Commit graph

32 commits

Author SHA1 Message Date
Sara 14e006344e feat(game): added prop object to represent simple static props 2023-11-24 23:20:25 +01:00
Sara b2dda356a1 asset: added punching bag 2023-11-24 23:20:00 +01:00
Sara 9adfac023f feat(animation): separated sprite flip logic into helper function 2023-11-24 21:17:24 +01:00
Sara 333ada2752 feat(player): player now implements physics entity 2023-11-24 21:16:28 +01:00
Sara eb871a9d5f feat(player): players state machine is now it's own file 2023-11-24 19:08:48 +01:00
Sara 74e633f070 feat(build): assets/ is now a build input 2023-11-24 19:08:10 +01:00
Sara 27d6c7e0d7 adjusted player animations 2023-11-24 19:07:19 +01:00
Sara 3f9bfa25fd asset: added punching bag 2023-11-24 19:07:06 +01:00
Sara 05334eb8ee feat(build): added RMDIR call to postbuildcommands to ensure assets are cleared before being copied 2023-11-24 16:23:49 +01:00
Sara 01d9a9417d feat(game): renamed fencer to beat-em-up and added SpawnPlayer to play 2023-11-24 16:23:24 +01:00
Sara d1870e7a19 feat(game): added player 2023-11-24 16:22:59 +01:00
Sara 7d1bce119b asset: exported player animations 2023-11-24 16:22:45 +01:00
Sara e679bc4a0a asset: added player.svg 2023-11-24 16:22:32 +01:00
Sara 37ec5a7558 feat(template): removed files not directly needed for the template 2023-11-23 20:03:33 +01:00
Sara 2b7af06d00 feat(builds): Added post-build command to copy game/assets to target directory 2023-11-23 19:59:17 +01:00
Sara 2f65ef014f chore(formatting): added / at the end of source directory in Build-Game.lua 2023-11-23 18:36:15 +01:00
Sara 1d18873f4b feat(player): reworked some of the player's animation code 2023-11-23 18:35:55 +01:00
Sara dd0af050c9 chore(format): Geany did some automatic formatting 2023-11-23 18:35:27 +01:00
Sara f7607f71ab fix: PlayerIdleUpdate return value is now const State* in line with DefineState requirements 2023-11-23 09:15:16 +01:00
Sara 1ffbd74a08 feat(player): added PlayerIdleUpdate, which calls PlayerAnimationUpdate 2023-11-22 20:58:10 +01:00
Sara 3c647ccfc2 fix(warnings): added _DataType argument to DefineState to improve type checking 2023-11-22 15:58:59 +01:00
Sara 2b1aa6236f Changed SDL_DrawLine to SDL_DrawLineF in physics_entity_debug_draw and added input to player 2023-11-22 15:14:59 +01:00
Sara 918e73c306 split animation frame and facing direction 2023-11-22 13:57:27 +01:00
Sara ad983812f6 changed camera FOV 2023-11-22 13:16:14 +01:00
Sara 9e643e7cec feat(testing game): Player is now spawned in play() 2023-11-22 13:10:42 +01:00
Sara 0ccdc8c5d0 fix(build config): debugdir for Game project is now game/ directory 2023-11-22 13:10:19 +01:00
Sara d57bc1e4e2 feat(organization): moved assets directory to game
Assets should now be stored per-project (as opposed to globally)
2023-11-22 13:09:25 +01:00
Sara 5aae7dd1a5 added player.c and started testing state machine for animation 2023-11-22 12:56:10 +01:00
Sara 2032488149 added player 2023-11-22 11:46:50 +01:00
Sara e479ecf0ad reworked build config, now works on windows 2023-11-21 11:01:36 +01:00
Sara c10c4ad629 further moving towards new build system 2023-11-20 14:10:48 +01:00
Sara 5ab93d62ad new build system config 2023-11-20 12:04:55 +01:00