is_pressed()) {
			_reset_drag();
			return true;
		}
		if (m.is_valid()) {
			Point2 click = transform.affine_inverse().xform(m->get_position());
			bool movement_threshold_passed = drag_start_origin.distance_to(click) > (8 * MAX(1, EDSCALE)) / zoom;
			if (m.is_valid() && movement_threshold_passed) {
				List<CanvasItem *> selection2 = _get_edited_canvas_items();

				drag_selection.clear();
				for (CanvasItem *E : selection2) {
					if (_is_node_movable(E, true)) {
						drag_selection.push_back(E);
					}
				}

				if (selection2.size() > 0) {
					drag_type = DRAG_MOVE;
					drag_from = drag_start_origin;
					_save_canvas_item_state(drag_selection);
				}
				return true;
			}
		}
	}

	if (drag_type == DRAG_BOX_SELECTION) {
		if (b.is_valid() && !b->is_pressed() && b->get_button_index() == MouseButton::LEFT) {
			// Confirms box selection.
			Node *scene = EditorNode::get_singleton()->get_edited_scene();
			if (scene) {
				List<CanvasItem *> selitems;

				Point2 bsfrom = drag_from;
				Point2 bsto = box_selecting_to;
				if (bsfrom.x > bsto.x) {
					SWAP(bsfrom.x, bsto.x);
				}
				if (bsfrom.y > bsto.y) {
					SWAP(bsfrom.y, bsto.y);
				}

				_find_canvas_items_in_rect(Rect2(bsfrom, bsto - bsfrom), scene, &selitems);
				if (selitems.size() == 1 && editor_selection->get_selected_node_list().is_empty()) {
					EditorNode::get_singleton()->push_item(selitems.front()->get());
				}
				for (CanvasItem *E : selitems) {
					editor_selection->add_node(E);
				}
			}

			_reset_drag();
			viewport->queue_redraw();
			return true;
		}

		if (b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::RIGHT) {
			// Cancel box selection.
			_reset_drag();
			viewport->queue_redraw();
			return true;
		}

		if (m.is_valid()) {
			// Update box selection.
			box_selecting_to = transform.affine_inverse().xform(m->get_position());
			viewport->queue_redraw();
			return true;
		}
	}

	if (k.is_valid() && k->is_action_pressed(SNAME("ui_cancel"), false, true) && drag_type == DRAG_NONE) {
		// Unselect everything
		editor_selection->clear();
		viewport->queue_redraw();
	}
	return false;
}

bool CanvasItemEditor::_gui_input_ruler_tool(const Ref<InputEvent> &p_event) {
	if (tool != TOOL_RULER) {
		ruler_tool_active = false;
		return false;
	}

	Ref<InputEventMouseButton> b = p_event;
	Ref<InputEventMouseMotion> m = p_event;

	Point2 previous_origin = ruler_tool_origin;
	if (!ruler_tool_active) {
		ruler_tool_origin = snap_point(viewport->get_local_mouse_position() / zoom + view_offset);
	}

	if (ruler_tool_active && b.is_valid() && b->get_button_index() == MouseButton::RIGHT) {
		ruler_tool_active = false;
		viewport->queue_redraw();
		return true;
	}

	if (b.is_valid() && b->get_button_index() == MouseButton::LEFT) {
		if (b->is_pressed()) {
			ruler_tool_active = true;
		} else {
			ruler_tool_active = false;
		}

		viewport->queue_redraw();
		return true;
	}

	if (m.is_valid() && (ruler_tool_active || (grid_snap_active && previous_origin != ruler_tool_origin))) {
		viewport->queue_redraw();
		return true;
	}

	return false;
}

bool CanvasItemEditor::_gui_input_hover(const Ref<InputEvent> &p_event) {
	Ref<InputEventMouseMotion> m = p_event;
	if (m.is_valid()) {
		Point2 click = transform.affine_inverse().xform(m->get_position());

		// Checks if the hovered items changed, redraw the viewport if so
		Vector<_SelectResult> hovering_results_items;
		_get_canvas_items_at_pos(click, hovering_results_items);
		hovering_results_items.sort();

		// Compute the nodes names and icon position
		Vector<_HoverResult> hovering_results_tmp;
		for (int i = 0; i < hovering_results_items.size(); i++) {
			CanvasItem *ci = hovering_results_items[i].item;

			if (ci->_edit_use_rect()) {
				continue;
			}

			_HoverResult hover_result;
			hover_result.position = ci->get_global_transform_with_canvas().get_origin();
			hover_result.icon = EditorNode::get_singleton()->get_object_icon(ci);
			hover_result.name = ci->get_name();

			hovering_results_tmp.push_back(hover_result);
		}

		// Check if changed, if so, redraw.
		bool changed = false;
		if (hovering_results_tmp.size() == hovering_results.size()) {
			for (int i = 0; i < hovering_results_tmp.size(); i++) {
				_HoverResult a = hovering_results_tmp[i];
				_HoverResult b = hovering_results[i];
				if (a.icon != b.icon || a.name != b.name || a.position != b.position) {
					changed = true;
					break;
				}
			}
		} else {
			changed = true;
		}

		if (changed) {
			hovering_results = hovering_results_tmp;
			viewport->queue_redraw();
		}

		return true;
	}

	return false;
}

void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
	bool accepted = false;

	Ref<InputEventMouseButton> mb = p_event;
	bool release_lmb = (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT); // Required to properly release some stuff (e.g. selection box) while panning.

	if (EDITOR_GET("editors/panning/simple_panning") || !pan_pressed || release_lmb) {
		accepted = true;
		if (_gui_input_rulers_and_guides(p_event)) {
			// print_line("Rulers and guides");
		} else if (EditorNode::get_singleton()->get_editor_plugins_over()->forward_gui_input(p_event)) {
			// print_line("Plugin");
		} else if (_gui_input_open_scene_on_double_click(p_event)) {
			// print_line("Open scene on double click");
		} else if (_gui_input_scale(p_event)) {
			// print_line("Set scale");
		} else if (_gui_input_pivot(p_event)) {
			// print_line("Set pivot");
		} else if (_gui_input_resize(p_event)) {
			// print_line("Resize");
		} else if (_gui_input_rotate(p_event)) {
			// print_line("Rotate");
		} else if (_gui_input_move(p_event)) {
			// print_line("Move");
		} else if (_gui_input_anchors(p_event)) {
			// print_line("Anchors");
		} else if (_gui_input_ruler_tool(p_event)) {
			// print_line("Measure");
		} else if (_gui_input_select(p_event)) {
			// print_line("Selection");
		} else {
			// print_line("Not accepted");
			accepted = false;
		}
	}

	accepted = (_gui_input_zoom_or_pan(p_event, accepted) || accepted);

	if (accepted) {
		accept_event();
	}

	// Handles the mouse hovering
	_gui_input_hover(p_event);

	if (mb.is_valid()) {
		// Update the default cursor.
		_update_cursor();
	}

	// Grab focus
	if (!viewport->has_focus() && (!get_viewport()->gui_get_focus_owner() || !get_viewport()->gui_get_focus_owner()->is_text_field())) {
		callable_mp((Control *)viewport, &Control::grab_focus).call_deferred();
	}
}

void CanvasItemEditor::_update_cursor() {
	// Choose the correct default cursor.
	CursorShape c = CURSOR_ARROW;
	switch (tool) {
		case TOOL_MOVE:
			c = CURSOR_MOVE;
			break;
		case TOOL_EDIT_PIVOT:
			c = CURSOR_CROSS;
			break;
		case TOOL_PAN:
			c = CURSOR_DRAG;
			break;
		case TOOL_RULER:
			c = CURSOR_CROSS;
			break;
		default:
			break;
	}
	if (pan_pressed) {
		c = CURSOR_DRAG;
	}
	set_default_cursor_shape(c);
}

void CanvasItemEditor::_update_lock_and_group_button() {
	bool all_locked = true;
	bool all_group = true;
	bool has_canvas_item = false;
	List<Node *> selection = editor_selection->get_selected_node_list();
	if (selection.is_empty()) {
		all_locked = false;
		all_group = false;
	} else {
		for (Node *E : selection) {
			CanvasItem *item = Object::cast_to<CanvasItem>(E);
			if (item) {
				if (all_locked && !item->has_meta("_edit_lock_")) {
					all_locked = false;
				}
				if (all_group && !item->has_meta("_edit_group_")) {
					all_group = false;
				}
				has_canvas_item = true;
			}
			if (!all_locked && !all_group) {
				break;
			}
		}
	}

	all_locked = all_locked && has_canvas_item;
	all_group = all_group && has_canvas_item;

	lock_button->set_visible(!all_locked);
	lock_button->set_disabled(!has_canvas_item);
	unlock_button->set_visible(all_locked);
	unlock_button->set_disabled(!has_canvas_item);
	group_button->set_visible(!all_group);
	group_button->set_disabled(!has_canvas_item);
	ungroup_button->set_visible(all_group);
	ungroup_button->set_disabled(!has_canvas_item);
}

Control::CursorShape CanvasItemEditor::get_cursor_shape(const Point2 &p_pos) const {
	// Compute an eventual rotation of the cursor
	const CursorShape rotation_array[4] = { CURSOR_HSIZE, CURSOR_BDIAGSIZE, CURSOR_VSIZE, CURSOR_FDIAGSIZE };
	int rotation_array_index = 0;

	List<CanvasItem *> selection = _get_edited_canvas_items();
	if (selection.size() == 1) {
		const double angle = Math::fposmod((double)selection.front()->get()->get_global_transform_with_canvas().get_rotation(), Math_PI);
		if (angle > Math_PI * 7.0 / 8.0) {
			rotation_array_index = 0;
		} else if (angle > Math_PI * 5.0 / 8.0) {
			rotation_array_index = 1;
		} else if (angle > Math_PI * 3.0 / 8.0) {
			rotation_array_index = 2;
		} else if (angle > Math_PI * 1.0 / 8.0) {
			rotation_array_index = 3;
		} else {
			rotation_array_index = 0;
		}
	}

	// Choose the correct cursor
	CursorShape c = get_default_cursor_shape();
	switch (drag_type) {
		case DRAG_LEFT:
		case DRAG_RIGHT:
			c = rotation_array[rotation_array_index];
			break;
		case DRAG_V_GUIDE:
			c = CURSOR_HSIZE;
			break;
		case DRAG_TOP:
		case DRAG_BOTTOM:
			c = rotation_array[(rotation_array_index + 2) % 4];
			break;
		case DRAG_H_GUIDE:
			c = CURSOR_VSIZE;
			break;
		case DRAG_TOP_LEFT:
		case DRAG_BOTTOM_RIGHT:
			c = rotation_array[(rotation_array_index + 3) % 4];
			break;
		case DRAG_DOUBLE_GUIDE:
			c = CURSOR_FDIAGSIZE;
			break;
		case DRAG_TOP_RIGHT:
		case DRAG_BOTTOM_LEFT:
			c = rotation_array[(rotation_array_index + 1) % 4];
			break;
		case DRAG_MOVE:
			c = CURSOR_MOVE;
			break;
		default:
			break;
	}

	if (is_hovering_h_guide) {
		c = CURSOR_VSIZE;
	} else if (is_hovering_v_guide) {
		c = CURSOR_HSIZE;
	}

	if (pan_pressed) {
		c = CURSOR_DRAG;
	}
	return c;
}

void CanvasItemEditor::_draw_text_at_position(Point2 p_position, const String &p_string, Side p_side) {
	Color color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor));
	color.a = 0.8;
	Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
	int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
	Size2 text_size = font->get_string_size(p_string, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size);
	switch (p_side) {
		case SIDE_LEFT:
			p_position += Vector2(-text_size.x - 5, text_size.y / 2);
			break;
		case SIDE_TOP:
			p_position += Vector2(-text_size.x / 2, -5);
			break;
		case SIDE_RIGHT:
			p_position += Vector2(5, text_size.y / 2);
			break;
		case SIDE_BOTTOM:
			p_position += Vector2(-text_size.x / 2, text_size.y + 5);
			break;
	}
	viewport->draw_string(font, p_position, p_string, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, color);
}

void CanvasItemEditor::_draw_margin_at_position(int p_value, Point2 p_position, Side p_side) {
	String str = TS->format_number(vformat("%d " + TTR("px"), p_value));
	if (p_value != 0) {
		_draw_text_at_position(p_position, str, p_side);
	}
}

void CanvasItemEditor::_draw_percentage_at_position(real_t p_value, Point2 p_position, Side p_side) {
	String str = TS->format_number(vformat("%.1f ", p_value * 100.0)) + TS->percent_sign();
	if (p_value != 0) {
		_draw_text_at_position(p_position, str, p_side);
	}
}

void CanvasItemEditor::_draw_focus() {
	// Draw the focus around the base viewport
	if (viewport->has_focus()) {
		get_theme_stylebox(SNAME("FocusViewport"), EditorStringName(EditorStyles))->draw(viewport->get_canvas_item(), Rect2(Point2(), viewport->get_size()));
	}
}

void CanvasItemEditor::_draw_guides() {
	Color guide_color = EDITOR_GET("editors/2d/guides_color");
	Transform2D xform = viewport_scrollable->get_transform() * transform;

	// Guides already there.
	if (Node *scene = EditorNode::get_singleton()->get_edited_scene()) {
		Array vguides = scene->get_meta("_edit_vertical_guides_", Array());
		for (int i = 0; i < vguides.size(); i++) {
			if (drag_type == DRAG_V_GUIDE && i == dragged_guide_index) {
				continue;
			}
			real_t x = xform.xform(Point2(vguides[i], 0)).x;
			viewport->draw_line(Point2(x, 0), Point2(x, viewport->get_size().y), guide_color, Math::round(EDSCALE));
		}

		Array hguides = scene->get_meta("_edit_horizontal_guides_", Array());
		for (int i = 0; i < hguides.size(); i++) {
			if (drag_type == DRAG_H_GUIDE && i == dragged_guide_index) {
				continue;
			}
			real_t y = xform.xform(Point2(0, hguides[i])).y;
			viewport->draw_line(Point2(0, y), Point2(viewport->get_size().x, y), guide_color, Math::round(EDSCALE));
		}
	}

	// Dragged guide.
	Color text_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor));
	Color outline_color = text_color.inverted();
	const float outline_size = 2;
	if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_V_GUIDE) {
		String str = TS->format_number(vformat("%d px", Math::round(xform.affine_inverse().xform(dragged_guide_pos).x)));
		Ref<Font> font = get_theme_font(SNAME("bold"), EditorStringName(EditorFonts));
		int font_size = 1.3 * get_theme_font_size(SNAME("bold_size"), EditorStringName(EditorFonts));
		Size2 text_size = font->get_string_size(str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size);
		viewport->draw_string_outline(font, Point2(dragged_guide_pos.x + 10, RULER_WIDTH + text_size.y / 2 + 10), str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
		viewport->draw_string(font, Point2(dragged_guide_pos.x + 10, RULER_WIDTH + text_size.y / 2 + 10), str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
		viewport->draw_line(Point2(dragged_guide_pos.x, 0), Point2(dragged_guide_pos.x, viewport->get_size().y), guide_color, Math::round(EDSCALE));
	}
	if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_H_GUIDE) {
		String str = TS->format_number(vformat("%d px", Math::round(xform.affine_inverse().xform(dragged_guide_pos).y)));
		Ref<Font> font = get_theme_font(SNAME("bold"), EditorStringName(EditorFonts));
		int font_size = 1.3 * get_theme_font_size(SNAME("bold_size"), EditorStringName(EditorFonts));
		Size2 text_size = font->get_string_size(str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size);
		viewport->draw_string_outline(font, Point2(RULER_WIDTH + 10, dragged_guide_pos.y + text_size.y / 2 + 10), str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
		viewport->draw_string(font, Point2(RULER_WIDTH + 10, dragged_guide_pos.y + text_size.y / 2 + 10), str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
		viewport->draw_line(Point2(0, dragged_guide_pos.y), Point2(viewport->get_size().x, dragged_guide_pos.y), guide_color, Math::round(EDSCALE));
	}
}

void CanvasItemEditor::_draw_smart_snapping() {
	Color line_color = EDITOR_GET("editors/2d/smart_snapping_line_color");
	if (snap_target[0] != SNAP_TARGET_NONE && snap_target[0] != SNAP_TARGET_GRID) {
		viewport->draw_set_transform_matrix(viewport->get_transform() * transform * snap_transform);
		viewport->draw_line(Point2(0, -1.0e+10F), Point2(0, 1.0e+10F), line_color);
		viewport->draw_set_transform_matrix(viewport->get_transform());
	}
	if (snap_target[1] != SNAP_TARGET_NONE && snap_target[1] != SNAP_TARGET_GRID) {
		viewport->draw_set_transform_matrix(viewport->get_transform() * transform * snap_transform);
		viewport->draw_line(Point2(-1.0e+10F, 0), Point2(1.0e+10F, 0), line_color);
		viewport->draw_set_transform_matrix(viewport->get_transform());
	}
}

void CanvasItemEditor::_draw_rulers() {
	Color bg_color = get_theme_color(SNAME("dark_color_2"), EditorStringName(Editor));
	Color graduation_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor)).lerp(bg_color, 0.5);
	Color font_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor));
	font_color.a = 0.8;
	Ref<Font> font = get_theme_font(SNAME("rulers"), EditorStringName(EditorFonts));
	int font_size = get_theme_font_size(SNAME("rulers_size"), EditorStringName(EditorFonts));

	// The rule transform
	Transform2D ruler_transform;
	if (grid_snap_active || _is_grid_visible()) {
		List<CanvasItem *> selection = _get_edited_canvas_items();
		if (snap_relative && selection.size() > 0) {
			ruler_transform.translate_local(_get_encompassing_rect_from_list(selection).position);
			ruler_transform.scale_basis(grid_step * Math::pow(2.0, grid_step_multiplier));
		} else {
			ruler_transform.translate_local(grid_offset);
			ruler_transform.scale_basis(grid_step * Math::pow(2.0, grid_step_multiplier));
		}
		while ((transform * ruler_transform).get_scale().x < 50 || (transform * ruler_transform).get_scale().y < 50) {
			ruler_transform.scale_basis(Point2(2, 2));
		}
	} else {
		real_t basic_rule = 100;
		for (int i = 0; basic_rule * zoom > 100; i++) {
			basic_rule /= (i % 2) ? 5.0 : 2.0;
		}
		for (int i = 0; basic_rule * zoom < 100; i++) {
			basic_rule *= (i % 2) ? 2.0 : 5.0;
		}
		ruler_transform.scale(Size2(basic_rule, basic_rule));
	}

	// Subdivisions
	int major_subdivision = 2;
	Transform2D major_subdivide;
	major_subdivide.scale(Size2(1.0 / major_subdivision, 1.0 / major_subdivision));

	int minor_subdivision = 5;
	Transform2D minor_subdivide;
	minor_subdivide.scale(Size2(1.0 / minor_subdivision, 1.0 / minor_subdivision));

	// First and last graduations to draw (in the ruler space)
	Point2 first = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(Point2(RULER_WIDTH, RULER_WIDTH));
	Point2 last = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(viewport->get_size());

	// Draw top ruler
	viewport->draw_rect(Rect2(Point2(RULER_WIDTH, 0), Size2(viewport->get_size().x, RULER_WIDTH)), bg_color);
	for (int i = Math::ceil(first.x); i < last.x; i++) {
		Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).round();
		if (i % (major_subdivision * minor_subdivision) == 0) {
			viewport->draw_line(Point2(position.x, 0), Point2(position.x, RULER_WIDTH), graduation_color, Math::round(EDSCALE));
			real_t val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).x;
			viewport->draw_string(font, Point2(position.x + 2, font->get_height(font_size)), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
		} else {
			if (i % minor_subdivision == 0) {
				viewport->draw_line(Point2(position.x, RULER_WIDTH * 0.33), Point2(position.x, RULER_WIDTH), graduation_color, Math::round(EDSCALE));
			} else {
				viewport->draw_line(Point2(position.x, RULER_WIDTH * 0.75), Point2(position.x, RULER_WIDTH), graduation_color, Math::round(EDSCALE));
			}
		}
	}

	// Draw left ruler
	viewport->draw_rect(Rect2(Point2(0, RULER_WIDTH), Size2(RULER_WIDTH, viewport->get_size().y)), bg_color);
	for (int i = Math::ceil(first.y); i < last.y; i++) {
		Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)).round();
		if (i % (major_subdivision * minor_subdivision) == 0) {
			viewport->draw_line(Point2(0, position.y), Point2(RULER_WIDTH, position.y), graduation_color, Math::round(EDSCALE));
			real_t val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)).y;

			Transform2D text_xform = Transform2D(-Math_PI / 2.0, Point2(font->get_height(font_size), position.y - 2));
			viewport->draw_set_transform_matrix(viewport->get_transform() * text_xform);
			viewport->draw_string(font, Point2(), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
			viewport->draw_set_transform_matrix(viewport->get_transform());

