fencer/src/spritesheet.h
2023-09-24 23:40:14 +02:00

22 lines
594 B
C

#ifndef _fencer_spritesheet_h
#define _fencer_spritesheet_h
#include "vmath.h"
#include <SDL2/SDL_render.h>
typedef enum AnimationType AnimationType;
enum AnimationType {
ANIMTYPE_ONCE,
ANIMTYPE_LOOP,
};
typedef struct Spritesheet Spritesheet;
extern Spritesheet* spritesheet_from_texture(const char* texture_name, IVector frame_resolution);
extern void spritesheet_destroy(Spritesheet* self);
extern SDL_Texture* spritesheet_get_texture(const Spritesheet* self);
extern SDL_Rect spritesheet_get_frame_rect(const Spritesheet* self, size_t index);
#endif // !_fencer_spritesheet_h