fencer/game/src
2024-01-16 20:15:35 +01:00
..
BeatEmUp.c chore: removed unneeded includes 2023-12-03 10:37:57 +01:00
Damagable.h feat: separated combat and movement collision layers 2024-01-14 22:15:10 +01:00
Enemy.c feat: changed size of character hitboxes 2024-01-16 17:19:50 +01:00
Enemy.h feat: separated combat and movement collision layers 2024-01-14 22:15:10 +01:00
EnemyStates.c feat: separated combat and movement collision layers 2024-01-14 22:15:10 +01:00
EnemyStates.h feat: enemy animation and hurt reaction 2023-11-29 14:20:19 +01:00
Hurtbox.c feat: separated combat and movement collision layers 2024-01-14 22:15:10 +01:00
Hurtbox.h feat: separated combat and movement collision layers 2024-01-14 22:15:10 +01:00
Layers.h feat: colliders now have a separate 'mask' and 'layers' 2024-01-15 22:07:46 +01:00
Player.c feat: changed size of character hitboxes 2024-01-16 17:19:50 +01:00
Player.h feat: added air heavy attack 2024-01-16 12:37:51 +01:00
PlayerStates.c feat: attacks while in the air will now place a hurtbox, in the air 2024-01-16 20:15:35 +01:00
PlayerStates.h feat: implemented air-heavy / adjusted timing of KickA 2024-01-16 12:38:11 +01:00
Prop.c feat: colliders now have a separate 'mask' and 'layers' 2024-01-15 22:07:46 +01:00
Prop.h feat: reworked typeclasses to forward-declare then define 2024-01-12 09:02:42 +01:00