fencer/src/sprite_entity.c
2023-10-16 21:31:48 +02:00

9 lines
259 B
C

#include "sprite_entity.h"
#include "sprite.h"
void sprite_entity_draw(SpriteEntity self) {
Sprite* sprite = self.tc->get_sprite(self.data);
Transform* transform = self.transformable->get_transform(self.data);
sprite_draw(sprite, *transform);
}