		} else {
			if (i % minor_subdivision == 0) {
				viewport->draw_line(Point2(RULER_WIDTH * 0.33, position.y), Point2(RULER_WIDTH, position.y), graduation_color, Math::round(EDSCALE));
			} else {
				viewport->draw_line(Point2(RULER_WIDTH * 0.75, position.y), Point2(RULER_WIDTH, position.y), graduation_color, Math::round(EDSCALE));
			}
		}
	}

	// Draw the top left corner
	viewport->draw_rect(Rect2(Point2(), Size2(RULER_WIDTH, RULER_WIDTH)), graduation_color);
}

void CanvasItemEditor::_draw_grid() {
	if (_is_grid_visible()) {
		// Draw the grid
		Vector2 real_grid_offset;
		const List<CanvasItem *> selection = _get_edited_canvas_items();

		if (snap_relative && selection.size() > 0) {
			const Vector2 topleft = _get_encompassing_rect_from_list(selection).position;
			real_grid_offset.x = fmod(topleft.x, grid_step.x * (real_t)Math::pow(2.0, grid_step_multiplier));
			real_grid_offset.y = fmod(topleft.y, grid_step.y * (real_t)Math::pow(2.0, grid_step_multiplier));
		} else {
			real_grid_offset = grid_offset;
		}

		// Draw a "primary" line every several lines to make measurements easier.
		// The step is configurable in the Configure Snap dialog.
		const Color secondary_grid_color = EDITOR_GET("editors/2d/grid_color");
		const Color primary_grid_color =
				Color(secondary_grid_color.r, secondary_grid_color.g, secondary_grid_color.b, secondary_grid_color.a * 2.5);

		const Size2 viewport_size = viewport->get_size();
		const Transform2D xform = transform.affine_inverse();
		int last_cell = 0;

		if (grid_step.x != 0) {
			for (int i = 0; i < viewport_size.width; i++) {
				const int cell =
						Math::fast_ftoi(Math::floor((xform.xform(Vector2(i, 0)).x - real_grid_offset.x) / (grid_step.x * Math::pow(2.0, grid_step_multiplier))));

				if (i == 0) {
					last_cell = cell;
				}

				if (last_cell != cell) {
					Color grid_color;
					if (primary_grid_step.x <= 1) {
						grid_color = secondary_grid_color;
					} else {
						grid_color = cell % primary_grid_step.x == 0 ? primary_grid_color : secondary_grid_color;
					}

					viewport->draw_line(Point2(i, 0), Point2(i, viewport_size.height), grid_color, Math::round(EDSCALE));
				}
				last_cell = cell;
			}
		}

		if (grid_step.y != 0) {
			for (int i = 0; i < viewport_size.height; i++) {
				const int cell =
						Math::fast_ftoi(Math::floor((xform.xform(Vector2(0, i)).y - real_grid_offset.y) / (grid_step.y * Math::pow(2.0, grid_step_multiplier))));

				if (i == 0) {
					last_cell = cell;
				}

				if (last_cell != cell) {
					Color grid_color;
					if (primary_grid_step.y <= 1) {
						grid_color = secondary_grid_color;
					} else {
						grid_color = cell % primary_grid_step.y == 0 ? primary_grid_color : secondary_grid_color;
					}

					viewport->draw_line(Point2(0, i), Point2(viewport_size.width, i), grid_color, Math::round(EDSCALE));
				}
				last_cell = cell;
			}
		}
	}
}

void CanvasItemEditor::_draw_ruler_tool() {
	if (tool != TOOL_RULER) {
		return;
	}

	const Ref<Texture2D> position_icon = get_editor_theme_icon(SNAME("EditorPosition"));
	if (ruler_tool_active) {
		Color ruler_primary_color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
		Color ruler_secondary_color = ruler_primary_color;
		ruler_secondary_color.a = 0.5;

		Point2 begin = (ruler_tool_origin - view_offset) * zoom;
		Point2 end = snap_point(viewport->get_local_mouse_position() / zoom + view_offset) * zoom - view_offset * zoom;
		Point2 corner = Point2(begin.x, end.y);
		Vector2 length_vector = (begin - end).abs() / zoom;

		const real_t horizontal_angle_rad = length_vector.angle();
		const real_t vertical_angle_rad = Math_PI / 2.0 - horizontal_angle_rad;

		Ref<Font> font = get_theme_font(SNAME("bold"), EditorStringName(EditorFonts));
		int font_size = 1.3 * get_theme_font_size(SNAME("bold_size"), EditorStringName(EditorFonts));
		Color font_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor));
		Color font_secondary_color = font_color;
		font_secondary_color.set_v(font_secondary_color.get_v() > 0.5 ? 0.7 : 0.3);
		Color outline_color = font_color.inverted();
		float text_height = font->get_height(font_size);

		const float outline_size = 4;
		const float text_width = 76;
		const float angle_text_width = 54;

		Point2 text_pos = (begin + end) / 2 - Vector2(text_width / 2, text_height / 2);
		text_pos.x = CLAMP(text_pos.x, text_width / 2, viewport->get_rect().size.x - text_width * 1.5);
		text_pos.y = CLAMP(text_pos.y, text_height * 1.5, viewport->get_rect().size.y - text_height * 1.5);

		// Draw lines.
		viewport->draw_line(begin, end, ruler_primary_color, Math::round(EDSCALE * 3));

		bool draw_secondary_lines = !(Math::is_equal_approx(begin.y, corner.y) || Math::is_equal_approx(end.x, corner.x));
		if (draw_secondary_lines) {
			viewport->draw_line(begin, corner, ruler_secondary_color, Math::round(EDSCALE));
			viewport->draw_line(corner, end, ruler_secondary_color, Math::round(EDSCALE));

			// Angle arcs.
			int arc_point_count = 8;
			real_t arc_radius_max_length_percent = 0.1;
			real_t ruler_length = length_vector.length() * zoom;
			real_t arc_max_radius = 50.0;
			real_t arc_line_width = 2.0;

			const Vector2 end_to_begin = (end - begin);

			real_t arc_1_start_angle = end_to_begin.x < 0
					? (end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 - vertical_angle_rad : Math_PI / 2.0)
					: (end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 : Math_PI / 2.0 - vertical_angle_rad);
			real_t arc_1_end_angle = arc_1_start_angle + vertical_angle_rad;
			// Constrain arc to triangle height & max size.
			real_t arc_1_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.y)), arc_max_radius);

			real_t arc_2_start_angle = end_to_begin.x < 0
					? (end_to_begin.y < 0 ? 0.0 : -horizontal_angle_rad)
					: (end_to_begin.y < 0 ? Math_PI - horizontal_angle_rad : Math_PI);
			real_t arc_2_end_angle = arc_2_start_angle + horizontal_angle_rad;
			// Constrain arc to triangle width & max size.
			real_t arc_2_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.x)), arc_max_radius);

			viewport->draw_arc(begin, arc_1_radius, arc_1_start_angle, arc_1_end_angle, arc_point_count, ruler_primary_color, Math::round(EDSCALE * arc_line_width));
			viewport->draw_arc(end, arc_2_radius, arc_2_start_angle, arc_2_end_angle, arc_point_count, ruler_primary_color, Math::round(EDSCALE * arc_line_width));
		}

		// Draw text.
		if (begin.is_equal_approx(end)) {
			viewport->draw_string_outline(font, text_pos, (String)ruler_tool_origin, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
			viewport->draw_string(font, text_pos, (String)ruler_tool_origin, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
			viewport->draw_texture(position_icon, (ruler_tool_origin - view_offset) * zoom - position_icon->get_size() / 2);
			return;
		}

		viewport->draw_string_outline(font, text_pos, TS->format_number(vformat("%.1f px", length_vector.length())), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
		viewport->draw_string(font, text_pos, TS->format_number(vformat("%.1f px", length_vector.length())), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);

		if (draw_secondary_lines) {
			const int horizontal_angle = round(180 * horizontal_angle_rad / Math_PI);
			const int vertical_angle = round(180 * vertical_angle_rad / Math_PI);

			Point2 text_pos2 = text_pos;
			text_pos2.x = begin.x < text_pos.x ? MIN(text_pos.x - text_width, begin.x - text_width / 2) : MAX(text_pos.x + text_width, begin.x - text_width / 2);
			viewport->draw_string_outline(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.y)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
			viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.y)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color);

			Point2 v_angle_text_pos;
			v_angle_text_pos.x = CLAMP(begin.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width);
			v_angle_text_pos.y = begin.y < end.y ? MIN(text_pos2.y - 2 * text_height, begin.y - text_height * 0.5) : MAX(text_pos2.y + text_height * 3, begin.y + text_height * 1.5);
			viewport->draw_string_outline(font, v_angle_text_pos, TS->format_number(vformat(U"%d°", vertical_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
			viewport->draw_string(font, v_angle_text_pos, TS->format_number(vformat(U"%d°", vertical_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color);

			text_pos2 = text_pos;
			text_pos2.y = end.y < text_pos.y ? MIN(text_pos.y - text_height * 2, end.y - text_height / 2) : MAX(text_pos.y + text_height * 2, end.y - text_height / 2);
			viewport->draw_string_outline(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.x)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
			viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.x)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color);

			Point2 h_angle_text_pos;
			h_angle_text_pos.x = CLAMP(end.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width);
			if (begin.y < end.y) {
				h_angle_text_pos.y = end.y + text_height * 1.5;
				if (ABS(text_pos2.x - h_angle_text_pos.x) < text_width) {
					int height_multiplier = 1.5 + (int)grid_snap_active;
					h_angle_text_pos.y = MAX(text_pos.y + height_multiplier * text_height, MAX(end.y + text_height * 1.5, text_pos2.y + height_multiplier * text_height));
				}
			} else {
				h_angle_text_pos.y = end.y - text_height * 0.5;
				if (ABS(text_pos2.x - h_angle_text_pos.x) < text_width) {
					int height_multiplier = 1 + (int)grid_snap_active;
					h_angle_text_pos.y = MIN(text_pos.y - height_multiplier * text_height, MIN(end.y - text_height * 0.5, text_pos2.y - height_multiplier * text_height));
				}
			}
			viewport->draw_string_outline(font, h_angle_text_pos, TS->format_number(vformat(U"%d°", horizontal_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
			viewport->draw_string(font, h_angle_text_pos, TS->format_number(vformat(U"%d°", horizontal_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color);
		}

		if (grid_snap_active) {
			text_pos = (begin + end) / 2 + Vector2(-text_width / 2, text_height / 2);
			text_pos.x = CLAMP(text_pos.x, text_width / 2, viewport->get_rect().size.x - text_width * 1.5);
			text_pos.y = CLAMP(text_pos.y, text_height * 2.5, viewport->get_rect().size.y - text_height / 2);

			if (draw_secondary_lines) {
				viewport->draw_string_outline(font, text_pos, TS->format_number(vformat("%.2f " + TTR("units"), (length_vector / grid_step).length())), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
				viewport->draw_string(font, text_pos, TS->format_number(vformat("%.2f " + TTR("units"), (length_vector / grid_step).length())), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);

				Point2 text_pos2 = text_pos;
				text_pos2.x = begin.x < text_pos.x ? MIN(text_pos.x - text_width, begin.x - text_width / 2) : MAX(text_pos.x + text_width, begin.x - text_width / 2);
				viewport->draw_string_outline(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.y / grid_step.y))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
				viewport->draw_string(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.y / grid_step.y))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color);

				text_pos2 = text_pos;
				text_pos2.y = end.y < text_pos.y ? MIN(text_pos.y - text_height * 2, end.y + text_height / 2) : MAX(text_pos.y + text_height * 2, end.y + text_height / 2);
				viewport->draw_string_outline(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.x / grid_step.x))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
				viewport->draw_string(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.x / grid_step.x))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color);
			} else {
				viewport->draw_string_outline(font, text_pos, TS->format_number(vformat("%d " + TTR("units"), roundf((length_vector / grid_step).length()))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
				viewport->draw_string(font, text_pos, TS->format_number(vformat("%d " + TTR("units"), roundf((length_vector / grid_step).length()))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
			}
		}
	} else {
		if (grid_snap_active) {
			viewport->draw_texture(position_icon, (ruler_tool_origin - view_offset) * zoom - position_icon->get_size() / 2);
		}
	}
}

void CanvasItemEditor::_draw_control_anchors(Control *control) {
	Transform2D xform = transform * control->get_global_transform_with_canvas();
	RID ci = viewport->get_canvas_item();
	if (tool == TOOL_SELECT && !Object::cast_to<Container>(control->get_parent())) {
		// Compute the anchors
		real_t anchors_values[4];
		anchors_values[0] = control->get_anchor(SIDE_LEFT);
		anchors_values[1] = control->get_anchor(SIDE_TOP);
		anchors_values[2] = control->get_anchor(SIDE_RIGHT);
		anchors_values[3] = control->get_anchor(SIDE_BOTTOM);

		Vector2 anchors_pos[4];
		for (int i = 0; i < 4; i++) {
			Vector2 value = Vector2((i % 2 == 0) ? anchors_values[i] : anchors_values[(i + 1) % 4], (i % 2 == 1) ? anchors_values[i] : anchors_values[(i + 1) % 4]);
			anchors_pos[i] = xform.xform(_anchor_to_position(control, value));
		}

		// Draw the anchors handles
		Rect2 anchor_rects[4];
		if (control->is_layout_rtl()) {
			anchor_rects[0] = Rect2(anchors_pos[0] - Vector2(0.0, anchor_handle->get_size().y), Point2(-anchor_handle->get_size().x, anchor_handle->get_size().y));
			anchor_rects[1] = Rect2(anchors_pos[1] - anchor_handle->get_size(), anchor_handle->get_size());
			anchor_rects[2] = Rect2(anchors_pos[2] - Vector2(anchor_handle->get_size().x, 0.0), Point2(anchor_handle->get_size().x, -anchor_handle->get_size().y));
			anchor_rects[3] = Rect2(anchors_pos[3], -anchor_handle->get_size());
		} else {
			anchor_rects[0] = Rect2(anchors_pos[0] - anchor_handle->get_size(), anchor_handle->get_size());
			anchor_rects[1] = Rect2(anchors_pos[1] - Vector2(0.0, anchor_handle->get_size().y), Point2(-anchor_handle->get_size().x, anchor_handle->get_size().y));
			anchor_rects[2] = Rect2(anchors_pos[2], -anchor_handle->get_size());
			anchor_rects[3] = Rect2(anchors_pos[3] - Vector2(anchor_handle->get_size().x, 0.0), Point2(anchor_handle->get_size().x, -anchor_handle->get_size().y));
		}

		for (int i = 0; i < 4; i++) {
			anchor_handle->draw_rect(ci, anchor_rects[i]);
		}
	}
}

void CanvasItemEditor::_draw_control_helpers(Control *control) {
	Transform2D xform = transform * control->get_global_transform_with_canvas();
	if (tool == TOOL_SELECT && show_helpers && !Object::cast_to<Container>(control->get_parent())) {
		// Draw the helpers
		Color color_base = Color(0.8, 0.8, 0.8, 0.5);

		// Compute the anchors
		real_t anchors_values[4];
		anchors_values[0] = control->get_anchor(SIDE_LEFT);
		anchors_values[1] = control->get_anchor(SIDE_TOP);
		anchors_values[2] = control->get_anchor(SIDE_RIGHT);
		anchors_values[3] = control->get_anchor(SIDE_BOTTOM);

		Vector2 anchors[4];
		Vector2 anchors_pos[4];
		for (int i = 0; i < 4; i++) {
			anchors[i] = Vector2((i % 2 == 0) ? anchors_values[i] : anchors_values[(i + 1) % 4], (i % 2 == 1) ? anchors_values[i] : anchors_values[(i + 1) % 4]);
			anchors_pos[i] = xform.xform(_anchor_to_position(control, anchors[i]));
		}

		// Get which anchor is dragged
		int dragged_anchor = -1;
		switch (drag_type) {
			case DRAG_ANCHOR_ALL:
			case DRAG_ANCHOR_TOP_LEFT:
				dragged_anchor = 0;
				break;
			case DRAG_ANCHOR_TOP_RIGHT:
				dragged_anchor = 1;
				break;
			case DRAG_ANCHOR_BOTTOM_RIGHT:
				dragged_anchor = 2;
				break;
			case DRAG_ANCHOR_BOTTOM_LEFT:
				dragged_anchor = 3;
				break;
			default:
				break;
		}

		if (dragged_anchor >= 0) {
			// Draw the 4 lines when dragged
			Color color_snapped = Color(0.64, 0.93, 0.67, 0.5);

			Vector2 corners_pos[4];
			for (int i = 0; i < 4; i++) {
				corners_pos[i] = xform.xform(_anchor_to_position(control, Vector2((i == 0 || i == 3) ? ANCHOR_BEGIN : ANCHOR_END, (i <= 1) ? ANCHOR_BEGIN : ANCHOR_END)));
			}

			Vector2 line_starts[4];
			Vector2 line_ends[4];
			for (int i = 0; i < 4; i++) {
				real_t anchor_val = (i >= 2) ? ANCHOR_END - anchors_values[i] : anchors_values[i];
				line_starts[i] = corners_pos[i].lerp(corners_pos[(i + 1) % 4], anchor_val);
				line_ends[i] = corners_pos[(i + 3) % 4].lerp(corners_pos[(i + 2) % 4], anchor_val);
				bool anchor_snapped = anchors_values[i] == 0.0 || anchors_values[i] == 0.5 || anchors_values[i] == 1.0;
				viewport->draw_line(line_starts[i], line_ends[i], anchor_snapped ? color_snapped : color_base, (i == dragged_anchor || (i + 3) % 4 == dragged_anchor) ? 2 : 1);
			}

			// Display the percentages next to the lines
			real_t percent_val;
			percent_val = anchors_values[(dragged_anchor + 2) % 4] - anchors_values[dragged_anchor];
			percent_val = (dragged_anchor >= 2) ? -percent_val : percent_val;
			_draw_percentage_at_position(percent_val, (anchors_pos[dragged_anchor] + anchors_pos[(dragged_anchor + 1) % 4]) / 2, (Side)((dragged_anchor + 1) % 4));

			percent_val = anchors_values[(dragged_anchor + 3) % 4] - anchors_values[(dragged_anchor + 1) % 4];
			percent_val = ((dragged_anchor + 1) % 4 >= 2) ? -percent_val : percent_val;
			_draw_percentage_at_position(percent_val, (anchors_pos[dragged_anchor] + anchors_pos[(dragged_anchor + 3) % 4]) / 2, (Side)(dragged_anchor));

			percent_val = anchors_values[(dragged_anchor + 1) % 4];
			percent_val = ((dragged_anchor + 1) % 4 >= 2) ? ANCHOR_END - percent_val : percent_val;
			_draw_percentage_at_position(percent_val, (line_starts[dragged_anchor] + anchors_pos[dragged_anchor]) / 2, (Side)(dragged_anchor));

			percent_val = anchors_values[dragged_anchor];
			percent_val = (dragged_anchor >= 2) ? ANCHOR_END - percent_val : percent_val;
			_draw_percentage_at_position(percent_val, (line_ends[(dragged_anchor + 1) % 4] + anchors_pos[dragged_anchor]) / 2, (Side)((dragged_anchor + 1) % 4));
		}

		// Draw the margin values and the node width/height when dragging control side
		const real_t ratio = 0.33;
		Transform2D parent_transform = xform * control->get_transform().affine_inverse();
		real_t node_pos_in_parent[4];

		Rect2 parent_rect = control->get_parent_anchorable_rect();

		node_pos_in_parent[0] = control->get_anchor(SIDE_LEFT) * parent_rect.size.width + control->get_offset(SIDE_LEFT) + parent_rect.position.x;
		node_pos_in_parent[1] = control->get_anchor(SIDE_TOP) * parent_rect.size.height + control->get_offset(SIDE_TOP) + parent_rect.position.y;
		node_pos_in_parent[2] = control->get_anchor(SIDE_RIGHT) * parent_rect.size.width + control->get_offset(SIDE_RIGHT) + parent_rect.position.x;
		node_pos_in_parent[3] = control->get_anchor(SIDE_BOTTOM) * parent_rect.size.height + control->get_offset(SIDE_BOTTOM) + parent_rect.position.y;

