Base class for resource importers.
This is the base class for Godot's resource importers. To implement your own resource importers using editor plugins, see [EditorImportPlugin].
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The default import order.
The import order for scenes, which ensures scenes are imported [i]after[/i] all other core resources such as textures. Custom importers should generally have an import order lower than [code]100[/code] to avoid issues when importing scenes that rely on custom resources.