fencer/game/src
2024-09-10 09:48:37 +02:00
..
BeatEmUp.c feat: implemented level functions 2024-01-25 00:07:34 +01:00
Damagable.h feat: separated combat and movement collision layers 2024-01-14 22:15:10 +01:00
Enemy.c feat: added animation events to animation_sprite 2024-09-10 09:48:37 +02:00
Enemy.h feat: implemented level functions 2024-01-25 00:07:34 +01:00
EnemyStates.c feat: drag for enemy is now calculated in EnemyUpdate 2024-01-20 12:55:17 +01:00
EnemyStates.h feat: enemy animation and hurt reaction 2023-11-29 14:20:19 +01:00
Hurtbox.c feat: added out list argument to HurtboxCast 2024-02-22 21:12:07 +01:00
Hurtbox.h feat: added out list argument to HurtboxCast 2024-02-22 21:12:07 +01:00
Layers.h feat: colliders now have a separate 'mask' and 'layers' 2024-01-15 22:07:46 +01:00
Player.c feat: added animation events to animation_sprite 2024-09-10 09:48:37 +02:00
Player.h feat: added animation events to animation_sprite 2024-09-10 09:48:37 +02:00
PlayerStates.c feat: added out list argument to HurtboxCast 2024-02-22 21:12:07 +01:00
PlayerStates.h feat: added Player Slash state 2024-01-21 22:12:40 +01:00
Prop.c feat: adjusted reflect macros to work with eaten semicolons\ 2024-02-22 14:59:35 +01:00
Prop.h feat: reworked typeclasses to forward-declare then define 2024-01-12 09:02:42 +01:00