		Point2 start, end;
		switch (drag_type) {
			case DRAG_LEFT:
			case DRAG_TOP_LEFT:
			case DRAG_BOTTOM_LEFT:
				_draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), SIDE_BOTTOM);
				[[fallthrough]];
			case DRAG_MOVE:
				start = Vector2(node_pos_in_parent[0], Math::lerp(node_pos_in_parent[1], node_pos_in_parent[3], ratio));
				end = start - Vector2(control->get_offset(SIDE_LEFT), 0);
				_draw_margin_at_position(control->get_offset(SIDE_LEFT), parent_transform.xform((start + end) / 2), SIDE_TOP);
				viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, Math::round(EDSCALE));
				break;
			default:
				break;
		}
		switch (drag_type) {
			case DRAG_RIGHT:
			case DRAG_TOP_RIGHT:
			case DRAG_BOTTOM_RIGHT:
				_draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), SIDE_BOTTOM);
				[[fallthrough]];
			case DRAG_MOVE:
				start = Vector2(node_pos_in_parent[2], Math::lerp(node_pos_in_parent[3], node_pos_in_parent[1], ratio));
				end = start - Vector2(control->get_offset(SIDE_RIGHT), 0);
				_draw_margin_at_position(control->get_offset(SIDE_RIGHT), parent_transform.xform((start + end) / 2), SIDE_BOTTOM);
				viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, Math::round(EDSCALE));
				break;
			default:
				break;
		}
		switch (drag_type) {
			case DRAG_TOP:
			case DRAG_TOP_LEFT:
			case DRAG_TOP_RIGHT:
				_draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2)) + Vector2(5, 0), SIDE_RIGHT);
				[[fallthrough]];
			case DRAG_MOVE:
				start = Vector2(Math::lerp(node_pos_in_parent[0], node_pos_in_parent[2], ratio), node_pos_in_parent[1]);
				end = start - Vector2(0, control->get_offset(SIDE_TOP));
				_draw_margin_at_position(control->get_offset(SIDE_TOP), parent_transform.xform((start + end) / 2), SIDE_LEFT);
				viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, Math::round(EDSCALE));
				break;
			default:
				break;
		}
		switch (drag_type) {
			case DRAG_BOTTOM:
			case DRAG_BOTTOM_LEFT:
			case DRAG_BOTTOM_RIGHT:
				_draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2) + Vector2(5, 0)), SIDE_RIGHT);
				[[fallthrough]];
			case DRAG_MOVE:
				start = Vector2(Math::lerp(node_pos_in_parent[2], node_pos_in_parent[0], ratio), node_pos_in_parent[3]);
				end = start - Vector2(0, control->get_offset(SIDE_BOTTOM));
				_draw_margin_at_position(control->get_offset(SIDE_BOTTOM), parent_transform.xform((start + end) / 2), SIDE_RIGHT);
				viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, Math::round(EDSCALE));
				break;
			default:
				break;
		}

		switch (drag_type) {
			//Draw the ghost rect if the node if rotated/scaled
			case DRAG_LEFT:
			case DRAG_TOP_LEFT:
			case DRAG_TOP:
			case DRAG_TOP_RIGHT:
			case DRAG_RIGHT:
			case DRAG_BOTTOM_RIGHT:
			case DRAG_BOTTOM:
			case DRAG_BOTTOM_LEFT:
			case DRAG_MOVE:
				if (control->get_rotation() != 0.0 || control->get_scale() != Vector2(1, 1)) {
					Rect2 rect = Rect2(Vector2(node_pos_in_parent[0], node_pos_in_parent[1]), control->get_size());
					viewport->draw_rect(parent_transform.xform(rect), color_base, false, Math::round(EDSCALE));
				}
				break;
			default:
				break;
		}
	}
}

void CanvasItemEditor::_draw_selection() {
	Ref<Texture2D> pivot_icon = get_editor_theme_icon(SNAME("EditorPivot"));
	Ref<Texture2D> position_icon = get_editor_theme_icon(SNAME("EditorPosition"));
	Ref<Texture2D> previous_position_icon = get_editor_theme_icon(SNAME("EditorPositionPrevious"));

	RID vp_ci = viewport->get_canvas_item();

	List<CanvasItem *> selection = _get_edited_canvas_items(true, false);

	bool single = selection.size() == 1;
	for (CanvasItem *E : selection) {
		CanvasItem *ci = Object::cast_to<CanvasItem>(E);
		CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci);

		bool item_locked = ci->has_meta("_edit_lock_");

		// Draw the previous position if we are dragging the node
		if (show_helpers &&
				(drag_type == DRAG_MOVE || drag_type == DRAG_ROTATE ||
						drag_type == DRAG_LEFT || drag_type == DRAG_RIGHT || drag_type == DRAG_TOP || drag_type == DRAG_BOTTOM ||
						drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT)) {
			const Transform2D pre_drag_xform = transform * se->pre_drag_xform;
			const Color pre_drag_color = Color(0.4, 0.6, 1, 0.7);

			if (ci->_edit_use_rect()) {
				Vector2 pre_drag_endpoints[4] = {
					pre_drag_xform.xform(se->pre_drag_rect.position),
					pre_drag_xform.xform(se->pre_drag_rect.position + Vector2(se->pre_drag_rect.size.x, 0)),
					pre_drag_xform.xform(se->pre_drag_rect.position + se->pre_drag_rect.size),
					pre_drag_xform.xform(se->pre_drag_rect.position + Vector2(0, se->pre_drag_rect.size.y))
				};

				for (int i = 0; i < 4; i++) {
					viewport->draw_line(pre_drag_endpoints[i], pre_drag_endpoints[(i + 1) % 4], pre_drag_color, Math::round(2 * EDSCALE));
				}
			} else {
				viewport->draw_texture(previous_position_icon, (pre_drag_xform.xform(Point2()) - (previous_position_icon->get_size() / 2)).floor());
			}
		}

		Transform2D xform = transform * ci->get_global_transform_with_canvas();

		// Draw the selected items position / surrounding boxes
		if (ci->_edit_use_rect()) {
			Rect2 rect = ci->_edit_get_rect();
			const Vector2 endpoints[4] = {
				xform.xform(rect.position),
				xform.xform(rect.position + Vector2(rect.size.x, 0)),
				xform.xform(rect.position + rect.size),
				xform.xform(rect.position + Vector2(0, rect.size.y))
			};

			Color c = Color(1, 0.6, 0.4, 0.7);

			if (item_locked) {
				c = Color(0.7, 0.7, 0.7, 0.7);
			}

			for (int i = 0; i < 4; i++) {
				viewport->draw_line(endpoints[i], endpoints[(i + 1) % 4], c, Math::round(2 * EDSCALE));
			}
		} else {
			Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized();
			Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
			viewport->draw_set_transform_matrix(simple_xform);
			viewport->draw_texture(position_icon, -(position_icon->get_size() / 2));
			viewport->draw_set_transform_matrix(viewport->get_transform());
		}

		if (single && !item_locked && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_SCALE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT)) { //kind of sucks
			// Draw the pivot
			if (ci->_edit_use_pivot()) {
				// Draw the node's pivot
				Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized();
				Transform2D simple_xform = viewport->get_transform() * unscaled_transform;

				viewport->draw_set_transform_matrix(simple_xform);
				viewport->draw_texture(pivot_icon, -(pivot_icon->get_size() / 2).floor());
				viewport->draw_set_transform_matrix(viewport->get_transform());
			}

			// Draw control-related helpers
			Control *control = Object::cast_to<Control>(ci);
			if (control && _is_node_movable(control)) {
				_draw_control_anchors(control);
				_draw_control_helpers(control);
			}

			// Draw the resize handles
			if (tool == TOOL_SELECT && ci->_edit_use_rect() && _is_node_movable(ci)) {
				Rect2 rect = ci->_edit_get_rect();
				const Vector2 endpoints[4] = {
					xform.xform(rect.position),
					xform.xform(rect.position + Vector2(rect.size.x, 0)),
					xform.xform(rect.position + rect.size),
					xform.xform(rect.position + Vector2(0, rect.size.y))
				};
				for (int i = 0; i < 4; i++) {
					int prev = (i + 3) % 4;
					int next = (i + 1) % 4;

					Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
					ofs *= Math_SQRT2 * (select_handle->get_size().width / 2);

					select_handle->draw(vp_ci, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor());

					ofs = (endpoints[i] + endpoints[next]) / 2;
					ofs += (endpoints[next] - endpoints[i]).orthogonal().normalized() * (select_handle->get_size().width / 2);

					select_handle->draw(vp_ci, (ofs - (select_handle->get_size() / 2)).floor());
				}
			}

			// Draw the move handles
			bool is_ctrl = Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL);
			bool is_alt = Input::get_singleton()->is_key_pressed(Key::ALT);
			if (tool == TOOL_MOVE && show_transformation_gizmos) {
				if (_is_node_movable(ci)) {
					Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized();
					Transform2D simple_xform = viewport->get_transform() * unscaled_transform;

					Size2 move_factor = Size2(MOVE_HANDLE_DISTANCE, MOVE_HANDLE_DISTANCE);
					viewport->draw_set_transform_matrix(simple_xform);

					Vector<Point2> points = {
						Vector2(move_factor.x * EDSCALE, 5 * EDSCALE),
						Vector2(move_factor.x * EDSCALE, -5 * EDSCALE),
						Vector2((move_factor.x + 10) * EDSCALE, 0)
					};

					viewport->draw_colored_polygon(points, get_theme_color(SNAME("axis_x_color"), EditorStringName(Editor)));
					viewport->draw_line(Point2(), Point2(move_factor.x * EDSCALE, 0), get_theme_color(SNAME("axis_x_color"), EditorStringName(Editor)), Math::round(EDSCALE));

					points.clear();
					points.push_back(Vector2(5 * EDSCALE, move_factor.y * EDSCALE));
					points.push_back(Vector2(-5 * EDSCALE, move_factor.y * EDSCALE));
					points.push_back(Vector2(0, (move_factor.y + 10) * EDSCALE));

					viewport->draw_colored_polygon(points, get_theme_color(SNAME("axis_y_color"), EditorStringName(Editor)));
					viewport->draw_line(Point2(), Point2(0, move_factor.y * EDSCALE), get_theme_color(SNAME("axis_y_color"), EditorStringName(Editor)), Math::round(EDSCALE));

					viewport->draw_set_transform_matrix(viewport->get_transform());
				}
			}

			// Draw the rescale handles
			if (show_transformation_gizmos && ((is_alt && is_ctrl) || tool == TOOL_SCALE || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y)) {
				if (_is_node_movable(ci)) {
					Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized();
					Transform2D simple_xform = viewport->get_transform() * unscaled_transform;

					Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE);
					bool uniform = Input::get_singleton()->is_key_pressed(Key::SHIFT);
					Point2 offset = (simple_xform.affine_inverse().xform(drag_to) - simple_xform.affine_inverse().xform(drag_from)) * zoom;

					if (drag_type == DRAG_SCALE_X) {
						scale_factor.x += offset.x;
						if (uniform) {
							scale_factor.y += offset.x;
						}
					} else if (drag_type == DRAG_SCALE_Y) {
						scale_factor.y += offset.y;
						if (uniform) {
							scale_factor.x += offset.y;
						}
					}

					viewport->draw_set_transform_matrix(simple_xform);
					Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
					viewport->draw_rect(x_handle_rect, get_theme_color(SNAME("axis_x_color"), EditorStringName(Editor)));
					viewport->draw_line(Point2(), Point2(scale_factor.x * EDSCALE, 0), get_theme_color(SNAME("axis_x_color"), EditorStringName(Editor)), Math::round(EDSCALE));

					Rect2 y_handle_rect = Rect2(-5 * EDSCALE, scale_factor.y * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
					viewport->draw_rect(y_handle_rect, get_theme_color(SNAME("axis_y_color"), EditorStringName(Editor)));
					viewport->draw_line(Point2(), Point2(0, scale_factor.y * EDSCALE), get_theme_color(SNAME("axis_y_color"), EditorStringName(Editor)), Math::round(EDSCALE));

					viewport->draw_set_transform_matrix(viewport->get_transform());
				}
			}
		}
	}

	if (drag_type == DRAG_BOX_SELECTION) {
		// Draw the dragging box
		Point2 bsfrom = transform.xform(drag_from);
		Point2 bsto = transform.xform(box_selecting_to);

		viewport->draw_rect(
				Rect2(bsfrom, bsto - bsfrom),
				get_theme_color(SNAME("box_selection_fill_color"), EditorStringName(Editor)));

		viewport->draw_rect(
				Rect2(bsfrom, bsto - bsfrom),
				get_theme_color(SNAME("box_selection_stroke_color"), EditorStringName(Editor)),
				false,
				Math::round(EDSCALE));
	}

	if (drag_type == DRAG_ROTATE) {
		// Draw the line when rotating a node
		viewport->draw_line(
				transform.xform(drag_rotation_center),
				transform.xform(drag_to),
				get_theme_color(SNAME("accent_color"), EditorStringName(Editor)) * Color(1, 1, 1, 0.6),
				Math::round(2 * EDSCALE));
	}

	if (!Math::is_inf(temp_pivot.x) || !Math::is_inf(temp_pivot.y)) {
		viewport->draw_texture(pivot_icon, (temp_pivot - view_offset) * zoom - (pivot_icon->get_size() / 2).floor(), get_theme_color(SNAME("accent_color"), EditorStringName(Editor)));
	}
}

void CanvasItemEditor::_draw_straight_line(Point2 p_from, Point2 p_to, Color p_color) {
	// Draw a line going through the whole screen from a vector
	RID ci = viewport->get_canvas_item();
	Vector<Point2> points;
	Point2 from = transform.xform(p_from);
	Point2 to = transform.xform(p_to);
	Size2 viewport_size = viewport->get_size();

	if (to.x == from.x) {
		// Vertical line
		points.push_back(Point2(to.x, 0));
		points.push_back(Point2(to.x, viewport_size.y));
	} else if (to.y == from.y) {
		// Horizontal line
		points.push_back(Point2(0, to.y));
		points.push_back(Point2(viewport_size.x, to.y));
	} else {
		real_t y_for_zero_x = (to.y * from.x - from.y * to.x) / (from.x - to.x);
		real_t x_for_zero_y = (to.x * from.y - from.x * to.y) / (from.y - to.y);
		real_t y_for_viewport_x = ((to.y - from.y) * (viewport_size.x - from.x)) / (to.x - from.x) + from.y;
		real_t x_for_viewport_y = ((to.x - from.x) * (viewport_size.y - from.y)) / (to.y - from.y) + from.x; // faux

		//bool start_set = false;
		if (y_for_zero_x >= 0 && y_for_zero_x <= viewport_size.y) {
			points.push_back(Point2(0, y_for_zero_x));
		}
		if (x_for_zero_y >= 0 && x_for_zero_y <= viewport_size.x) {
			points.push_back(Point2(x_for_zero_y, 0));
		}
		if (y_for_viewport_x >= 0 && y_for_viewport_x <= viewport_size.y) {
			points.push_back(Point2(viewport_size.x, y_for_viewport_x));
		}
		if (x_for_viewport_y >= 0 && x_for_viewport_y <= viewport_size.x) {
			points.push_back(Point2(x_for_viewport_y, viewport_size.y));
		}
	}
	if (points.size() >= 2) {
		RenderingServer::get_singleton()->canvas_item_add_line(ci, points[0], points[1], p_color);
	}
}

void CanvasItemEditor::_draw_axis() {
	if (show_origin) {
		_draw_straight_line(Point2(), Point2(1, 0), get_theme_color(SNAME("axis_x_color"), EditorStringName(Editor)) * Color(1, 1, 1, 0.75));
		_draw_straight_line(Point2(), Point2(0, 1), get_theme_color(SNAME("axis_y_color"), EditorStringName(Editor)) * Color(1, 1, 1, 0.75));
	}

	if (show_viewport) {
		RID ci = viewport->get_canvas_item();

		Color area_axis_color = EDITOR_GET("editors/2d/viewport_border_color");

		Size2 screen_size = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height"));

		Vector2 screen_endpoints[4] = {
			transform.xform(Vector2(0, 0)),
			transform.xform(Vector2(screen_size.width, 0)),
			transform.xform(Vector2(screen_size.width, screen_size.height)),
			transform.xform(Vector2(0, screen_size.height))
		};

		for (int i = 0; i < 4; i++) {
			RenderingServer::get_singleton()->canvas_item_add_line(ci, screen_endpoints[i], screen_endpoints[(i + 1) % 4], area_axis_color);
		}
	}
}

void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
	ERR_FAIL_NULL(p_node);

	Node *scene = EditorNode::get_singleton()->get_edited_scene();
	if (p_node != scene && p_node->get_owner() != scene && !scene->is_editable_instance(p_node->get_owner())) {
		return;
	}
	CanvasItem *ci = Object::cast_to<CanvasItem>(p_node);
	if (ci && !ci->is_visible_in_tree()) {
		return;
	}

	Transform2D parent_xform = p_parent_xform;
	Transform2D canvas_xform = p_canvas_xform;

	if (ci && !ci->is_set_as_top_level()) {
		parent_xform = parent_xform * ci->get_transform();
	} else {
		CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
		parent_xform = Transform2D();
		canvas_xform = cl ? cl->get_transform() : p_canvas_xform;
	}

	for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
		_draw_invisible_nodes_positions(p_node->get_child(i), parent_xform, canvas_xform);
	}

	if (show_position_gizmos && ci && !ci->_edit_use_rect() && (!editor_selection->is_selected(ci) || _is_node_locked(ci))) {
		Transform2D xform = transform * canvas_xform * parent_xform;

		// Draw the node's position
		Ref<Texture2D> position_icon = get_editor_theme_icon(SNAME("EditorPositionUnselected"));
		Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized();
		Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
		viewport->draw_set_transform_matrix(simple_xform);
		viewport->draw_texture(position_icon, -position_icon->get_size() / 2, Color(1.0, 1.0, 1.0, 0.5));
		viewport->draw_set_transform_matrix(viewport->get_transform());
	}
}

void CanvasItemEditor::_draw_hover() {
	List<Rect2> previous_rects;
	Vector2 icon_size = Vector2(1, 1) * get_theme_constant(SNAME("class_icon_size"), EditorStringName(Editor));

	for (int i = 0; i < hovering_results.size(); i++) {
		Ref<Texture2D> node_icon = hovering_results[i].icon;
		String node_name = hovering_results[i].name;

		Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
		int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
		Size2 node_name_size = font->get_string_size(node_name, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size);
		Size2 item_size = Size2(icon_size.x + 4 + node_name_size.x, MAX(icon_size.y, node_name_size.y - 3));

		Point2 pos = transform.xform(hovering_results[i].position) - Point2(0, item_size.y) + (Point2(icon_size.x, -icon_size.y) / 4);
		// Rectify the position to avoid overlapping items
		for (const Rect2 &E : previous_rects) {
			if (E.intersects(Rect2(pos, item_size))) {
				pos.y = E.get_position().y - item_size.y;
			}
		}

		previous_rects.push_back(Rect2(pos, item_size));

		// Draw icon
		viewport->draw_texture_rect(node_icon, Rect2(pos, icon_size), false, Color(1.0, 1.0, 1.0, 0.5));

		// Draw name
		viewport->draw_string(font, pos + Point2(icon_size.x + 4, item_size.y - 3), node_name, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5));
	}
}

void CanvasItemEditor::_draw_message() {
	if (drag_type != DRAG_NONE && !drag_selection.is_empty() && drag_selection.front()->get()) {
		Transform2D current_transform = drag_selection.front()->get()->get_global_transform();

		double snap = EDITOR_GET("interface/inspector/default_float_step");
		int snap_step_decimals = Math::range_step_decimals(snap);
#define FORMAT(value) (TS->format_number(String::num(value, snap_step_decimals)))

		switch (drag_type) {
			case DRAG_MOVE:
			case DRAG_MOVE_X:
			case DRAG_MOVE_Y: {
				Vector2 delta = current_transform.get_origin() - original_transform.get_origin();
				if (drag_type == DRAG_MOVE) {
					message = TTR("Moving:") + " (" + FORMAT(delta.x) + ", " + FORMAT(delta.y) + ") px";
				} else if (drag_type == DRAG_MOVE_X) {
					message = TTR("Moving:") + " " + FORMAT(delta.x) + " px";
				} else if (drag_type == DRAG_MOVE_Y) {
					message = TTR("Moving:") + " " + FORMAT(delta.y) + " px";
				}
			} break;

			case DRAG_ROTATE: {
				real_t delta = Math::rad_to_deg(current_transform.get_rotation() - original_transform.get_rotation());
				message = TTR("Rotating:") + " " + FORMAT(delta) + String::utf8(" °");
			} break;

			case DRAG_SCALE_X:
			case DRAG_SCALE_Y:
			case DRAG_SCALE_BOTH: {
				Vector2 original_scale = (Math::is_zero_approx(original_transform.get_scale().x) || Math::is_zero_approx(original_transform.get_scale().y)) ? Vector2(CMP_EPSILON, CMP_EPSILON) : original_transform.get_scale();
				Vector2 delta = current_transform.get_scale() / original_scale;
				if (drag_type == DRAG_SCALE_BOTH) {
					message = TTR("Scaling:") + String::utf8(" ×(") + FORMAT(delta.x) + ", " + FORMAT(delta.y) + ")";
				} else if (drag_type == DRAG_SCALE_X) {
					message = TTR("Scaling:") + String::utf8(" ×") + FORMAT(delta.x);
				} else if (drag_type == DRAG_SCALE_Y) {
					message = TTR("Scaling:") + String::utf8(" ×") + FORMAT(delta.y);
				}
			} break;

			default:
				break;
		}
#undef FORMAT
	}

	if (message.is_empty()) {
		return;
	}

	Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
	int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
	Point2 msgpos = Point2(RULER_WIDTH + 5 * EDSCALE, viewport->get_size().y - 20 * EDSCALE);
	viewport->draw_string(font, msgpos + Point2(1, 1), message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8));
	viewport->draw_string(font, msgpos + Point2(-1, -1), message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8));
	viewport->draw_string(font, msgpos, message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 1));
}

void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
	ERR_FAIL_NULL(p_node);

