Sara
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240186c8de
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feat(physics): reworked physics to use colliders, allowing for bodies with multiple colliders
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2023-11-25 21:52:12 +01:00 |
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Sara
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29b2852cea
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chore: removed debug logs from prop
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2023-11-25 11:34:24 +01:00 |
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Sara
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1bba6c86f1
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feat(game): player and prop now implement get depth for behaviour entity
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2023-11-25 11:34:10 +01:00 |
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Sara
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7851fc5a24
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fix: changed player collision size
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2023-11-24 23:31:40 +01:00 |
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Sara
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c406a0a8b9
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fix: changed creation order
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2023-11-24 23:31:31 +01:00 |
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Sara
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36d9fee5f4
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fix(animation): changed animation timings
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2023-11-24 23:31:15 +01:00 |
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Sara
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73cd7c5f96
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feat(game): now creating punching bag prop in play()
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2023-11-24 23:21:11 +01:00 |
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Sara
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c1e100211e
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feat(player): player now destroys all objects it creates. Made collision shape smaller
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2023-11-24 23:20:57 +01:00 |
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Sara
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14e006344e
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feat(game): added prop object to represent simple static props
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2023-11-24 23:20:25 +01:00 |
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Sara
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9adfac023f
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feat(animation): separated sprite flip logic into helper function
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2023-11-24 21:17:24 +01:00 |
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Sara
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333ada2752
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feat(player): player now implements physics entity
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2023-11-24 21:16:28 +01:00 |
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Sara
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eb871a9d5f
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feat(player): players state machine is now it's own file
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2023-11-24 19:08:48 +01:00 |
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Sara
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01d9a9417d
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feat(game): renamed fencer to beat-em-up and added SpawnPlayer to play
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2023-11-24 16:23:24 +01:00 |
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Sara
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d1870e7a19
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feat(game): added player
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2023-11-24 16:22:59 +01:00 |
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Sara
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37ec5a7558
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feat(template): removed files not directly needed for the template
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2023-11-23 20:03:33 +01:00 |
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Sara
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1d18873f4b
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feat(player): reworked some of the player's animation code
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2023-11-23 18:35:55 +01:00 |
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Sara
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dd0af050c9
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chore(format): Geany did some automatic formatting
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2023-11-23 18:35:27 +01:00 |
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Sara
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f7607f71ab
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fix: PlayerIdleUpdate return value is now const State* in line with DefineState requirements
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2023-11-23 09:15:16 +01:00 |
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Sara
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1ffbd74a08
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feat(player): added PlayerIdleUpdate, which calls PlayerAnimationUpdate
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2023-11-22 20:58:10 +01:00 |
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Sara
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3c647ccfc2
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fix(warnings): added _DataType argument to DefineState to improve type checking
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2023-11-22 15:58:59 +01:00 |
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Sara
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2b1aa6236f
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Changed SDL_DrawLine to SDL_DrawLineF in physics_entity_debug_draw and added input to player
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2023-11-22 15:14:59 +01:00 |
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Sara
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918e73c306
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split animation frame and facing direction
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2023-11-22 13:57:27 +01:00 |
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Sara
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ad983812f6
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changed camera FOV
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2023-11-22 13:16:14 +01:00 |
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Sara
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9e643e7cec
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feat(testing game): Player is now spawned in play()
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2023-11-22 13:10:42 +01:00 |
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Sara
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5aae7dd1a5
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added player.c and started testing state machine for animation
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2023-11-22 12:56:10 +01:00 |
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Sara
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2032488149
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added player
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2023-11-22 11:46:50 +01:00 |
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Sara
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5ab93d62ad
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new build system config
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2023-11-20 12:04:55 +01:00 |
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