Sara
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eb871a9d5f
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feat(player): players state machine is now it's own file
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2023-11-24 19:08:48 +01:00 |
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Sara
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74e633f070
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feat(build): assets/ is now a build input
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2023-11-24 19:08:10 +01:00 |
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Sara
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27d6c7e0d7
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adjusted player animations
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2023-11-24 19:07:19 +01:00 |
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Sara
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3f9bfa25fd
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asset: added punching bag
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2023-11-24 19:07:06 +01:00 |
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Sara
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05334eb8ee
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feat(build): added RMDIR call to postbuildcommands to ensure assets are cleared before being copied
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2023-11-24 16:23:49 +01:00 |
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Sara
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01d9a9417d
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feat(game): renamed fencer to beat-em-up and added SpawnPlayer to play
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2023-11-24 16:23:24 +01:00 |
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Sara
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d1870e7a19
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feat(game): added player
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2023-11-24 16:22:59 +01:00 |
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Sara
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7d1bce119b
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asset: exported player animations
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2023-11-24 16:22:45 +01:00 |
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Sara
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e679bc4a0a
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asset: added player.svg
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2023-11-24 16:22:32 +01:00 |
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Sara
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37ec5a7558
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feat(template): removed files not directly needed for the template
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2023-11-23 20:03:33 +01:00 |
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Sara
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2b7af06d00
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feat(builds): Added post-build command to copy game/assets to target directory
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2023-11-23 19:59:17 +01:00 |
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Sara
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2f65ef014f
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chore(formatting): added / at the end of source directory in Build-Game.lua
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2023-11-23 18:36:15 +01:00 |
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Sara
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1d18873f4b
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feat(player): reworked some of the player's animation code
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2023-11-23 18:35:55 +01:00 |
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Sara
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dd0af050c9
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chore(format): Geany did some automatic formatting
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2023-11-23 18:35:27 +01:00 |
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Sara
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f7607f71ab
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fix: PlayerIdleUpdate return value is now const State* in line with DefineState requirements
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2023-11-23 09:15:16 +01:00 |
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Sara
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1ffbd74a08
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feat(player): added PlayerIdleUpdate, which calls PlayerAnimationUpdate
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2023-11-22 20:58:10 +01:00 |
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Sara
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3c647ccfc2
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fix(warnings): added _DataType argument to DefineState to improve type checking
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2023-11-22 15:58:59 +01:00 |
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Sara
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2b1aa6236f
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Changed SDL_DrawLine to SDL_DrawLineF in physics_entity_debug_draw and added input to player
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2023-11-22 15:14:59 +01:00 |
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Sara
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918e73c306
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split animation frame and facing direction
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2023-11-22 13:57:27 +01:00 |
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Sara
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ad983812f6
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changed camera FOV
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2023-11-22 13:16:14 +01:00 |
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Sara
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9e643e7cec
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feat(testing game): Player is now spawned in play()
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2023-11-22 13:10:42 +01:00 |
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Sara
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0ccdc8c5d0
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fix(build config): debugdir for Game project is now game/ directory
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2023-11-22 13:10:19 +01:00 |
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Sara
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d57bc1e4e2
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feat(organization): moved assets directory to game
Assets should now be stored per-project (as opposed to globally)
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2023-11-22 13:09:25 +01:00 |
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Sara
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5aae7dd1a5
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added player.c and started testing state machine for animation
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2023-11-22 12:56:10 +01:00 |
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Sara
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2032488149
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added player
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2023-11-22 11:46:50 +01:00 |
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Sara
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e479ecf0ad
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reworked build config, now works on windows
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2023-11-21 11:01:36 +01:00 |
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Sara
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c10c4ad629
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further moving towards new build system
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2023-11-20 14:10:48 +01:00 |
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Sara
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5ab93d62ad
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new build system config
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2023-11-20 12:04:55 +01:00 |
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