	Node *scene = EditorNode::get_singleton()->get_edited_scene();
	if (p_node != scene && p_node->get_owner() != scene && !scene->is_editable_instance(p_node->get_owner())) {
		return;
	}
	CanvasItem *ci = Object::cast_to<CanvasItem>(p_node);
	if (ci && !ci->is_visible_in_tree()) {
		return;
	}

	Transform2D parent_xform = p_parent_xform;
	Transform2D canvas_xform = p_canvas_xform;

	if (ci && !ci->is_set_as_top_level()) {
		parent_xform = parent_xform * ci->get_transform();
	} else {
		CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
		parent_xform = Transform2D();
		canvas_xform = cl ? cl->get_transform() : p_canvas_xform;
	}

	for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
		_draw_locks_and_groups(p_node->get_child(i), parent_xform, canvas_xform);
	}

	RID viewport_ci = viewport->get_canvas_item();
	if (ci) {
		real_t offset = 0;

		Ref<Texture2D> lock = get_editor_theme_icon(SNAME("LockViewport"));
		if (show_lock_gizmos && p_node->has_meta("_edit_lock_")) {
			lock->draw(viewport_ci, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0));
			offset += lock->get_size().x;
		}

		Ref<Texture2D> group = get_editor_theme_icon(SNAME("GroupViewport"));
		if (show_group_gizmos && ci->has_meta("_edit_group_")) {
			group->draw(viewport_ci, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0));
			//offset += group->get_size().x;
		}
	}
}

void CanvasItemEditor::_draw_viewport() {
	// Update the transform
	transform = Transform2D();
	transform.scale_basis(Size2(zoom, zoom));
	transform.columns[2] = -view_offset * zoom;
	EditorNode::get_singleton()->get_scene_root()->set_global_canvas_transform(transform);

	_draw_grid();
	_draw_ruler_tool();
	_draw_axis();
	if (EditorNode::get_singleton()->get_edited_scene()) {
		_draw_locks_and_groups(EditorNode::get_singleton()->get_edited_scene());
		_draw_invisible_nodes_positions(EditorNode::get_singleton()->get_edited_scene());
	}
	_draw_selection();

	RID ci = viewport->get_canvas_item();
	RenderingServer::get_singleton()->canvas_item_add_set_transform(ci, Transform2D());

	EditorPluginList *over_plugin_list = EditorNode::get_singleton()->get_editor_plugins_over();
	if (!over_plugin_list->is_empty()) {
		over_plugin_list->forward_canvas_draw_over_viewport(viewport);
	}
	EditorPluginList *force_over_plugin_list = EditorNode::get_singleton()->get_editor_plugins_force_over();
	if (!force_over_plugin_list->is_empty()) {
		force_over_plugin_list->forward_canvas_force_draw_over_viewport(viewport);
	}

	if (show_rulers) {
		_draw_rulers();
	}
	if (show_guides) {
		_draw_guides();
	}
	_draw_smart_snapping();
	_draw_focus();
	_draw_hover();
	_draw_message();
}

void CanvasItemEditor::update_viewport() {
	_update_scrollbars();
	viewport->queue_redraw();
}

void CanvasItemEditor::set_current_tool(Tool p_tool) {
	_button_tool_select(p_tool);
}

void CanvasItemEditor::_update_editor_settings() {
	button_center_view->set_icon(get_editor_theme_icon(SNAME("CenterView")));
	select_button->set_icon(get_editor_theme_icon(SNAME("ToolSelect")));
	select_sb->set_texture(get_editor_theme_icon(SNAME("EditorRect2D")));
	list_select_button->set_icon(get_editor_theme_icon(SNAME("ListSelect")));
	move_button->set_icon(get_editor_theme_icon(SNAME("ToolMove")));
	scale_button->set_icon(get_editor_theme_icon(SNAME("ToolScale")));
	rotate_button->set_icon(get_editor_theme_icon(SNAME("ToolRotate")));
	smart_snap_button->set_icon(get_editor_theme_icon(SNAME("Snap")));
	grid_snap_button->set_icon(get_editor_theme_icon(SNAME("SnapGrid")));
	snap_config_menu->set_icon(get_editor_theme_icon(SNAME("GuiTabMenuHl")));
	skeleton_menu->set_icon(get_editor_theme_icon(SNAME("Bone")));
	override_camera_button->set_icon(get_editor_theme_icon(SNAME("Camera2D")));
	pan_button->set_icon(get_editor_theme_icon(SNAME("ToolPan")));
	ruler_button->set_icon(get_editor_theme_icon(SNAME("Ruler")));
	pivot_button->set_icon(get_editor_theme_icon(SNAME("EditPivot")));
	select_handle = get_editor_theme_icon(SNAME("EditorHandle"));
	anchor_handle = get_editor_theme_icon(SNAME("EditorControlAnchor"));
	lock_button->set_icon(get_editor_theme_icon(SNAME("Lock")));
	unlock_button->set_icon(get_editor_theme_icon(SNAME("Unlock")));
	group_button->set_icon(get_editor_theme_icon(SNAME("Group")));
	ungroup_button->set_icon(get_editor_theme_icon(SNAME("Ungroup")));
	key_loc_button->set_icon(get_editor_theme_icon(SNAME("KeyPosition")));
	key_rot_button->set_icon(get_editor_theme_icon(SNAME("KeyRotation")));
	key_scale_button->set_icon(get_editor_theme_icon(SNAME("KeyScale")));
	key_insert_button->set_icon(get_editor_theme_icon(SNAME("Key")));
	key_auto_insert_button->set_icon(get_editor_theme_icon(SNAME("AutoKey")));
	// Use a different color for the active autokey icon to make them easier
	// to distinguish from the other key icons at the top. On a light theme,
	// the icon will be dark, so we need to lighten it before blending it
	// with the red color.
	const Color key_auto_color = EditorThemeManager::is_dark_theme() ? Color(1, 1, 1) : Color(4.25, 4.25, 4.25);
	key_auto_insert_button->add_theme_color_override("icon_pressed_color", key_auto_color.lerp(Color(1, 0, 0), 0.55));
	animation_menu->set_icon(get_editor_theme_icon(SNAME("GuiTabMenuHl")));

	context_toolbar_panel->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SNAME("ContextualToolbar"), EditorStringName(EditorStyles)));

	panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/2d_editor_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
	panner->set_scroll_speed(EDITOR_GET("editors/panning/2d_editor_pan_speed"));
	warped_panning = bool(EDITOR_GET("editors/panning/warped_mouse_panning"));
}

void CanvasItemEditor::_project_settings_changed() {
	EditorNode::get_singleton()->get_scene_root()->set_snap_controls_to_pixels(GLOBAL_GET("gui/common/snap_controls_to_pixels"));
}

void CanvasItemEditor::_notification(int p_what) {
	switch (p_what) {
		case NOTIFICATION_READY: {
			EditorRunBar::get_singleton()->connect("play_pressed", callable_mp(this, &CanvasItemEditor::_update_override_camera_button).bind(true));
			EditorRunBar::get_singleton()->connect("stop_pressed", callable_mp(this, &CanvasItemEditor::_update_override_camera_button).bind(false));
			ProjectSettings::get_singleton()->connect("settings_changed", callable_mp(this, &CanvasItemEditor::_project_settings_changed));
		} break;

		case NOTIFICATION_PROCESS: {
			// Update the viewport if the canvas_item changes
			List<CanvasItem *> selection = _get_edited_canvas_items(true);
			for (CanvasItem *ci : selection) {
				CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci);

				Rect2 rect;
				if (ci->_edit_use_rect()) {
					rect = ci->_edit_get_rect();
				} else {
					rect = Rect2();
				}
				Transform2D xform = ci->get_global_transform();

				if (rect != se->prev_rect || xform != se->prev_xform) {
					viewport->queue_redraw();
					se->prev_rect = rect;
					se->prev_xform = xform;
				}

				Control *control = Object::cast_to<Control>(ci);
				if (control) {
					real_t anchors[4];
					Vector2 pivot;

					pivot = control->get_pivot_offset();
					anchors[SIDE_LEFT] = control->get_anchor(SIDE_LEFT);
					anchors[SIDE_RIGHT] = control->get_anchor(SIDE_RIGHT);
					anchors[SIDE_TOP] = control->get_anchor(SIDE_TOP);
					anchors[SIDE_BOTTOM] = control->get_anchor(SIDE_BOTTOM);

					if (pivot != se->prev_pivot || anchors[SIDE_LEFT] != se->prev_anchors[SIDE_LEFT] || anchors[SIDE_RIGHT] != se->prev_anchors[SIDE_RIGHT] || anchors[SIDE_TOP] != se->prev_anchors[SIDE_TOP] || anchors[SIDE_BOTTOM] != se->prev_anchors[SIDE_BOTTOM]) {
						se->prev_pivot = pivot;
						se->prev_anchors[SIDE_LEFT] = anchors[SIDE_LEFT];
						se->prev_anchors[SIDE_RIGHT] = anchors[SIDE_RIGHT];
						se->prev_anchors[SIDE_TOP] = anchors[SIDE_TOP];
						se->prev_anchors[SIDE_BOTTOM] = anchors[SIDE_BOTTOM];
						viewport->queue_redraw();
					}
				}
			}

			// Activate / Deactivate the pivot tool.
			pivot_button->set_disabled(selection.is_empty());

			// Update the viewport if bones changes
			for (KeyValue<BoneKey, BoneList> &E : bone_list) {
				Object *b = ObjectDB::get_instance(E.key.from);
				if (!b) {
					viewport->queue_redraw();
					break;
				}

				Node2D *b2 = Object::cast_to<Node2D>(b);
				if (!b2 || !b2->is_inside_tree()) {
					continue;
				}

				Transform2D global_xform = b2->get_global_transform();

				if (global_xform != E.value.xform) {
					E.value.xform = global_xform;
					viewport->queue_redraw();
				}

				Bone2D *bone = Object::cast_to<Bone2D>(b);
				if (bone && bone->get_length() != E.value.length) {
					E.value.length = bone->get_length();
					viewport->queue_redraw();
				}
			}
		} break;

		case NOTIFICATION_ENTER_TREE: {
			select_sb->set_texture(get_editor_theme_icon(SNAME("EditorRect2D")));
			select_sb->set_texture_margin_all(4);
			select_sb->set_content_margin_all(4);

			AnimationPlayerEditor::get_singleton()->get_track_editor()->connect("keying_changed", callable_mp(this, &CanvasItemEditor::_keying_changed));
			AnimationPlayerEditor::get_singleton()->connect("animation_selected", callable_mp(this, &CanvasItemEditor::_keying_changed).unbind(1));
			_keying_changed();
			_update_editor_settings();

			connect("item_lock_status_changed", callable_mp(this, &CanvasItemEditor::_update_lock_and_group_button));
			connect("item_group_status_changed", callable_mp(this, &CanvasItemEditor::_update_lock_and_group_button));
		} break;

		case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
			if (!EditorThemeManager::is_generated_theme_outdated() &&
					!EditorSettings::get_singleton()->check_changed_settings_in_group("editors/panning")) {
				break;
			}
			_update_editor_settings();
		} break;

		case NOTIFICATION_VISIBILITY_CHANGED: {
			if (!is_visible() && override_camera_button->is_pressed()) {
				EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();

				debugger->set_camera_override(EditorDebuggerNode::OVERRIDE_NONE);
				override_camera_button->set_pressed(false);
			}
		} break;

		case NOTIFICATION_APPLICATION_FOCUS_OUT: {
			if (drag_type != DRAG_NONE) {
				_reset_drag();
				viewport->queue_redraw();
			}
		} break;
	}
}

void CanvasItemEditor::_selection_changed() {
	_update_lock_and_group_button();
	if (!selected_from_canvas) {
		_reset_drag();
	}
	selected_from_canvas = false;

	if (temp_pivot != Vector2(INFINITY, INFINITY)) {
		temp_pivot = Vector2(INFINITY, INFINITY);
		viewport->queue_redraw();
	}
}

void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
	if (!p_canvas_item) {
		return;
	}

	Array selection = editor_selection->get_selected_nodes();
	if (selection.size() != 1 || Object::cast_to<Node>(selection[0]) != p_canvas_item) {
		_reset_drag();
	}
}

void CanvasItemEditor::_update_scrollbars() {
	updating_scroll = true;

	// Move the zoom buttons.
	Point2 controls_vb_begin = Point2(5, 5);
	controls_vb_begin += (show_rulers) ? Point2(RULER_WIDTH, RULER_WIDTH) : Point2();
	controls_vb->set_begin(controls_vb_begin);

	Size2 hmin = h_scroll->get_minimum_size();
	Size2 vmin = v_scroll->get_minimum_size();

	// Get the visible frame.
	Size2 screen_rect = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height"));
	Rect2 local_rect = Rect2(Point2(), viewport->get_size() - Size2(vmin.width, hmin.height));

	// Calculate scrollable area.
	Rect2 canvas_item_rect = Rect2(Point2(), screen_rect);
	if (EditorNode::get_singleton()->is_inside_tree() && EditorNode::get_singleton()->get_edited_scene()) {
		Rect2 content_rect = _get_encompassing_rect(EditorNode::get_singleton()->get_edited_scene());
		canvas_item_rect.expand_to(content_rect.position);
		canvas_item_rect.expand_to(content_rect.position + content_rect.size);
	}
	canvas_item_rect.size += screen_rect * 2;
	canvas_item_rect.position -= screen_rect;

	// Updates the scrollbars.
	const Size2 size = viewport->get_size();
	const Point2 begin = canvas_item_rect.position;
	const Point2 end = canvas_item_rect.position + canvas_item_rect.size - local_rect.size / zoom;

	if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) {
		v_scroll->hide();
	} else {
		v_scroll->show();
		v_scroll->set_min(MIN(view_offset.y, begin.y));
		v_scroll->set_max(MAX(view_offset.y, end.y) + screen_rect.y);
		v_scroll->set_page(screen_rect.y);
	}

	if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) {
		h_scroll->hide();
	} else {
		h_scroll->show();
		h_scroll->set_min(MIN(view_offset.x, begin.x));
		h_scroll->set_max(MAX(view_offset.x, end.x) + screen_rect.x);
		h_scroll->set_page(screen_rect.x);
	}

	// Move and resize the scrollbars, avoiding overlap.
	if (is_layout_rtl()) {
		v_scroll->set_begin(Point2(0, (show_rulers) ? RULER_WIDTH : 0));
		v_scroll->set_end(Point2(vmin.width, size.height - (h_scroll->is_visible() ? hmin.height : 0)));
	} else {
		v_scroll->set_begin(Point2(size.width - vmin.width, (show_rulers) ? RULER_WIDTH : 0));
		v_scroll->set_end(Point2(size.width, size.height - (h_scroll->is_visible() ? hmin.height : 0)));
	}
	h_scroll->set_begin(Point2((show_rulers) ? RULER_WIDTH : 0, size.height - hmin.height));
	h_scroll->set_end(Point2(size.width - (v_scroll->is_visible() ? vmin.width : 0), size.height));

	// Calculate scrollable area.
	v_scroll->set_value(view_offset.y);
	h_scroll->set_value(view_offset.x);

	previous_update_view_offset = view_offset;
	updating_scroll = false;
}

void CanvasItemEditor::_update_scroll(real_t) {
	if (updating_scroll) {
		return;
	}

	view_offset.x = h_scroll->get_value();
	view_offset.y = v_scroll->get_value();
	viewport->queue_redraw();
}

void CanvasItemEditor::_zoom_on_position(real_t p_zoom, Point2 p_position) {
	p_zoom = CLAMP(p_zoom, zoom_widget->get_min_zoom(), zoom_widget->get_max_zoom());

	if (p_zoom == zoom) {
		return;
	}

	real_t prev_zoom = zoom;
	zoom = p_zoom;

	view_offset += p_position / prev_zoom - p_position / zoom;

	// We want to align in-scene pixels to screen pixels, this prevents blurry rendering
	// of small details (texts, lines).
	// This correction adds a jitter movement when zooming, so we correct only when the
	// zoom factor is an integer. (in the other cases, all pixels won't be aligned anyway)
	const real_t closest_zoom_factor = Math::round(zoom);
	if (Math::is_zero_approx(zoom - closest_zoom_factor)) {
		// Make sure scene pixel at view_offset is aligned on a screen pixel.
		Vector2 view_offset_int = view_offset.floor();
		Vector2 view_offset_frac = view_offset - view_offset_int;
		view_offset = view_offset_int + (view_offset_frac * closest_zoom_factor).round() / closest_zoom_factor;
	}

	zoom_widget->set_zoom(zoom);
	update_viewport();
}

void CanvasItemEditor::_update_zoom(real_t p_zoom) {
	_zoom_on_position(p_zoom, viewport_scrollable->get_size() / 2.0);
}

void CanvasItemEditor::_shortcut_zoom_set(real_t p_zoom) {
	_zoom_on_position(p_zoom * MAX(1, EDSCALE), viewport->get_local_mouse_position());
}

void CanvasItemEditor::_button_toggle_smart_snap(bool p_status) {
	smart_snap_active = p_status;
	viewport->queue_redraw();
}

void CanvasItemEditor::_button_toggle_grid_snap(bool p_status) {
	grid_snap_active = p_status;
	viewport->queue_redraw();
}

void CanvasItemEditor::_button_override_camera(bool p_pressed) {
	EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();

	if (p_pressed) {
		debugger->set_camera_override(EditorDebuggerNode::OVERRIDE_2D);
	} else {
		debugger->set_camera_override(EditorDebuggerNode::OVERRIDE_NONE);
	}
}

void CanvasItemEditor::_button_tool_select(int p_index) {
	Button *tb[TOOL_MAX] = { select_button, list_select_button, move_button, scale_button, rotate_button, pivot_button, pan_button, ruler_button };
	for (int i = 0; i < TOOL_MAX; i++) {
		tb[i]->set_pressed(i == p_index);
	}

	tool = (Tool)p_index;

	if (p_index == TOOL_EDIT_PIVOT && Input::get_singleton()->is_key_pressed(Key::SHIFT)) {
		// Special action that places temporary rotation pivot in the middle of the selection.
		List<CanvasItem *> selection = _get_edited_canvas_items();
		if (!selection.is_empty()) {
			Vector2 center;
			for (const CanvasItem *ci : selection) {
				center += ci->_edit_get_position();
			}
			temp_pivot = center / selection.size();
		}
	}

	viewport->queue_redraw();
	_update_cursor();
}

void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, bool p_scale, bool p_on_existing) {
	const HashMap<Node *, Object *> &selection = editor_selection->get_selection();

	AnimationTrackEditor *te = AnimationPlayerEditor::get_singleton()->get_track_editor();
	ERR_FAIL_COND_MSG(!te->get_current_animation().is_valid(), "Cannot insert animation key. No animation selected.");

	te->make_insert_queue();
	for (const KeyValue<Node *, Object *> &E : selection) {
		CanvasItem *ci = Object::cast_to<CanvasItem>(E.key);
		if (!ci || !ci->is_visible_in_tree()) {
			continue;
		}

		if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) {
			continue;
		}

		if (Object::cast_to<Node2D>(ci)) {
			Node2D *n2d = Object::cast_to<Node2D>(ci);

			if (key_pos && p_location) {
				te->insert_node_value_key(n2d, "position", n2d->get_position(), p_on_existing);
			}
			if (key_rot && p_rotation) {
				te->insert_node_value_key(n2d, "rotation", n2d->get_rotation(), p_on_existing);
			}
			if (key_scale && p_scale) {
				te->insert_node_value_key(n2d, "scale", n2d->get_scale(), p_on_existing);
			}

			if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) {
				//look for an IK chain
				List<Node2D *> ik_chain;

