From 7081e6fac96bc8b459ef2b62b0345d6c6b97b18a Mon Sep 17 00:00:00 2001 From: Sara Date: Wed, 25 Sep 2024 21:37:50 +0200 Subject: [PATCH] fix: SceneNodeGetChildByTypeclass now returns NULL when nothing is found --- src/core/scene.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/core/scene.c b/src/core/scene.c index d3dded2..f017c22 100644 --- a/src/core/scene.c +++ b/src/core/scene.c @@ -173,6 +173,7 @@ SceneNode *SceneNodeGetChildByTypeclass(SceneNode *self, char const *typeclass, if(recurse) SceneNodeGetChildByTypeclass(*child, typeclass, recurse); } + return NULL; } Scene *CreateScene(SceneNode *root) {