diff --git a/src/fencer.c b/src/fencer.c
index 48a3810..708c920 100644
--- a/src/fencer.c
+++ b/src/fencer.c
@@ -2,6 +2,7 @@
 #include "camera.h"
 #include "debug.h"
 #include "input.h"
+#include "physics_entity.h"
 #include "physics_world.h"
 #include "program.h"
 #include "rigidbody.h"
@@ -20,7 +21,7 @@ void play() {
     g_camera.fov = 40;
 
     player = malloc(sizeof(Player));
-    player_spawn(player, (Vector){5.f, -5.f});
+    player_spawn(player, (Vector){1.25f, 20.f});
 
     level = level_load("level_0");
 }