				Node2D *n = Object::cast_to<Node2D>(n2d->get_parent_item());
				bool has_chain = false;

				while (n) {
					ik_chain.push_back(n);
					if (n->has_meta("_edit_ik_")) {
						has_chain = true;
						break;
					}

					if (!n->get_parent_item()) {
						break;
					}
					n = Object::cast_to<Node2D>(n->get_parent_item());
				}

				if (has_chain && ik_chain.size()) {
					for (Node2D *&F : ik_chain) {
						if (key_pos) {
							te->insert_node_value_key(F, "position", F->get_position(), p_on_existing);
						}
						if (key_rot) {
							te->insert_node_value_key(F, "rotation", F->get_rotation(), p_on_existing);
						}
						if (key_scale) {
							te->insert_node_value_key(F, "scale", F->get_scale(), p_on_existing);
						}
					}
				}
			}

		} else if (Object::cast_to<Control>(ci)) {
			Control *ctrl = Object::cast_to<Control>(ci);

			if (key_pos) {
				te->insert_node_value_key(ctrl, "position", ctrl->get_position(), p_on_existing);
			}
			if (key_rot) {
				te->insert_node_value_key(ctrl, "rotation", ctrl->get_rotation(), p_on_existing);
			}
			if (key_scale) {
				te->insert_node_value_key(ctrl, "size", ctrl->get_size(), p_on_existing);
			}
		}
	}
	te->commit_insert_queue();
}

void CanvasItemEditor::_update_override_camera_button(bool p_game_running) {
	if (p_game_running) {
		override_camera_button->set_disabled(false);
		override_camera_button->set_tooltip_text(TTR("Project Camera Override\nOverrides the running project's camera with the editor viewport camera."));
	} else {
		override_camera_button->set_disabled(true);
		override_camera_button->set_pressed(false);
		override_camera_button->set_tooltip_text(TTR("Project Camera Override\nNo project instance running. Run the project from the editor to use this feature."));
	}
}

void CanvasItemEditor::_popup_callback(int p_op) {
	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
	last_option = MenuOption(p_op);
	switch (p_op) {
		case SHOW_ORIGIN: {
			show_origin = !show_origin;
			int idx = view_menu->get_popup()->get_item_index(SHOW_ORIGIN);
			view_menu->get_popup()->set_item_checked(idx, show_origin);
			viewport->queue_redraw();
		} break;
		case SHOW_VIEWPORT: {
			show_viewport = !show_viewport;
			int idx = view_menu->get_popup()->get_item_index(SHOW_VIEWPORT);
			view_menu->get_popup()->set_item_checked(idx, show_viewport);
			viewport->queue_redraw();
		} break;
		case SHOW_POSITION_GIZMOS: {
			show_position_gizmos = !show_position_gizmos;
			int idx = gizmos_menu->get_item_index(SHOW_POSITION_GIZMOS);
			gizmos_menu->set_item_checked(idx, show_position_gizmos);
			viewport->queue_redraw();
		} break;
		case SHOW_LOCK_GIZMOS: {
			show_lock_gizmos = !show_lock_gizmos;
			int idx = gizmos_menu->get_item_index(SHOW_LOCK_GIZMOS);
			gizmos_menu->set_item_checked(idx, show_lock_gizmos);
			viewport->queue_redraw();
		} break;
		case SHOW_GROUP_GIZMOS: {
			show_group_gizmos = !show_group_gizmos;
			int idx = gizmos_menu->get_item_index(SHOW_GROUP_GIZMOS);
			gizmos_menu->set_item_checked(idx, show_group_gizmos);
			viewport->queue_redraw();
		} break;
		case SHOW_TRANSFORMATION_GIZMOS: {
			show_transformation_gizmos = !show_transformation_gizmos;
			int idx = gizmos_menu->get_item_index(SHOW_TRANSFORMATION_GIZMOS);
			gizmos_menu->set_item_checked(idx, show_transformation_gizmos);
			viewport->queue_redraw();
		} break;
		case SNAP_USE_NODE_PARENT: {
			snap_node_parent = !snap_node_parent;
			int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_PARENT);
			smartsnap_config_popup->set_item_checked(idx, snap_node_parent);
		} break;
		case SNAP_USE_NODE_ANCHORS: {
			snap_node_anchors = !snap_node_anchors;
			int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_ANCHORS);
			smartsnap_config_popup->set_item_checked(idx, snap_node_anchors);
		} break;
		case SNAP_USE_NODE_SIDES: {
			snap_node_sides = !snap_node_sides;
			int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_SIDES);
			smartsnap_config_popup->set_item_checked(idx, snap_node_sides);
		} break;
		case SNAP_USE_NODE_CENTER: {
			snap_node_center = !snap_node_center;
			int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_CENTER);
			smartsnap_config_popup->set_item_checked(idx, snap_node_center);
		} break;
		case SNAP_USE_OTHER_NODES: {
			snap_other_nodes = !snap_other_nodes;
			int idx = smartsnap_config_popup->get_item_index(SNAP_USE_OTHER_NODES);
			smartsnap_config_popup->set_item_checked(idx, snap_other_nodes);
		} break;
		case SNAP_USE_GUIDES: {
			snap_guides = !snap_guides;
			int idx = smartsnap_config_popup->get_item_index(SNAP_USE_GUIDES);
			smartsnap_config_popup->set_item_checked(idx, snap_guides);
		} break;
		case SNAP_USE_ROTATION: {
			snap_rotation = !snap_rotation;
			int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
			snap_config_menu->get_popup()->set_item_checked(idx, snap_rotation);
		} break;
		case SNAP_USE_SCALE: {
			snap_scale = !snap_scale;
			int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_SCALE);
			snap_config_menu->get_popup()->set_item_checked(idx, snap_scale);
		} break;
		case SNAP_RELATIVE: {
			snap_relative = !snap_relative;
			int idx = snap_config_menu->get_popup()->get_item_index(SNAP_RELATIVE);
			snap_config_menu->get_popup()->set_item_checked(idx, snap_relative);
			viewport->queue_redraw();
		} break;
		case SNAP_USE_PIXEL: {
			snap_pixel = !snap_pixel;
			int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
			snap_config_menu->get_popup()->set_item_checked(idx, snap_pixel);
		} break;
		case SNAP_CONFIGURE: {
			static_cast<SnapDialog *>(snap_dialog)->set_fields(grid_offset, grid_step, primary_grid_step, snap_rotation_offset, snap_rotation_step, snap_scale_step);
			snap_dialog->popup_centered(Size2(320, 160) * EDSCALE);
		} break;
		case SKELETON_SHOW_BONES: {
			List<Node *> selection = editor_selection->get_selected_node_list();
			for (Node *E : selection) {
				// Add children nodes so they are processed
				for (int child = 0; child < E->get_child_count(); child++) {
					selection.push_back(E->get_child(child));
				}

				Bone2D *bone_2d = Object::cast_to<Bone2D>(E);
				if (!bone_2d || !bone_2d->is_inside_tree()) {
					continue;
				}
				bone_2d->_editor_set_show_bone_gizmo(!bone_2d->_editor_get_show_bone_gizmo());
			}
		} break;
		case SHOW_HELPERS: {
			show_helpers = !show_helpers;
			int idx = view_menu->get_popup()->get_item_index(SHOW_HELPERS);
			view_menu->get_popup()->set_item_checked(idx, show_helpers);
			viewport->queue_redraw();
		} break;
		case SHOW_RULERS: {
			show_rulers = !show_rulers;
			int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS);
			view_menu->get_popup()->set_item_checked(idx, show_rulers);
			update_viewport();
		} break;
		case SHOW_GUIDES: {
			show_guides = !show_guides;
			int idx = view_menu->get_popup()->get_item_index(SHOW_GUIDES);
			view_menu->get_popup()->set_item_checked(idx, show_guides);
			viewport->queue_redraw();
		} break;
		case LOCK_SELECTED: {
			undo_redo->create_action(TTR("Lock Selected"));

			List<Node *> selection = editor_selection->get_selected_node_list();
			for (Node *E : selection) {
				CanvasItem *ci = Object::cast_to<CanvasItem>(E);
				if (!ci || !ci->is_inside_tree()) {
					continue;
				}
				if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) {
					continue;
				}

				undo_redo->add_do_method(ci, "set_meta", "_edit_lock_", true);
				undo_redo->add_undo_method(ci, "remove_meta", "_edit_lock_");
				undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed");
				undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed");
			}
			undo_redo->add_do_method(viewport, "queue_redraw");
			undo_redo->add_undo_method(viewport, "queue_redraw");
			undo_redo->commit_action();
		} break;
		case UNLOCK_SELECTED: {
			undo_redo->create_action(TTR("Unlock Selected"));

			List<Node *> selection = editor_selection->get_selected_node_list();
			for (Node *E : selection) {
				CanvasItem *ci = Object::cast_to<CanvasItem>(E);
				if (!ci || !ci->is_inside_tree()) {
					continue;
				}
				if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) {
					continue;
				}

				undo_redo->add_do_method(ci, "remove_meta", "_edit_lock_");
				undo_redo->add_undo_method(ci, "set_meta", "_edit_lock_", true);
				undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed");
				undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed");
			}
			undo_redo->add_do_method(viewport, "queue_redraw");
			undo_redo->add_undo_method(viewport, "queue_redraw");
			undo_redo->commit_action();
		} break;
		case GROUP_SELECTED: {
			undo_redo->create_action(TTR("Group Selected"));

			List<Node *> selection = editor_selection->get_selected_node_list();
			for (Node *E : selection) {
				CanvasItem *ci = Object::cast_to<CanvasItem>(E);
				if (!ci || !ci->is_inside_tree()) {
					continue;
				}
				if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) {
					continue;
				}

				undo_redo->add_do_method(ci, "set_meta", "_edit_group_", true);
				undo_redo->add_undo_method(ci, "remove_meta", "_edit_group_");
				undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed");
				undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed");
			}
			undo_redo->add_do_method(viewport, "queue_redraw");
			undo_redo->add_undo_method(viewport, "queue_redraw");
			undo_redo->commit_action();
		} break;
		case UNGROUP_SELECTED: {
			undo_redo->create_action(TTR("Ungroup Selected"));

			List<Node *> selection = editor_selection->get_selected_node_list();
			for (Node *E : selection) {
				CanvasItem *ci = Object::cast_to<CanvasItem>(E);
				if (!ci || !ci->is_inside_tree()) {
					continue;
				}
				if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) {
					continue;
				}

				undo_redo->add_do_method(ci, "remove_meta", "_edit_group_");
				undo_redo->add_undo_method(ci, "set_meta", "_edit_group_", true);
				undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed");
				undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed");
			}
			undo_redo->add_do_method(viewport, "queue_redraw");
			undo_redo->add_undo_method(viewport, "queue_redraw");
			undo_redo->commit_action();
		} break;

		case ANIM_INSERT_KEY:
		case ANIM_INSERT_KEY_EXISTING: {
			bool existing = p_op == ANIM_INSERT_KEY_EXISTING;

			_insert_animation_keys(true, true, true, existing);

		} break;
		case ANIM_INSERT_POS: {
			key_pos = key_loc_button->is_pressed();
		} break;
		case ANIM_INSERT_ROT: {
			key_rot = key_rot_button->is_pressed();
		} break;
		case ANIM_INSERT_SCALE: {
			key_scale = key_scale_button->is_pressed();
		} break;
		case ANIM_COPY_POSE: {
			pose_clipboard.clear();

			const HashMap<Node *, Object *> &selection = editor_selection->get_selection();

			for (const KeyValue<Node *, Object *> &E : selection) {
				CanvasItem *ci = Object::cast_to<CanvasItem>(E.key);
				if (!ci || !ci->is_visible_in_tree()) {
					continue;
				}

				if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) {
					continue;
				}

				if (Object::cast_to<Node2D>(ci)) {
					Node2D *n2d = Object::cast_to<Node2D>(ci);
					PoseClipboard pc;
					pc.pos = n2d->get_position();
					pc.rot = n2d->get_rotation();
					pc.scale = n2d->get_scale();
					pc.id = n2d->get_instance_id();
					pose_clipboard.push_back(pc);
				}
			}

		} break;
		case ANIM_PASTE_POSE: {
			if (!pose_clipboard.size()) {
				break;
			}

			undo_redo->create_action(TTR("Paste Pose"));
			for (const PoseClipboard &E : pose_clipboard) {
				Node2D *n2d = Object::cast_to<Node2D>(ObjectDB::get_instance(E.id));
				if (!n2d) {
					continue;
				}
				undo_redo->add_do_method(n2d, "set_position", E.pos);
				undo_redo->add_do_method(n2d, "set_rotation", E.rot);
				undo_redo->add_do_method(n2d, "set_scale", E.scale);
				undo_redo->add_undo_method(n2d, "set_position", n2d->get_position());
				undo_redo->add_undo_method(n2d, "set_rotation", n2d->get_rotation());
				undo_redo->add_undo_method(n2d, "set_scale", n2d->get_scale());
			}
			undo_redo->commit_action();

		} break;
		case ANIM_CLEAR_POSE: {
			HashMap<Node *, Object *> &selection = editor_selection->get_selection();

			for (const KeyValue<Node *, Object *> &E : selection) {
				CanvasItem *ci = Object::cast_to<CanvasItem>(E.key);
				if (!ci || !ci->is_visible_in_tree()) {
					continue;
				}

				if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) {
					continue;
				}

				if (Object::cast_to<Node2D>(ci)) {
					Node2D *n2d = Object::cast_to<Node2D>(ci);

					if (key_pos) {
						n2d->set_position(Vector2());
					}
					if (key_rot) {
						n2d->set_rotation(0);
					}
					if (key_scale) {
						n2d->set_scale(Vector2(1, 1));
					}
				} else if (Object::cast_to<Control>(ci)) {
					Control *ctrl = Object::cast_to<Control>(ci);

					if (key_pos) {
						ctrl->set_position(Point2());
					}
				}
			}

		} break;
		case CLEAR_GUIDES: {
			Node *const root = EditorNode::get_singleton()->get_edited_scene();

			if (root && (root->has_meta("_edit_horizontal_guides_") || root->has_meta("_edit_vertical_guides_"))) {
				undo_redo->create_action(TTR("Clear Guides"));
				if (root->has_meta("_edit_horizontal_guides_")) {
					Array hguides = root->get_meta("_edit_horizontal_guides_");

					undo_redo->add_do_method(root, "remove_meta", "_edit_horizontal_guides_");
					undo_redo->add_undo_method(root, "set_meta", "_edit_horizontal_guides_", hguides);
				}
				if (root->has_meta("_edit_vertical_guides_")) {
					Array vguides = root->get_meta("_edit_vertical_guides_");

					undo_redo->add_do_method(root, "remove_meta", "_edit_vertical_guides_");
					undo_redo->add_undo_method(root, "set_meta", "_edit_vertical_guides_", vguides);
				}
				undo_redo->add_do_method(viewport, "queue_redraw");
				undo_redo->add_undo_method(viewport, "queue_redraw");
				undo_redo->commit_action();
			}

		} break;
		case VIEW_CENTER_TO_SELECTION:
		case VIEW_FRAME_TO_SELECTION: {
			_focus_selection(p_op);

		} break;
		case PREVIEW_CANVAS_SCALE: {
			bool preview = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(PREVIEW_CANVAS_SCALE));
			preview = !preview;
			RS::get_singleton()->canvas_set_disable_scale(!preview);
			view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(PREVIEW_CANVAS_SCALE), preview);

		} break;
		case SKELETON_MAKE_BONES: {
			HashMap<Node *, Object *> &selection = editor_selection->get_selection();
			Node *editor_root = get_tree()->get_edited_scene_root();

			if (!editor_root || selection.is_empty()) {
				return;
			}

			undo_redo->create_action(TTR("Create Custom Bone2D(s) from Node(s)"));
			for (const KeyValue<Node *, Object *> &E : selection) {
				Node2D *n2d = Object::cast_to<Node2D>(E.key);
				if (!n2d) {
					continue;
				}

				Bone2D *new_bone = memnew(Bone2D);
				String new_bone_name = n2d->get_name();
				new_bone_name += "Bone2D";
				new_bone->set_name(new_bone_name);
				new_bone->set_transform(n2d->get_transform());

				Node *n2d_parent = n2d->get_parent();
				if (!n2d_parent) {
					continue;
				}

				undo_redo->add_do_method(n2d_parent, "add_child", new_bone);
				undo_redo->add_do_method(n2d_parent, "remove_child", n2d);
				undo_redo->add_do_method(new_bone, "add_child", n2d);
				undo_redo->add_do_method(n2d, "set_transform", Transform2D());
				undo_redo->add_do_method(this, "_set_owner_for_node_and_children", new_bone, editor_root);

				undo_redo->add_undo_method(new_bone, "remove_child", n2d);
				undo_redo->add_undo_method(n2d_parent, "add_child", n2d);
				undo_redo->add_undo_method(n2d, "set_transform", new_bone->get_transform());
				undo_redo->add_undo_method(new_bone, "queue_free");
				undo_redo->add_undo_method(this, "_set_owner_for_node_and_children", n2d, editor_root);
			}
			undo_redo->commit_action();

		} break;
	}
}

void CanvasItemEditor::_set_owner_for_node_and_children(Node *p_node, Node *p_owner) {
	p_node->set_owner(p_owner);
	for (int i = 0; i < p_node->get_child_count(); i++) {
		_set_owner_for_node_and_children(p_node->get_child(i), p_owner);
	}
}

void CanvasItemEditor::_focus_selection(int p_op) {
	Vector2 center(0.f, 0.f);
	Rect2 rect;
	int count = 0;

	const HashMap<Node *, Object *> &selection = editor_selection->get_selection();
	for (const KeyValue<Node *, Object *> &E : selection) {
		CanvasItem *ci = Object::cast_to<CanvasItem>(E.key);
		if (!ci) {
			continue;
		}
		if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) {
			continue;
		}

		// counting invisible items, for now
		//if (!ci->is_visible_in_tree()) continue;
		++count;

		Rect2 item_rect;
		if (ci->_edit_use_rect()) {
			item_rect = ci->_edit_get_rect();
		} else {
			item_rect = Rect2();
		}

		Vector2 pos = ci->get_global_transform().get_origin();
		Vector2 scale = ci->get_global_transform().get_scale();
		real_t angle = ci->get_global_transform().get_rotation();

		Transform2D t(angle, Vector2(0.f, 0.f));
		item_rect = t.xform(item_rect);
		Rect2 canvas_item_rect(pos + scale * item_rect.position, scale * item_rect.size);
		if (count == 1) {
			rect = canvas_item_rect;
		} else {
			rect = rect.merge(canvas_item_rect);
		}
	}

	if (p_op == VIEW_FRAME_TO_SELECTION && rect.size.x > CMP_EPSILON && rect.size.y > CMP_EPSILON) {
		real_t scale_x = viewport->get_size().x / rect.size.x;
		real_t scale_y = viewport->get_size().y / rect.size.y;
		zoom = scale_x < scale_y ? scale_x : scale_y;
		zoom *= 0.90;
		zoom_widget->set_zoom(zoom);
		viewport->queue_redraw(); // Redraw to update the global canvas transform after zoom changes.
		callable_mp(this, &CanvasItemEditor::center_at).call_deferred(rect.get_center()); // Defer because the updated transform is needed.
	} else {
		center_at(rect.get_center());
	}
}

void CanvasItemEditor::_reset_drag() {
	message = "";
	drag_type = DRAG_NONE;
	drag_selection.clear();
}

void CanvasItemEditor::_bind_methods() {
	ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data);

	ClassDB::bind_method(D_METHOD("update_viewport"), &CanvasItemEditor::update_viewport);
	ClassDB::bind_method(D_METHOD("center_at", "position"), &CanvasItemEditor::center_at);

	ClassDB::bind_method("_set_owner_for_node_and_children", &CanvasItemEditor::_set_owner_for_node_and_children);

	ADD_SIGNAL(MethodInfo("item_lock_status_changed"));
	ADD_SIGNAL(MethodInfo("item_group_status_changed"));
}

