This class allows for a RenderSceneData implementation to be made in GDExtension.
This class allows for a RenderSceneData implementation to be made in GDExtension.
Implement this in GDExtension to return the camera [Projection].
Implement this in GDExtension to return the camera [Transform3D].
Implement this in GDExtension to return the [RID] of the uniform buffer containing the scene data as a UBO.
Implement this in GDExtension to return the view count.
Implement this in GDExtension to return the eye offset for the given [param view].
Implement this in GDExtension to return the view [Projection] for the given [param view].