project "Game" kind "ConsoleApp" language "C" staticruntime "Off" targetdir "bin/%{cfg.buildcfg}" defines { "VMATH_SDL" } files { "src/*.c" } includedirs { "src/", "../core/src" } links { "Engine-Core" } links { "SDL2", "SDL2_image", "SDL2_ttf", "m", "cjson"} targetdir ("../bin/" .. OutputDir .. "/%{prj.name}" ) objdir ("../intermediate/" .. OutputDir .. "/%{prj.name}" ) filter "configurations:Debug" defines { "DEBUG" } runtime "Debug" symbols "On" filter "configurations:Release" defines { "RELEASE" } runtime "Release" optimize "On" symbols "On" filter "configurations:Dist" defines { "DIST" } runtime "Release" optimize "On" symbols "Off"