Dictionary CanvasItemEditor::get_state() const {
	Dictionary state;
	// Take the editor scale into account.
	state["zoom"] = zoom / MAX(1, EDSCALE);
	state["ofs"] = view_offset;
	state["grid_offset"] = grid_offset;
	state["grid_step"] = grid_step;
	state["primary_grid_step"] = primary_grid_step;
	state["snap_rotation_offset"] = snap_rotation_offset;
	state["snap_rotation_step"] = snap_rotation_step;
	state["snap_scale_step"] = snap_scale_step;
	state["smart_snap_active"] = smart_snap_active;
	state["grid_snap_active"] = grid_snap_active;
	state["snap_node_parent"] = snap_node_parent;
	state["snap_node_anchors"] = snap_node_anchors;
	state["snap_node_sides"] = snap_node_sides;
	state["snap_node_center"] = snap_node_center;
	state["snap_other_nodes"] = snap_other_nodes;
	state["snap_guides"] = snap_guides;
	state["grid_visibility"] = grid_visibility;
	state["show_origin"] = show_origin;
	state["show_viewport"] = show_viewport;
	state["show_rulers"] = show_rulers;
	state["show_guides"] = show_guides;
	state["show_helpers"] = show_helpers;
	state["show_zoom_control"] = zoom_widget->is_visible();
	state["show_position_gizmos"] = show_position_gizmos;
	state["show_lock_gizmos"] = show_lock_gizmos;
	state["show_group_gizmos"] = show_group_gizmos;
	state["show_transformation_gizmos"] = show_transformation_gizmos;
	state["snap_rotation"] = snap_rotation;
	state["snap_scale"] = snap_scale;
	state["snap_relative"] = snap_relative;
	state["snap_pixel"] = snap_pixel;
	return state;
}

void CanvasItemEditor::set_state(const Dictionary &p_state) {
	bool update_scrollbars = false;
	Dictionary state = p_state;
	if (state.has("zoom")) {
		// Compensate the editor scale, so that the editor scale can be changed
		// and the zoom level will still be the same (relative to the editor scale).
		zoom = real_t(p_state["zoom"]) * MAX(1, EDSCALE);
		zoom_widget->set_zoom(zoom);
	}

	if (state.has("ofs")) {
		view_offset = p_state["ofs"];
		previous_update_view_offset = view_offset;
		update_scrollbars = true;
	}

	if (state.has("grid_offset")) {
		grid_offset = state["grid_offset"];
	}

	if (state.has("grid_step")) {
		grid_step = state["grid_step"];
	}

#ifndef DISABLE_DEPRECATED
	if (state.has("primary_grid_steps")) {
		primary_grid_step.x = state["primary_grid_steps"];
		primary_grid_step.y = state["primary_grid_steps"];
	}
#endif // DISABLE_DEPRECATED

	if (state.has("primary_grid_step")) {
		primary_grid_step = state["primary_grid_step"];
	}

	if (state.has("snap_rotation_step")) {
		snap_rotation_step = state["snap_rotation_step"];
	}

	if (state.has("snap_rotation_offset")) {
		snap_rotation_offset = state["snap_rotation_offset"];
	}

	if (state.has("snap_scale_step")) {
		snap_scale_step = state["snap_scale_step"];
	}

	if (state.has("smart_snap_active")) {
		smart_snap_active = state["smart_snap_active"];
		smart_snap_button->set_pressed(smart_snap_active);
	}

	if (state.has("grid_snap_active")) {
		grid_snap_active = state["grid_snap_active"];
		grid_snap_button->set_pressed(grid_snap_active);
	}

	if (state.has("snap_node_parent")) {
		snap_node_parent = state["snap_node_parent"];
		int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_PARENT);
		smartsnap_config_popup->set_item_checked(idx, snap_node_parent);
	}

	if (state.has("snap_node_anchors")) {
		snap_node_anchors = state["snap_node_anchors"];
		int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_ANCHORS);
		smartsnap_config_popup->set_item_checked(idx, snap_node_anchors);
	}

	if (state.has("snap_node_sides")) {
		snap_node_sides = state["snap_node_sides"];
		int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_SIDES);
		smartsnap_config_popup->set_item_checked(idx, snap_node_sides);
	}

	if (state.has("snap_node_center")) {
		snap_node_center = state["snap_node_center"];
		int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_CENTER);
		smartsnap_config_popup->set_item_checked(idx, snap_node_center);
	}

	if (state.has("snap_other_nodes")) {
		snap_other_nodes = state["snap_other_nodes"];
		int idx = smartsnap_config_popup->get_item_index(SNAP_USE_OTHER_NODES);
		smartsnap_config_popup->set_item_checked(idx, snap_other_nodes);
	}

	if (state.has("snap_guides")) {
		snap_guides = state["snap_guides"];
		int idx = smartsnap_config_popup->get_item_index(SNAP_USE_GUIDES);
		smartsnap_config_popup->set_item_checked(idx, snap_guides);
	}

	if (state.has("grid_visibility")) {
		grid_visibility = (GridVisibility)(int)(state["grid_visibility"]);
	}

	if (state.has("show_origin")) {
		show_origin = state["show_origin"];
		int idx = view_menu->get_popup()->get_item_index(SHOW_ORIGIN);
		view_menu->get_popup()->set_item_checked(idx, show_origin);
	}

	if (state.has("show_viewport")) {
		show_viewport = state["show_viewport"];
		int idx = view_menu->get_popup()->get_item_index(SHOW_VIEWPORT);
		view_menu->get_popup()->set_item_checked(idx, show_viewport);
	}

	if (state.has("show_rulers")) {
		show_rulers = state["show_rulers"];
		int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS);
		view_menu->get_popup()->set_item_checked(idx, show_rulers);
		update_scrollbars = true;
	}

	if (state.has("show_guides")) {
		show_guides = state["show_guides"];
		int idx = view_menu->get_popup()->get_item_index(SHOW_GUIDES);
		view_menu->get_popup()->set_item_checked(idx, show_guides);
	}

	if (state.has("show_helpers")) {
		show_helpers = state["show_helpers"];
		int idx = view_menu->get_popup()->get_item_index(SHOW_HELPERS);
		view_menu->get_popup()->set_item_checked(idx, show_helpers);
	}

	if (state.has("show_position_gizmos")) {
		show_position_gizmos = state["show_position_gizmos"];
		int idx = gizmos_menu->get_item_index(SHOW_POSITION_GIZMOS);
		gizmos_menu->set_item_checked(idx, show_position_gizmos);
	}

	if (state.has("show_lock_gizmos")) {
		show_lock_gizmos = state["show_lock_gizmos"];
		int idx = gizmos_menu->get_item_index(SHOW_LOCK_GIZMOS);
		gizmos_menu->set_item_checked(idx, show_lock_gizmos);
	}

	if (state.has("show_group_gizmos")) {
		show_group_gizmos = state["show_group_gizmos"];
		int idx = gizmos_menu->get_item_index(SHOW_GROUP_GIZMOS);
		gizmos_menu->set_item_checked(idx, show_group_gizmos);
	}

	if (state.has("show_transformation_gizmos")) {
		show_transformation_gizmos = state["show_transformation_gizmos"];
		int idx = gizmos_menu->get_item_index(SHOW_TRANSFORMATION_GIZMOS);
		gizmos_menu->set_item_checked(idx, show_transformation_gizmos);
	}

	if (state.has("show_zoom_control")) {
		// This one is not user-controllable, but instrumentable
		zoom_widget->set_visible(state["show_zoom_control"]);
	}

	if (state.has("snap_rotation")) {
		snap_rotation = state["snap_rotation"];
		int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
		snap_config_menu->get_popup()->set_item_checked(idx, snap_rotation);
	}

	if (state.has("snap_scale")) {
		snap_scale = state["snap_scale"];
		int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_SCALE);
		snap_config_menu->get_popup()->set_item_checked(idx, snap_scale);
	}

	if (state.has("snap_relative")) {
		snap_relative = state["snap_relative"];
		int idx = snap_config_menu->get_popup()->get_item_index(SNAP_RELATIVE);
		snap_config_menu->get_popup()->set_item_checked(idx, snap_relative);
	}

	if (state.has("snap_pixel")) {
		snap_pixel = state["snap_pixel"];
		int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
		snap_config_menu->get_popup()->set_item_checked(idx, snap_pixel);
	}

	if (update_scrollbars) {
		_update_scrollbars();
	}
	viewport->queue_redraw();
}

void CanvasItemEditor::clear() {
	zoom = 1.0 / MAX(1, EDSCALE);
	zoom_widget->set_zoom(zoom);

	view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH);
	previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen.
	_update_scrollbars();

	grid_offset = EditorSettings::get_singleton()->get_project_metadata("2d_editor", "grid_offset", Vector2());
	grid_step = EditorSettings::get_singleton()->get_project_metadata("2d_editor", "grid_step", Vector2(8, 8));
	primary_grid_step = EditorSettings::get_singleton()->get_project_metadata("2d_editor", "primary_grid_step", Vector2i(8, 8));
	snap_rotation_step = EditorSettings::get_singleton()->get_project_metadata("2d_editor", "snap_rotation_step", Math::deg_to_rad(15.0));
	snap_rotation_offset = EditorSettings::get_singleton()->get_project_metadata("2d_editor", "snap_rotation_offset", 0.0);
	snap_scale_step = EditorSettings::get_singleton()->get_project_metadata("2d_editor", "snap_scale_step", 0.1);
}

void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) {
	ERR_FAIL_NULL(p_control);
	ERR_FAIL_COND(p_control->get_parent());

	VSeparator *sep = memnew(VSeparator);
	context_toolbar_hbox->add_child(sep);
	context_toolbar_hbox->add_child(p_control);
	context_toolbar_separators[p_control] = sep;

	p_control->connect(SceneStringName(visibility_changed), callable_mp(this, &CanvasItemEditor::_update_context_toolbar));

	_update_context_toolbar();
}

void CanvasItemEditor::remove_control_from_menu_panel(Control *p_control) {
	ERR_FAIL_NULL(p_control);
	ERR_FAIL_COND(p_control->get_parent() != context_toolbar_hbox);

	p_control->disconnect(SceneStringName(visibility_changed), callable_mp(this, &CanvasItemEditor::_update_context_toolbar));

	VSeparator *sep = context_toolbar_separators[p_control];
	context_toolbar_hbox->remove_child(sep);
	context_toolbar_hbox->remove_child(p_control);
	context_toolbar_separators.erase(p_control);
	memdelete(sep);

	_update_context_toolbar();
}

void CanvasItemEditor::_update_context_toolbar() {
	bool has_visible = false;
	bool first_visible = false;

	for (int i = 0; i < context_toolbar_hbox->get_child_count(); i++) {
		Control *child = Object::cast_to<Control>(context_toolbar_hbox->get_child(i));
		if (!child || !context_toolbar_separators.has(child)) {
			continue;
		}
		if (child->is_visible()) {
			first_visible = !has_visible;
			has_visible = true;
		}

		VSeparator *sep = context_toolbar_separators[child];
		sep->set_visible(!first_visible && child->is_visible());
	}

	context_toolbar_panel->set_visible(has_visible);
}

void CanvasItemEditor::add_control_to_left_panel(Control *p_control) {
	left_panel_split->add_child(p_control);
	left_panel_split->move_child(p_control, 0);
}

void CanvasItemEditor::add_control_to_right_panel(Control *p_control) {
	right_panel_split->add_child(p_control);
	right_panel_split->move_child(p_control, 1);
}

void CanvasItemEditor::remove_control_from_left_panel(Control *p_control) {
	left_panel_split->remove_child(p_control);
}

void CanvasItemEditor::remove_control_from_right_panel(Control *p_control) {
	right_panel_split->remove_child(p_control);
}

VSplitContainer *CanvasItemEditor::get_bottom_split() {
	return bottom_split;
}

void CanvasItemEditor::focus_selection() {
	_focus_selection(VIEW_CENTER_TO_SELECTION);
}

void CanvasItemEditor::center_at(const Point2 &p_pos) {
	Vector2 offset = viewport->get_size() / 2 - EditorNode::get_singleton()->get_scene_root()->get_global_canvas_transform().xform(p_pos);
	view_offset -= (offset / zoom).round();
	update_viewport();
}

CanvasItemEditor::CanvasItemEditor() {
	snap_target[0] = SNAP_TARGET_NONE;
	snap_target[1] = SNAP_TARGET_NONE;

	editor_selection = EditorNode::get_singleton()->get_editor_selection();
	editor_selection->add_editor_plugin(this);
	editor_selection->connect("selection_changed", callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw));
	editor_selection->connect("selection_changed", callable_mp(this, &CanvasItemEditor::_selection_changed));

	SceneTreeDock::get_singleton()->connect("node_created", callable_mp(this, &CanvasItemEditor::_adjust_new_node_position));
	SceneTreeDock::get_singleton()->connect("add_node_used", callable_mp(this, &CanvasItemEditor::_reset_create_position));

	// Add some margin to the sides for better aesthetics.
	// This prevents the first button's hover/pressed effect from "touching" the panel's border,
	// which looks ugly.
	MarginContainer *toolbar_margin = memnew(MarginContainer);
	toolbar_margin->add_theme_constant_override("margin_left", 4 * EDSCALE);
	toolbar_margin->add_theme_constant_override("margin_right", 4 * EDSCALE);
	add_child(toolbar_margin);

	// A fluid container for all toolbars.
	HFlowContainer *main_flow = memnew(HFlowContainer);
	toolbar_margin->add_child(main_flow);

	// Main toolbars.
	HBoxContainer *main_menu_hbox = memnew(HBoxContainer);
	main_menu_hbox->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
	main_flow->add_child(main_menu_hbox);

	bottom_split = memnew(VSplitContainer);
	add_child(bottom_split);
	bottom_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);

	left_panel_split = memnew(HSplitContainer);
	bottom_split->add_child(left_panel_split);
	left_panel_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);

	right_panel_split = memnew(HSplitContainer);
	left_panel_split->add_child(right_panel_split);
	right_panel_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);

	viewport_scrollable = memnew(Control);
	right_panel_split->add_child(viewport_scrollable);
	viewport_scrollable->set_mouse_filter(MOUSE_FILTER_PASS);
	viewport_scrollable->set_clip_contents(true);
	viewport_scrollable->set_v_size_flags(Control::SIZE_EXPAND_FILL);
	viewport_scrollable->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	viewport_scrollable->connect(SceneStringName(draw), callable_mp(this, &CanvasItemEditor::_update_scrollbars));

	SubViewportContainer *scene_tree = memnew(SubViewportContainer);
	viewport_scrollable->add_child(scene_tree);
	scene_tree->set_stretch(true);
	scene_tree->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
	scene_tree->add_child(EditorNode::get_singleton()->get_scene_root());

	controls_vb = memnew(VBoxContainer);
	controls_vb->set_begin(Point2(5, 5));

	ED_SHORTCUT("canvas_item_editor/cancel_transform", TTR("Cancel Transformation"), Key::ESCAPE);

	// To ensure that scripts can parse the list of shortcuts correctly, we have to define
	// those shortcuts one by one. Define shortcut before using it (by EditorZoomWidget).
	ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_3.125_percent", TTR("Zoom to 3.125%"),
			{ int32_t(KeyModifierMask::SHIFT | Key::KEY_5), int32_t(KeyModifierMask::SHIFT | Key::KP_5) });

	ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_6.25_percent", TTR("Zoom to 6.25%"),
			{ int32_t(KeyModifierMask::SHIFT | Key::KEY_4), int32_t(KeyModifierMask::SHIFT | Key::KP_4) });

	ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_12.5_percent", TTR("Zoom to 12.5%"),
			{ int32_t(KeyModifierMask::SHIFT | Key::KEY_3), int32_t(KeyModifierMask::SHIFT | Key::KP_3) });

	ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_25_percent", TTR("Zoom to 25%"),
			{ int32_t(KeyModifierMask::SHIFT | Key::KEY_2), int32_t(KeyModifierMask::SHIFT | Key::KP_2) });

	ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_50_percent", TTR("Zoom to 50%"),
			{ int32_t(KeyModifierMask::SHIFT | Key::KEY_1), int32_t(KeyModifierMask::SHIFT | Key::KP_1) });

	ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_100_percent", TTR("Zoom to 100%"),
			{ int32_t(Key::KEY_1), int32_t(KeyModifierMask::CMD_OR_CTRL | Key::KEY_0), int32_t(Key::KP_1), int32_t(KeyModifierMask::CMD_OR_CTRL | Key::KP_0) });

	ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_200_percent", TTR("Zoom to 200%"),
			{ int32_t(Key::KEY_2), int32_t(Key::KP_2) });

	ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_400_percent", TTR("Zoom to 400%"),
			{ int32_t(Key::KEY_3), int32_t(Key::KP_3) });

	ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_800_percent", TTR("Zoom to 800%"),
			{ int32_t(Key::KEY_4), int32_t(Key::KP_4) });

	ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_1600_percent", TTR("Zoom to 1600%"),
			{ int32_t(Key::KEY_5), int32_t(Key::KP_5) });

	HBoxContainer *controls_hb = memnew(HBoxContainer);
	controls_vb->add_child(controls_hb);

	button_center_view = memnew(Button);
	controls_hb->add_child(button_center_view);
	button_center_view->set_flat(true);
	button_center_view->set_tooltip_text(TTR("Center View"));
	button_center_view->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(VIEW_CENTER_TO_SELECTION));

	zoom_widget = memnew(EditorZoomWidget);
	zoom_widget->set_anchors_and_offsets_preset(Control::PRESET_TOP_LEFT, Control::PRESET_MODE_MINSIZE, 2 * EDSCALE);
	zoom_widget->set_shortcut_context(this);
	controls_hb->add_child(zoom_widget);
	zoom_widget->connect("zoom_changed", callable_mp(this, &CanvasItemEditor::_update_zoom));

	panner.instantiate();
	panner->set_callbacks(callable_mp(this, &CanvasItemEditor::_pan_callback), callable_mp(this, &CanvasItemEditor::_zoom_callback));

	viewport = memnew(CanvasItemEditorViewport(this));
	viewport_scrollable->add_child(viewport);
	viewport->set_mouse_filter(MOUSE_FILTER_PASS);
	viewport->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
	viewport->set_clip_contents(true);
	viewport->set_focus_mode(FOCUS_ALL);
	viewport->connect(SceneStringName(draw), callable_mp(this, &CanvasItemEditor::_draw_viewport));
	viewport->connect(SceneStringName(gui_input), callable_mp(this, &CanvasItemEditor::_gui_input_viewport));
	viewport->connect(SceneStringName(focus_exited), callable_mp(panner.ptr(), &ViewPanner::release_pan_key));

	h_scroll = memnew(HScrollBar);
	viewport->add_child(h_scroll);
	h_scroll->connect(SceneStringName(value_changed), callable_mp(this, &CanvasItemEditor::_update_scroll));
	h_scroll->hide();

	v_scroll = memnew(VScrollBar);
	viewport->add_child(v_scroll);
	v_scroll->connect(SceneStringName(value_changed), callable_mp(this, &CanvasItemEditor::_update_scroll));
	v_scroll->hide();

	viewport->add_child(controls_vb);

	select_button = memnew(Button);
	select_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(select_button);
	select_button->set_toggle_mode(true);
	select_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_SELECT));
	select_button->set_pressed(true);
	select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode", TTR("Select Mode"), Key::Q));
	select_button->set_shortcut_context(this);
	select_button->set_tooltip_text(keycode_get_string((Key)KeyModifierMask::CMD_OR_CTRL) + TTR("Drag: Rotate selected node around pivot.") + "\n" + TTR("Alt+Drag: Move selected node.") + "\n" + keycode_get_string((Key)KeyModifierMask::CMD_OR_CTRL) + TTR("Alt+Drag: Scale selected node.") + "\n" + TTR("V: Set selected node's pivot position.") + "\n" + TTR("Alt+RMB: Show list of all nodes at position clicked, including locked.") + "\n" + TTR("RMB: Add node at position clicked."));

	main_menu_hbox->add_child(memnew(VSeparator));

	move_button = memnew(Button);
	move_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(move_button);
	move_button->set_toggle_mode(true);
	move_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_MOVE));
	move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), Key::W));
	move_button->set_shortcut_context(this);
	move_button->set_tooltip_text(TTR("Move Mode"));

	rotate_button = memnew(Button);
	rotate_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(rotate_button);
	rotate_button->set_toggle_mode(true);
	rotate_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_ROTATE));
	rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), Key::E));
	rotate_button->set_shortcut_context(this);
	rotate_button->set_tooltip_text(TTR("Rotate Mode"));

	scale_button = memnew(Button);
	scale_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(scale_button);
	scale_button->set_toggle_mode(true);
	scale_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_SCALE));
	scale_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/scale_mode", TTR("Scale Mode"), Key::S));
	scale_button->set_shortcut_context(this);
	scale_button->set_tooltip_text(TTR("Shift: Scale proportionally."));

	main_menu_hbox->add_child(memnew(VSeparator));

	list_select_button = memnew(Button);
	list_select_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(list_select_button);
	list_select_button->set_toggle_mode(true);
	list_select_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_LIST_SELECT));
	list_select_button->set_tooltip_text(TTR("Show list of selectable nodes at position clicked."));

	pivot_button = memnew(Button);
	pivot_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(pivot_button);
	pivot_button->set_toggle_mode(true);
	pivot_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_EDIT_PIVOT));
	pivot_button->set_tooltip_text(TTR("Click to change object's rotation pivot.") + "\n" + TTR("Shift: Set temporary rotation pivot.") + "\n" + TTR("Click this button while holding Shift to put the rotation pivot in the center of the selected nodes."));

	pan_button = memnew(Button);
	pan_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(pan_button);
	pan_button->set_toggle_mode(true);
	pan_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_PAN));
	pan_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/pan_mode", TTR("Pan Mode"), Key::G));
	pan_button->set_shortcut_context(this);
	pan_button->set_tooltip_text(TTR("You can also use Pan View shortcut (Space by default) to pan in any mode."));

	ruler_button = memnew(Button);
	ruler_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(ruler_button);
	ruler_button->set_toggle_mode(true);
	ruler_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_RULER));
	ruler_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/ruler_mode", TTR("Ruler Mode"), Key::R));
	ruler_button->set_shortcut_context(this);
	ruler_button->set_tooltip_text(TTR("Ruler Mode"));

	main_menu_hbox->add_child(memnew(VSeparator));

	smart_snap_button = memnew(Button);
	smart_snap_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(smart_snap_button);
	smart_snap_button->set_toggle_mode(true);
	smart_snap_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_smart_snap));
	smart_snap_button->set_tooltip_text(TTR("Toggle smart snapping."));
	smart_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_smart_snap", TTR("Use Smart Snap"), KeyModifierMask::SHIFT | Key::S));
	smart_snap_button->set_shortcut_context(this);

	grid_snap_button = memnew(Button);
	grid_snap_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(grid_snap_button);
	grid_snap_button->set_toggle_mode(true);
	grid_snap_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_grid_snap));
	grid_snap_button->set_tooltip_text(TTR("Toggle grid snapping."));
	grid_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_grid_snap", TTR("Use Grid Snap"), KeyModifierMask::SHIFT | Key::G));
	grid_snap_button->set_shortcut_context(this);

	snap_config_menu = memnew(MenuButton);
	snap_config_menu->set_flat(false);
	snap_config_menu->set_theme_type_variation("FlatMenuButton");
	snap_config_menu->set_shortcut_context(this);
	main_menu_hbox->add_child(snap_config_menu);
	snap_config_menu->set_h_size_flags(SIZE_SHRINK_END);
	snap_config_menu->set_tooltip_text(TTR("Snapping Options"));
	snap_config_menu->set_switch_on_hover(true);

