.. |
asset.h
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windows does not consider object initializers with a cast operator static
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2023-11-21 11:03:09 +01:00 |
assets.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
assets.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
behaviour_entity.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
camera.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
camera.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
collision.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
collision.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
debug.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
debug.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
drop.c
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reworked default drop implementation
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2023-11-22 11:45:58 +01:00 |
drop.h
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reworked default drop implementation
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2023-11-22 11:45:58 +01:00 |
game_world.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
game_world.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
input.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
input.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
input_axis.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
input_axis.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
list.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
list.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
physics_entity.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
physics_entity.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
physics_world.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
physics_world.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
player_input.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
player_input.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
program.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
program.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
render.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
render.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
rigidbody.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
rigidbody.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
shape.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
shape.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
sprite.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
sprite.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
sprite_entity.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
sprite_entity.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
spritesheet.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
spritesheet.h
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removed a trailing space
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2023-11-21 11:03:26 +01:00 |
state.h
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added state machine
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2023-11-22 11:46:46 +01:00 |
state_machine.c
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added state machine
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2023-11-22 11:46:46 +01:00 |
state_machine.h
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added state machine
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2023-11-22 11:46:46 +01:00 |
transform.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
transformable.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
transformable.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
typeclass_helpers.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
vmath.h
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added define for isnanf to be _isnanf on windows, because windows sucks
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2023-11-21 11:03:45 +01:00 |