From 2882eca44f31cd89042315e79495dc5bb14079fd Mon Sep 17 00:00:00 2001 From: Sara Date: Thu, 19 Sep 2024 11:35:42 +0200 Subject: [PATCH] feat: motion is now multiplied by delta-time --- src/test_object.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/test_object.c b/src/test_object.c index 189ac22..e2b1d54 100644 --- a/src/test_object.c +++ b/src/test_object.c @@ -46,8 +46,8 @@ void TestObjectDraw(TestObject *self) { void TestObjectTick(TestObject *self, double delta) { Transform global_transform = self->transform.tc->get_global_transform(self->transform.data); Matrix global_matrix = TransformGetMatrix(global_transform); - global_transform.rotation = QuaternionMultiply(global_transform.rotation, QuaternionFromAxisAngle(MATRIX_UP(global_matrix), 0.01f)); + global_transform.rotation = QuaternionMultiply(global_transform.rotation, QuaternionFromAxisAngle(MATRIX_RIGHT(global_matrix), -7.f * delta)); global_matrix = TransformGetMatrix(global_transform); - global_transform.translation = Vector3Add(global_transform.translation, Vector3Scale(MATRIX_FORWARD(global_matrix), 0.1f)); + global_transform.translation = Vector3Add(global_transform.translation, Vector3Scale(MATRIX_FORWARD(global_matrix), 30.f * delta)); self->transform.tc->set_global_transform(self->transform.data, global_transform); }