	PopupMenu *p = snap_config_menu->get_popup();
	p->connect(SceneStringName(id_pressed), callable_mp(this, &CanvasItemEditor::_popup_callback));
	p->set_hide_on_checkable_item_selection(false);
	p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION);
	p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_scale_snap", TTR("Use Scale Snap")), SNAP_USE_SCALE);
	p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_relative", TTR("Snap Relative")), SNAP_RELATIVE);
	p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_pixel_snap", TTR("Use Pixel Snap")), SNAP_USE_PIXEL);

	smartsnap_config_popup = memnew(PopupMenu);
	smartsnap_config_popup->connect(SceneStringName(id_pressed), callable_mp(this, &CanvasItemEditor::_popup_callback));
	smartsnap_config_popup->set_hide_on_checkable_item_selection(false);
	smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_parent", TTR("Snap to Parent")), SNAP_USE_NODE_PARENT);
	smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_anchors", TTR("Snap to Node Anchor")), SNAP_USE_NODE_ANCHORS);
	smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_sides", TTR("Snap to Node Sides")), SNAP_USE_NODE_SIDES);
	smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_center", TTR("Snap to Node Center")), SNAP_USE_NODE_CENTER);
	smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_other_nodes", TTR("Snap to Other Nodes")), SNAP_USE_OTHER_NODES);
	smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_guides", TTR("Snap to Guides")), SNAP_USE_GUIDES);
	p->add_submenu_node_item(TTR("Smart Snapping"), smartsnap_config_popup);

	p->add_separator();
	p->add_shortcut(ED_SHORTCUT("canvas_item_editor/configure_snap", TTR("Configure Snap...")), SNAP_CONFIGURE);

	main_menu_hbox->add_child(memnew(VSeparator));

	lock_button = memnew(Button);
	lock_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(lock_button);

	lock_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(LOCK_SELECTED));
	lock_button->set_tooltip_text(TTR("Lock selected node, preventing selection and movement."));
	// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
	lock_button->set_shortcut(ED_GET_SHORTCUT("editor/lock_selected_nodes"));

	unlock_button = memnew(Button);
	unlock_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(unlock_button);
	unlock_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(UNLOCK_SELECTED));
	unlock_button->set_tooltip_text(TTR("Unlock selected node, allowing selection and movement."));
	// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
	unlock_button->set_shortcut(ED_GET_SHORTCUT("editor/unlock_selected_nodes"));

	group_button = memnew(Button);
	group_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(group_button);
	group_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(GROUP_SELECTED));
	group_button->set_tooltip_text(TTR("Groups the selected node with its children. This causes the parent to be selected when any child node is clicked in 2D and 3D view."));
	// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
	group_button->set_shortcut(ED_GET_SHORTCUT("editor/group_selected_nodes"));

	ungroup_button = memnew(Button);
	ungroup_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(ungroup_button);
	ungroup_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(UNGROUP_SELECTED));
	ungroup_button->set_tooltip_text(TTR("Ungroups the selected node from its children. Child nodes will be individual items in 2D and 3D view."));
	// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
	ungroup_button->set_shortcut(ED_GET_SHORTCUT("editor/ungroup_selected_nodes"));

	main_menu_hbox->add_child(memnew(VSeparator));

	skeleton_menu = memnew(MenuButton);
	skeleton_menu->set_flat(false);
	skeleton_menu->set_theme_type_variation("FlatMenuButton");
	skeleton_menu->set_shortcut_context(this);
	main_menu_hbox->add_child(skeleton_menu);
	skeleton_menu->set_tooltip_text(TTR("Skeleton Options"));
	skeleton_menu->set_switch_on_hover(true);

	p = skeleton_menu->get_popup();
	p->set_hide_on_checkable_item_selection(false);
	p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_show_bones", TTR("Show Bones")), SKELETON_SHOW_BONES);
	p->add_separator();
	p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bone2D Node(s) from Node(s)"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::B), SKELETON_MAKE_BONES);
	p->connect(SceneStringName(id_pressed), callable_mp(this, &CanvasItemEditor::_popup_callback));

	main_menu_hbox->add_child(memnew(VSeparator));

	override_camera_button = memnew(Button);
	override_camera_button->set_theme_type_variation("FlatButton");
	main_menu_hbox->add_child(override_camera_button);
	override_camera_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_override_camera));
	override_camera_button->set_toggle_mode(true);
	override_camera_button->set_disabled(true);
	_update_override_camera_button(false);

	main_menu_hbox->add_child(memnew(VSeparator));

	view_menu = memnew(MenuButton);
	view_menu->set_flat(false);
	view_menu->set_theme_type_variation("FlatMenuButton");
	// TRANSLATORS: Noun, name of the 2D/3D View menus.
	view_menu->set_text(TTR("View"));
	view_menu->set_switch_on_hover(true);
	view_menu->set_shortcut_context(this);
	main_menu_hbox->add_child(view_menu);
	view_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &CanvasItemEditor::_popup_callback));

	p = view_menu->get_popup();
	p->set_hide_on_checkable_item_selection(false);

	grid_menu = memnew(PopupMenu);
	grid_menu->connect("about_to_popup", callable_mp(this, &CanvasItemEditor::_prepare_grid_menu));
	grid_menu->connect(SceneStringName(id_pressed), callable_mp(this, &CanvasItemEditor::_on_grid_menu_id_pressed));
	grid_menu->add_radio_check_item(TTR("Show"), GRID_VISIBILITY_SHOW);
	grid_menu->add_radio_check_item(TTR("Show When Snapping"), GRID_VISIBILITY_SHOW_WHEN_SNAPPING);
	grid_menu->add_radio_check_item(TTR("Hide"), GRID_VISIBILITY_HIDE);
	grid_menu->add_separator();
	grid_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/toggle_grid", TTR("Toggle Grid"), KeyModifierMask::CMD_OR_CTRL | Key::APOSTROPHE));
	p->add_submenu_node_item(TTR("Grid"), grid_menu);

	p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_helpers", TTR("Show Helpers"), Key::H), SHOW_HELPERS);
	p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_rulers", TTR("Show Rulers")), SHOW_RULERS);
	p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_guides", TTR("Show Guides"), Key::Y), SHOW_GUIDES);
	p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_origin", TTR("Show Origin")), SHOW_ORIGIN);
	p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_viewport", TTR("Show Viewport")), SHOW_VIEWPORT);
	p->add_separator();

	gizmos_menu = memnew(PopupMenu);
	gizmos_menu->set_name("GizmosMenu");
	gizmos_menu->connect(SceneStringName(id_pressed), callable_mp(this, &CanvasItemEditor::_popup_callback));
	gizmos_menu->set_hide_on_checkable_item_selection(false);
	gizmos_menu->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_position_gizmos", TTR("Position")), SHOW_POSITION_GIZMOS);
	gizmos_menu->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_lock_gizmos", TTR("Lock")), SHOW_LOCK_GIZMOS);
	gizmos_menu->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_group_gizmos", TTR("Group")), SHOW_GROUP_GIZMOS);
	gizmos_menu->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_transformation_gizmos", TTR("Transformation")), SHOW_TRANSFORMATION_GIZMOS);
	p->add_child(gizmos_menu);
	p->add_submenu_item(TTR("Gizmos"), "GizmosMenu");

	p->add_separator();
	p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), Key::F), VIEW_CENTER_TO_SELECTION);
	p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KeyModifierMask::SHIFT | Key::F), VIEW_FRAME_TO_SELECTION);
	p->add_shortcut(ED_SHORTCUT("canvas_item_editor/clear_guides", TTR("Clear Guides")), CLEAR_GUIDES);
	p->add_separator();
	p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/preview_canvas_scale", TTR("Preview Canvas Scale")), PREVIEW_CANVAS_SCALE);

	theme_menu = memnew(PopupMenu);
	theme_menu->connect(SceneStringName(id_pressed), callable_mp(this, &CanvasItemEditor::_switch_theme_preview));
	theme_menu->add_radio_check_item(TTR("Project theme"), THEME_PREVIEW_PROJECT);
	theme_menu->add_radio_check_item(TTR("Editor theme"), THEME_PREVIEW_EDITOR);
	theme_menu->add_radio_check_item(TTR("Default theme"), THEME_PREVIEW_DEFAULT);
	p->add_submenu_node_item(TTR("Preview Theme"), theme_menu);

	theme_preview = (ThemePreviewMode)(int)EditorSettings::get_singleton()->get_project_metadata("2d_editor", "theme_preview", THEME_PREVIEW_PROJECT);
	for (int i = 0; i < THEME_PREVIEW_MAX; i++) {
		theme_menu->set_item_checked(i, i == theme_preview);
	}

	main_menu_hbox->add_child(memnew(VSeparator));

	// Contextual toolbars.
	context_toolbar_panel = memnew(PanelContainer);
	context_toolbar_hbox = memnew(HBoxContainer);
	context_toolbar_panel->add_child(context_toolbar_hbox);
	main_flow->add_child(context_toolbar_panel);

	// Animation controls.
	animation_hb = memnew(HBoxContainer);
	add_control_to_menu_panel(animation_hb);
	animation_hb->hide();

	key_loc_button = memnew(Button);
	key_loc_button->set_theme_type_variation("FlatButton");
	key_loc_button->set_toggle_mode(true);
	key_loc_button->set_pressed(true);
	key_loc_button->set_focus_mode(FOCUS_NONE);
	key_loc_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(ANIM_INSERT_POS));
	key_loc_button->set_tooltip_text(TTR("Translation mask for inserting keys."));
	animation_hb->add_child(key_loc_button);

	key_rot_button = memnew(Button);
	key_rot_button->set_theme_type_variation("FlatButton");
	key_rot_button->set_toggle_mode(true);
	key_rot_button->set_pressed(true);
	key_rot_button->set_focus_mode(FOCUS_NONE);
	key_rot_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(ANIM_INSERT_ROT));
	key_rot_button->set_tooltip_text(TTR("Rotation mask for inserting keys."));
	animation_hb->add_child(key_rot_button);

	key_scale_button = memnew(Button);
	key_scale_button->set_theme_type_variation("FlatButton");
	key_scale_button->set_toggle_mode(true);
	key_scale_button->set_focus_mode(FOCUS_NONE);
	key_scale_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(ANIM_INSERT_SCALE));
	key_scale_button->set_tooltip_text(TTR("Scale mask for inserting keys."));
	animation_hb->add_child(key_scale_button);

	key_insert_button = memnew(Button);
	key_insert_button->set_theme_type_variation("FlatButton");
	key_insert_button->set_focus_mode(FOCUS_NONE);
	key_insert_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(ANIM_INSERT_KEY));
	key_insert_button->set_tooltip_text(TTR("Insert keys (based on mask)."));
	key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), Key::INSERT));
	key_insert_button->set_shortcut_context(this);
	animation_hb->add_child(key_insert_button);

	key_auto_insert_button = memnew(Button);
	key_auto_insert_button->set_theme_type_variation("FlatButton");
	key_auto_insert_button->set_toggle_mode(true);
	key_auto_insert_button->set_focus_mode(FOCUS_NONE);
	key_auto_insert_button->set_tooltip_text(TTR("Auto insert keys when objects are translated, rotated or scaled (based on mask).\nKeys are only added to existing tracks, no new tracks will be created.\nKeys must be inserted manually for the first time."));
	key_auto_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_auto_insert_key", TTR("Auto Insert Key")));
	key_auto_insert_button->set_shortcut_context(this);
	animation_hb->add_child(key_auto_insert_button);

	animation_menu = memnew(MenuButton);
	animation_menu->set_flat(false);
	animation_menu->set_theme_type_variation("FlatMenuButton");
	animation_menu->set_shortcut_context(this);
	animation_menu->set_tooltip_text(TTR("Animation Key and Pose Options"));
	animation_hb->add_child(animation_menu);
	animation_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &CanvasItemEditor::_popup_callback));
	animation_menu->set_switch_on_hover(true);

	p = animation_menu->get_popup();

	p->add_shortcut(ED_GET_SHORTCUT("canvas_item_editor/anim_insert_key"), ANIM_INSERT_KEY);
	p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key_existing_tracks", TTR("Insert Key (Existing Tracks)"), KeyModifierMask::CMD_OR_CTRL + Key::INSERT), ANIM_INSERT_KEY_EXISTING);
	p->add_separator();
	p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_copy_pose", TTR("Copy Pose")), ANIM_COPY_POSE);
	p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_paste_pose", TTR("Paste Pose")), ANIM_PASTE_POSE);
	p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_clear_pose", TTR("Clear Pose"), KeyModifierMask::SHIFT | Key::K), ANIM_CLEAR_POSE);

	snap_dialog = memnew(SnapDialog);
	snap_dialog->connect(SceneStringName(confirmed), callable_mp(this, &CanvasItemEditor::_snap_changed));
	add_child(snap_dialog);

	select_sb = Ref<StyleBoxTexture>(memnew(StyleBoxTexture));

	selection_menu = memnew(PopupMenu);
	add_child(selection_menu);
	selection_menu->set_min_size(Vector2(100, 0));
	selection_menu->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
	selection_menu->connect(SceneStringName(id_pressed), callable_mp(this, &CanvasItemEditor::_selection_result_pressed));
	selection_menu->connect("popup_hide", callable_mp(this, &CanvasItemEditor::_selection_menu_hide), CONNECT_DEFERRED);

	add_node_menu = memnew(PopupMenu);
	add_child(add_node_menu);
	add_node_menu->connect(SceneStringName(id_pressed), callable_mp(this, &CanvasItemEditor::_add_node_pressed));

	multiply_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/multiply_grid_step", TTR("Multiply grid step by 2"), Key::KP_MULTIPLY);
	divide_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/divide_grid_step", TTR("Divide grid step by 2"), Key::KP_DIVIDE);

	skeleton_menu->get_popup()->set_item_checked(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES), true);

	// Store the singleton instance.
	singleton = this;

	set_process_shortcut_input(true);
	clear(); // Make sure values are initialized.

	// Update the menus' checkboxes.
	callable_mp(this, &CanvasItemEditor::set_state).call_deferred(get_state());
}

CanvasItemEditor *CanvasItemEditor::singleton = nullptr;

void CanvasItemEditorPlugin::edit(Object *p_object) {
	canvas_item_editor->edit(Object::cast_to<CanvasItem>(p_object));
}

bool CanvasItemEditorPlugin::handles(Object *p_object) const {
	return p_object->is_class("CanvasItem");
}

void CanvasItemEditorPlugin::make_visible(bool p_visible) {
	if (p_visible) {
		canvas_item_editor->show();
		canvas_item_editor->set_process(true);
		RenderingServer::get_singleton()->viewport_set_disable_2d(EditorNode::get_singleton()->get_scene_root()->get_viewport_rid(), false);
		RenderingServer::get_singleton()->viewport_set_environment_mode(EditorNode::get_singleton()->get_scene_root()->get_viewport_rid(), RS::VIEWPORT_ENVIRONMENT_ENABLED);

	} else {
		canvas_item_editor->hide();
		canvas_item_editor->set_process(false);
		RenderingServer::get_singleton()->viewport_set_disable_2d(EditorNode::get_singleton()->get_scene_root()->get_viewport_rid(), true);
		RenderingServer::get_singleton()->viewport_set_environment_mode(EditorNode::get_singleton()->get_scene_root()->get_viewport_rid(), RS::VIEWPORT_ENVIRONMENT_DISABLED);
	}
}

Dictionary CanvasItemEditorPlugin::get_state() const {
	return canvas_item_editor->get_state();
}

void CanvasItemEditorPlugin::set_state(const Dictionary &p_state) {
	canvas_item_editor->set_state(p_state);
}

void CanvasItemEditorPlugin::clear() {
	canvas_item_editor->clear();
}

void CanvasItemEditorPlugin::_notification(int p_what) {
	switch (p_what) {
		case NOTIFICATION_ENTER_TREE: {
			connect("scene_changed", callable_mp((CanvasItem *)canvas_item_editor->get_viewport_control(), &CanvasItem::queue_redraw).unbind(1));
			connect("scene_closed", callable_mp((CanvasItem *)canvas_item_editor->get_viewport_control(), &CanvasItem::queue_redraw).unbind(1));
		} break;
	}
}

CanvasItemEditorPlugin::CanvasItemEditorPlugin() {
	canvas_item_editor = memnew(CanvasItemEditor);
	canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
	EditorNode::get_singleton()->get_main_screen_control()->add_child(canvas_item_editor);
	canvas_item_editor->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
	canvas_item_editor->hide();
}

CanvasItemEditorPlugin::~CanvasItemEditorPlugin() {
}

void CanvasItemEditorViewport::_on_mouse_exit() {
	if (!texture_node_type_selector->is_visible()) {
		_remove_preview();
	}
}

void CanvasItemEditorViewport::_on_select_texture_node_type(Object *selected) {
	CheckBox *check = Object::cast_to<CheckBox>(selected);
	String type = check->get_text();
	texture_node_type_selector->set_title(vformat(TTR("Add %s"), type));
	label->set_text(vformat(TTR("Adding %s..."), type));
}

void CanvasItemEditorViewport::_on_change_type_confirmed() {
	if (!button_group->get_pressed_button()) {
		return;
	}

	CheckBox *check = Object::cast_to<CheckBox>(button_group->get_pressed_button());
	default_texture_node_type = check->get_text();
	_perform_drop_data();
	texture_node_type_selector->hide();
}

void CanvasItemEditorViewport::_on_change_type_closed() {
	_remove_preview();
}

void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) const {
	bool add_preview = false;
	for (int i = 0; i < files.size(); i++) {
		Ref<Resource> res = ResourceLoader::load(files[i]);
		ERR_CONTINUE(res.is_null());

		Ref<Texture2D> texture = res;
		if (texture.is_valid()) {
			Sprite2D *sprite = memnew(Sprite2D);
			sprite->set_texture(texture);
			sprite->set_modulate(Color(1, 1, 1, 0.7f));
			preview_node->add_child(sprite);
			add_preview = true;
		}

		Ref<PackedScene> scene = res;
		if (scene.is_valid()) {
			Node *instance = scene->instantiate();
			if (instance) {
				preview_node->add_child(instance);
			}
			add_preview = true;
		}

