fencer/src
2023-10-06 23:41:52 +02:00
..
assets.c Added ASSERT_RETURN and RETURN_ERROR as well as WARNING variants of each 2023-10-02 10:45:30 +02:00
assets.h implemented tilemap rendering 2023-10-01 15:22:17 +02:00
camera.c reworked rendering to transform sprites to pixel coordinates correctly 2023-10-01 21:58:48 +02:00
camera.h reworked rendering to transform sprites to pixel coordinates correctly 2023-10-01 21:58:48 +02:00
debug.c implemented tilemap rendering 2023-10-01 15:22:17 +02:00
debug.h Added ASSERT_RETURN and RETURN_ERROR as well as WARNING variants of each 2023-10-02 10:45:30 +02:00
fencer.c reworked rendering to transform sprites to pixel coordinates correctly 2023-10-01 21:58:48 +02:00
input.c added keyboard input event handling 2023-10-01 15:22:27 +02:00
input.h added keyboard input event handling 2023-10-01 15:22:27 +02:00
level.c Added ASSERT_RETURN and RETURN_ERROR as well as WARNING variants of each 2023-10-02 10:45:30 +02:00
level.h implemented tilemap rendering 2023-10-01 15:22:17 +02:00
program.c added keyboard input event handling 2023-10-01 15:22:27 +02:00
program.h added keyboard input event handling 2023-10-01 15:22:27 +02:00
render.c implemented tilemap rendering 2023-10-01 15:22:17 +02:00
render.h removed references to old "Context" concepts and replaced with constants, declared camera functions 2023-09-23 22:52:55 +02:00
shape.c implemented shape class with SAT collision detection 2023-10-06 23:40:55 +02:00
shape.h implemented shape class with SAT collision detection 2023-10-06 23:40:55 +02:00
sprite.c Added ASSERT_RETURN and RETURN_ERROR as well as WARNING variants of each 2023-10-02 10:45:30 +02:00
sprite.h implemented tilemap rendering 2023-10-01 15:22:17 +02:00
spritesheet.c Added ASSERT_RETURN and RETURN_ERROR as well as WARNING variants of each 2023-10-02 10:45:30 +02:00
spritesheet.h implemented tilemap rendering 2023-10-01 15:22:17 +02:00
tilemap.c Added ASSERT_RETURN and RETURN_ERROR as well as WARNING variants of each 2023-10-02 10:45:30 +02:00
tilemap.h reworked rendering to transform sprites to pixel coordinates correctly 2023-10-01 21:58:48 +02:00
tileset.c Added ASSERT_RETURN and RETURN_ERROR as well as WARNING variants of each 2023-10-02 10:45:30 +02:00
tileset.h implemented tilemap rendering 2023-10-01 15:22:17 +02:00
transform.h added transformable and implemented it for Transform 2023-10-06 23:41:30 +02:00
transformable.h added transformable and implemented it for Transform 2023-10-06 23:41:30 +02:00
typeclass_helpers.h added transformable and implemented it for Transform 2023-10-06 23:41:30 +02:00
vmath.h now using absolute values for vsqrmagnitudef 2023-10-06 23:41:52 +02:00