From 28938ae92992ba7059269795af447bfe052fdc32 Mon Sep 17 00:00:00 2001 From: Sara Date: Thu, 15 Aug 2024 19:38:50 +0200 Subject: [PATCH] fix: changed calls to ClassDB::register_class to macro GDREGISTER_CLASS --- register_types.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/register_types.cpp b/register_types.cpp index 023b00c..d3ccf32 100644 --- a/register_types.cpp +++ b/register_types.cpp @@ -11,11 +11,11 @@ namespace gd = godot; namespace utils { void godot_cpp_utils_register_types() { - gd::ClassDB::register_class(); - gd::ClassDB::register_class(); - gd::ClassDB::register_class(); - gd::ClassDB::register_class(); - gd::ClassDB::register_class(); - gd::ClassDB::register_class(); + gd::GDREGISTER_CLASS(utils::GameMode); + gd::GDREGISTER_CLASS(utils::GameRoot3D); + gd::GDREGISTER_CLASS(utils::GameState); + gd::GDREGISTER_CLASS(utils::Level3D); + gd::GDREGISTER_CLASS(utils::PlayerInput); + gd::GDREGISTER_CLASS(utils::SpawnPoint3D); } }