		Ref<AudioStream> audio = res;
		if (audio.is_valid()) {
			Sprite2D *sprite = memnew(Sprite2D);
			sprite->set_texture(get_editor_theme_icon(SNAME("AudioStreamPlayer2D")));
			sprite->set_modulate(Color(1, 1, 1, 0.7f));
			sprite->set_position(Vector2(0, -sprite->get_texture()->get_size().height) * EDSCALE);
			preview_node->add_child(sprite);
			add_preview = true;
		}
	}

	if (add_preview) {
		EditorNode::get_singleton()->get_scene_root()->add_child(preview_node);
	}
}

void CanvasItemEditorViewport::_remove_preview() {
	if (!canvas_item_editor->message.is_empty()) {
		canvas_item_editor->message = "";
		canvas_item_editor->update_viewport();
	}
	if (preview_node->get_parent()) {
		for (int i = preview_node->get_child_count() - 1; i >= 0; i--) {
			Node *node = preview_node->get_child(i);
			node->queue_free();
			preview_node->remove_child(node);
		}
		EditorNode::get_singleton()->get_scene_root()->remove_child(preview_node);

		label->hide();
		label_desc->hide();
	}
}

bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node) const {
	if (p_desired_node->get_scene_file_path() == p_target_scene_path) {
		return true;
	}

	int childCount = p_desired_node->get_child_count();
	for (int i = 0; i < childCount; i++) {
		Node *child = p_desired_node->get_child(i);
		if (_cyclical_dependency_exists(p_target_scene_path, child)) {
			return true;
		}
	}
	return false;
}

void CanvasItemEditorViewport::_create_texture_node(Node *p_parent, Node *p_child, const String &p_path, const Point2 &p_point) {
	// Adjust casing according to project setting. The file name is expected to be in snake_case, but will work for others.
	const String &node_name = Node::adjust_name_casing(p_path.get_file().get_basename());
	if (!node_name.is_empty()) {
		p_child->set_name(node_name);
	}

	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
	Ref<Texture2D> texture = ResourceCache::get_ref(p_path);

	if (p_parent) {
		undo_redo->add_do_method(p_parent, "add_child", p_child, true);
		undo_redo->add_do_method(p_child, "set_owner", EditorNode::get_singleton()->get_edited_scene());
		undo_redo->add_do_reference(p_child);
		undo_redo->add_undo_method(p_parent, "remove_child", p_child);
	} else { // If no parent is selected, set as root node of the scene.
		undo_redo->add_do_method(EditorNode::get_singleton(), "set_edited_scene", p_child);
		undo_redo->add_do_method(p_child, "set_owner", EditorNode::get_singleton()->get_edited_scene());
		undo_redo->add_do_reference(p_child);
		undo_redo->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", (Object *)nullptr);
	}

	if (p_parent) {
		String new_name = p_parent->validate_child_name(p_child);
		EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
		undo_redo->add_do_method(ed, "live_debug_create_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(p_parent), p_child->get_class(), new_name);
		undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(p_parent)) + "/" + new_name));
	}

	if (Object::cast_to<TouchScreenButton>(p_child) || Object::cast_to<TextureButton>(p_child)) {
		undo_redo->add_do_property(p_child, "texture_normal", texture);
	} else {
		undo_redo->add_do_property(p_child, "texture", texture);
	}

	// make visible for certain node type
	if (Object::cast_to<Control>(p_child)) {
		Size2 texture_size = texture->get_size();
		undo_redo->add_do_property(p_child, "size", texture_size);
	} else if (Object::cast_to<Polygon2D>(p_child)) {
		Size2 texture_size = texture->get_size();
		Vector<Vector2> list = {
			Vector2(0, 0),
			Vector2(texture_size.width, 0),
			Vector2(texture_size.width, texture_size.height),
			Vector2(0, texture_size.height)
		};
		undo_redo->add_do_property(p_child, "polygon", list);
	}

	// Compute the global position
	Transform2D xform = canvas_item_editor->get_canvas_transform();
	Point2 target_position = xform.affine_inverse().xform(p_point);

	// Adjust position for Control and TouchScreenButton
	if (Object::cast_to<Control>(p_child) || Object::cast_to<TouchScreenButton>(p_child)) {
		target_position -= texture->get_size() / 2;
	}

	// There's nothing to be used as source position, so snapping will work as absolute if enabled.
	target_position = canvas_item_editor->snap_point(target_position);

	CanvasItem *parent_ci = Object::cast_to<CanvasItem>(p_parent);
	Point2 local_target_pos = parent_ci ? parent_ci->get_global_transform().affine_inverse().xform(target_position) : target_position;

	undo_redo->add_do_method(p_child, "set_position", local_target_pos);
}

void CanvasItemEditorViewport::_create_audio_node(Node *p_parent, const String &p_path, const Point2 &p_point) {
	AudioStreamPlayer2D *child = memnew(AudioStreamPlayer2D);
	child->set_stream(ResourceCache::get_ref(p_path));

	// Adjust casing according to project setting. The file name is expected to be in snake_case, but will work for others.
	const String &node_name = Node::adjust_name_casing(p_path.get_file().get_basename());
	if (!node_name.is_empty()) {
		child->set_name(node_name);
	}

	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();

	if (p_parent) {
		undo_redo->add_do_method(p_parent, "add_child", child, true);
		undo_redo->add_do_method(child, "set_owner", EditorNode::get_singleton()->get_edited_scene());
		undo_redo->add_do_reference(child);
		undo_redo->add_undo_method(p_parent, "remove_child", child);
	} else { // If no parent is selected, set as root node of the scene.
		undo_redo->add_do_method(EditorNode::get_singleton(), "set_edited_scene", child);
		undo_redo->add_do_method(child, "set_owner", EditorNode::get_singleton()->get_edited_scene());
		undo_redo->add_do_reference(child);
		undo_redo->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", (Object *)nullptr);
	}

	if (p_parent) {
		String new_name = p_parent->validate_child_name(child);
		EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
		undo_redo->add_do_method(ed, "live_debug_create_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(p_parent), child->get_class(), new_name);
		undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(p_parent)) + "/" + new_name));
	}

	// Compute the global position
	Transform2D xform = canvas_item_editor->get_canvas_transform();
	Point2 target_position = xform.affine_inverse().xform(p_point);

	// There's nothing to be used as source position, so snapping will work as absolute if enabled.
	target_position = canvas_item_editor->snap_point(target_position);

	CanvasItem *parent_ci = Object::cast_to<CanvasItem>(p_parent);
	Point2 local_target_pos = parent_ci ? parent_ci->get_global_transform().affine_inverse().xform(target_position) : target_position;

	undo_redo->add_do_method(child, "set_position", local_target_pos);

	EditorSelection *editor_selection = EditorNode::get_singleton()->get_editor_selection();
	undo_redo->add_do_method(editor_selection, "add_node", child);
}

bool CanvasItemEditorViewport::_create_instance(Node *p_parent, const String &p_path, const Point2 &p_point) {
	Ref<PackedScene> sdata = ResourceLoader::load(p_path);
	if (!sdata.is_valid()) { // invalid scene
		return false;
	}

	Node *instantiated_scene = sdata->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE);
	if (!instantiated_scene) { // Error on instantiation.
		return false;
	}

	Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();

	if (!edited_scene->get_scene_file_path().is_empty()) { // Cyclic instantiation.
		if (_cyclical_dependency_exists(edited_scene->get_scene_file_path(), instantiated_scene)) {
			memdelete(instantiated_scene);
			return false;
		}
	}

	instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(p_path));

	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
	EditorSelection *editor_selection = EditorNode::get_singleton()->get_editor_selection();
	undo_redo->add_do_method(p_parent, "add_child", instantiated_scene, true);
	undo_redo->add_do_method(instantiated_scene, "set_owner", edited_scene);
	undo_redo->add_do_reference(instantiated_scene);
	undo_redo->add_undo_method(p_parent, "remove_child", instantiated_scene);
	undo_redo->add_do_method(editor_selection, "add_node", instantiated_scene);

	String new_name = p_parent->validate_child_name(instantiated_scene);
	EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
	undo_redo->add_do_method(ed, "live_debug_instantiate_node", edited_scene->get_path_to(p_parent), p_path, new_name);
	undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(p_parent)) + "/" + new_name));

	CanvasItem *instance_ci = Object::cast_to<CanvasItem>(instantiated_scene);
	if (instance_ci) {
		Vector2 target_pos = canvas_item_editor->get_canvas_transform().affine_inverse().xform(p_point);
		target_pos = canvas_item_editor->snap_point(target_pos);

		CanvasItem *parent_ci = Object::cast_to<CanvasItem>(p_parent);
		if (parent_ci) {
			target_pos = parent_ci->get_global_transform_with_canvas().affine_inverse().xform(target_pos);
		}
		// Preserve instance position of the original scene.
		target_pos += instance_ci->_edit_get_position();

		undo_redo->add_do_method(instantiated_scene, "set_position", target_pos);
	}

	return true;
}

void CanvasItemEditorViewport::_perform_drop_data() {
	ERR_FAIL_COND(selected_files.size() <= 0);

	_remove_preview();

	if (!target_node) {
		// Should already be handled by `can_drop_data`.
		ERR_FAIL_COND_MSG(selected_files.size() > 1, "Can't instantiate multiple nodes without root.");

		const String &path = selected_files[0];
		Ref<Resource> res = ResourceLoader::load(path);
		if (res.is_null()) {
			return;
		}

		Ref<PackedScene> scene = res;
		if (scene.is_valid()) {
			// Without root node act the same as "Load Inherited Scene".
			Error err = EditorNode::get_singleton()->load_scene(path, false, true);
			if (err != OK) {
				accept->set_text(vformat(TTR("Error instantiating scene from %s."), path.get_file()));
				accept->popup_centered();
			}
			return;
		}
	}

	PackedStringArray error_files;

	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
	undo_redo->create_action_for_history(TTR("Create Node"), EditorNode::get_editor_data().get_current_edited_scene_history_id());
	EditorSelection *editor_selection = EditorNode::get_singleton()->get_editor_selection();
	undo_redo->add_do_method(editor_selection, "clear");

	for (int i = 0; i < selected_files.size(); i++) {
		String path = selected_files[i];
		Ref<Resource> res = ResourceLoader::load(path);
		if (res.is_null()) {
			continue;
		}

		Ref<PackedScene> scene = res;
		if (scene.is_valid()) {
			bool success = _create_instance(target_node, path, drop_pos);
			if (!success) {
				error_files.push_back(path.get_file());
			}
			continue;
		}

		Ref<Texture2D> texture = res;
		if (texture.is_valid()) {
			Node *child = Object::cast_to<Node>(ClassDB::instantiate(default_texture_node_type));
			_create_texture_node(target_node, child, path, drop_pos);
			undo_redo->add_do_method(editor_selection, "add_node", child);
		}

		Ref<AudioStream> audio = res;
		if (audio.is_valid()) {
			_create_audio_node(target_node, path, drop_pos);
		}
	}

	undo_redo->commit_action();

	if (error_files.size() > 0) {
		accept->set_text(vformat(TTR("Error instantiating scene from %s."), String(", ").join(error_files)));
		accept->popup_centered();
	}
}

bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Variant &p_data) const {
	Dictionary d = p_data;
	if (!d.has("type") || (String(d["type"]) != "files")) {
		label->hide();
		return false;
	}

	Vector<String> files = d["files"];

	const Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
	if (!edited_scene && files.size() > 1) {
		canvas_item_editor->message = TTR("Can't instantiate multiple nodes without root.");
		canvas_item_editor->update_viewport();
		return false;
	}

	enum {
		SCENE = 1 << 0,
		TEXTURE = 1 << 1,
		AUDIO = 1 << 2,
	};
	int instantiate_type = 0;

	for (const String &path : files) {
		const String &res_type = ResourceLoader::get_resource_type(path);
		String error_message;

		if (ClassDB::is_parent_class(res_type, "PackedScene")) {
			Ref<PackedScene> scn = ResourceLoader::load(path);
			ERR_CONTINUE(scn.is_null());

			Node *instantiated_scene = scn->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE);
			if (!instantiated_scene) {
				continue;
			}
			if (edited_scene && !edited_scene->get_scene_file_path().is_empty() && _cyclical_dependency_exists(edited_scene->get_scene_file_path(), instantiated_scene)) {
				error_message = vformat(TTR("Circular dependency found at %s."), path.get_file());
			}
			memdelete(instantiated_scene);
			instantiate_type |= SCENE;
		}
		if (ClassDB::is_parent_class(res_type, "Texture2D")) {
			instantiate_type |= TEXTURE;
		}
		if (ClassDB::is_parent_class(res_type, "AudioStream")) {
			instantiate_type |= AUDIO;
		}

		if (!error_message.is_empty()) {
			// TRANSLATORS: The placeholder is the error message.
			canvas_item_editor->message = vformat(TTR("Can't instantiate: %s"), error_message);
			canvas_item_editor->update_viewport();
			return false;
		}
	}
	if (instantiate_type == 0) {
		return false;
	}

	if (!preview_node->get_parent()) { // create preview only once
		_create_preview(files);
	}
	ERR_FAIL_COND_V(preview_node->get_child_count() == 0, false);

	const Transform2D trans = canvas_item_editor->get_canvas_transform();
	preview_node->set_position((p_point - trans.get_origin()) / trans.get_scale().x);

	if (!edited_scene && instantiate_type & SCENE) {
		String scene_file_path = preview_node->get_child(0)->get_scene_file_path();
		// TRANSLATORS: The placeholder is the file path of the scene being instantiated.
		canvas_item_editor->message = vformat(TTR("Creating inherited scene from: %s"), scene_file_path);
	} else {
		double snap = EDITOR_GET("interface/inspector/default_float_step");
		int snap_step_decimals = Math::range_step_decimals(snap);
#define FORMAT(value) (TS->format_number(String::num(value, snap_step_decimals)))
		Vector2 preview_node_pos = preview_node->get_global_position();
		canvas_item_editor->message = TTR("Instantiating: ") + "(" + FORMAT(preview_node_pos.x) + ", " + FORMAT(preview_node_pos.y) + ") px";
	}
	canvas_item_editor->update_viewport();

	if (instantiate_type & TEXTURE && instantiate_type & AUDIO) {
		// TRANSLATORS: The placeholders are the types of nodes being instantiated.
		label->set_text(vformat(TTR("Adding %s and %s..."), default_texture_node_type, "AudioStreamPlayer2D"));
	} else {
		String node_type;
		if (instantiate_type & TEXTURE) {
			node_type = default_texture_node_type;
		} else if (instantiate_type & AUDIO) {
			node_type = "AudioStreamPlayer2D";
		}
		if (!node_type.is_empty()) {
			// TRANSLATORS: The placeholder is the type of node being instantiated.
			label->set_text(vformat(TTR("Adding %s..."), node_type));
		}
	}
	label->set_visible(instantiate_type & ~SCENE);

	String desc = TTR("Drag and drop to add as sibling of selected node (except when root is selected).") +
			"\n" + TTR("Hold Shift when dropping to add as child of selected node.") +
			"\n" + TTR("Hold Alt when dropping to add as child of root node.");
	if (instantiate_type & TEXTURE) {
		desc += "\n" + TTR("Hold Alt + Shift when dropping to add as different node type.");
	}
	label_desc->set_text(desc);
	label_desc->show();

	return true;
}

void CanvasItemEditorViewport::_show_texture_node_type_selector() {
	_remove_preview();
	List<BaseButton *> btn_list;
	button_group->get_buttons(&btn_list);

	for (BaseButton *btn : btn_list) {
		CheckBox *check = Object::cast_to<CheckBox>(btn);
		check->set_pressed(check->get_text() == default_texture_node_type);
	}
	texture_node_type_selector->set_title(vformat(TTR("Add %s"), default_texture_node_type));
	texture_node_type_selector->popup_centered();
}

bool CanvasItemEditorViewport::_is_any_texture_selected() const {
	for (int i = 0; i < selected_files.size(); ++i) {
		if (ClassDB::is_parent_class(ResourceLoader::get_resource_type(selected_files[i]), "Texture2D")) {
			return true;
		}
	}
	return false;
}

void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p_data) {
	bool is_shift = Input::get_singleton()->is_key_pressed(Key::SHIFT);
	bool is_alt = Input::get_singleton()->is_key_pressed(Key::ALT);

	selected_files.clear();
	Dictionary d = p_data;
	if (d.has("type") && String(d["type"]) == "files") {
		selected_files = d["files"];
	}
	if (selected_files.size() == 0) {
		return;
	}

	List<Node *> selected_nodes = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list();
	Node *root_node = EditorNode::get_singleton()->get_edited_scene();
	if (selected_nodes.size() > 0) {
		Node *selected_node = selected_nodes.front()->get();
		if (is_alt) {
			target_node = root_node;
		} else if (is_shift) {
			target_node = selected_node;
		} else { // Default behavior.
			target_node = (selected_node != root_node) ? selected_node->get_parent() : root_node;
		}
	} else {
		if (root_node) {
			target_node = root_node;
		} else {
			target_node = nullptr;
		}
	}

	drop_pos = p_point;

	if (is_alt && is_shift && _is_any_texture_selected()) {
		_show_texture_node_type_selector();
	} else {
		_perform_drop_data();
	}
}

void CanvasItemEditorViewport::_update_theme() {
	List<BaseButton *> btn_list;
	button_group->get_buttons(&btn_list);

	for (BaseButton *btn : btn_list) {
		CheckBox *check = Object::cast_to<CheckBox>(btn);
		check->set_icon(get_editor_theme_icon(check->get_text()));
	}

	label->add_theme_color_override(SceneStringName(font_color), get_theme_color(SNAME("warning_color"), EditorStringName(Editor)));
}

void CanvasItemEditorViewport::_notification(int p_what) {
	switch (p_what) {
		case NOTIFICATION_THEME_CHANGED: {
			_update_theme();
		} break;

		case NOTIFICATION_ENTER_TREE: {
			_update_theme();
			connect(SceneStringName(mouse_exited), callable_mp(this, &CanvasItemEditorViewport::_on_mouse_exit));
		} break;

		case NOTIFICATION_EXIT_TREE: {
			disconnect(SceneStringName(mouse_exited), callable_mp(this, &CanvasItemEditorViewport::_on_mouse_exit));
		} break;

		case NOTIFICATION_DRAG_END: {
			_remove_preview();
		} break;
	}
}

CanvasItemEditorViewport::CanvasItemEditorViewport(CanvasItemEditor *p_canvas_item_editor) {
	default_texture_node_type = "Sprite2D";
	// Node2D
	texture_node_types.push_back("Sprite2D");
	texture_node_types.push_back("PointLight2D");
	texture_node_types.push_back("CPUParticles2D");
	texture_node_types.push_back("GPUParticles2D");
	texture_node_types.push_back("Polygon2D");
	texture_node_types.push_back("TouchScreenButton");
	// Control
	texture_node_types.push_back("TextureRect");
	texture_node_types.push_back("TextureButton");
	texture_node_types.push_back("NinePatchRect");

	target_node = nullptr;
	canvas_item_editor = p_canvas_item_editor;
	preview_node = memnew(Control);

	accept = memnew(AcceptDialog);
	EditorNode::get_singleton()->get_gui_base()->add_child(accept);

	texture_node_type_selector = memnew(AcceptDialog);
	EditorNode::get_singleton()->get_gui_base()->add_child(texture_node_type_selector);
	texture_node_type_selector->set_title(TTR("Change Default Type"));
	texture_node_type_selector->connect(SceneStringName(confirmed), callable_mp(this, &CanvasItemEditorViewport::_on_change_type_confirmed));
	texture_node_type_selector->connect("canceled", callable_mp(this, &CanvasItemEditorViewport::_on_change_type_closed));

	VBoxContainer *vbc = memnew(VBoxContainer);
	texture_node_type_selector->add_child(vbc);
	vbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	vbc->set_v_size_flags(Control::SIZE_EXPAND_FILL);
	vbc->set_custom_minimum_size(Size2(240, 260) * EDSCALE);

	VBoxContainer *btn_group = memnew(VBoxContainer);
	vbc->add_child(btn_group);
	btn_group->set_h_size_flags(SIZE_EXPAND_FILL);

	button_group.instantiate();
	for (int i = 0; i < texture_node_types.size(); i++) {
		CheckBox *check = memnew(CheckBox);
		btn_group->add_child(check);
		check->set_text(texture_node_types[i]);
		check->connect("button_down", callable_mp(this, &CanvasItemEditorViewport::_on_select_texture_node_type).bind(check));
		check->set_button_group(button_group);
	}

	label = memnew(Label);
	label->add_theme_color_override("font_shadow_color", Color(0, 0, 0, 1));
	label->add_theme_constant_override("shadow_outline_size", 1 * EDSCALE);
	label->hide();
	canvas_item_editor->get_controls_container()->add_child(label);

	label_desc = memnew(Label);
	label_desc->add_theme_color_override(SceneStringName(font_color), Color(0.6f, 0.6f, 0.6f, 1));
	label_desc->add_theme_color_override("font_shadow_color", Color(0.2f, 0.2f, 0.2f, 1));
	label_desc->add_theme_constant_override("shadow_outline_size", 1 * EDSCALE);
	label_desc->add_theme_constant_override("line_spacing", 0);
	label_desc->hide();
	canvas_item_editor->get_controls_container()->add_child(label_desc);

	RS::get_singleton()->canvas_set_disable_scale(true);
}

CanvasItemEditorViewport::~CanvasItemEditorViewport() {
	memdelete(preview_node);
}
