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asset.h
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windows does not consider object initializers with a cast operator static
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2023-11-21 11:03:09 +01:00 |
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assets.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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assets.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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behaviour_entity.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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camera.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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camera.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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collision.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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collision.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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debug.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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debug.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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drop.c
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reworked default drop implementation
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2023-11-22 11:45:58 +01:00 |
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drop.h
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reworked default drop implementation
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2023-11-22 11:45:58 +01:00 |
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game_world.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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game_world.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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input.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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input.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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input_axis.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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input_axis.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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list.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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list.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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physics_entity.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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physics_entity.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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physics_world.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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physics_world.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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player_input.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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player_input.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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program.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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program.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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render.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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render.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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rigidbody.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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rigidbody.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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shape.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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shape.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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sprite.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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sprite.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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sprite_entity.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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sprite_entity.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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spritesheet.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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spritesheet.h
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removed a trailing space
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2023-11-21 11:03:26 +01:00 |
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state.h
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added state machine
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2023-11-22 11:46:46 +01:00 |
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state_machine.c
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added state machine
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2023-11-22 11:46:46 +01:00 |
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state_machine.h
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added state machine
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2023-11-22 11:46:46 +01:00 |
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transform.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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transformable.c
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new build system config
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2023-11-20 12:04:55 +01:00 |
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transformable.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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typeclass_helpers.h
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new build system config
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2023-11-20 12:04:55 +01:00 |
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vmath.h
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added define for isnanf to be _isnanf on windows, because windows sucks
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2023-11-21 11:03:45 +01:00 |