program_run now calls game_world_draw
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@ -80,6 +80,7 @@ void program_run(const struct ProgramSettings* settings) {
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physics_world_tick();
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physics_world_tick();
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}
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}
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settings->on_draw();
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settings->on_draw();
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game_world_draw();
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SDL_Delay(1);
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SDL_Delay(1);
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}
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}
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