14 lines
		
	
	
		
			250 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			250 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef GAME_STATE_HPP
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#define GAME_STATE_HPP
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#include "godot_cpp/classes/resource.hpp"
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namespace godot {
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class GameState : public Resource {
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    GDCLASS(GameState, Resource);
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    static void _bind_methods();
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public:
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};
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}
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#endif // !GAME_STATE_HPP
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