Abstract render data object, holds scene data related to rendering a single frame of a viewport.
Abstract scene data object, exists for the duration of rendering a single viewport. [b]Note:[/b] This is an internal rendering server object, do not instantiate this from script.
Returns the camera projection used to render this frame. [b]Note:[/b] If more than one view is rendered, this will return a combined projection.
Returns the camera transform used to render this frame. [b]Note:[/b] If more than one view is rendered, this will return a centered transform.
Return the [RID] of the uniform buffer containing the scene data as a UBO.
Returns the number of views being rendered.
Returns the eye offset per view used to render this frame. This is the offset between our camera transform and the eye transform.
Returns the view projection per view used to render this frame. [b]Note:[/b] If a single view is rendered, this returns the camera projection. If more than one view is rendered, this will return a projection for the given view including the eye offset.