/**************************************************************************/
/*  web_tools_editor_plugin.h                                             */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/**************************************************************************/

#ifndef WEB_TOOLS_EDITOR_PLUGIN_H
#define WEB_TOOLS_EDITOR_PLUGIN_H

#if defined(TOOLS_ENABLED) && defined(WEB_ENABLED)

#include "core/io/zip_io.h"
#include "editor/plugins/editor_plugin.h"

class WebToolsEditorPlugin : public EditorPlugin {
	GDCLASS(WebToolsEditorPlugin, EditorPlugin);

private:
	void _zip_file(String p_path, String p_base_path, zipFile p_zip);
	void _zip_recursive(String p_path, String p_base_path, zipFile p_zip);
	void _download_zip();

public:
	static void initialize();

	WebToolsEditorPlugin();
};

#else

class WebToolsEditorPlugin {
public:
	static void initialize() {}
};

#endif // TOOLS_ENABLED && WEB_ENABLED

#endif // WEB_TOOLS_EDITOR_PLUGIN_H
